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Posts posted by Fuchs
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uninstall DZAI !
btw removed it as requirement !
Last line on git says:
Early 2014 follows the integration of DayZ Bandit AI ,the current AI will be removed then
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best is i think audacity !
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Like the Epoch Events yeah shouldn't be a problem to change this but currently i will wait for the next 7 days before adding new features into it!
Bugfixing first !
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Hey!
Has anyone here BE filters for this great airdrop script?
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SUV bug fixed !
pushed to git !
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thx deadeye ! fixed !
git updated!
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Maybe they were not spawning in cause they were defined having the same skin .
Pushed new skins and a little diaglog change over git !
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Rpt.log please !!
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Shouldnt be to hard to make sometging similar for epoch
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if(vehicle _x != _x && !(vehicle _x in PVDZE_serverObjectMonitor) && (isPlayer _x) && (vehicle _x getVariable [""Sarge"",0] != 1) && (vehicle _x getVariable [""ZR"",0] != 1) && !((typeOf vehicle _x) in DZE_safeVehicle)) then {" \n
https://github.com/TheFuchs/EMS-Epoch-Mission-System
good n8 !
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did u edited the server cleanup?
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The fixed made the markers corrupt ,changed it to the old setting !
The Marker rpt error is a feature ,not an error !
Posted by Lazyink:
This error is going to happen due to the Ccoords/Mcoords not being defined at server start. Once the mission system is running these coords are provided and the error goes away. Nothing to worry about IMO.
And u are using an older Version of EMS it has been updated for about 7hrs...
I meant the variable DZAI not Sarge ^^
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waitUntil {!isNull player};playSound "ems";sleep 10;titleText ["Warning ! You will lose your entire gear by walking into this zone!", "PLAIN DOWN", 3]; titleFadeOut 4;sleep 15;titleText ["Warning ! We are not liable for any item/gear loss!", "PLAIN DOWN", 3]; titleFadeOut 4;sleep 15;titleText ["Warning ! Collateral damage will not be replaced by any admin!", "PLAIN DOWN", 3]; titleFadeOut 4;sleep 15;titleText ["Warning ! We are not liable for any item/gear loss!", "PLAIN DOWN", 3]; titleFadeOut 4;sleep 15;titleText ["Last WARNING ! PVP KILLZONE", "PLAIN DOWN",3]; titleFadeOut 4;sleep 15;titleText ["Rules:No use of NightVision, no use of any Vehicle, it's also forbidden to built in the PVP Zone!", "PLAIN DOWN", 3]; titleFadeOut 4;sleep 15;playSound "ems";sleep 10;player removeWeapon "NVGoggles";sleep 15;};// Send message to users (http://dayzepoch.com/forum/index.php?/topic/1026-server-side-hintglobalchat-fix-deathmsg-fix/)_titleCut = parseText format["<t align=center' color='#52bf90' shadow='2' size='1.75'>Loot Event</t><br/><t align='center' color='#ffffff'>Someone entered the PVP KillZone !</t>];customRemoteMessage = ['titleCut', _titleCut];publicVariable "customRemoteMessageAdmin";
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Another Update and hopefully it fixes the hillbilly mission not saying the words ^^
I hope u guys can handle it yourself adding it
class CfgSounds { sounds[] = {}; class ems { name = "ems"; sound[] = {sounds\ems.ogg,db-2.5,1}; titles[] = {}; }; class hillbilly { name = "hillbilly"; sound[] = {debug\hillbilly.ogg,2,1}; titles[] = {""}; }; };
little hint... ems file will be added later !
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By the actual progress it's scheduled for v 0.5 in April ,if i can manage it get it with 0.2.6 would be also a goal !
But the goal for now is to fix all issues without making some new one ,i'm not wanting any more bugs u know !
So here we go !
Happy BUG HUNTING !
btw any one has these issues sknet posted ?
https://github.com/TheFuchs/EMS-Epoch-Mission-System/issues/53
https://github.com/TheFuchs/EMS-Epoch-Mission-System/issues/54
If we [in this thread] can solve this together guys were looking forward to the DZAI Integration !
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no one?
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PVP Killzone
Hello !
I search a variable for deleting NV Googles when a player enters the area activated by a trigger !
waitUntil {!isNull player}; playSound "ems"; sleep 10; titleText ["Welcome to the PVP KillZone", "PLAIN DOWN", 3]; sleep 5; titleFadeOut 4; ;sleep 5 sleep 15; titleText ["Warning ! We are not liable for any item/gear loss!", "PLAIN DOWN", 3]; sleep 5; titleFadeOut 4; sleep 15; titleText ["Warning ! U can loose your current gear when killed by another player take care of yourself!", "PLAIN DOWN", 3]; sleep 5; titleFadeOut 4; sleep 15; titleText ["WARNING ! U ENTERED THE PVP KILLZONE", "PLAIN DOWN",3]; titleFadeOut 4; sleep 15; titleText ["Rules: Never use Vehicles in the PVP Zone,forbidden to built in the PVP Zone!", "PLAIN DOWN", 3]; sleep 5; titleFadeOut 4; sleep 15; playSound "ems"; sleep 10; titleText ["Rules:No use NightVision, no use of Vehicles and it's forbidden to built in the PVP Zone!", "PLAIN DOWN", 3]; sleep 5; titleFadeOut 4; "player removeWeapon ""NVGoggles"";" \n //removeWeapon "ItemRadio","NVGoggles"; player; or { this unassignItem "NVGoggles"; this removeItem "NVGoggles"; } sleep 15; };
"player removeWeapon ""NVGoggles"";" \n
//removeWeapon "ItemRadio","NVGoggles"; player; or { this unassignItem "NVGoggles"; this removeItem "NVGoggles"; } -
Nicer would be a separating Vehicles from buildings :wub:
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The fixed made the markers corrupt ,changed it to the old setting !
The Marker rpt error is a feature ,not an error !
Posted by Lazyink:
This error is going to happen due to the Ccoords/Mcoords not being defined at server start. Once the mission system is running these coords are provided and the error goes away. Nothing to worry about IMO.
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18:21:34 "EMS: Major Mission Created (SM11)" 18:21:34 Error in expression < call BIS_fnc_selectRandom; hueychop = createVehicle [_chopper,_coords,[], 0, "> 18:21:34 Error position: <createVehicle [_chopper,_coords,[], 0, "> 18:21:34 Error 0 elements provided, 3 expected 18:21:34 File z\addons\dayz_server\EMS\major\SM11.sqf, line 21 18:21:34 Error in expression <ile{MissionGo == 1} do { _MainMarker = createMarker ["_MainMarker", Ccoords]; _> 18:21:34 Error position: <createMarker ["_MainMarker", Ccoords]; _> 18:21:34 Error 0 elements provided, 3 expected 18:21:34 File mpmissions\__cur_mp.Chernarus\debug\addmarkers.sqf, line 3 18:21:34 "AIUNIT: Spawn initiated: Centre:any | Radius in m:80 | Waypoint number:6 | WeaponLevel:1" 18:21:34 "AIUNIT: Creating Ins_Soldier_1 by <NULL-object> at [scalar,scalar,0]. Result:O 1-1-D:1 | Loadout:["Sa58P_EP1","30Rnd_762x39_SA58"] / Num:2" 18:21:34 "AIUNIT: Creating Ins_Soldier_1 by <NULL-object> at [scalar,scalar,0]. Result:O 1-1-D:2 | Loadout:["M4A1_HWS_GL_SD_Camo","30Rnd_556x45_StanagSD"] / Num:3" 18:21:34 "AIUNIT: Creating Ins_Soldier_1 by <NULL-object> at [scalar,scalar,0]. Result:O 1-1-D:3 | Loadout:["RPK_74","75Rnd_545x39_RPK"] / Num:1" 18:21:34 "AIUNIT: Creating Ins_Soldier_1 by <NULL-object> at [scalar,scalar,0]. Result:O 1-1-D:4 | Loadout:["SVD_CAMO","10Rnd_762x54_SVD"] / Num:0" 18:21:34 "AIUNIT: Creating Ins_Soldier_1 by <NULL-object> at [scalar,scalar,0]. Result:O 1-1-D:5 | Loadout:["SVD_CAMO","10Rnd_762x54_SVD"] / Num:0" 18:21:34 "AIUNIT: Creating Ins_Soldier_1 by <NULL-object> at [scalar,scalar,0]. Result:O 1-1-D:6 | Loadout:["M24","5Rnd_762x51_M24"] / Num:1" 18:21:34 "AIUNIT: Last Waypoint [<NULL-group>,-1] at [scalar,scalar,80]" 18:21:34 Error in expression <tWaypointType "MOVE"; }; _wp = _aiGroup addWaypoint [[_xpos,_ypos,0], _wpradius]> 18:21:34 Error position: <addWaypoint [[_xpos,_ypos,0], _wpradius]> 18:21:34 Error Type Any, expected Number 18:21:34 File z\addons\dayz_server\EMS\add_unit_server.sqf, line 160 18:21:39 "AIUNIT: Spawn initiated: Centre:any | Radius in m:40 | Waypoint number:4 | WeaponLevel:1" 18:21:39 "AIUNIT: Creating Ins_Soldier_1 by <NULL-object> at [scalar,scalar,0]. Result:O 1-1-I:1 | Loadout:["M4A1_RCO_GL","30Rnd_556x45_Stanag"] / Num:1" 18:21:39 "AIUNIT: Creating Ins_Soldier_1 by <NULL-object> at [scalar,scalar,0]. Result:O 1-1-I:2 | Loadout:["RPK_74","75Rnd_545x39_RPK"] / Num:1" 18:21:39 "AIUNIT: Creating Ins_Soldier_1 by <NULL-object> at [scalar,scalar,0]. Result:O 1-1-I:3 | Loadout:["BAF_L85A2_RIS_SUSAT","30Rnd_556x45_Stanag"] / Num:0" 18:21:39 "AIUNIT: Creating Ins_Soldier_1 by <NULL-object> at [scalar,scalar,0]. Result:O 1-1-I:4 | Loadout:["M24","5Rnd_762x51_M24"] / Num:1" 18:21:39 "AIUNIT: Creating Ins_Soldier_1 by <NULL-object> at [scalar,scalar,0]. Result:O 1-1-I:5 | Loadout:["AK_107_pso","30Rnd_545x39_AK"] / Num:4" 18:21:39 "AIUNIT: Creating Ins_Soldier_1 by <NULL-object> at [scalar,scalar,0]. Result:O 1-1-I:6 | Loadout:["SVD_CAMO","10Rnd_762x54_SVD"] / Num:0" 18:21:39 "AIUNIT: Last Waypoint [<NULL-group>,-1] at [scalar,scalar,40]" 18:21:39 Error in expression <tWaypointType "MOVE"; }; _wp = _aiGroup addWaypoint [[_xpos,_ypos,0], _wpradius]> 18:21:39 Error position: <addWaypoint [[_xpos,_ypos,0], _wpradius]> 18:21:39 Error Type Any, expected Number 18:21:39 File z\addons\dayz_server\EMS\add_unit_server.sqf, line 160 18:21:59 Error in expression <ile{MissionGo == 1} do { _MainMarker = createMarker ["_MainMarker", Ccoords]; _> 18:21:59 Error position: <createMarker ["_MainMarker", Ccoords]; _> 18:21:59 Error 0 elements provided, 3 expected 18:21:59 File mpmissions\__cur_mp.Chernarus\debug\addmarkers.sqf, line 3 18:22:03 "DEBUG FPS : 14.7194" 18:22:25 Error in expression <ile{MissionGo == 1} do { _MainMarker = createMarker ["_MainMarker", Ccoords]; _> 18:22:25 Error position: <createMarker ["_MainMarker", Ccoords]; _> 18:22:25 Error 0 elements provided, 3 expected 18:22:25 File mpmissions\__cur_mp.Chernarus\debug\addmarkers.sqf, line 3 18:22:50 Error in expression <ile{MissionGo == 1} do { _MainMarker = createMarker ["_MainMarker", Ccoords]; _> 18:22:50 Error position: <createMarker ["_MainMarker", Ccoords]; _> 18:22:50 Error 0 elements provided, 3 expected 18:22:50 File mpmissions\__cur_mp.Chernarus\debug\addmarkers.sqf, line 3 18:23:03 "TIME SYNC: Local Time set to [2013,8,3,18,23]"
argh
Majo SM2,12,11,12,13 fixed coords to _coords
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ah now i see haha lol THX !
FiXED
[EMS] 0.2.6 Epoch Mission System
in Epoch Mission System
Posted
hopefully fixed Sm9 Major and Minor SM 10,11...
https://github.com/TheFuchs/EMS-Epoch-Mission-System/commit/318b9e704c00c97170d54ed198db851f1dd4ee99