Ghostrider-GRG Posted December 19, 2015 Report Share Posted December 19, 2015 5 hours ago, AndreasRA said: hey guys, got shitrain of errors, can y help me? 1. Reveal hidden contents 18:27:15 File q\addons\custom_server\AIMission\AIfunctions.sqf, line 103 18:27:15 Error in expression <til{sleep 5;(diag_tickTime - _Tstart) > _wait;};true}; ------------------------ 2. Reveal hidden contents 18:21:05 File q\addons\custom_server\AIMission\AIconfigs.sqf, line 341 18:21:05 Error in expression <0], ["10Rnd_93x64_DMR_05_Mag",5,10], ], [ ["optic_SOS",1,2],["optic_LRPS> 18:21:05 Error position: <], [ ["optic_SOS",1,2],["optic_LRPS> 18:21:05 Error Missing [ 18:21:05 File q\addons\custom_server\AIMission\AIconfigs.sqf, line 341 18:21:06 Speaker Male01_F not found in CfgVoiceTypes 18:21:10 Error in expression <2,7801,0]; blck_mapRange = 12000; if (blck_blacklistSpawns) then { diag_log "S> 18:21:10 Error position: <blck_blacklistSpawns) then { diag_log "S> 18:21:10 Error Undefined variable in expression: blck_blacklistspawns 18:21:10 File q\addons\custom_server\AIMission\findWorld.sqf, line 16 18:21:10 "[blckeagls]: Worldname is altis. Map Specific Settings Defined" 18:21:20 "[blckeagls] >>--- Completed initialization" 18:21:20 "[blckeagls] Loading Configuration Overides" 18:21:20 "[DBD Clan] --- >>> Loading config overides for Altis" 18:21:20 Error in expression <s") then { blck_locationBlackList = blck_locationBlackList + [[[10846,10672,> 18:21:20 Error position: <blck_locationBlackList + [[[10846,10672,> 18:21:20 Error Undefined variable in expression: blck_locationblacklist 18:21:20 File q\addons\custom_server\AIMission\configOverrides.sqf, line 23 18:21:20 "[blckeagls] BLUE mission timer started" 18:21:20 Error in expression <; _max = _this select 1; _wait = round(_min + (_max - _min)); _Tstart = diag_ti> 18:21:20 Error position: <_min + (_max - _min)); _Tstart = diag_ti> 18:21:20 Error Undefined variable in expression: _min 18:21:20 File q\addons\custom_server\AIMission\AIfunctions.sqf, line 101 18:21:20 Error in expression < = [];}; while {true} do { waitUntil {[blck_TMin_Minor, blck_TMax_Minor] call b> 18:21:20 Error position: <blck_TMin_Minor, blck_TMax_Minor] call b> 18:21:20 Error Undefined variable in expression: blck_tmin_minor 18:21:20 File q\addons\custom_server\AIMission\Minor\minorTimer.sqf, line 15 18:21:20 "[blckeagls] GREEN mission timer started" 18:21:20 Error in expression <; _max = _this select 1; _wait = round(_min + (_max - _min)); _Tstart = diag_ti> 18:21:20 Error position: <_min + (_max - _min)); _Tstart = diag_ti> 18:21:20 Error Undefined variable in expression: _min 18:21:20 File q\addons\custom_server\AIMission\AIfunctions.sqf, line 101 18:21:20 Error in expression <["SM1"]; while {true} do { waitUntil {[blck_TMin_Major2, blck_TMax_Major2] call> 18:21:20 Error position: <blck_TMin_Major2, blck_TMax_Major2] call> 18:21:20 Error Undefined variable in expression: blck_tmin_major2 18:21:20 File q\addons\custom_server\AIMission\Major2\major2Timer.sqf, line 16 18:21:20 "[blckeagls] RED mission timer started" 18:21:20 Error in expression <; _max = _this select 1; _wait = round(_min + (_max - _min)); _Tstart = diag_ti> 18:21:20 Error position: <_min + (_max - _min)); _Tstart = diag_ti> 18:21:20 Error Undefined variable in expression: _min 18:21:20 File q\addons\custom_server\AIMission\AIfunctions.sqf, line 101 18:21:20 Error in expression <["SM1"]; while {true} do { waitUntil {[blck_TMin_Minor2, blck_TMax_Minor2] call> 18:21:20 Error position: <blck_TMin_Minor2, blck_TMax_Minor2] call> 18:21:20 Error Undefined variable in expression: blck_tmin_minor2 18:21:20 File q\addons\custom_server\AIMission\Minor2\minor2Timer.sqf, line 15 18:21:20 "[blckeagls] Orange mission timer started" 18:21:20 Error in expression <; _max = _this select 1; _wait = round(_min + (_max - _min)); _Tstart = diag_ti> 18:21:20 Error position: <_min + (_max - _min)); _Tstart = diag_ti> 18:21:20 Error Undefined variable in expression: _min 18:21:20 File q\addons\custom_server\AIMission\AIfunctions.sqf, line 101 18:21:20 Error in expression <"SM1"]; while {true} do { waitUntil {[blck_TMin_Major, blck_TMax_Major] call b> 18:21:20 Error position: <blck_TMin_Major, blck_TMax_Major] call b> 18:21:20 Error Undefined variable in expression: blck_tmin_major 18:21:20 File q\addons\custom_server\AIMission\Major\majorTimer.sqf, line 19 18:21:25 Error in expression <til{sleep 5;(diag_tickTime - _Tstart) > _wait;}; true }; ------------------------ 3. Reveal hidden contents 18:25:53 Error Undefined variable in expression: _wait 18:25:53 File q\addons\custom_server\AIMission\AIfunctions.sqf, line 103 18:25:54 Warning Message: No entry 'bin\config.bin/CfgMagazines.ItemWatch'. 18:25:54 Warning Message: No entry '.picture'. 18:25:54 Warning Message: '/' is not a value 18:25:54 Warning Message: No entry '.scope'. 18:25:54 Warning Message: '/' is not a value 18:25:54 Warning Message: Error: creating magazine ItemWatch with scope=private 18:25:54 Warning Message: No entry '.displayName'. 18:25:54 Warning Message: '/' is not a value 18:25:54 Warning Message: No entry '.displayNameShort'. 18:25:54 Warning Message: '/' is not a value 18:25:54 Warning Message: No entry '.nameSound'. 18:25:54 Warning Message: '/' is not a value 18:25:54 Warning Message: No entry '.Library'. 18:25:54 Warning Message: No entry '.libTextDesc'. 18:25:54 Warning Message: '/' is not a value 18:25:54 Warning Message: No entry '.type'. 18:25:54 Warning Message: '/' is not a value 18:25:54 Warning Message: No entry '.count'. 18:25:54 Warning Message: '/' is not a value 18:25:54 Warning Message: No entry '.maxLeadSpeed'. 18:25:54 Warning Message: '/' is not a value 18:25:54 Warning Message: No entry '.initSpeed'. 18:25:54 Warning Message: '/' is not a value 18:25:54 Warning Message: No entry '.reloadAction'. 18:25:54 Warning Message: '/' is not a value 18:25:54 Warning Message: No entry '.modelSpecial'. 18:25:54 Warning Message: '/' is not a value 18:25:54 Warning Message: No entry '.ammo'. 18:25:54 Warning Message: '/' is not a value 18:25:55 Warning Message: No entry 'bin\config.bin/CfgMagazines.optic_Yorris'. 18:25:55 Warning Message: No entry '.picture'. 18:25:55 Warning Message: '/' is not a value 18:25:55 Warning Message: No entry '.scope'. 18:25:55 Warning Message: '/' is not a value 18:25:55 Warning Message: Error: creating magazine optic_Yorris with scope=private 18:25:55 Warning Message: No entry '.displayName'. 18:25:55 Warning Message: '/' is not a value 18:25:55 Warning Message: No entry '.displayNameShort'. 18:25:55 Warning Message: '/' is not a value 18:25:55 Warning Message: No entry '.nameSound'. 18:25:55 Warning Message: '/' is not a value 18:25:55 Warning Message: No entry '.Library'. 18:25:55 Warning Message: No entry '.libTextDesc'. 18:25:55 Warning Message: '/' is not a value 18:25:55 Warning Message: No entry '.type'. 18:25:55 Warning Message: '/' is not a value 18:25:55 Warning Message: No entry '.count'. 18:25:55 Warning Message: '/' is not a value 18:25:55 Warning Message: No entry '.maxLeadSpeed'. 18:25:55 Warning Message: '/' is not a value missions doesnt spawn also, my statusBar doesnt working after added this script, what happens? :D I only chanced the lines in config and aiconfig to spawn tanks, no offroads and the loot from boxes... The version released a year ago had quite a few bugs and you might want to check the update I released a while back as an alternative.. That said, it appears you have a syntax error in AIConfig.sqf. I suggest that you try running the un-modified mission system first then make changes one by one until you have what you want. Keep backups of AIConfig.sqf after each step so you can go back if you run into an issue. There should be no conflict with the status bar script as far as I know. Be sure you did not move something around in your init.sqf when you added the additional code for the mission system. Link to comment Share on other sites More sharing options...
AndreasRA Posted December 20, 2015 Report Share Posted December 20, 2015 hm i loaded the Ver 2.0.2 Build 3.54, not uptodate? Spoiler https://github.com/Ghostrider-DbD-/blckeagls-mission-system-v-2.0.2-updated Link to comment Share on other sites More sharing options...
Ghostrider-GRG Posted December 20, 2015 Report Share Posted December 20, 2015 That sounds right. The latest release from me is on my github. Link to comment Share on other sites More sharing options...
AndreasRA Posted December 21, 2015 Report Share Posted December 21, 2015 On 20.12.2015 at 5:49 PM, Ghostrider-DbD- said: Build 3.5 has some bugfixes and updates. I recommend that you start with that one. On 20.12.2015 at 5:49 PM, Ghostrider-DbD- said: That sounds right. The latest release from me is on my github. ah okay, tested the new and works fine, with tanks too haha :D nice thanks greez Link to comment Share on other sites More sharing options...
Ghostrider-GRG Posted December 22, 2015 Report Share Posted December 22, 2015 5 hours ago, AndreasRA said: ah okay, tested the new and works fine, with tanks too haha :D nice thanks greez Glad that worked out for you. Ghost Link to comment Share on other sites More sharing options...
torli1969 Posted January 3, 2016 Report Share Posted January 3, 2016 Ok the Script Works. I became a Message from my Radio, but i have no markers on my Map. Can anywhere help me? He tolds me Markers not Found when i came on my Server. Link to comment Share on other sites More sharing options...
Ghostrider-GRG Posted January 4, 2016 Report Share Posted January 4, 2016 Have you added the debug folder to your mission.pbo and any needed code to your init.sqf? Which version are you running? Link to comment Share on other sites More sharing options...
Boris62 Posted January 24, 2016 Report Share Posted January 24, 2016 Doesn't allow to download archive. Link to comment Share on other sites More sharing options...
Ghostrider-GRG Posted January 24, 2016 Report Share Posted January 24, 2016 Were you trying to download from my github? Link to comment Share on other sites More sharing options...
Boris62 Posted January 26, 2016 Report Share Posted January 26, 2016 Yes, has already found and has loaded, thanks. Link to comment Share on other sites More sharing options...
coreyman Posted February 16, 2016 Report Share Posted February 16, 2016 can any one tell me where i can make it so a player can get into the vehicles and use them? Link to comment Share on other sites More sharing options...
Ghostrider-GRG Posted February 16, 2016 Report Share Posted February 16, 2016 which version are you running? Link to comment Share on other sites More sharing options...
coreyman Posted February 17, 2016 Report Share Posted February 17, 2016 As far as im aware, the newest one. Also, good job bro, my server loves the Missions Link to comment Share on other sites More sharing options...
Ghostrider-GRG Posted February 18, 2016 Report Share Posted February 18, 2016 Thanks for the positive feedback. If you downloaded build 3.5 from my github, then, if I recall correctly, in AIConfig.sqf set blck_killEmptyAIVehicles = false; Link to comment Share on other sites More sharing options...
coreyman Posted February 18, 2016 Report Share Posted February 18, 2016 ok got it, thanks alot! Link to comment Share on other sites More sharing options...
Dalty Posted February 23, 2016 Report Share Posted February 23, 2016 How do I get the AI to spawn without my players having to be 10m from the center of the mission :3 lol. Currently.. the AI only like to spawn when someone is REALLLLY close to the center point. (#Tried the Google Method) :) Link to comment Share on other sites More sharing options...
Ghostrider-GRG Posted February 23, 2016 Report Share Posted February 23, 2016 The triggers in each SM1.sqf are written to avoid AI spawning unless a player is out of a vehicle. There is not currently a setting to change this in AIConfigs.sqf. However, it is an easy thing to change: Change: waitUntil{ {isPlayer _x && _x distance _coords <= blck_TriggerDistance && vehicle _x == _x} count playableunits > 0 }; to waitUntil{ {isPlayer _x && _x distance _coords <= blck_TriggerDistance } count playableunits > 0 }; The easiest and surest way to do this is to use something like WinGrep to find occurence of the test in all of your files. A nice feature is that WinGrep or other grep-based programs have a replace fucntion as well. Cheers, Ghost Link to comment Share on other sites More sharing options...
vaxoiva Posted November 5, 2016 Report Share Posted November 5, 2016 Link to comment Share on other sites More sharing options...
zxbutchxz Posted November 6, 2016 Report Share Posted November 6, 2016 10 hours ago, vaxoiva said: Ты должен установить центр карты и ее радиус. х:\папка с сервером\@epochhive\addons\custom_server\Compiles\Functions\GMS_fnc_findWorld.sqf Правда там я не видел секцию для Черноруси. Возможно ее нужно самому создать по аналогии с другими. Link to comment Share on other sites More sharing options...
vaxoiva Posted November 6, 2016 Report Share Posted November 6, 2016 9 hours ago, zxbutchxz said: Ты должен установить центр карты и ее радиус. х:\папка с сервером\@epochhive\addons\custom_server\Compiles\Functions\GMS_fnc_findWorld.sqf Правда там я не видел секцию для Черноруси. Возможно ее нужно самому создать по аналогии с другими. спасибо за совет я попробую а может поменять координаты кругам? Link to comment Share on other sites More sharing options...
vaxoiva Posted November 6, 2016 Report Share Posted November 6, 2016 https://github.com/Ghostrider-DbD-/blckeagls-mission-system-v-2.0.2-updated/blob/master/custom_server/AIMission/findWorld.sqf Link to comment Share on other sites More sharing options...
Davinel17 Posted November 6, 2016 Report Share Posted November 6, 2016 Hi guys i have a problem with the battle eye filter i had all filter in the script.txt i use to the BE filter editor and its not working i receive all the time this error : #0 ",0.35]; [_text,_xcoord,_ycoord,_screentime,0.5] spawn BIS_fnc_dynamicText; uiSleep 3; blck_processingMsg = -1; }; fn_mission" someone can help , i try alot of way but not working Link to comment Share on other sites More sharing options...
Ghostrider-GRG Posted November 6, 2016 Report Share Posted November 6, 2016 1 hour ago, Davinel17 said: Hi guys i have a problem with the battle eye filter i had all filter in the script.txt i use to the BE filter editor and its not working i receive all the time this error : #0 ",0.35]; [_text,_xcoord,_ycoord,_screentime,0.5] spawn BIS_fnc_dynamicText; uiSleep 3; blck_processingMsg = -1; }; fn_mission" someone can help , i try alot of way but not working Look for the 2nd line of scripts.txt which begins like this 7 "BIS_fnc_dynamictext" Add this to the end of that line. !="[_text,_xcoord,_ycoord,_screentime,0.5] spawn BIS_fnc_dynamicText;" ADMIN: Would you please move this to the thread for the updated version of this mission system? Link to comment Share on other sites More sharing options...
Davinel17 Posted November 6, 2016 Report Share Posted November 6, 2016 yeah now its work but i have another and i relaly dont know how write it in my publicvariable.log i have this : #0 "CBAs" = ["ace_markers_sendMarkersJIP",[<NULL-object>]] and in my createvheicule : "Logic" how i write it this ? Link to comment Share on other sites More sharing options...
Ghostrider-GRG Posted November 6, 2016 Report Share Posted November 6, 2016 27 minutes ago, Davinel17 said: yeah now its work but i have another and i relaly dont know how write it in my publicvariable.log i have this : #0 "CBAs" = ["ace_markers_sendMarkersJIP",[<NULL-object>]] and in my createvheicule : "Logic" how i write it this ? These are not related to the mission system. Check here for more information: http://opendayz.net/threads/a-guide-to-battleye-filters.21066/ Link to comment Share on other sites More sharing options...
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