Metalfoundry Posted March 3, 2015 Report Share Posted March 3, 2015 I'm going to be working on pushing the next update through today and tomorrow. Sorry for missing the video promise. It's not VEMF-related and I didn't have time to render it yet. Sorry to keep everyone waiting. can´t wait :-) Link to comment Share on other sites More sharing options...
narrundo Posted March 9, 2015 Report Share Posted March 9, 2015 is bornholm map already supported with this AI mission ? Link to comment Share on other sites More sharing options...
Moody Posted March 9, 2015 Report Share Posted March 9, 2015 I have added this to my Chernarus server, but nothing is happening. Do i need to configure any files for it to work? Link to comment Share on other sites More sharing options...
sparrow8332 Posted March 9, 2015 Report Share Posted March 9, 2015 I have added this to my Chernarus server, but nothing is happening. Do i need to configure any files for it to work? Read the OP and stop being lazy ... Link to comment Share on other sites More sharing options...
Moody Posted March 9, 2015 Report Share Posted March 9, 2015 Read the OP and stop being lazy ... OP: - What is VEMF? - VEMF is the Spiritual Successor to DZMS. VEMF Stands for Vampire's Epoch Mission Framework. VEMF is going to be a mission system designed specifically for Arma 3: Epoch. - How is VEMF different from DZMS? - VEMF is being designed to be a Mission Framework. VEMF will be more modular than DZMS allowing anyone to easily create an "Addon" for it. VEMF will not be a "fetch the box" mission system, it will be much much broader; A-B, Multiple Ending, Vehicle Convoys, Vehicle Capture, Manhunts, Investigation/Exploration, and more! VEMF will run entirely on the server side, in a server-side PBO. - When Will it be Done? - VEMF is still a work in progress. The current version is Pre-Alpha v1.0.0c - Install Video - - Example Videos - DrScandalous Outsmarting the AI - Github - https://github.com/SMVampire/VEMF Exactly where in this beloved OP does it say anything about Chernarus? Link to comment Share on other sites More sharing options...
Richie Posted March 9, 2015 Report Share Posted March 9, 2015 Exactly where in this beloved OP does it say anything about Chernarus? It doesn't, it works on Chernarus without any extra work, VFunctions.sqf detects the world name and sets up the map center automagically. If yours isn't working then it's not because you run Chernarus, check your RPT logs for errors. Link to comment Share on other sites More sharing options...
BetterDeadThanZed Posted March 9, 2015 Report Share Posted March 9, 2015 I have added this to my Chernarus server, but nothing is happening. Do i need to configure any files for it to work? It worked fine on my Chernarus server and I don't recall having to do anything special to get this to work. Double check all the set up steps. There must be something you missed. Link to comment Share on other sites More sharing options...
Moody Posted March 9, 2015 Report Share Posted March 9, 2015 It worked fine on my Chernarus server and I don't recall having to do anything special to get this to work. Double check all the set up steps. There must be something you missed. Thanks, i will. Its just wierd, because i copy/pasted everything from my altis.pbo to the chernarus.pbo, so it should work. But i will do a clean install and see if i missed anything. Link to comment Share on other sites More sharing options...
Gavner86 Posted March 11, 2015 Report Share Posted March 11, 2015 Hello there, So not sure why this is not working but it's probably something simple. I have the files in the correct places and I added the code to my init file however I checked my RPT logs and nothing is even being called and am not figuring out what it is happening. Here is what I have in m init. maybe something is wrong. Any help would be appreciated. if (!isDedicated) then { "VEMFChatMsg" addPublicVariableEventHandler { systemChat ((_this select 1) select 0); [ [ [((_this select 1) select 0),"align = 'center' size = '1' font='PuristaBold'"], ["","<br/>"], [((_this select 1) select 1),"align = 'center' size = '0.5'"] ] ] spawn BIS_fnc_typeText2; VEMFChatMsg = nil; }; }; if (!isServer) then { call compile preProcessFileLineNumbers "cmEarplugs\cm_veh_fun.sqf"; waitUntil {!isNull player}; waitUntil {player == player}; while {true} do { _player = player; player addEventHandler ["Respawn", { if (getPlayerUID player in ["76561198062442203"]) then { player addWeapon "srifle_EBR_F"; player addWeapon "hgun_Pistol_heavy_01_F"; player addWeapon "RPG32_F"; player addMagazine "20Rnd_762x51_Mag"; player addMagazine "11Rnd_45ACP_Mag"; player addMagazine "launch_RPG32_F"; player addWeapon "NVG_EPOCH"; player addWeapon "EpochRadio0"; player addWeapon "ItemMap"; player addWeapon "optic_tws_mg"; player addWeapon "muzzle_snds_B"; player addWeapon "ItemGPS"; player addWeapon "ItemWatch"; player addWeapon "ItemCompass"; player addWeapon "RangeFinder"; player addWeapon "hgun_Pistol_heavy_01_F"; player addBackpack "B_Carryall_cbr"; player addVest "V_TacVest_camo"; player addItemToBackpack "FirstAidKit"; player addItemToVest "10Rnd_762x51_Mag"; player addItemToVest "10Rnd_762x51_Mag"; player addItemToVest "11Rnd_45ACP_Mag"; player addItemToVest "WhiskeyNoodle"; player addItemToVest "ItemSodaOrangeSherbet"; player addItemToVest "meatballs_epoch"; player addItemToVest "sweetcorn_epoch"; player addItemToVest "scam_epoch"; player addItemToVest "ItemSodaRbull"; player addItemToVest "ItemSodaRbull"; player addItemToBackpack "ItemLockbox"; player addItemToBackpack "20Rnd_762x51_Mag"; player addItemToBackpack "20Rnd_762x51_Mag"; player addItemToBackpack "11Rnd_45ACP_Mag"; player addItemToBackpack "11Rnd_45ACP_Mag"; player addItemToBackpack "CinderBlocks"; player addItemToBackpack "CinderBlocks"; player addItemToBackpack "CinderBlocks"; player addItemToBackpack "CinderBlocks"; player addItemToBackpack "CinderBlocks"; player addItemToBackpack "ItemCorrugated"; player addItemToBackpack "MortarBucket"; player addItemToBackpack "launch_NLAW_F"; player addItemToBackpack "launch_NLAW_F"; player addItemToBackpack "HeatPack"; player addItemToBackpack "ColdPack"; player addItemToBackpack "FirstAidKit"; player addItemToBackpack "MeleeSledge"; player addItemToBackpack "Hatchet"; player forceAddUniform "U_O_GhillieSuit"; EPOCH_playerCrypto = 30000; } else { player addWeapon "EpochRadio0"; player addWeapon "ItemMap"; player addWeapon "ItemCompass"; player addWeapon "hgun_ACPC2_F"; player addBackpack "B_AssaultPack_cbr"; player addMagazine "9Rnd_45ACP_Mag"; player addMagazine "9Rnd_45ACP_Mag"; EPOCH_playerCrypto = 100; }; }]; waitUntil {_player != player}; }; }; /// Init.sqf execVM "start_blck.sqf"; Link to comment Share on other sites More sharing options...
IT07 Posted March 11, 2015 Report Share Posted March 11, 2015 Really nice work man! I just tried them out and I must say: very impressive even for an alpha. One thing to note though: not all players are getting the notification for a mission properly. Unfortunately I can not give you any detailed testing and causes for the problem. Link to comment Share on other sites More sharing options...
Moody Posted March 11, 2015 Report Share Posted March 11, 2015 Really nice work man! I just tried them out and I must say: very impressive even for an alpha. One thing to note though: not all players are getting the notification for a mission properly. Unfortunately I can not give you any detailed testing and causes for the problem. They need a radio to receive messages for this mission. Link to comment Share on other sites More sharing options...
IT07 Posted March 12, 2015 Report Share Posted March 12, 2015 They need a radio to receive messages for this mission. I know that. I asked them if they had one. They said yes.... maybe they brainfarted. I will check again soon. Link to comment Share on other sites More sharing options...
smilinglyer Posted March 14, 2015 Report Share Posted March 14, 2015 Love the mission script but it gets really difficult if you are only a squad of two. I have searched online but i cant seem to find anything that will add a little armor or a little extra HP. Its hard to engage the enemy when they kill you before you even spot them. Know how this can be accomplished? Thanks for any info in advanced. Link to comment Share on other sites More sharing options...
cyncrwler Posted March 14, 2015 Report Share Posted March 14, 2015 Love the mission script but it gets really difficult if you are only a squad of two. I have searched online but i cant seem to find anything that will add a little armor or a little extra HP. Its hard to engage the enemy when they kill you before you even spot them. Know how this can be accomplished? Thanks for any info in advanced. Don't be Rambo, and try to be tactical. If you run in guns blazing, you will get owned. When I am alone I usually try to find a second story house and carefully peek over window sills taking them out one or two at a time. It might take a while, but when you are an army of one or two, patience is your friend. Link to comment Share on other sites More sharing options...
ghostfur Posted March 15, 2015 Report Share Posted March 15, 2015 is bornholm map already supported with this AI mission ?Yes VEMF does support bornholm.Got a problem though, the Orange Crate seems to push players away when walking straight to it.Not sure why this is happening and not sure it'll happens all the time....Anyone got the same problem? or a solution for this? Link to comment Share on other sites More sharing options...
sparrow8332 Posted March 15, 2015 Report Share Posted March 15, 2015 Yes VEMF does support bornholm. Got a problem though, the Orange Crate seems to push players away when walking straight to it. Not sure why this is happening and not sure it'll happens all the time.... Anyone got the same problem? or a solution for this? use another crate classname - guessing your using infistar AH. its because the crate name is blocked Link to comment Share on other sites More sharing options...
cyncrwler Posted March 16, 2015 Report Share Posted March 16, 2015 Yes, I think on page like 29 there is a crate that works...I don't have it in front of me as I am at work, but it's something cargo_net. EDIT: CargoNet_01_box_F or Box_NATO_Wps_F Link to comment Share on other sites More sharing options...
TheVampire Posted March 17, 2015 Author Report Share Posted March 17, 2015 Now that 0.3 is out I'm going to be working on trying to get this updated and add in the new content I have. Why must a job be so time consuming? cyncrwler 1 Link to comment Share on other sites More sharing options...
Liqu1dShadow Posted March 17, 2015 Report Share Posted March 17, 2015 Map markers? lol Link to comment Share on other sites More sharing options...
Neo Posted March 18, 2015 Report Share Posted March 18, 2015 hi guys, in first, nice work vampire. I read many pages in this forum, only a question, ifi have on my server SEM misions, its possible add vampire misions?¿?or i need do anything to install( i see the first post with instructions) Ty anyway Link to comment Share on other sites More sharing options...
xD3MONx Posted March 18, 2015 Report Share Posted March 18, 2015 why the box is without smoke? Link to comment Share on other sites More sharing options...
KingRaymond795 Posted March 18, 2015 Report Share Posted March 18, 2015 hi guys, in first, nice work vampire. I read many pages in this forum, only a question, ifi have on my server SEM misions, its possible add vampire misions?¿?or i need do anything to install( i see the first post with instructions) Ty anyway Yes it is, I currently run SEM081 and VEMF Neo 1 Link to comment Share on other sites More sharing options...
Neo Posted March 18, 2015 Report Share Posted March 18, 2015 @KingRaymond795 ty so much, ill try put in this afternoon on my server, prade for me........ Link to comment Share on other sites More sharing options...
Neo Posted March 18, 2015 Report Share Posted March 18, 2015 guys i think is working on my server, but i found this 18:31:50 [VEMF]: AllowDamage Applied to 1 Units. 18:32:29 [VEMF]: Starting Vampire's Epoch Mission Framework. 18:32:29 [VEMF]: isServer:true / isDedicated:true / isMultiplayer:true 18:32:29 [VEMF]: Looking for the Config. Ignore the associated File Not Found error. 18:32:29 Warning Message: Script VEMFConfig.sqf not found 18:32:29 [VEMF]: Loading Configuration File. 18:32:29 [VEMF]: Configuration File Loaded! 18:32:29 [VEMF]: Currently Running Version: 1.0.0c-PreAlpha 18:32:29 [VEMF]: Server is Running Map: chernarus 18:32:29 [VEMF]: Loading ExecVM Functions. 18:32:29 [VEMF]: Loading Compiled Functions. 18:32:29 [VEMF]: All Functions Loaded. 18:32:29 [VEMF]: Loading Any Addons. 18:32:29 [VEMF]: Mission Timer Started. 18:32:29 [VEMF]: AI Watchdog Running. need put inside chernarus pbo theVMFCONFIG.SQM?¿? TY so much Link to comment Share on other sites More sharing options...
TheVampire Posted March 20, 2015 Author Report Share Posted March 20, 2015 guys i think is working on my server, but i found this 18:31:50 [VEMF]: AllowDamage Applied to 1 Units. 18:32:29 [VEMF]: Starting Vampire's Epoch Mission Framework. 18:32:29 [VEMF]: isServer:true / isDedicated:true / isMultiplayer:true 18:32:29 [VEMF]: Looking for the Config. Ignore the associated File Not Found error. 18:32:29 Warning Message: Script VEMFConfig.sqf not found 18:32:29 [VEMF]: Loading Configuration File. 18:32:29 [VEMF]: Configuration File Loaded! 18:32:29 [VEMF]: Currently Running Version: 1.0.0c-PreAlpha 18:32:29 [VEMF]: Server is Running Map: chernarus 18:32:29 [VEMF]: Loading ExecVM Functions. 18:32:29 [VEMF]: Loading Compiled Functions. 18:32:29 [VEMF]: All Functions Loaded. 18:32:29 [VEMF]: Loading Any Addons. 18:32:29 [VEMF]: Mission Timer Started. 18:32:29 [VEMF]: AI Watchdog Running. need put inside chernarus pbo theVMFCONFIG.SQM?¿? TY so much It's optional. Link to comment Share on other sites More sharing options...