Fuchs Posted February 9, 2014 Report Share Posted February 9, 2014 EMS 0.3 Showtime Based on the code/work from Vampire' DZMS ! http://opendayz.net/threads/beta-dzms-dayz-mission-system.18421/ THX for the permission to use it for EMS ! Why now this step ? There was a need for it to step over the new system ! The code is better written and similar to WAI ! Only one thing has to be added to get it installed ! I know Vampire since a long time !He helped me out much in the past ! Feature List: Option to save vehicles to the database! If Vehicle Saving is off, Users are warned when entering vehicles! Randomized Crate Loot! No more static crate loot! Adjustable Body Despawn Time! Optional: AI Ran Over have no gear! 2 Missions at a time No more "Novy Sobor Bug"! DZMS is completely server sided! No marker files needed in the Mission PBO! DZMS is rewrote with all maps in mind, not just Chernarus. Hence the Generic Rename. No more messy mission code! DZMS uses functions for most code. Simple Install! DZMS Requires a single line edit. No more server_cleanup confusion! No more junk code! (Anyone who has read add_unit_server will understand) DZMS has a simple Configuration File, no more digging through code More Missions soon! Get behind the AI code and adding DZAI [tests running] Requirements: Notepad++ http://notepad-plus-plus.org/ Notepad++ sqf addon http://www.armaholic.com/page.php?id=8680 PBO Manager http://www.armaholic.com/page.php?id=16369 Epoch 1.0.4+ Server http://goo.gl/5lH79Y Difficulty Some knowledge of Epoch Server & Mission file locations How to use PBO manager to unpack and pack PBO files Easy : ~ 5 minutes Downaload @ https://github.com/TheFuchs/EMS-0.3 Glenn, Gregarious, Deepsniper and 1 other 4 Link to comment Share on other sites More sharing options...
Fuchs Posted February 9, 2014 Author Report Share Posted February 9, 2014 Install Instructions [server.pbo] Part#1 Unpack your Server.pbo with your [e.g.] pbo manager ,open system folder and open the server monitor with notepad++ Server.pbo>system>server_monitor.sqf Part#2 Now press CTRL+F [opens search on notepad++] for the allowConnection = true; line allowConnection = true; And insert the line below above it. [] ExecVM "\z\addons\dayz_server\EMS\DZMSInit.sqf"; So it looks like call compile preprocessFileLineNumbers "\z\addons\dayz_server\helievac\init.sqf"; call compile preprocessFileLineNumbers "\z\addons\dayz_server\DZAI\init\dzai_initserver.sqf"; [] ExecVM "\z\addons\dayz_server\WAI\init.sqf"; [] ExecVM "\z\addons\dayz_server\EMS\DZMSInit.sqf"; allowConnection = true; Link to comment Share on other sites More sharing options...
Fuchs Posted February 9, 2014 Author Report Share Posted February 9, 2014 Editing Instructions tba Understanding BIS_fnc_findSafePos http://tactical.nekromantix.com/wiki/doku.php?id=arma2:scripting:bis_fnc_findsafepos snake_diman 1 Link to comment Share on other sites More sharing options...
Fuchs Posted February 9, 2014 Author Report Share Posted February 9, 2014 Error Bug Report Format tba INFOS/Updates Uralwreck,Sniper,Angry Axemans had to redoo some ai setups ,update soon! Link to comment Share on other sites More sharing options...
Radec59437 Posted February 9, 2014 Report Share Posted February 9, 2014 So you won't be using WAI.. Just something similar to it? Crate loot randomization is fine as long as the loot that spawns is always worth doing the mission; WAI's missions used this and mostly spawned really crappy loot that one could find by raiding a barrack. But hey, about time for this to get an update, looking forward to it :) Link to comment Share on other sites More sharing options...
BetterDeadThanZed Posted February 9, 2014 Report Share Posted February 9, 2014 I'll keep an eye on this. Hopefully it'll be an improvement. Will the mission markers show what the mission is? Will missions despawn after X minutes? Will mission markers show for anyone not connected when the missions started? Link to comment Share on other sites More sharing options...
Fuchs Posted February 9, 2014 Author Report Share Posted February 9, 2014 @ BetterDeadThanZed 1.yes 2. sry i was wrong it's a no! 3.yes @ Radec59437 The WAI import of EMS missions is nearby done but does also need some tests before pulling out ! Link to comment Share on other sites More sharing options...
BetterDeadThanZed Posted February 9, 2014 Report Share Posted February 9, 2014 Sounds good. Waiting on the download links so I can test it! Link to comment Share on other sites More sharing options...
Flosstradamus Posted February 10, 2014 Report Share Posted February 10, 2014 Can't wait for this to be out :) Link to comment Share on other sites More sharing options...
WEB11 Posted February 10, 2014 Report Share Posted February 10, 2014 I'm confused by the title since EMS is currently at version 2.6. Is this a seperate EMS package? Link to comment Share on other sites More sharing options...
BetterDeadThanZed Posted February 10, 2014 Report Share Posted February 10, 2014 I'm confused by the title since EMS is currently at version 2.6. Is this a seperate EMS package? The other version is 0.2.6. Version 0.3 would probably be more appropriate, but whatever. :) Link to comment Share on other sites More sharing options...
snake_diman Posted February 10, 2014 Report Share Posted February 10, 2014 Editing Instructions tba Understanding BIS_fnc_findSafePos http://tactical.nekromantix.com/wiki/doku.php?id=arma2:scripting:bis_fnc_findsafepos I apologize. But where to install it in what folder? I do not understand, explain to me, please. thanks in advance Link to comment Share on other sites More sharing options...
Flosstradamus Posted February 10, 2014 Report Share Posted February 10, 2014 I apologize. But where to install it in what folder? I do not understand, explain to me, please. thanks in advance It isn't available for download yet Link to comment Share on other sites More sharing options...
freakystyle Posted February 10, 2014 Report Share Posted February 10, 2014 Weiter so ;D Link to comment Share on other sites More sharing options...
GhostTown Posted February 10, 2014 Report Share Posted February 10, 2014 waiting xD Link to comment Share on other sites More sharing options...
antartis Posted February 11, 2014 Report Share Posted February 11, 2014 any ETA on this? I was like changing stuff on the missions but if this is going to be live soon I may wait. Link to comment Share on other sites More sharing options...
Fuchs Posted February 11, 2014 Author Report Share Posted February 11, 2014 An exact date for a release doesn't exist. I'm also working on the wai missions!! More infos soon! Link to comment Share on other sites More sharing options...
amm1992 Posted February 11, 2014 Report Share Posted February 11, 2014 Would the missions work on different maps i.e taviana? Link to comment Share on other sites More sharing options...
Fuchs Posted February 11, 2014 Author Report Share Posted February 11, 2014 PRE Release maybe tonight !!!!!!!!!!!!!!!!!!!! Link to comment Share on other sites More sharing options...
Schultz Posted February 11, 2014 Report Share Posted February 11, 2014 awesome! Will report bugs back. Link to comment Share on other sites More sharing options...
Flosstradamus Posted February 11, 2014 Report Share Posted February 11, 2014 I will be replacing wai with this as I preferred the 2 mission system before hand. Hopefully you work out all the bugs and are able to release it tonight. I will definitely test it. Link to comment Share on other sites More sharing options...
Fuchs Posted February 11, 2014 Author Report Share Posted February 11, 2014 Link to comment Share on other sites More sharing options...
Ventana Posted February 11, 2014 Report Share Posted February 11, 2014 The package changes more the I change my socks. Link to comment Share on other sites More sharing options...
Fuchs Posted February 12, 2014 Author Report Share Posted February 12, 2014 Where are the bug reports ?? No one yet ? Link to comment Share on other sites More sharing options...
Mystykall Posted February 12, 2014 Report Share Posted February 12, 2014 Ural Mission isn't spawning loot crate, building supply mission isn't spawning building supplies. Will try to get more detailed, my admin team is just telling me this stuff while i'm at work. The setup still works like DZMS, so if you don't change the file from EMS to DZMS most of the calls are wrong. There are a few non-stock vehicles spawning in, so the files are not edited you can't sell vehicles from missions. Link to comment Share on other sites More sharing options...
Recommended Posts
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now