haggis Posted March 25, 2014 Report Share Posted March 25, 2014 Oh FFS new computer and forgot to enable "show hidden folders" thanks again geekgarage. https://www.dropbox.com/s/ldattfolfmaiwqe/arma2oa.RPT Link to comment Share on other sites More sharing options...
WGC GeekGarage Posted March 25, 2014 Author Report Share Posted March 25, 2014 please delete both server and client rpt. then go in and try and build the plot pole and then post both logs Link to comment Share on other sites More sharing options...
haggis Posted March 25, 2014 Report Share Posted March 25, 2014 Re-installed and now when I press space I get a menu "ammo" and communicate" and am unable to place the plot pole thanks for all the time helping me out but I think I am doomed not to get this to work. https://www.dropbox.com/sh/cg1xh9w7nw2vwkz/LhFBc9dwXU Link to comment Share on other sites More sharing options...
WGC GeekGarage Posted March 25, 2014 Author Report Share Posted March 25, 2014 Some thing is wrong in your system, this is from your client RPT "Type is: true" "Class name is: 30m_plot_kit - Type is: STRING" "build controls" "Building Object: Plastic_Pole_EP1_DZ" "Type is: true" "Class name is: 30m_plot_kit - Type is: STRING" "build controls" "Building Object: Plastic_Pole_EP1_DZ" User menu description 'BIS_MENU_GroupCommunication' not defined. "Type is: false" "Class name is: HeliHCivil - Type is: STRING" "Type is: true" "Class name is: 30m_plot_kit - Type is: STRING" "build controls" "Building Object: Plastic_Pole_EP1_DZ" Link to comment Share on other sites More sharing options...
haggis Posted March 25, 2014 Report Share Posted March 25, 2014 Got it working at last was an issue with my "drink water direct from wells and ponds" and "collect water from snow storm or rain" menu functions. Thanks again for all the help it really is a fantastic script will be sure to update the thread with any new buildables I add. You sir are on my xmas card list. One very happy man Haggis Link to comment Share on other sites More sharing options...
WGC GeekGarage Posted March 25, 2014 Author Report Share Posted March 25, 2014 Good to hear :) Have fun Link to comment Share on other sites More sharing options...
lordgeorge Posted March 26, 2014 Report Share Posted March 26, 2014 Ace script, anyone know how to add admin build variable to not take the part once placed ? Would be much easier :) Link to comment Share on other sites More sharing options...
WGC GeekGarage Posted March 26, 2014 Author Report Share Posted March 26, 2014 It's already there. If you add yourself to admin build and build an object it will still be in your inventory Link to comment Share on other sites More sharing options...
Guest Posted March 27, 2014 Report Share Posted March 27, 2014 Damn. I don´t understand this script :P Sorry but what is it doing? So admins can place items instandly? Items like these on the first page? is it possible to get a video? This would be cool! Thanks Exo Link to comment Share on other sites More sharing options...
WGC GeekGarage Posted March 27, 2014 Author Report Share Posted March 27, 2014 If I get time I will update it with video Link to comment Share on other sites More sharing options...
stonXer Posted March 28, 2014 Report Share Posted March 28, 2014 very nice, thanks for this :) Link to comment Share on other sites More sharing options...
WGC GeekGarage Posted March 30, 2014 Author Report Share Posted March 30, 2014 You are more than welcome, i'm working on the update to allow multiple of one item in the recipe for an object. had some other mod updates i had to do on my servers so it's a bit delayed, but i think it will be done within a day or two (that's including testing) stonXer 1 Link to comment Share on other sites More sharing options...
tkdmaster Posted March 30, 2014 Report Share Posted March 30, 2014 Hm, dont suppose there's any news about adding in more items to this? I'd love to be able to use canvas and such to make the rug/pillow piles and such, and car tire piles! And other useful things too of course :) Link to comment Share on other sites More sharing options...
WGC GeekGarage Posted March 30, 2014 Author Report Share Posted March 30, 2014 every one can add items, and i would love if you add items to your system that haven't been added before, that you post it so i can add it to the object post on first page. Remember to get the offsets correct before posting :) The update i'm working on is so you are able to say that a player need 2 of an item, right now you can only define 1 of an item Link to comment Share on other sites More sharing options...
WGC GeekGarage Posted March 30, 2014 Author Report Share Posted March 30, 2014 UPDATE: Updated player_build.sqf to support multiple of one item in recipe Updated extra_rc.hpp so it comply to the new system redownload both from first and second post Link to comment Share on other sites More sharing options...
theliquidfoxhound Posted March 31, 2014 Report Share Posted March 31, 2014 Just read to through and really didn't see the answer to my question. Following the instructions, where is this variables.sqf located and if I don't have it and have to create it, what do I put in? Just what is already there? Fyi I use vilayer and access my PBOs through "vilayercodecustom" Link to comment Share on other sites More sharing options...
WGC GeekGarage Posted March 31, 2014 Author Report Share Posted March 31, 2014 you have to do with your variables.sqf like you did with your compiles.sqf you need to load a custom version Link to comment Share on other sites More sharing options...
Friendly Posted March 31, 2014 Report Share Posted March 31, 2014 How would I go about adding CPC indestructible bases to this? Just the player_build is different so I want to make sure. Link to comment Share on other sites More sharing options...
WGC GeekGarage Posted March 31, 2014 Author Report Share Posted March 31, 2014 i don't use CPC so no clue Link to comment Share on other sites More sharing options...
Guest Posted March 31, 2014 Report Share Posted March 31, 2014 Hey, I only want the admin fast build but i have infistar. Could you write me the instructions please? Thanks Exo Link to comment Share on other sites More sharing options...
WGC GeekGarage Posted March 31, 2014 Author Report Share Posted March 31, 2014 sry no, it's so integrated that i would have to teach you how the script works and how to code. What you can do is have an empty extra_rc with no items and you would have the same result Link to comment Share on other sites More sharing options...
Nexarion Posted March 31, 2014 Report Share Posted March 31, 2014 Everything works perfect exept of one thing... When I set up a sledgehammer or a crowbar to build some I´ll recive the message "You need any to build" (maybe other typing, tried to translate it into english) Edit: Ok, I have one BIG problem... this doesn´t seem to save the constructions to the database. After a restart everything is gone. Link to comment Share on other sites More sharing options...
WGC GeekGarage Posted March 31, 2014 Author Report Share Posted March 31, 2014 so if you try to build an object that require a specific tool it will say "any" instead of the tools name? is it just with those two or all tools? Link to comment Share on other sites More sharing options...
Nexarion Posted March 31, 2014 Report Share Posted March 31, 2014 I´ll give it a try to restart again. Maybe the database won´t load. The message appears with every tool. Tried crowbar, sledgehammer, matchbox, etool and toolbox by now... I set up my game to german. Maybe that´s the fault? Edit: After a restart everything is gone... tried this now about 4 times... Maybe I´ve done a mistake somewhere? Everything worked fine before. I only copy&paste the new player_build.sqf over the old one and edited the extra_rc.hpp with the new structure. Then I´ve allowed all new items into my custom variables.sqf "dayz_allowedObjects" and "DZE_maintainClasses". Everything that I haven´t done and is needed to do? Link to comment Share on other sites More sharing options...
WGC GeekGarage Posted March 31, 2014 Author Report Share Posted March 31, 2014 My bad, found the error and fixing it now Link to comment Share on other sites More sharing options...
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