BetterDeadThanZed Posted December 17, 2013 Report Share Posted December 17, 2013 I ended up removing it from my server. Unfortunately, it would occasionally become jumbled and that was a real problem. It's too bad. I love the castle. Link to comment Share on other sites More sharing options...
Diceman Posted December 27, 2013 Report Share Posted December 27, 2013 how can we move this to flat ground? seems building over water makes it warp Link to comment Share on other sites More sharing options...
Diceman Posted December 28, 2013 Report Share Posted December 28, 2013 where would you place this as OP stated _this setVehicleInit "this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) + 2)]; this setVectorUp [0,0,+0.1]"; would this just go into the mission init.sqf file? i dont see how this would effect the building? Link to comment Share on other sites More sharing options...
Halvhjearne Posted January 5, 2014 Report Share Posted January 5, 2014 buildings works fine for me, im guessing the guys with problems uses antihacks ... thanks for this Link to comment Share on other sites More sharing options...
BetterDeadThanZed Posted January 5, 2014 Report Share Posted January 5, 2014 buildings works fine for me, im guessing the guys with problems uses antihacks ... thanks for this Nope. I don't have "antihacks" (aka: Admin hack tools) installed and although it was ok most of the time, sometimes it was jumbled. Link to comment Share on other sites More sharing options...
Nekuan Posted January 8, 2014 Report Share Posted January 8, 2014 buildings works fine for me, im guessing the guys with problems uses antihacks ... thanks for this Nope... No Antihack and still jumbled. @BetterDeadThanZed Love your opinion about antihacks mate :D Link to comment Share on other sites More sharing options...
DY357LX Posted January 13, 2014 Report Share Posted January 13, 2014 My pet zombie :( Link to comment Share on other sites More sharing options...
dracondarks Posted January 30, 2014 Report Share Posted January 30, 2014 just out of curiosity has anyone found a way to make it not all messed up i love this castle and would love to use it but i get the same as everyone else all messed up. Link to comment Share on other sites More sharing options...
MaxPowers Posted January 30, 2014 Author Report Share Posted January 30, 2014 just out of curiosity has anyone found a way to make it not all messed up i love this castle and would love to use it but i get the same as everyone else all messed up. What hosting company do you use? This is the problem with this sqf file most of the objects have a setVectorUp code in the init field to keep things level. I had this on my HFB hosted server and it worked fine all of the time. I think this is the issue. When I moved it over to my vilayer hosted server things got all FUBAR due to the fact that vilayer unpacks and repacks the mission and server PBO's at restart and when you shut down the server this seems to effect anything that is in the init field. At this point there is no fix for this. My best advice for you is not to use it. Link to comment Share on other sites More sharing options...
dracondarks Posted January 30, 2014 Report Share Posted January 30, 2014 well i host at home for me (mostly as a hobby lol) and i have decided not to use it for now unless someone gets it working. Link to comment Share on other sites More sharing options...
Nazdock Posted January 30, 2014 Report Share Posted January 30, 2014 I'm having trouble placing AI inside, they just fall in the lake. Link to comment Share on other sites More sharing options...
DJbeast11 Posted July 8, 2014 Report Share Posted July 8, 2014 I tried this and it was just like you said, It was all messed up. Any way to fix this? Link to comment Share on other sites More sharing options...
redcloud78 Posted July 8, 2014 Report Share Posted July 8, 2014 Something weird going in the 1.63/125548 1.0.5.1 previous version these bridge codes worked fine http://killzonekid.com/arma-building-bridges/ but now only one section on the land spawns in and the rest of the bridge spawns in the far corner of the map or not at all or it could just be vilayer servers im running vilayer Link to comment Share on other sites More sharing options...
redcloud78 Posted July 8, 2014 Report Share Posted July 8, 2014 Nvmd i thought my probem was similar but i was calling from wrong spot instead of calling from server_functions im supposed to call this type of code from server _monitor Link to comment Share on other sites More sharing options...
mgm Posted July 8, 2014 Report Share Posted July 8, 2014 Guys this looks awesome, has been a long time since the original post, I can't believe noone copy & pasted this 'wonderful looking sometimes abstract' castle to a flat location yet. If you have done so please share so we can all have cool admin castles over/by the lake. Thanks! Link to comment Share on other sites More sharing options...
mgm Posted July 8, 2014 Report Share Posted July 8, 2014 Normally I don't share my customizations because they are what makes my server unique, but this custom building is the best custom building I've seen to date, so I will share my admin zone so it can benefit others. Here's how you can set up a zone that only allows certain players in. I created this as an admin only zone. <snip> I may not get a working version of this castle but I'll use this code somewhere else surely. Thanks for sharing your way of keeping it zombie&player-safe. Link to comment Share on other sites More sharing options...
Alaskath13 Posted July 15, 2014 Report Share Posted July 15, 2014 i love this addon added some exstra items and buidlings to, nicest part is 2 exstra airfields added also Link to comment Share on other sites More sharing options...
Chainsaw Squirrel Posted October 11, 2014 Report Share Posted October 11, 2014 I too ended up taking it out , was shifting, and sinking, maybe but steel floor down the move the castle on top .. Im going to see what I can do with it .. but the sure take a FPS hit when your near on in it Link to comment Share on other sites More sharing options...
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