Hey all.
So I'm trying to spawn zombies via SQF in the mission PBO.
Here's the code I'm using - it sort of works, but the Zombies VANISH a split second after spawning in front of me (Booo!).
I've checked the RPT file and can't see any issues, could this be an infistar issue do you think?
- Obviously I'm passing the location then setting it as the pos via _target = _this select 0; - and it's working as they DO appear, just seem to get deleted right away :(
I got the code from this post: which seems to say they should work, just can't figure out what's going wrong... WHY are the zombies going 'poof!' in front of my eyes and vanishing :P
private ["_genzombles","_zombletypes","_target","_zomblesposition","_agent","_genzombles","_zombleselectedpos"];_target = _this select 0;_zombletypes = ["zZombie_Base","z_worker1","z_worker2","z_villager1","z_priest"];_zomblesposition = getpos _target;_i = 1;for "_i" from 1 to 25 do // spawns between 1 and 30 zombies{_genzombles = _zombletypes call BIS_fnc_selectRandom;_agent = createAgent [_genzombles, _zomblesposition, [], 10, "NONE"];_zombleselectedpos = getPosATL _agent;[_zombleselectedpos,_agent] execFSM "\z\addons\dayz_code\system\zombie_agent.fsm";};
Any advice would be GREATLY appreciated!