Basically, I want "ADMIN: <ADMINNAME>" to appear when a player points their crosshair at an Admin.
Here's what I've got so far:
_adminList = ["ADMINUID1","ADMINUID2"]; waitUntil {(getPlayerUID player) != ""}; Waituntil {!isNull player}; while{true} do { sleep 0.5; _lpID = getPlayerUID cursorTarget; if((isPlayer cursorTarget) && (alive cursorTarget) && (side cursorTarget == side player) && (_lpID in _adminList) && (player distance cursorTarget < 10)) then { _cursorTargetName = name cursorTarget; cutText [format["ADMIN %1", _cursorTargetName], "PLAIN",0.1]; } else { }; };
It's an adaptation of the CPC name tags code from a while back.
The code does show what I want but it's also showing the names of normal players.
Can anyone point out what I've done wrong please? I don't have a lot of .SQF experience but I think I'm on the right track.
Thanks.
Edited by DY357LX