anyone know how to remove this from rpt
0:53:48 ["z\addons\dayz_server\system\scheduler\sched_safetyVehicle.sqf","KILLING A HACKER","Haikal Saikal"," IN ","Su25_Ins"]
The sqf who spawn it: (located in mpmissions\ and called manually by scroll menu)
_aiskin = "TK_Commander_EP1";
_plane_class = "Su25_INS";
//////////////////////////CREATE FACTION
_this = createCenter east;
_this setFriend [west, 0];
_this setFriend [east, 0];
_this setFriend [civil, 0];
_center_1 = _this;
_unitGroup = createGroup _center_1;
//////////////////////////
/////////////////////////PILOT
_pilot = objNull;
_pilot = _unitGroup createUnit [_aiskin, [(_startingpos select 0) + 90, (_startingpos select 1) + 100], [], 1, "NONE"];
//_pilot addEventHandler ["handleDamage", {false}];
[_pilot] joinSilent _unitGroup;
/////////////////////////
sleep 1;
////////////////////////JET
_carrier = createVehicle [_plane_class, [(_startingpos select 0) + 50, (_startingpos select 1) + 50],[], 0, "FLY"];
_carrier setVehicleVarName "heli";
_carrier setFuel 1;
_carrier engineOn true;
_carrier addEventHandler ["Fired",{(_this select 0) setVehicleAmmo 1}];
_carrier flyInHeight 150;
_carrier setVehicleLock "LOCKED";
_carrier addEventHandler ["GetOut",{(_this select 0) setFuel 0;(_this select 0) setDamage 1;}];
dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,_carrier];
////////////////////////
_pilot assignAsDriver _carrier;
_pilot moveInDriver _carrier;
_pilot setBehaviour "COMBAT";
variables.sqf ( DZE_safeVehicle = ["ParachuteWest","ParachuteC","Su25_INS"]; )
i also try comment the line in sched_veh
sched_safetyVehicle = {
{
if (vehicle _x != _x && !(vehicle _x in dayz_serverObjectMonitor) && !((typeOf vehicle _x) in DZE_safeVehicle)) then {
diag_log [ __FILE__, "KILLING A HACKER", name _x, " IN ", typeOf vehicle _x ];
//(vehicle _x) setDamage 1;
//_x setDamage 1;
};
} forEach allUnits;
objNull
};
as you know.. the AI is not killed by the comment line.. but i leave the diag_log to see if still rpt spawns.. and it does.
and also add the "su25_INS" in dynamic_vehicle.sqf
Ohh also i have the "TK_Commander_EP1" in Allplayers = [];