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Scream and dance


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Hey,

I´m sure everyone saw the new Franky episode....

I really like this crazy scream and dance script on the MGT server :P 

Someone has this too?

I would appreciate some help

Exp

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  On 4/14/2014 at 8:09 AM, Defent said:

It comes with the newer Infistar updates, so anyone who uses infistar has those functions on their servers.

Wow wow wow what ? o.O

I use inistar :P

Is it automatically enabled with the following commands ?

 

  On 4/14/2014 at 8:19 AM, SN1P3R said:

You just have to type /dance or /scream or /karate or / dance2 (put space after slash then type dance2 then backspace at the d)

/ d\ance2 xD ?

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  On 4/14/2014 at 8:39 AM, SN1P3R said:

no it will be /dance2 but you cant type that in because when you type /dance it will do that one so you have to type it as / dance2 then delete the space between / and d

okie?

Thanks  B)  :rolleyes:

Sometimes I am a bit slow :P

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  On 4/14/2014 at 11:11 AM, peipo118 said:

I got some other dance scripts too if you want.. Pretty easy stuff though just google around a little and play off the animations (they are in Arma )

 

Yeah, I have those

                                if (_txt in ['dance','/dance']) then
				{
					(_display) closeDisplay 0;
					[objNull, player, rplayMove,'ActsPercMstpSnonWnonDnon_DancingStefan'] call RE;
				};
				if (_txt in ['club','/club']) then
				{
					(_display) closeDisplay 0;
					[objNull, player, rplayMove,'ActsPercMstpSnonWnonDnon_DancingDuoIvan'] call RE;
				};				
				if (_txt in ['dancing','/dancing']) then
				{
					(_display) closeDisplay 0;
					[objNull, player, rplayMove,'ActsPercMstpSnonWnonDnon_DancingDuoStefan'] call RE;
				};
				if (_txt in ['karate','/karate']) then
				{
					(_display) closeDisplay 0;
					[objNull, player, rplayMove,'AmovPercMstpSnonWnonDnon_exerciseKata'] call RE;
				};
				if (_txt in ['pushup','/pushup','pressup','/pressup']) then
				{
					(_display) closeDisplay 0;
					[objNull, player, rplayMove,'AmovPercMstpSnonWnonDnon_exercisePushup'] call RE;
				};
				if (_txt in ['squat','/squat']) then
				{
					(_display) closeDisplay 0;
					[objNull, player, rplayMove,'AmovPercMstpSnonWnonDnon_exercisekneeBendA'] call RE;
				};
				if (_txt in ['workout','/workout']) then
				{
					(_display) closeDisplay 0;
					[objNull, player, rplayMove,'AmovPercMstpSnonWnonDnon_idle56kliky'] call RE;
				};				
				if (_txt in ['boxing','/boxing']) then
				{
					(_display) closeDisplay 0;
					[objNull, player, rplayMove,'AmovPercMstpSnonWnonDnon_idle68boxing'] call RE;
				};				
				if (_txt in ['handstand','/handstand']) then
				{
					(_display) closeDisplay 0;
					[objNull, player, rplayMove,'AmovPercMstpSnonWnonDnon_idle70chozeniPoRukou'] call RE;
				};
				if (_txt in ['excercise','/excercise']) then
				{
					(_display) closeDisplay 0;
					[objNull, player, rplayMove,'AmovPercMstpSnonWnonDnon_idle69drepy'] call RE;
				};
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  On 4/16/2014 at 11:33 AM, MGT said:

 

Yeah, I have those

                                if (_txt in ['dance','/dance']) then
				{
					(_display) closeDisplay 0;
					[objNull, player, rplayMove,'ActsPercMstpSnonWnonDnon_DancingStefan'] call RE;
				};
				if (_txt in ['club','/club']) then
				{
					(_display) closeDisplay 0;
					[objNull, player, rplayMove,'ActsPercMstpSnonWnonDnon_DancingDuoIvan'] call RE;
				};				
				if (_txt in ['dancing','/dancing']) then
				{
					(_display) closeDisplay 0;
					[objNull, player, rplayMove,'ActsPercMstpSnonWnonDnon_DancingDuoStefan'] call RE;
				};
				if (_txt in ['karate','/karate']) then
				{
					(_display) closeDisplay 0;
					[objNull, player, rplayMove,'AmovPercMstpSnonWnonDnon_exerciseKata'] call RE;
				};
				if (_txt in ['pushup','/pushup','pressup','/pressup']) then
				{
					(_display) closeDisplay 0;
					[objNull, player, rplayMove,'AmovPercMstpSnonWnonDnon_exercisePushup'] call RE;
				};
				if (_txt in ['squat','/squat']) then
				{
					(_display) closeDisplay 0;
					[objNull, player, rplayMove,'AmovPercMstpSnonWnonDnon_exercisekneeBendA'] call RE;
				};
				if (_txt in ['workout','/workout']) then
				{
					(_display) closeDisplay 0;
					[objNull, player, rplayMove,'AmovPercMstpSnonWnonDnon_idle56kliky'] call RE;
				};				
				if (_txt in ['boxing','/boxing']) then
				{
					(_display) closeDisplay 0;
					[objNull, player, rplayMove,'AmovPercMstpSnonWnonDnon_idle68boxing'] call RE;
				};				
				if (_txt in ['handstand','/handstand']) then
				{
					(_display) closeDisplay 0;
					[objNull, player, rplayMove,'AmovPercMstpSnonWnonDnon_idle70chozeniPoRukou'] call RE;
				};
				if (_txt in ['excercise','/excercise']) then
				{
					(_display) closeDisplay 0;
					[objNull, player, rplayMove,'AmovPercMstpSnonWnonDnon_idle69drepy'] call RE;
				};

NICE :P 

EDIT: Never mind i just have to create a .sqf right ? dance.sqf or something and call it from the ini

 

Cheers

Exo

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  On 4/17/2014 at 11:15 AM, ruubje11 said:

For this to work you'll have to add it in the AH.sqf of infistar!

Could you tell my where ?

At the beginning? (Where the other if condition are?)

 

Cheers 

Exo

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  On 4/22/2014 at 5:44 PM, carl101 said:

It's already in the infistar just type the commands mentioned above

 

Yes but I do not have the latest version and forgot to register when I perchased it..... 

Thats why I asked :)

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  On 4/16/2014 at 11:33 AM, MGT said:

 

Yeah, I have those

                                if (_txt in ['dance','/dance']) then
				{
					(_display) closeDisplay 0;
					[objNull, player, rplayMove,'ActsPercMstpSnonWnonDnon_DancingStefan'] call RE;
				};
				if (_txt in ['club','/club']) then
				{
					(_display) closeDisplay 0;
					[objNull, player, rplayMove,'ActsPercMstpSnonWnonDnon_DancingDuoIvan'] call RE;
				};				
				if (_txt in ['dancing','/dancing']) then
				{
					(_display) closeDisplay 0;
					[objNull, player, rplayMove,'ActsPercMstpSnonWnonDnon_DancingDuoStefan'] call RE;
				};
				if (_txt in ['karate','/karate']) then
				{
					(_display) closeDisplay 0;
					[objNull, player, rplayMove,'AmovPercMstpSnonWnonDnon_exerciseKata'] call RE;
				};
				if (_txt in ['pushup','/pushup','pressup','/pressup']) then
				{
					(_display) closeDisplay 0;
					[objNull, player, rplayMove,'AmovPercMstpSnonWnonDnon_exercisePushup'] call RE;
				};
				if (_txt in ['squat','/squat']) then
				{
					(_display) closeDisplay 0;
					[objNull, player, rplayMove,'AmovPercMstpSnonWnonDnon_exercisekneeBendA'] call RE;
				};
				if (_txt in ['workout','/workout']) then
				{
					(_display) closeDisplay 0;
					[objNull, player, rplayMove,'AmovPercMstpSnonWnonDnon_idle56kliky'] call RE;
				};				
				if (_txt in ['boxing','/boxing']) then
				{
					(_display) closeDisplay 0;
					[objNull, player, rplayMove,'AmovPercMstpSnonWnonDnon_idle68boxing'] call RE;
				};				
				if (_txt in ['handstand','/handstand']) then
				{
					(_display) closeDisplay 0;
					[objNull, player, rplayMove,'AmovPercMstpSnonWnonDnon_idle70chozeniPoRukou'] call RE;
				};
				if (_txt in ['excercise','/excercise']) then
				{
					(_display) closeDisplay 0;
					[objNull, player, rplayMove,'AmovPercMstpSnonWnonDnon_idle69drepy'] call RE;
				};

May I ask how you are monitoring that chat?

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  On 7/11/2014 at 7:32 PM, TheVampire said:

Infistar is monitoring the chat, MGT didn't code anything custom.

Do you know how it does that? I'm presuming it's todo with displays and ctrlText but idk the id's or anything.

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