Sneer Posted April 12, 2018 Report Share Posted April 12, 2018 This started after updating the Tanks DLC along with all the other fixes and things that came out on April 11 from Bohemia. When approaching any vehicle and holding space bar and selecting "Vehicle Maintenance" the vehicle automatically gets repaired. Link to comment Share on other sites More sharing options...
He-Man Posted April 12, 2018 Report Share Posted April 12, 2018 As the Advanced Vehicle Repair only handle defined HitPoints, all not defined Hitpoints will not be repairable. So I have added a function to repair the not defined Hitpoints automatically while choosing "Vehicle Maintenance". I will check, if we should only do this, if all defined Hitpoints are already repaired. From what VehicleClass are you talking atm? Here are the defined HitPoints:https://github.com/EpochModTeam/Epoch/blob/release/Sources/epoch_config/Configs/CfgEpochClient.hpp#L214-L232 Link to comment Share on other sites More sharing options...
He-Man Posted April 12, 2018 Report Share Posted April 12, 2018 Oh damn yes, you are right. They have changed the HitPoint names to lowercase. I'll fix it tomorrow... Link to comment Share on other sites More sharing options...
He-Man Posted April 12, 2018 Report Share Posted April 12, 2018 Can you test this:https://github.com/EpochModTeam/Epoch/commit/f9de95ffc7840ac9a2c0ff80e2b8b15aff6a0483 natoed 1 Link to comment Share on other sites More sharing options...
Sneer Posted April 13, 2018 Author Report Share Posted April 13, 2018 That has fixed the vehicle from being automatically repaired when selecting "Vehicle Maintenance". However, if I select "Vehicle Maintenance" then "Repair Vehicle" on a badly damaged hatchback for example, I only get the option to Repair Glass. Link to comment Share on other sites More sharing options...
Sneer Posted April 13, 2018 Author Report Share Posted April 13, 2018 I also don't get Remove Parts option for any vehicle Link to comment Share on other sites More sharing options...
He-Man Posted April 13, 2018 Report Share Posted April 13, 2018 Okay, I will have a closer look later natoed 1 Link to comment Share on other sites More sharing options...
He-Man Posted April 13, 2018 Report Share Posted April 13, 2018 Hopefully I got everything. https://github.com/EpochModTeam/Epoch/commit/3966ad70105efc020a1203d68191f2022bbe5e33 Sneer, natoed and Tarabas 3 Link to comment Share on other sites More sharing options...
natoed Posted April 13, 2018 Report Share Posted April 13, 2018 @He-Man on the money as always dude thx Sneer 1 Link to comment Share on other sites More sharing options...
webbie Posted April 13, 2018 Report Share Posted April 13, 2018 So am I able to just replace the vehicle maintenance sqf with your edited copy @He-Man or will I need to do the line editing? Sorry my experience with updating mods to newer versions isn't good and also why I ditched exile after their disastrous pineapple update. Totally wrecked many hours of customisations. This is a much better community though. He-Man 1 Link to comment Share on other sites More sharing options...
Helion4 Posted April 14, 2018 Report Share Posted April 14, 2018 @webbie Edit the lines. You will notice some lines have a ' - ' symbol next to them and are in pink ::::: Those lines are old and need to go. The green lines with ' + ' are the new code that should replace the pink lines above them. You can see the line numbers next to them to be sure if they need to be replaced. Additional new code is simply identified with + symbols at the start of each new line. webbie 1 Link to comment Share on other sites More sharing options...
natoed Posted April 14, 2018 Report Share Posted April 14, 2018 @webbie EPOCH_client_VehicleMaintananceCheck.sqf EPOCH_client_VehicleMaintananceDo.sqf CfgActionMenu_target.hpp open each link then click the "raw" button then left ctrl + a (select all) then left ctrl + c (copy) then left ctrl + v (paste) into your copy of each file dont forget to thank @He-Man edit: opps i forgot some files thx @webbie Link to comment Share on other sites More sharing options...
webbie Posted April 14, 2018 Report Share Posted April 14, 2018 so the lines that are edited are obviously committed to the main files so could I just use those or definitely do the line editing? Link to comment Share on other sites More sharing options...
webbie Posted April 14, 2018 Report Share Posted April 14, 2018 lol thank yo @natoed, questioned answered. Yes thank you @He-Man your continued support to epoch is what makes it great! thank to both @Helion4 and @natoed , this sort of assistance is what makes these communities great. natoed and He-Man 2 Link to comment Share on other sites More sharing options...
webbie Posted April 14, 2018 Report Share Posted April 14, 2018 Have you tested this @natoed? Im getting the vehicle maintenance but not able to fix? copied and pasted as mentioned above. When I click on remove or remove the dyna just disappears Link to comment Share on other sites More sharing options...
webbie Posted April 14, 2018 Report Share Posted April 14, 2018 just did a bit of further testing and I can repair the glass but other parts not fixing Link to comment Share on other sites More sharing options...
Sneer Posted April 14, 2018 Author Report Share Posted April 14, 2018 13 hours ago, He-Man said: Hopefully I got everything. https://github.com/EpochModTeam/Epoch/commit/3966ad70105efc020a1203d68191f2022bbe5e33 I'm trout fishing in the mountains this weekend. Can't test. Link to comment Share on other sites More sharing options...
webbie Posted April 14, 2018 Report Share Posted April 14, 2018 Solved: Apologies I didnt see the cursor target update. For anyone else that may see this these are the files that need to be updated: https://raw.githubusercontent.com/EpochModTeam/Epoch/3966ad70105efc020a1203d68191f2022bbe5e33/Sources/epoch_code/compile/vehicles/EPOCH_client_VehicleMaintananceCheck.sqf https://raw.githubusercontent.com/EpochModTeam/Epoch/3966ad70105efc020a1203d68191f2022bbe5e33/Sources/epoch_code/compile/vehicles/EPOCH_client_VehicleMaintananceDo.sqf https://raw.githubusercontent.com/EpochModTeam/Epoch/3966ad70105efc020a1203d68191f2022bbe5e33/Sources/epoch_config/Configs/CfgActionMenu/CfgActionMenu_target.hpp Hitpoints also need to be added: https://github.com/EpochModTeam/Epoch/blob/release/Sources/epoch_config/Configs/CfgEpochClient.hpp#L214-L232 On a positive note I learnt more about github today then I have in my entire time developing on arma :) Link to comment Share on other sites More sharing options...
natoed Posted April 14, 2018 Report Share Posted April 14, 2018 @webbie soz dude i did miss a file in my post (corrected), thx for pointing that out, lol its good when you learn it for yourself webbie 1 Link to comment Share on other sites More sharing options...
Sneer Posted April 19, 2018 Author Report Share Posted April 19, 2018 I made the changes but I've noticed something new that I hadn't noticed prior. Everywhere I go around the base I get this Build Mode: Snap Alignment option when hitting spacebar on any object/vehicles. Does anyone else get this? https://youtu.be/mmUkunVxVUQ Link to comment Share on other sites More sharing options...
webbie Posted April 19, 2018 Report Share Posted April 19, 2018 Yes I've noticed this too. I was meant to bring it up with @He-Man. I think it's just the line of code needs to be seperated in cursor target. Don't quote me on it though. Link to comment Share on other sites More sharing options...
Sneer Posted April 19, 2018 Author Report Share Posted April 19, 2018 ok, its no biggie, just annoying. Link to comment Share on other sites More sharing options...
He-Man Posted April 19, 2018 Report Share Posted April 19, 2018 Yes, it is based on this change: https://github.com/EpochModTeam/Epoch/blob/experimental/Sources/epoch_config/Configs/CfgActionMenu/CfgActionMenu_target.hpp#L16-L37 I thought it was a good idea, but our Players also reported, that it is annoying. We could switch back and remove it?! Grahame 1 Link to comment Share on other sites More sharing options...
Sneer Posted April 19, 2018 Author Report Share Posted April 19, 2018 I commented out those lines. Thanks He-man!!! I don't see any need to have that option when I'm looking at a well to get a drink or unlocking a vehicle. If I had to get use to it I could but now I don't have to. lol Link to comment Share on other sites More sharing options...
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