IrishMob Posted August 31, 2013 Report Share Posted August 31, 2013 We emailed dayz.st our server company and they say they need to test out 1.0.2 before they add it. Its to bad because we want to use 1.0.2 now, but have to wait for st to decide what it will do... Does anyoe know of hosts currently running 1.0.2? Link to comment Share on other sites More sharing options...
0 NR Gaming Posted August 31, 2013 Report Share Posted August 31, 2013 We have that new update already and everything looks odd again but i like new traders menus etc. Link to comment Share on other sites More sharing options...
0 Sequisha Posted August 31, 2013 Report Share Posted August 31, 2013 everything looks odd again Just curious, what in particular looks odd? If it's something I can fix before the hotfix I'd love your feedback. Link to comment Share on other sites More sharing options...
0 NR Gaming Posted August 31, 2013 Report Share Posted August 31, 2013 I mean that im use to those old Trades citys and now we have new ones.But there is one issue with traders... When i go Trader city there is mayby 1-3 traders and otherhand in my mission.sqm has several citys. In map are only 2 friendlys and some Bandits Dens.. So is this normal or is it Server provider issue? I notice that in my mission.sqm has things like: class Item5 { position[]={10909.267,0.57597214,2422.3096}; name="spawn3"; type="Empty"; So should i somehow set those up or? But like said i really like new trader menus :) And for IrishMob`s question yes vilayer has that update Link to comment Share on other sites More sharing options...
0 Rayden Posted August 31, 2013 Report Share Posted August 31, 2013 Vilayer has the option to update to 1.0.2 already. DayZPriv still has to roll out the update as well. Link to comment Share on other sites More sharing options...
0 Achmed Posted August 31, 2013 Report Share Posted August 31, 2013 with Vilayer you can update the files your self like i do so can have the latest version when its released and not have to wait for the host to update Link to comment Share on other sites More sharing options...
0 269091 Posted August 31, 2013 Report Share Posted August 31, 2013 Nitrado... and seems ok so far (updated just one day ago) Link to comment Share on other sites More sharing options...
0 happysan Posted August 31, 2013 Report Share Posted August 31, 2013 I'm up and running on my test server and slowly bringing up vilayer. mods are going in faster than I expected. I love, love 1.0.2 http://dayznoobsonly.wordpress.com/ @dayznoobsonly on twitter I may put together a server pack, but I only have so many keystrokes in my fingers left. Link to comment Share on other sites More sharing options...
0 vbawol Posted August 31, 2013 Report Share Posted August 31, 2013 I mean that im use to those old Trades citys and now we have new ones.But there is one issue with traders... When i go Trader city there is mayby 1-3 traders and otherhand in my mission.sqm has several citys. In map are only 2 friendlys and some Bandits Dens.. So is this normal or is it Server provider issue? I notice that in my mission.sqm has things like: class Item5 { position[]={10909.267,0.57597214,2422.3096}; name="spawn3"; type="Empty"; So should i somehow set those up or? But like said i really like new trader menus :) And for IrishMob`s question yes vilayer has that update The DayZ_Epoch_17.Chernarus mpmission files are not complete and should not have been shipped or used. Please use the files from DayZ_Epoch_11.Chernarus mpmission and all should be fixed. Link to comment Share on other sites More sharing options...
0 happysan Posted August 31, 2013 Report Share Posted August 31, 2013 Hey guys, I did the vilayer live update and it went pretty smooth. i had some specific issues to my database that I had to work through but their stuff was tight. I will keep you posted. Epoch Team, BIG THANKS FOR THE RELEASE! Link to comment Share on other sites More sharing options...
0 MassAsster Posted September 1, 2013 Report Share Posted September 1, 2013 We emailed dayz.st our server company and they say they need to test out 1.0.2 before they add it. Its to bad because we want to use 1.0.2 now, but have to wait for st to decide what it will do... Does anyoe know of hosts currently running 1.0.2? yeah, got the same BS answer from .ST something about having to "test" this update.... Link to comment Share on other sites More sharing options...
0 happysan Posted September 1, 2013 Report Share Posted September 1, 2013 ViLayer has been good for the last few hours. Base Building isn't working with my custom code on my hfb test or vilayer, so it's definitely me. I thought it might have been some memory dll stuff, but it's something the code. Need to take a step back and figure out. Otherwise, things are stable (fingers crossed). @Mass I hope you get something from .ST soon. They're so big that I can see them wanting to test first. If it's not right, it's like 1000s of tickets. Link to comment Share on other sites More sharing options...
0 IrishMob Posted September 1, 2013 Author Report Share Posted September 1, 2013 Yeah since 1.0.2 release we lost most traffic to 1.0.2 servers since st hasn't upgraded yet... Link to comment Share on other sites More sharing options...
0 Achmed Posted September 1, 2013 Report Share Posted September 1, 2013 .st redo half the code to make it work for them thats why it takes so long. Also the reason why i left .st Link to comment Share on other sites More sharing options...
0 Cal-Dirty Weasel Posted September 1, 2013 Report Share Posted September 1, 2013 Vert Hosting had it within 4 hours of release. Everything went smooth as glass. Link to comment Share on other sites More sharing options...
0 NR Gaming Posted September 1, 2013 Report Share Posted September 1, 2013 The DayZ_Epoch_17.Chernarus mpmission files are not complete and should not have been shipped or used. Please use the files from DayZ_Epoch_11.Chernarus mpmission and all should be fixed. That is messup from vilayer side becouse they have Live Sync Update and i did it and that was what i got Link to comment Share on other sites More sharing options...
0 MassAsster Posted September 1, 2013 Report Share Posted September 1, 2013 @Mass I hope you get something from .ST soon. They're so big that I can see them wanting to test first. If it's not right, it's like 1000s of tickets. I would be cool with that if they actually had a ticket system.. it's just an e-mail to some e-mail address that you hope to hear back from someone whenever. The servers been more than reliable, and everything I've wanted to do has been accomplished with relatively little effort, but it's things like this that drive me nuts.. Link to comment Share on other sites More sharing options...
0 IrishMob Posted September 3, 2013 Author Report Share Posted September 3, 2013 It really should not take .st this long.. very annoyed! Most likely will be switching. Link to comment Share on other sites More sharing options...
0 MassAsster Posted September 3, 2013 Report Share Posted September 3, 2013 Agreed , they are rather behind the ball on getting things done... What do I pay for again? Link to comment Share on other sites More sharing options...
0 Poncho Posted September 3, 2013 Report Share Posted September 3, 2013 I'm also with vilayer, everything is running great apart from one major thing <_< The traders locations have changed, but the map hasn't so it is still showing them as being in their old locations. Any way to update the map easily? Link to comment Share on other sites More sharing options...
0 Rayden Posted September 3, 2013 Report Share Posted September 3, 2013 Yes, vilayer uses the Chernarus 17 mission files instead of the Chernarus 11 ones. Download the server files from the Epoch site directly and replace the current mission files with the ones from the Chernarus 11 folder. Link to comment Share on other sites More sharing options...
0 MassAsster Posted September 3, 2013 Report Share Posted September 3, 2013 Well, I've sent a notice to DayZ ST about the delay in patch release to publish - ultimately explaining I have other hosting options and If forced to, will use them... I would encourage more server operators using their service to do the same. Link to comment Share on other sites More sharing options...
0 bsmaff Posted September 3, 2013 Report Share Posted September 3, 2013 I left dayz.st for this very reason very very slow to update and off course shocking server performance over 15 players. I have a server now with HFB and have never regretted my decision and cheaper as well. Link to comment Share on other sites More sharing options...
0 BigCountry Posted September 3, 2013 Report Share Posted September 3, 2013 I am going to leave day.st as well if they do not hurry up and patch their servers....or at least give us FTP access so we can do it ourselves... Link to comment Share on other sites More sharing options...
0 Achmed Posted September 3, 2013 Report Share Posted September 3, 2013 for those of you with problems with vilayer having traders in the wrong spot, you can update it manually using my howto on the server install board to fix it and use the correct instance, 11 Link to comment Share on other sites More sharing options...
0 BetterDeadThanZed Posted September 3, 2013 Report Share Posted September 3, 2013 DayzPriv is waiting for version 1.0.2.1 to be released due to the various problems with 1.0.2. Link to comment Share on other sites More sharing options...
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IrishMob
We emailed dayz.st our server company and they say they need to test out 1.0.2 before they add it. Its to bad because we want to use 1.0.2 now, but have to wait for st to decide what it will do... Does anyoe know of hosts currently running 1.0.2?
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