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Posts posted by Fuchs
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EMS Missions will be ported over WAI soon !
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80% with a yes ! Start porting over all missions next weekend.
Today i will read the wai script and start to port over max. 5 missions ,this is the goal for today and saturday !!
- epochfail, Adminlaststand and Glenn
- 3
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Hey will ! I will start porting ems missions over wai this or next weekend !
Cheers fuchs
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oh sh.. thats exactly that thing which i meant to reinstall 2008R2 again .... :wub:
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Github has been authored :huh: !
VOTE here : :D
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Feel free to discuss this !
Don't forget to vote !
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http://tactical.nekromantix.com/wiki/doku.php?id=arma2:scripting:bis_fnc_findsafepos
1 Position
2 Minimum distance
3 Maximum distance
4 Maximum distance from nearest object
5 0 - cant be in water, 1 - ?
6 Terrain gradient (how steep terrain)
7 0 - shore mode; does not have to be in shore
_newPos = [_pos, 0, 500, 30, 0, 20, 0] call BIS_fnc_findSafePos;
Look at nr5 if zero it wont spawn in water hence no SafePos
and 6 for mountain sloop
@Fubar
If you look at the server_spawnCarshSite.sqf at line 40 see:
diag_log(format["CRASHSPAWNER: %1%2 chance to spawn '%3' with loot table '%4' in %5 secounds", round(_spawnChance * 100), '%', _crashName, _lootTable, _timeToSpawn]);
Its harmless its a comment line from diag_log(ging) aka what u see in the server.RPT
i posted the link u posted a few dayz on the first line ,but forgot on git ^^
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Someone also has coords for lingor ,but dont wanna share it.i hate people with such behave.
Im at home in 3hrs and will update 1st post!
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umfufu thx for reading the first post!
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Hey goober! Thx for that .i hope i can setup my server soon with this !!
Have to reinstall server os :(
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ATTENTION SPOILER
EMS and WAI maybe will and i do it..
Would save a lot of time ,the bad thing is 2 different timezones ...
Hes american as i got that right..
Im in middle europe..
Or maybe i just trolling u guys today..
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hm jsut updating my entire server to 1.0.4 !
server_checkHackers = { if (DZE_DYN_AntiStuck2nd > 3) then { DZE_DYN_HackerCheck = nil; DZE_DYN_AntiStuck2nd = 0; }; if(!isNil "DZE_DYN_HackerCheck") exitWith { DZE_DYN_AntiStuck2nd = DZE_DYN_AntiStuck2nd + 1;}; DZE_DYN_HackerCheck = true; { if(vehicle _x != _x && !(vehicle _x in PVDZE_serverObjectMonitor) && (isPlayer _x) && !((typeOf vehicle _x) in DZE_safeVehicle)) then { diag_log ("CLEANUP: KILLING A HACKER " + (name _x) + " " + str(_x) + " IN " + (typeOf vehicle _x)); (vehicle _x) setDamage 1; _x setDamage 1; sleep 0.25; }; sleep 0.001; } forEach allUnits; DZE_DYN_HackerCheck = nil;
found in server functions thx for the hint ritualmsry!
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holy sh.. !
~1.4 gb clientversion lool
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Oh sh.. this is horrible haha i feel trolled !
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This question has been answered about hundred times ! EMS will not support saving vehicles to the DB .
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1.0.4 is out ?
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@ bodyclean.sqf
delete this part
_aikiller = _this select 1; _aikiller_name = name _aikiller; _humanityBoost = 200; //Set this to whatever you want the humanity to increase by _humanity = _aikiller getVariable ["humanity",0]; _humanity = _humanity + _humanityBoost; _aikiller setVariable["humanity", _humanity,true]; _killsB = _aikiller getVariable["banditKills",0]; _killsB = _killsB + 1; _aikiller setVariable["banditKills",_killsB,true]; diag_log format ["EMS: AI %1 was killed by %2 (+%3 humanity, new total %4)",_ai_type,_aikiller_name,_humanityBoost,_humanity];
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your wrong here !
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So basically you want your server to have 300+ vehicles added every day?
I will not support Vehicles saving to the DB ! NEVER !
- insertcoins and Nekuan
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@ wriggles random loot is near to release : https://github.com/TheFuchs/EMS-Epoch-Mission-System/issues/45
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Marker System Updated on Github !
@prayasan : What u mean with ... There are now missions spawning at all.
There are now missions spawn at all ,or all at once?
Wriggles joined EMS as a tester !
THX
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_MainMarkers = createMarker ["_MainMarker", Ccoords];
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check the link above your post !
Re-Worked WAI 0.173 - Supported System
in A2: Epoch Mods (1.0.5.1)
Posted · Edited by Fuchs
Definitely a YES !
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