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IT07 got a reaction from lesvieuxcrevards in a3_vemf_reloaded by IT07
a3_vemf_reloaded by IT07
- ABOUT -
a3_vemf_reloaded is based on VEMF (Vampire's Epoch Mission Framework).
VEMFr is meant to be very stable, reliable and best for performance.
- DOWNLOAD -
https://github.com/IT07/a3_vemf_reloaded
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IT07 got a reaction from lesvieuxcrevards in a3_vemf_reloaded by IT07
UPDATE! (v0752.5 HOTFIX)
check the CHANGELOG.md for details
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IT07 got a reaction from lesvieuxcrevards in [UPGRADED DEC2017][scarCODE] Virtual Garage System by IT07
EPOCH VGS by IT07
Here it is :D
Detailed info is in the README.md on GitHub
https://github.com/IT07/Game_code/tree/master/ArmA_3/A3_EPOCH_virtualGarage
Updated code: https://github.com/ravmustang/Game_code/tree/VGS-Overhaul/ArmA_3/A3_EPOCH_virtualGarage
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IT07 got a reaction from Toby77 in [UPGRADED DEC2017][scarCODE] Virtual Garage System by IT07
EPOCH VGS by IT07
Here it is :D
Detailed info is in the README.md on GitHub
https://github.com/IT07/Game_code/tree/master/ArmA_3/A3_EPOCH_virtualGarage
Updated code: https://github.com/ravmustang/Game_code/tree/VGS-Overhaul/ArmA_3/A3_EPOCH_virtualGarage
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IT07 got a reaction from Toby77 in a3_vemf_reloaded by IT07
a3_vemf_reloaded by IT07
- ABOUT -
a3_vemf_reloaded is based on VEMF (Vampire's Epoch Mission Framework).
VEMFr is meant to be very stable, reliable and best for performance.
- DOWNLOAD -
https://github.com/IT07/a3_vemf_reloaded
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IT07 got a reaction from viper179 in [scarCODE] S.I.M. (Server Info Menu) by IT07
Watch, and learn :)
class cfgFunctions { class VEMF { tag = "VEMF"; class functions { file = "VEMFclient"; class typeText {}; class clientInit { postInit = 1; }; }; }; /////// scarCODE functions /////// class scarCODE { tag = "SC"; -
IT07 got a reaction from Toby77 in [scarCODE] introCamera by IT07
introCamera (for ArmA 3 EPOCH)
by IT07
ABOUT
This tiny script does a cool movie-like camera intro into the character of the player that logs in.
VIDEO
DOWNLOAD & INSTALL
https://github.com/IT07/Game_code/tree/master/ArmA_3/A3_scarCODE_Bundle
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IT07 got a reaction from natoed in a3_vemf_reloaded by IT07
UPDATE! (v0752.5 HOTFIX)
check the CHANGELOG.md for details
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IT07 got a reaction from waynewr in a3_vemf_reloaded by IT07
UPDATE! (v0752.5 HOTFIX)
check the CHANGELOG.md for details
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IT07 reacted to HarryNutz in a3_vemf_reloaded by IT07
Awesome work IT07 and appreciate how you not only listen to what people suggest but jump right on it... 2 thumbs up!
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IT07 got a reaction from HarryNutz in a3_vemf_reloaded by IT07
UPDATE! (v0752.0)
Check the CHANGELOG.md for details
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IT07 got a reaction from HarryNutz in a3_vemf_reloaded by IT07
UPDATE! (v0751.7)
Check the CHANGELOG.md for details
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IT07 got a reaction from waynewr in a3_vemf_reloaded by IT07
a3_vemf_reloaded by IT07
- ABOUT -
a3_vemf_reloaded is based on VEMF (Vampire's Epoch Mission Framework).
VEMFr is meant to be very stable, reliable and best for performance.
- DOWNLOAD -
https://github.com/IT07/a3_vemf_reloaded
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IT07 got a reaction from natoed in a3_vemf_reloaded by IT07
UPDATE! (v0751.7)
Check the CHANGELOG.md for details
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IT07 got a reaction from waynewr in a3_vemf_reloaded by IT07
UPDATE! (v0751.6)
Check the CHANGELOG.md for details
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IT07 reacted to Hazmat in a3_vemf_reloaded by IT07
Otherwise the missions are working like a charm on the server, fantastic addon you've made here...been lovin' it for a while. If I'm helping by reporting what's happening on our server on the latest update... great...but honestly my first 'goto' was thinking I had a syntax error of some kind or some other missing component. I've started with a fresh, default setting again...RPT isn't logging any odd errors. Showing VEMFr kicking off DynamicLocationInvasions for given locations like it should.
Wonder if anyone else is seeing or having the same results. If not, then it's all on me. =)
Again, thanks for the awesome addon IT07!
H
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IT07 reacted to Hazmat in a3_vemf_reloaded by IT07
Missions working great! Fun but tough. Have players asking if we can have them outside of towns or open areas on Altis. Left default Global settings alone which shows "nonPopulated=1", but missions are only spawning in cities/towns. Went ahead and added same setting to 'class DynamicLocationInvasion' in config override preserving entire tree structure, to see if that would enable them, no luck.
Ideas on what I might be missing?
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IT07 reacted to Hazmat in a3_vemf_reloaded by IT07
This is awesome, thanks for your work!
Question: I'm trying to disable the helicopter AI patrols with the missions by adding the override in the a3_vemf_reloaded_config by changing the value to 0 in the 'class heliPatrol' setting. I've copied the class name plus brackets, changed 'enabled =0' but helipatrols are still spawning.
Any ideas?
TIA
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IT07 reacted to waynewr in a3_vemf_reloaded by IT07
Cheers for updating this AI mission script, its working great on my server.
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IT07 got a reaction from waynewr in a3_vemf_reloaded by IT07
UPDATE! (v0751.3)
Check the CHANGELOG.md for details
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IT07 got a reaction from Hazmat in a3_vemf_reloaded by IT07
UPDATE! (v0751.3)
Check the CHANGELOG.md for details
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IT07 got a reaction from Tarabas in a3_vemf_reloaded by IT07
UPDATE! (v0751.3)
Check the CHANGELOG.md for details
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IT07 got a reaction from waynewr in a3_vemf_reloaded by IT07
UPDATE! (v0751.1)
Check the CHANGELOG.md for details