I've been trying to find someone to work with this on the past few months... and keep coming up empty with the personal PM's I send out; so I figured this is the next best step to ask.
We're looking for the following system for our NationZ/FactionZ Server. (Yes, one server)
Personal "Virtual" Vehicle Storage
Here's a breakdown of how I see it operating in-game; perhaps with a combination of things already out there:
- Player builds a 'Garage' Structure.
- Player approaches Garage and mouse wheels for a 'Store Vehicle' or 'Call Vehicle' option.
- If the player doesn't have any vehicles stored; they will not get a 'Call Vehicle' option... only a 'Store' option.
- At this point... the Garage acts much like a 'Trader' currently does. Logically; the player 'Sells' their vehicle to the Garage; which would input the vehicle information and character information, along with the garage information... into the DB and then delete/remove the vehicle from the game.
- Vehicle is now 'Stored' in their Garage (only that one).
- Player then approaches and does a 'Call Vehicle' option; in which they get a list of vehicles they have stored in a new 'Mouse Wheel' menu. Player scroll wheels through the options and clicks to select the vehicle they want. Vehicle then spawns into the game next to the garage.
- Logically; the DB marks that the vehicle is 'out in the world' with a '0' meaning that the vehicle is not stored at the moment. (or however you care to do it) A '1' can mean that the vehicle is stored in the Garage. (Can just reverse it of course)
Players can 'Upgrade' their Garages to allow for more vehicles to spawn.
Garages can be different; one for land vehicles and one for air vehicles.
Storing vehicles allows them to remain safe from any aggressors while the player is offline.
That's the rough idea... we'd love it on our NationZ/FactionZ server so if anyone is currently working on something like that; or would help us out... I'd certainly appreciate it and so would our guys that play.
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Strikes
I've been trying to find someone to work with this on the past few months... and keep coming up empty with the personal PM's I send out; so I figured this is the next best step to ask.
We're looking for the following system for our NationZ/FactionZ Server. (Yes, one server)
Here's a breakdown of how I see it operating in-game; perhaps with a combination of things already out there:
- Player builds a 'Garage' Structure.
- Player approaches Garage and mouse wheels for a 'Store Vehicle' or 'Call Vehicle' option.
- If the player doesn't have any vehicles stored; they will not get a 'Call Vehicle' option... only a 'Store' option.
- At this point... the Garage acts much like a 'Trader' currently does. Logically; the player 'Sells' their vehicle to the Garage; which would input the vehicle information and character information, along with the garage information... into the DB and then delete/remove the vehicle from the game.
- Vehicle is now 'Stored' in their Garage (only that one).
- Player then approaches and does a 'Call Vehicle' option; in which they get a list of vehicles they have stored in a new 'Mouse Wheel' menu. Player scroll wheels through the options and clicks to select the vehicle they want. Vehicle then spawns into the game next to the garage.
- Logically; the DB marks that the vehicle is 'out in the world' with a '0' meaning that the vehicle is not stored at the moment. (or however you care to do it) A '1' can mean that the vehicle is stored in the Garage. (Can just reverse it of course)
That's the rough idea... we'd love it on our NationZ/FactionZ server so if anyone is currently working on something like that; or would help us out... I'd certainly appreciate it and so would our guys that play.
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