Lord1385 Posted December 10, 2014 Report Share Posted December 10, 2014 hello, I can not get used to the new Trader System you want the old me back. The reason is if you merely with a few friends playing you can not buy at Trader and therefore it is unnecessary. but what I really like is the unity, crypto currency. I once made a Umfage to see if I'm alone with the opinion or not ... Sorry for my bad English Link to comment Share on other sites More sharing options...
RRP47 Posted December 10, 2014 Report Share Posted December 10, 2014 Nope. Love the new trader system/economy. dennis_stk and wizznall 2 Link to comment Share on other sites More sharing options...
wizznall Posted December 10, 2014 Report Share Posted December 10, 2014 NO the new trader system is far better. RRP47 and dennis_stk 2 Link to comment Share on other sites More sharing options...
BetterDeadThanZed Posted December 10, 2014 Report Share Posted December 10, 2014 This is real Survivalist game play! Server admins can add items to the traders if they really want. brillo_pad and RRP47 2 Link to comment Share on other sites More sharing options...
Searsay Posted December 10, 2014 Report Share Posted December 10, 2014 I am not having any issues buying from them, only time we ran into that was if someone else was near the vender or also trying to buy/sell at the same time. Other than that it works fine, you can only buy what you sell to them. I dont think preloading them with crap is needed. I was in that mindset at the start but once people start selling it fills up quickly. Link to comment Share on other sites More sharing options...
DanVonTrap Posted December 10, 2014 Report Share Posted December 10, 2014 Nope new system is way better makes people work for there stuff not just go do some AI mission (when they are in) loot it sell it and buy everything they want. Let's be honest arma2 epoch was not hard to make money which led to end game being over pretty quick RRP47 and orangesherbet 2 Link to comment Share on other sites More sharing options...
MrEnzO Posted December 10, 2014 Report Share Posted December 10, 2014 I would love to see a combine system for it. Like have trader city's that have some thing always to sell and then have the other ones that only sells what have been sold there before. You could even make it little more expensive in the trader city's. So it looks that they bought there stuff from the other traders (Everybody need to earn some money :) ) . DanVonTrap and TomTom 2 Link to comment Share on other sites More sharing options...
DanVonTrap Posted December 10, 2014 Report Share Posted December 10, 2014 I would love to see a combine system for it. Like have trader city's that have some thing always to sell and then have the other ones that only sells what have been sold there before. You could even make it little more expensive in the trader city's. So it looks that they bought there stuff from the other traders (Everybody need to earn some money :) ) . Not a bad idea +1 Link to comment Share on other sites More sharing options...
johnucc1 Posted December 10, 2014 Report Share Posted December 10, 2014 The issue i've been seeing with the current trader system is mostly just that people dont sell stuff, because others aren't so their isnt anything to buy at the traders. Perhaps having a small preloaded stock of 2-3 items at each trader may encourage it more while not taking away from the survival aspect. I mean you cant really call "a trader" a trader without something to trade. Link to comment Share on other sites More sharing options...
DrScandalous Posted December 10, 2014 Report Share Posted December 10, 2014 LOVE the new system. Don't change a thing! RRP47 1 Link to comment Share on other sites More sharing options...
BetterDeadThanZed Posted December 10, 2014 Report Share Posted December 10, 2014 The issue i've been seeing with the current trader system is mostly just that people dont sell stuff, because others aren't so their isnt anything to buy at the traders. Perhaps having a small preloaded stock of 2-3 items at each trader may encourage it more while not taking away from the survival aspect. I mean you cant really call "a trader" a trader without something to trade. I usually loot anything I find until my inventory fills, then I sell what I don't need to the traders. I only keep what I can use on me. It's tougher to be a hoarder in A3 Epoch than it is in Dayz Epoch. Link to comment Share on other sites More sharing options...
JackalopeHunter Posted December 10, 2014 Report Share Posted December 10, 2014 I love the new trader system. Would be really be nice if they made it so you could have the traders start off with the basics, little food, soda and basic ammo. Link to comment Share on other sites More sharing options...
Jimmeh Posted December 10, 2014 Report Share Posted December 10, 2014 I like the new system; there's nothing wrong with it. I love how you can't just get rich, go to some guy's base, raid him, die, respawn and buy another high powered rifle and go back... It takes a little while to gear up again, at least it gives the owner enough time for the base owner to prepare him/herself. Also, it makes absolutely no sense for the trader to have an unlimited collection of Lynx snipers, for example. Link to comment Share on other sites More sharing options...
TheDanius Posted December 10, 2014 Report Share Posted December 10, 2014 I enjoy the current trader system as well. I'm also fairly confident that the current system will be built upon and improved greatly over time. This poll is really unnecessary and premature. Having some traders stocked with the basic essentials isn't a terrible idea, though. However, I've found that once the server has been up for a decent amount of time, the trader stocks tend to be fine. The only thing that irks me is the bug that prevents you from buying items from traders for no apparent reason. That can get a little frustrating. Link to comment Share on other sites More sharing options...
Jimmeh Posted December 10, 2014 Report Share Posted December 10, 2014 Don't forget the fact that it makes finding gear a lot harder. If you want that specific part for your base, you can't just go out and buy it, you have to search every trader for it until you find it or kill someone for it. Link to comment Share on other sites More sharing options...
Brez Posted December 10, 2014 Report Share Posted December 10, 2014 I'm sure as soon as scripts come out people who run the server can do whatever they want. Whether that's put in the classic A2 style trading system or leave it as is or do a combination of both It will be up to them. The current system is what they came up with. Link to comment Share on other sites More sharing options...
DrScandalous Posted December 10, 2014 Report Share Posted December 10, 2014 Don't forget the fact that it makes finding gear a lot harder. If you want that specific part for your base, you can't just go out and buy it, you have to search every trader for it until you find it or kill someone for it. THIS. Either that or maybe have some kind of a "trickle" replenishment for basic food items where a single item of a set table is added every hour to the trader or something. Link to comment Share on other sites More sharing options...
choppra Posted December 10, 2014 Report Share Posted December 10, 2014 how do you manually add to the trader inventory as a server admin? I thought you couldnt add to it via the DB? Link to comment Share on other sites More sharing options...
Radec59437 Posted December 10, 2014 Report Share Posted December 10, 2014 The only thing I'd like to have back is trader "classes", as in having a specific trader for weapons, vehicles, food and misc. at trader cities; while the random traders around the map could just buy and sell everything at different rates of Krypto. That'd be interesting. Link to comment Share on other sites More sharing options...
cring0 Posted December 10, 2014 Report Share Posted December 10, 2014 Yeah I like the new trader system as well. I think it just needs to be tweaked a bit, which will be happening pretty often through the patches I'm sure. What needs attention is the organization of items imo. For instance, it would be nice if, instead of showing 30 of the same 30rnd Stanag 5.56 mags independently that you have to scroll past to see anything else, it would just say the items name with the quantity of the item next to it, like "30rnd Stanag 5.56 ________ 30". I think that alone would help de-clutter things. I would love to see a combine system for it. Like have trader city's that have some thing always to sell and then have the other ones that only sells what have been sold there before. You could even make it little more expensive in the trader city's. So it looks that they bought there stuff from the other traders (Everybody need to earn some money :) ) . I mentioned the same thing a while ago. I think it would be good to at least have a static trader selling food and drink. Currently, I'm manually stocking one of the traders at each protected spawn point with food and drink since it's so hard to keep up with consumption requirements right now. And like you said, convenience should cost more $$$. The issue i've been seeing with the current trader system is mostly just that people dont sell stuff, because others aren't so their isnt anything to buy at the traders. Perhaps having a small preloaded stock of 2-3 items at each trader may encourage it more while not taking away from the survival aspect. I mean you cant really call "a trader" a trader without something to trade. I usually loot anything I find until my inventory fills, then I sell what I don't need to the traders. I only keep what I can use on me. It's tougher to be a hoarder in A3 Epoch than it is in Dayz Epoch. That's the thing, everyone is selling everything they don't need, and so the must-need or rarity items are rarely being sold, if ever at all. For most things I think it's a good thing since it forces people to scavenge for what they need, but when it comes to things like food and drink, well... But so what you have is traders that are filling up with ridiculous amounts of items that no one really wants and no one is buying. People keep selling and selling and rarely buying. Quite the conundrum. Surely people didn't have these issues back in the bartering days. =p how do you manually add to the trader inventory as a server admin? I thought you couldnt add to it via the DB? You spawn things and sell the stuff to them lol. The only thing I'd like to have back is trader "classes", as in having a specific trader for weapons, vehicles, food and misc. at trader cities; while the random traders around the map could just buy and sell everything at different rates of Krypto. That'd be interesting. Like traders that will only buy and sell certain items. Eh... I don't know, that would make things more difficult though... for one thing traders would need specific icons for the map markers. There would need to be a physical indication showing players what the trader specializes in. Maybe even if traders would be willing to buy and trade anything, but that different traders valued certain items more than others and priced them accordingly. That would be really cool, but that would probably be a bitch to code lol. Link to comment Share on other sites More sharing options...
Saltzman Posted December 11, 2014 Report Share Posted December 11, 2014 Nope new system is way better makes people work for there stuff not just go do some AI mission (when they are in) loot it sell it and buy everything they want. Let's be honest arma2 epoch was not hard to make money which led to end game being over pretty quick That is because alot of server owners do not know how to fix and slow that down. IMO, this has nothing to do with traders, because in its present state, Epoch A3 end game is reachable in about 1 week. Link to comment Share on other sites More sharing options...
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