Sharkking Posted December 16, 2014 Report Share Posted December 16, 2014 Hi there, is there any docu available what needs to be changed for Version3 in dayz_spaceInterrupt.sqf player_unlockVault.sqf player_lockVault.sqf as i already have custom ones due to ZSC. regards and thanks EDIT: got it on my own. Just one addition in spaceInterrupt and 2 in each vault file Link to comment Share on other sites More sharing options...
Sofabear Posted December 16, 2014 Report Share Posted December 16, 2014 Pretty sure the default building system removed the item when the object is placed and if no item is found in inventory it cancels. hmm.. well wonder whats interfering with the default system then. Link to comment Share on other sites More sharing options...
bFe Posted December 16, 2014 Report Share Posted December 16, 2014 Any version of this that doesn't require Plot4Life? Link to comment Share on other sites More sharing options...
scottnkc Posted December 16, 2014 Report Share Posted December 16, 2014 hi i am getting this error i put a metal floor down tilled 90 deg 12:22:58 Error in expression <n; _vecCnt = 0; { _set = _x; { _vecCnt = _vecCnt + (round (_x * 100)) } count > 12:22:58 Error position: <= _vecCnt + (round (_x * 100)) } count > 12:22:58 Error Type Number, expected Bool 12:22:58 File z\addons\dayz_server\init\server_functions.sqf, line 623 my server_function is if(((count (_vector select 0)) == 3) && ((count (_vector select 1)) == 3))then{ { _x = _x * 10; if ( _x < 0 ) then { _x = _x * -10 }; _key = _key + str(round(_x)); } count _position; _vecCnt = 0; { _set = _x; ( line 623 ) { _vecCnt = _vecCnt + (round (_x * 100)) } count _set; } count _vector; if(_vecCnt < 0)then{ _vecCnt = ((_vecCnt * -1) * 3); }; _key = _key + str(_vecCnt); _usedVec = true; }; }; thanks scott Link to comment Share on other sites More sharing options...
Nekuan Posted December 17, 2014 Report Share Posted December 17, 2014 Any version of this that doesn't require Plot4Life? +1 P4L is the only reason I'm not using this.. bFe 1 Link to comment Share on other sites More sharing options...
Bob_the_K Posted December 18, 2014 Report Share Posted December 18, 2014 I just put this in but with PP4L v2.3.5. This probably isn't related to the updated version but I'm getting these msgs in my client-side .rpt file: 230.441,"retry requesting character data"] [230.441,"PVDZE_plr_Characters",B 1-1-A:1 (Bob_the_K)] [240.445,"retry requesting character data"] [240.445,"PVDZE_plr_Characters",B 1-1-A:1 (Bob_the_K)] [250.575,"retry requesting character data"] [250.575,"PVDZE_plr_Characters",B 1-1-A:1 (Bob_the_K)] [260.665,"retry requesting character data"] [260.665,"PVDZE_plr_Characters",B 1-1-A:1 (Bob_the_K)] [270.744,"retry requesting character data"] [270.744,"PVDZE_plr_Characters",B 1-1-A:1 (Bob_the_K)] [280.786,"retry requesting character data"] [280.786,"PVDZE_plr_Characters",B 1-1-A:1 (Bob_the_K)] [290.946,"retry requesting character data"] [290.946,"PVDZE_plr_Characters",B 1-1-A:1 (Bob_the_K)] [301.071,"retry requesting character data"] I was running the previous version of build vectors (v3) with Snap Pro 1.4.1 and multi-character, and several other scripts successfully. I'm running multi-character and I was concerned about all the changes between ownerPUID, _objOwnerID, _playerUID, _playerID, and all the other player ID-related variables for PP4L. Given that there isn't a concrete error to work with, I'm not sure where to begin but suspect it's related to multi-character and the variables necessary to maintain multiple characters in the database. Any thoughts? Thanks, Bob Link to comment Share on other sites More sharing options...
The_Zodiac_925 Posted December 18, 2014 Report Share Posted December 18, 2014 Hello, I am a noob when it comes to installing scripts, However i have most scripts from epoch mod and other sites working, I have a issue though. As far as the installation instructions for Build Vectors with Snap Building Pro 1.4.1 (Optional Download with AdminBuild and Plot 4 Life) With steps 3,4 and 6, How do i make sure the code is copy pasted in properly? If i copy/paste it with notepadd++ it takes up only 1 line, I know that isn't right. Most script that you copy paste is in the proper format, Which on this it isn't. I know for an advanced user that is easy to sort, However for a noobie like me it isn't easy. Can anyone help me please? Sorry for the stupid question :( Link to comment Share on other sites More sharing options...
Fallen Posted December 19, 2014 Report Share Posted December 19, 2014 Im having problems there are no errors anywhere but the vector angles and such are not coming up for me any ideas on how to fix this... I have plot pole for life but i also have my own custom variables and compiles and fn_self_actions and such any help will be much appreciated... I also cannot SNAP: ON Link to comment Share on other sites More sharing options...
fettneX Posted December 20, 2014 Report Share Posted December 20, 2014 Same here, i have a dayz_code folder included for indestructible bases, which includes the fn_self_actions, compiles and variables. Then i got another "custom" folder with A plot for life, snap_pro and a compiles.srf. It doesnt work, only the snap button is aviable. I tried the new version and the v3. server is running with infistar. Maybe the part direction is my problem cause the parts are not exactly explained in your introduction. Link to comment Share on other sites More sharing options...
pepstar34 Posted December 21, 2014 Report Share Posted December 21, 2014 Oddly... I've been getting increasing reports that base decay is occurring even after players maintain. Any reason Vector building could be causing maintain issues?? Link to comment Share on other sites More sharing options...
bFe Posted December 21, 2014 Report Share Posted December 21, 2014 +1 P4L is the only reason I'm not using this.. Same here. I use Plot Management instead and I'd rather not switch over to P4L because its a little tedious. Link to comment Share on other sites More sharing options...
AzttecHD Posted December 21, 2014 Report Share Posted December 21, 2014 Howdy i have spent the last 5 hours installing reinstalling having the worst time trying to get this all to work if i install V4 i can only get snap build pro to work nothing else. so i have been using V3. now i have followed the instruction and now have done it over and over again around 7 times, i can not load into the server now before anyone ask i only have infistar and the mods asked to install in the instructions nothing else but a fresh server. RPT LOG - http://tny.cz/011bc974 server_monitor - http://tny.cz/6df1826e please help im starting to go gray over all this. Thanks AzttecHD Team IG Link to comment Share on other sites More sharing options...
AzttecHD Posted December 21, 2014 Report Share Posted December 21, 2014 ops 2 post popped up DELETE this one :) Link to comment Share on other sites More sharing options...
pepstar34 Posted December 22, 2014 Report Share Posted December 22, 2014 I have confirmed. Vector building is preventing maintain. Not sure why... in full investigation mode now. Link to comment Share on other sites More sharing options...
norsk22771 Posted December 22, 2014 Report Share Posted December 22, 2014 I have installed this into my server dayz overpoch without the plot pole for life. But now i dont get any actionmenu for Snap build, or the vectorbuild. Is it required to have plot for life? Link to comment Share on other sites More sharing options...
striker Posted December 22, 2014 Author Report Share Posted December 22, 2014 Hey guys, Ill am releasing a SBP only version soon as P4L is too buggy. Which means ill probably drop support for it as well. striker Link to comment Share on other sites More sharing options...
norsk22771 Posted December 22, 2014 Report Share Posted December 22, 2014 What is SBP? Do you have any estimated release date? Link to comment Share on other sites More sharing options...
Nekuan Posted December 22, 2014 Report Share Posted December 22, 2014 What is SBP? Do you have any estimated release date? SnapBuild Pro i presume. Although I'd love a version with Admin Build as well but.. Well if it'll be SBP + Vector only that would be awesome as well. Link to comment Share on other sites More sharing options...
fettneX Posted December 22, 2014 Report Share Posted December 22, 2014 Thanks for the little update with the non pl4life version! it works now with indestructable bases and the snap build! another question, does it work right now with maintain? I would like to use your vector script with the Plot Management 2.1 from Zupa. greetz Link to comment Share on other sites More sharing options...
Fallen Posted December 22, 2014 Report Share Posted December 22, 2014 Ive installed everything and i can't receive my mission file it says wait for host then goes to my loading screen, my rpt says nothing and has no errors, also my console doesn't load the traders and other things that should be initialised... any help will be much apreciated Link to comment Share on other sites More sharing options...
striker Posted December 22, 2014 Author Report Share Posted December 22, 2014 Ive installed everything and i can't receive my mission file it says wait for host then goes to my loading screen, my rpt says nothing and has no errors, also my console doesn't load the traders and other things that should be initialised... any help will be much apreciated Hey, Which version? striker Link to comment Share on other sites More sharing options...
striker Posted December 22, 2014 Author Report Share Posted December 22, 2014 Thanks for the little update with the non pl4life version! it works now with indestructable bases and the snap build! another question, does it work right now with maintain? I would like to use your vector script with the Plot Management 2.1 from Zupa. greetz Hey, My script does not touch anything relating to maintain. striker Link to comment Share on other sites More sharing options...
Gr8 Posted December 22, 2014 Report Share Posted December 22, 2014 You left plotfriends instead of friendlyTo in your player_build.sqf might have a problem with non Plot management users snip Link to comment Share on other sites More sharing options...
DangerRuss Posted December 24, 2014 Report Share Posted December 24, 2014 Hey Striker I am fairly certain the custom lock/unlockvault is breaking my safes. You receive the option to unlock the safe, type in the code, and nothing happens. Im using a coin system which allows you to "online bank" with your vaults so perhaps there is some conflict? Would you be interested in taking a look? I simply love this mod and would hate to exclude it completely just because of vault issues, but unfortunately it does 100% confirmed break my safes. Link to comment Share on other sites More sharing options...
TheDeputySpade Posted December 26, 2014 Report Share Posted December 26, 2014 Hi all, I am using the Build Vectors, Snap Build Pro 1.4.1, Admin Build and P4L version and am having players tell me that once they place a safe, they can unlock it without entering the combo (as you can normally do anyway as it's your safe). When you scroll to lock safe, the only options you get is gear, cargo check, secondary weapon, pack safe (in red) and lock safe. When you choose lock safe, your toon does the animation and the message says "You cannot lock this safe, you do not know the combination." Anyone else can come along, scroll on it and they get the option to re-enter the combination and lock/unlock the safe. Once the safe has been locked/unlocked by someone else, the owner of the safe is able to perform all functions themselves, until restart. I have also noticed that whenever someone performs an action on the safe, the safe itself spins 1/4 of the way around then back to the front where it was placed. This is visible to everyone else looking at the safe EXCEPT the person that performed the action. Any idea's? How did you fix this? I am having the same problem. Thanks Link to comment Share on other sites More sharing options...
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