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Found 2 results

  1. Basically, I want "ADMIN: <ADMINNAME>" to appear when a player points their crosshair at an Admin. Here's what I've got so far: _adminList = ["ADMINUID1","ADMINUID2"]; waitUntil {(getPlayerUID player) != ""}; Waituntil {!isNull player}; while{true} do { sleep 0.5; _lpID = getPlayerUID cursorTarget; if((isPlayer cursorTarget) && (alive cursorTarget) && (side cursorTarget == side player) && (_lpID in _adminList) && (player distance cursorTarget < 10)) then { _cursorTargetName = name cursorTarget; cutText [format["ADMIN %1", _cursorTargetName], "PLAIN",0.1]; } else { }; }; It's an adaptation of the CPC name tags code from a while back. The code does show what I want but it's also showing the names of normal players. Can anyone point out what I've done wrong please? I don't have a lot of .SQF experience but I think I'm on the right track. Thanks.
  2. Hi, I wonder if anyone can help me. I get a lot of these messages spammed in my client rpt. They are not in my arma2oaserver.rpt: WARNING: Function 'name' - 3941a040# 1065478: ohara.p3d REMOTE has no unit - network id 2:9818 - person - dead WARNING: Function 'name' - 311be040# 1055496: rocker.p3d REMOTE has no unit - network id 75:6 - person - dead Has anyone else seen these and been able to resolve? I am running the old WAI and EMS (variant of DZMS). Also running DZGM group management, Plot 4 Life and ESS, enhanced spawn. There are some more examples in the spoiler below. Any help would be greatly appreciated.
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