Affraid Posted November 6, 2014 Author Report Share Posted November 6, 2014 Affraid , Cant get the AI to work with newest version on WAI. I have a Skalisty Mission using WAI it works fine .. cant see to get either Qdoba or AI city to spawn the AI, get the crates.. but no ai .. Using 1.05.1 and WAI 2.1.4 Have also tried using the working Skalicty AI mission file that is working, and moved your grid refs to it .. still get nothing I do have an updated version to post up. And I Also if anyone is interested , The AI are Dynamic spawned by DZAI. And the gunners using WAI. Once I'm done working on something I Post new link with the files As soon as I can, Sorry I havn't gotten back , been very busy in RL. Link to comment Share on other sites More sharing options...
Affraid Posted November 6, 2014 Author Report Share Posted November 6, 2014 Ok I had Some Time so I put the new Updated files in my dropBox. Also link on first page is current. These files have the AI City updated and using Dynamic Spawns by using DZAI (files included) And WAI with gunners (also Included). Just follow instruction on how to install the files. Very easy to do. And the End Mansion part has been changed a bit. Download Link https://www.dropbox....j/AICITYWAI.rar Hope You all enjoy Link to comment Share on other sites More sharing options...
Chainsaw Squirrel Posted November 6, 2014 Report Share Posted November 6, 2014 Yes I did that already LOL .. saves a lot of FPS .. dzai only spawn when players near, same for the others like that on my server .. was big performance increase Also moved some of the gunners around after watching players try to get in by heli .. fixed em RFLOL.. 2 rocket launcher on hill overlooking the mansion, no more helis going that route.. and I move them from time to time lol Link to comment Share on other sites More sharing options...
Affraid Posted November 7, 2014 Author Report Share Posted November 7, 2014 Yes I did that already LOL .. saves a lot of FPS .. dzai only spawn when players near, same for the others like that on my server .. was big performance increase Also moved some of the gunners around after watching players try to get in by heli .. fixed em RFLOL.. 2 rocket launcher on hill overlooking the mansion, no more helis going that route.. and I move them from time to time lol You might want to check out the new files. I reworked the mansion area , you might like it . Link to comment Share on other sites More sharing options...
Chainsaw Squirrel Posted November 8, 2014 Report Share Posted November 8, 2014 You might want to check out the new files. I reworked the mansion area , you might like it . The only link I saw was the old files.. where is the link to new filles.. did u ever check out my server? Link to comment Share on other sites More sharing options...
Affraid Posted November 8, 2014 Author Report Share Posted November 8, 2014 The link is the same and file names are mostly the same. But the files are different. And no I have not gotten there yet. Have not been playing, Been updating The OverPoch-Origins Saurland Server to Single currency (Coins). But I will once this is completed. Link to comment Share on other sites More sharing options...
Chainsaw Squirrel Posted November 8, 2014 Report Share Posted November 8, 2014 The link is the same and file names are mostly the same. But the files are different. And no I have not gotten there yet. Have not been playing, Been updating The OverPoch-Origins Saurland Server to Single currency (Coins). But I will once this is completed. Yuch single currency - coins blah :D LOL .. I want the winter map ! .. only prob .. there are no client files.. and not added to launcher or commander .. and OH by the way Commander has decided to start working again .. been working two days straight ! , maybe they finally resolved their issues ?? spoke too soon .. commander not workin again Link to comment Share on other sites More sharing options...
Chainsaw Squirrel Posted November 11, 2014 Report Share Posted November 11, 2014 Yuch single currency - coins blah :D LOL .. I want the winter map ! .. only prob .. there are no client files.. and not added to launcher or commander .. and OH by the way Commander has decided to start working again .. been working two days straight ! , maybe they finally resolved their issues ?? spoke too soon .. commander not workin again Its working again .. yo yo Link to comment Share on other sites More sharing options...
Raphash0w Posted November 16, 2014 Report Share Posted November 16, 2014 This is something that spawn or is it something that is done there always? And where on the map is exactly ?! Link to comment Share on other sites More sharing options...
Crymore Posted November 24, 2014 Report Share Posted November 24, 2014 i got kicked by battleeye for vehicle #2 or something so i quickly uninstalled this but if anyone knows why im getting it and can shed some light that would be good ive checked all the comments dont see anything :( Link to comment Share on other sites More sharing options...
Mahlyy Posted November 29, 2014 Report Share Posted November 29, 2014 Hey guys i have a problem, the AI don't spawn in. The m2 gunners from WAI come in fine but the normal ai are no-where to be seen! Link to comment Share on other sites More sharing options...
tasman Posted February 3, 2015 Report Share Posted February 3, 2015 Hi, Ai city works fine but i got some static ai's all over the world is there a way to delete them. Link to comment Share on other sites More sharing options...
noswal Posted April 28, 2015 Report Share Posted April 28, 2015 I had played on a server where the owner was adamant there were no roaming AI yet every now and then people would say - AI Vybor/got killed..etc. I've since made my own standalone server and installed AI City, and... at coords 040 067 a group of 4 ai spawn, and you shoot them and then they heal and get up again...just as in the city so, in the file cust_markers_addons\dayz_server\DZAI\init\world_spawn_configs\custom_markers\chernarus.sqf _this = createMarker ["pobeda4", [4057.6604, 8591.5439, 0]]; whereas all the other coords are in the 9500 - 9800 range. on the other hand... makes player alert and as a teaser to AI city :) Link to comment Share on other sites More sharing options...
biship Posted June 22, 2015 Report Share Posted June 22, 2015 Hey bud I want to say I love your work -) I have aicity n Qdoba atm but my wai is going out of wack.The missions spawn in 1 at a time and the mines aren't showing up.And when your done with mission it don't clear . Any ideas on why .I did everything to get your stuff to work but poor wai is in limbo. plz help -) Thanks Bishop Link to comment Share on other sites More sharing options...
MOMO155 Posted September 13, 2015 Report Share Posted September 13, 2015 (edited) Hi I beg you how do I install the tutorial? because I do not know where I give those components Edited September 13, 2015 by MOMO155 Link to comment Share on other sites More sharing options...
Hooty Posted February 26, 2016 Report Share Posted February 26, 2016 [[what ever you want your ai],1,"hard",["Random","AT"],4,"Random","Bandit2_DZ","Random","Bandit"] call spawn_group; To give ai a random AT launches. For when players find away to get a vehicle in. Plus adds extra loot for the players. Link to comment Share on other sites More sharing options...
mimmosan Posted April 5, 2016 Report Share Posted April 5, 2016 Thanks for the share great job! Could tell you spent time securing the perimeter. Link to comment Share on other sites More sharing options...
EditedSnowHD Posted May 23, 2016 Report Share Posted May 23, 2016 Where is this city located on the map? Link to comment Share on other sites More sharing options...
clarkycal Posted January 4, 2017 Report Share Posted January 4, 2017 On 23/05/2016 at 8:16 AM, EditedSnowHD said: Where is this city located on the map? Does this even work for 1.0.6? (or are you using 1.0.5.1) EditedSnowHD 1 Link to comment Share on other sites More sharing options...
EditedSnowHD Posted January 4, 2017 Report Share Posted January 4, 2017 7 hours ago, clarkycal said: Does this even work for 1.0.6? (or are you using 1.0.5.1) Can you look at the time that post was made? Link to comment Share on other sites More sharing options...
clarkycal Posted January 4, 2017 Report Share Posted January 4, 2017 44 minutes ago, EditedSnowHD said: Can you look at the time that post was made? Woah lol, why you gotta be sassy... i asked a simple question, to yourself, which you never answered. Link to comment Share on other sites More sharing options...
EditedSnowHD Posted January 4, 2017 Report Share Posted January 4, 2017 3 hours ago, clarkycal said: Woah lol, why you gotta be sassy... i asked a simple question, to yourself, which you never answered. Well i wouldn't know the aswer :P Link to comment Share on other sites More sharing options...
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