kramarz Posted January 16, 2014 Report Share Posted January 16, 2014 What am I supposed to do with it BattlEye? Somehow I do not get it. In my server, the files mentioned are in the folder: /dayz/dayz_1.epoch.chernarus/BattlEye/ All of the files, that is: remoteexec.txt waypointcondition.txt waypointstatement.txt In the first line you add the !"["true", ""] at the end, but do a space before it, so it looks like: (remoteexec.txt) 5 "" !="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';" !="[this] spawn BIS_Effects_AirDestruction" !"spawn BIS_Effects_AirDestructionStage2" !"spawn BIS_Effects_Burn" !="_this spawn fnc_plyrHit;" !"["true", ""]" And do that in every file mentioned. Thats the other 2 files: (waypointcondition.txt) 5 "" !"["true", ""]" (waypointstatement.txt) 5 "" !"["true", ""]" Need to add that the mod works like a CHARM! Really LOVE it! So far no problems with it at all. If i do find any, i'll report back ASAP! Link to comment Share on other sites More sharing options...
Mates31cz Posted January 16, 2014 Report Share Posted January 16, 2014 My files look as this : remoteexec 1 "" !="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';" !="[this] spawn BIS_Effects_AirDestruction" !"spawn BIS_Effects_Burn" !"spawn BIS_Effects_AirDestructionStage2" !=_this spawn fnc_plyrHit;" !"["true", "]" 1="[this] spawn BIS_Effects_AirDestruction" // ban for empty patterns, such: // 23.06.2013 17:16:25: Ruhzy (x.y.z.t:10202) deadbeef12341234 - #0 "" waypointstatement: 1 "" !"["true", ""]" waypointcondition 1 "" !"["true", ""]" and after a try set heli evac the HeliH disappear. same a i call Evac I have server hosted on Survival server .com and i dont know how can i acces to AH files Link to comment Share on other sites More sharing options...
Mates31cz Posted January 17, 2014 Report Share Posted January 17, 2014 Can anyone advise me what should I do? Link to comment Share on other sites More sharing options...
howitzer Posted January 17, 2014 Report Share Posted January 17, 2014 I'm at survivalservers too, but it is working at me... Didn't you forget to insert this to the bottom of init/variables.sqf in your server pbo? dayz_allowedObjects = dayz_allowedObjects + ["HeliHRescue"]; Btw thanks for the script, i really like it :) Link to comment Share on other sites More sharing options...
Mates31cz Posted January 17, 2014 Report Share Posted January 17, 2014 Yes i dont forget Link to comment Share on other sites More sharing options...
Mates31cz Posted January 17, 2014 Report Share Posted January 17, 2014 Ok i try copy variables to specific variable.sqf and nou it work tnx for tip ;) Link to comment Share on other sites More sharing options...
thekaboobie Posted January 17, 2014 Report Share Posted January 17, 2014 Works beautifully. Thanks so much for this. Link to comment Share on other sites More sharing options...
Randomness Posted January 17, 2014 Report Share Posted January 17, 2014 Due to todays Battleye grand filter change I got kicked while testing this. This resulted in the helicopter just auto hoovering in front of the spot where it is supposed to land. Is this related to the kick or or could it be something else? Edit: Tried calling it from like50m from the heli, instead of flying the heli to the marker, the pilot just ran to the marker instead. (still got kicked and stuff) Link to comment Share on other sites More sharing options...
Randomness Posted January 17, 2014 Report Share Posted January 17, 2014 !"\["true", ""\]" Tried that for the new filter? Edit: Tested, works :P Link to comment Share on other sites More sharing options...
Pantera22 Posted January 19, 2014 Report Share Posted January 19, 2014 Awesome thanks for the update and allowing editing of prices. Great job! Link to comment Share on other sites More sharing options...
Picking Posted January 19, 2014 Report Share Posted January 19, 2014 hi guys the script is only working somethimes since I have added the ream refuel script any ideas as to why Never Mind i found what was wrong lol silly silly mistake. Link to comment Share on other sites More sharing options...
kramarz Posted January 20, 2014 Report Share Posted January 20, 2014 For some reason the JAEM stopped working (no option to create/call chopper) for my players on the server. Any ideas what went wrong? (havent been changing anything) Link to comment Share on other sites More sharing options...
OtterNas3 Posted January 20, 2014 Author Report Share Posted January 20, 2014 For some reason the JAEM stopped working (no option to create/call chopper) for my players on the server. Any ideas what went wrong? (havent been changing anything) If it was working (as the Build-Snapping was) and BOTH stopped working and you did not changed anything, call it Voodoo? Link to comment Share on other sites More sharing options...
Randomness Posted January 20, 2014 Report Share Posted January 20, 2014 Out of curiosity , are you using GetPosATL for a reason? I have to test some more scenario's out but of course it would be awesome to have your evac heli on top of your self made tower. The place i tested is above water though, so i should still test this on an inland base :) Link to comment Share on other sites More sharing options...
OtterNas3 Posted January 20, 2014 Author Report Share Posted January 20, 2014 The problem is the Evac-Chopper Field. If you place a texture like this it gets automatically attached to the top of the Terrain below it. This makes it impossible to build it "in Air" and above Water. Cause items builded above the ground are "In Air" and above Water the Terrain level is the ground of the Sea/Ocean, it isn't possible, sorry! Link to comment Share on other sites More sharing options...
namtar Posted January 22, 2014 Report Share Posted January 22, 2014 can you add: "stand still for 5 seconds" so you can break off a helicopter call? Link to comment Share on other sites More sharing options...
Randomness Posted January 22, 2014 Report Share Posted January 22, 2014 Is it possible to use 1 heli as evac heli for multiple players? Link to comment Share on other sites More sharing options...
OtterNas3 Posted January 22, 2014 Author Report Share Posted January 22, 2014 can you add: "stand still for 5 seconds" so you can break off a helicopter call? This would be possible, will add it in the next version! Is it possible to use 1 heli as evac heli for multiple players? Cause the Evac-Field object in the database is tied to the playerUID this isnt possible, sorry. Link to comment Share on other sites More sharing options...
Randomness Posted January 22, 2014 Report Share Posted January 22, 2014 Cause the Evac-Field object in the database is tied to the playerUID this isnt possible, sorry. I have to try this still ,but im guessing it is possible to make 2 evac fields right on top of eachother? It's an awesome mod, but it would be nice if a clan doesnt have to buy a heli for each member :P Link to comment Share on other sites More sharing options...
OtterNas3 Posted January 22, 2014 Author Report Share Posted January 22, 2014 I have to try this still ,but im guessing it is possible to make 2 evac fields right on top of eachother? It's an awesome mod, but it would be nice if a clan doesnt have to buy a heli for each member :P Yeah that is a possibility, just give the key for the chopper to each member and the make evac-chopper field on same place! Link to comment Share on other sites More sharing options...
adrianna Posted January 23, 2014 Report Share Posted January 23, 2014 Awesome script Otternas3 ! Works fine with a little Bird. My UH60 was succesfully crashed :D 1.Test - Distance 400m : UH60 started, on half way he gets back to startarea 2.Test - Distance 1500m: UH60 started, but crashed 350m later Link to comment Share on other sites More sharing options...
McPimpin Posted January 23, 2014 Report Share Posted January 23, 2014 Any chance you could add the option to remove the Helipad? maybe make it a right click option of the toolbox like the camo net? Link to comment Share on other sites More sharing options...
SideShowFreak Posted January 23, 2014 Report Share Posted January 23, 2014 Just installed and tested this. Works great!! Awesome script i must say. Keep up the great work! :wub: Link to comment Share on other sites More sharing options...
cletus Posted January 25, 2014 Report Share Posted January 25, 2014 this is very cool, thanks for sharing :) using your vehicle key script too and they are both working great and very easy steps to follow Link to comment Share on other sites More sharing options...
Randomness Posted January 25, 2014 Report Share Posted January 25, 2014 Yeah that is a possibility, just give the key for the chopper to each member and the make evac-chopper field on same place! Tested, and works :) Link to comment Share on other sites More sharing options...
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