glowpowner Posted June 28, 2014 Report Share Posted June 28, 2014 Hello all i got a big problem on my server when i put stuff in a safe and close it and then after server restart when you open your safe its empty if you dont open it the stuff is still inside it what i saw on the database do any body knows how to fix this Link to comment Share on other sites More sharing options...
0 jgalla5400 Posted June 29, 2014 Report Share Posted June 29, 2014 we are getting exactly the same since updating to the latest epoch devil_axel 1 Link to comment Share on other sites More sharing options...
0 bhgstrikeback Posted June 29, 2014 Report Share Posted June 29, 2014 here the same ! this must be a special bug.many users will leave our server because the safe doesn´t save the items and a safe is very important !!! Link to comment Share on other sites More sharing options...
0 bhgstrikeback Posted June 29, 2014 Report Share Posted June 29, 2014 hm we all hope and wait for answers and help :\ Link to comment Share on other sites More sharing options...
0 glowpowner Posted June 29, 2014 Author Report Share Posted June 29, 2014 jep same here Link to comment Share on other sites More sharing options...
0 cen Posted June 29, 2014 Report Share Posted June 29, 2014 Same thing happening here with safe contents missing/wiped. Link to comment Share on other sites More sharing options...
0 justchil Posted June 29, 2014 Report Share Posted June 29, 2014 If you can reproduce the problem have you tried without antihack just to be sure it's not that? Link to comment Share on other sites More sharing options...
0 jgalla5400 Posted June 29, 2014 Report Share Posted June 29, 2014 I can't see it being anti hack as it works between log offs just not restarts So if I log on spawn a safe , open it add some gear lock it then log off and back in its fine all there Restart the server and log in its all gone but still shows in the database ie the contents I added prior to restart are all shown as being in the safe but are not shown in game Link to comment Share on other sites More sharing options...
0 jgalla5400 Posted June 29, 2014 Report Share Posted June 29, 2014 Also FYI if I roll back to prior to the upgrade and restore my DB it all works so it's something that's in 1.0.5.1 I followed the upgrade between versions I didn't go straight from 1.0.4.2 to the latest I went to 1.0.5.0 first as that contains a DB schema change (as far as I understand anyway) Link to comment Share on other sites More sharing options...
0 mcgough Posted June 29, 2014 Report Share Posted June 29, 2014 I also had the same problem and it turned out to be my mistake. I hadn't correctly diffmerged my existing 1.0.4.2 server files with the new 1.0.5.1 ones so i went through each file again to double check. I can't recall which one it was but i had missed an }; somewhere which broke the vaults. if i had to guess it was either server_UpdateObject or server_functions Link to comment Share on other sites More sharing options...
0 jgalla5400 Posted June 29, 2014 Report Share Posted June 29, 2014 My update is handled by the host which is vilayer , I literally run their live sync and it does it for you Link to comment Share on other sites More sharing options...
0 devil_axel Posted June 29, 2014 Report Share Posted June 29, 2014 (edited) I am having this issue after running the live sync on vilayer Edited June 29, 2014 by devil_axel jgalla5400 1 Link to comment Share on other sites More sharing options...
0 Buck0 Posted June 29, 2014 Report Share Posted June 29, 2014 i had issues before i removed macca's fix for safe duping, now fine Link to comment Share on other sites More sharing options...
0 jgalla5400 Posted June 29, 2014 Report Share Posted June 29, 2014 We have the right click build by macca nothing else though I am aware of for safe duping Link to comment Share on other sites More sharing options...
0 icomrade Posted June 29, 2014 Report Share Posted June 29, 2014 Also FYI if I roll back to prior to the upgrade and restore my DB it all works so it's something that's in 1.0.5.1 I followed the upgrade between versions I didn't go straight from 1.0.4.2 to the latest I went to 1.0.5.0 first as that contains a DB schema change (as far as I understand anyway) AFAIK there are no schema changes. How close to restart are you guys locking/unlocking safes? Link to comment Share on other sites More sharing options...
0 jgalla5400 Posted June 29, 2014 Report Share Posted June 29, 2014 The vilayer update job said updating schema from 1.0.4.2 when going to 1.0.5.0 so I presumed there was , the safes were showing as empty straight after the upgrade so it's not the old issue with opening / closing etc right before restart and as I said even after they show empty in game the DB still shows what should be in there in the object table. I thought at first it may be the old issue but testing seems to rule that out :( Link to comment Share on other sites More sharing options...
0 vbawol Posted June 30, 2014 Report Share Posted June 30, 2014 I cannot reproduce this on our dev server. Pretty certain this is caused by not fully updating custom versions of our files that are overridden by your mission files. Link to comment Share on other sites More sharing options...
0 justchil Posted June 30, 2014 Report Share Posted June 30, 2014 I removed the anti-duping code from Maca to see if that resolves my issue. Seems to be one thing we all seem to have in common. Link to comment Share on other sites More sharing options...
0 jgalla5400 Posted June 30, 2014 Report Share Posted June 30, 2014 Ok so I set it all back to default via the livesync and re-added my stuff (custom files , missions , addons , anti hack etc)Now stuff seems to be back in the safes !However logs are full of messages I haven't seen before7:32:21 Creation of object Agent 0x23c90080 failed, state LOGGED IN7:32:21 Ref to nonnetwork object Agent 0x23c900807:01:51 Ref to nonnetwork object 310d3040# 984428: suv.p3d7:01:51 Ref to nonnetwork object 310d2080# 984431: m1035_transport.p3dAlso not seeing DZMS or WAI missions starting but I may have missed a step there ! Link to comment Share on other sites More sharing options...
0 jgalla5400 Posted June 30, 2014 Report Share Posted June 30, 2014 Mine is now all working , was actually some system files I hade over written with old filesIn short I had to reinstall the latest epoch (No need to restore my SQL DB as it had already been updated) then re add all my addons / custom stuff as if it were a new build but all working now with the latest AH and the battleye files etc (all infistar provided) Link to comment Share on other sites More sharing options...
0 justchil Posted July 1, 2014 Report Share Posted July 1, 2014 I removed the anti-duping code from Maca to see if that resolves my issue. Seems to be one thing we all seem to have in common.I still have safes emptying out and no reason why. I started with default files and added in my mods 1 by 1 testing each. Link to comment Share on other sites More sharing options...
0 jgalla5400 Posted July 2, 2014 Report Share Posted July 2, 2014 Issue is most likely an new function has been written over with an old oneHow did you re-add your files / mods ?I literally did a full update again via the live sync (I went back to 1.0.4.2 then to 1.0.5.0 then 1.0.5.1 you have to update in sequence)Then added my mods on as if I were starting from new so I didn't replace any files I amended existing ones with what was requiredKey files are server_functions.sqf & server_monitor.sqf don't jus replace with your previous ones if you backed them up as this WILL break itHope you sort it Link to comment Share on other sites More sharing options...
0 cen Posted July 2, 2014 Report Share Posted July 2, 2014 Having this issue as well. This happened on patches prior to 1.0.4 I believe when they reduced the slot count. It's now back... Link to comment Share on other sites More sharing options...
0 justchil Posted July 2, 2014 Report Share Posted July 2, 2014 I'll do what I did again and expect different results lol. I started with default files. I will do it again and maybe epoch/arma magic will happen :D Link to comment Share on other sites More sharing options...
0 justchil Posted July 2, 2014 Report Share Posted July 2, 2014 Well server files are all diffed and everything matches up... I see no reason for deleted safe. I will go over my mission tonight. I hear 1.5.0.2 is coming out soon lol Link to comment Share on other sites More sharing options...
0 jgalla5400 Posted July 2, 2014 Report Share Posted July 2, 2014 Maybe if we all club together we could buy gamespy and relaunch it then all go back to the old version :) Link to comment Share on other sites More sharing options...
Question
glowpowner
Hello all i got a big problem on my server
when i put stuff in a safe and close it and then after server restart when you open your safe its empty if you dont open it the stuff is still inside it
what i saw on the database
do any body knows how to fix this
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jgalla5400
we are getting exactly the same since updating to the latest epoch
devil_axel
I am having this issue after running the live sync on vilayer
LunchboxCharlie
Yeah, I put in another issue, hopefully vbawol doesn't write it off again, lol. https://github.com/vbawol/DayZ-Epoch/issues/1422
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