I've been using some custom map addons on my server (including a couple I created myself). Ive been doing this, up until now, calling them from the mission file ie - execVM "\some\folder\path\somescript.sqf";
I've noticed a few people who have created map additions in their posts saying to add them server sided then call them using server_functions.sqf. I've been trying to get this to work but for some reason Im unable to. The server starts up, gets thru to authentication but wont authenticate as the hive hasnt kicked in. Does anyone know the reason why this is happening? Ive made sure the path is correct to the my map folder ("\z\addons\dayz_server\buildings" and have made sure that the calls match that path in server functions ie - execVM "\z\addons\dayz_server\buildings\script.sqf";
Some pointers would help out here as would prefer to call map addons server sided rather than mission file side.
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leegreaves
I've been using some custom map addons on my server (including a couple I created myself). Ive been doing this, up until now, calling them from the mission file ie - execVM "\some\folder\path\somescript.sqf";
I've noticed a few people who have created map additions in their posts saying to add them server sided then call them using server_functions.sqf. I've been trying to get this to work but for some reason Im unable to. The server starts up, gets thru to authentication but wont authenticate as the hive hasnt kicked in. Does anyone know the reason why this is happening? Ive made sure the path is correct to the my map folder ("\z\addons\dayz_server\buildings" and have made sure that the calls match that path in server functions ie - execVM "\z\addons\dayz_server\buildings\script.sqf";
Some pointers would help out here as would prefer to call map addons server sided rather than mission file side.
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