Jump to content

clarkycal

Member
  • Content Count

    86
  • Joined

  • Last visited

  • Days Won

    1

clarkycal last won the day on January 2 2017

clarkycal had the most liked content!

About clarkycal

  • Rank
    Survivor
  • Birthday 04/03/2000

Contact Methods

  • Website URL
    https://www.clarkycal.com/

Profile Information

  • Gender
    Male
  • Location
    UK, Scotland
  • Interests
    Gaming, Coding, Computers.

Recent Profile Visitors

855 profile views
  1. Woah lol, why you gotta be sassy... i asked a simple question, to yourself, which you never answered.
  2. Well, weird because when i tried it all the loot was on the ground, the fix above that i posted fixed it Edit: Sorry i misread what you put, only the RU crates drop the loot
  3. i have another fix in a sec, i will edit this post! So to fix the fact people can disemble the gunner; change _statictype = "BAF_L2A1_Tripod_W"; _statictype = "BAF_L2A1_Tripod_W"; To _statictype = "M2StaticMG";
  4. oh.. well i will still give this a try :D then i will update at the time! Cheers Edit: why don't you just use DZAI for the AI? Edit2: Some issues; Change this(Typos): //send global text for each player [nil,nil,rTitleText,"Thers an Army Camp find it in your map", "PLAIN",10] call RE; To: //send global text for each player [nil,nil,rTitleText,"There's an Army Camp! Find it on your map.", "PLAIN",10] call RE; and change this(RU crates drop stuff on the ground): _cratetype = ["USVehicleBox","RUVehicleBox","TKVehicleBox_EP1","USBasicWeaponsBox","RUBasicWeaponsBox","USSpecialWeaponsBox"] call BIS_fnc_selectRandom; to _cratetype = ["USVehicleBox","TKVehicleBox_EP1","USBasicWeaponsBox","USSpecialWeaponsBox"] call BIS_fnc_selectRandom; Edit3: Another issue being the crate can sometimes be 10meters+ away from the camp and the tripod machine gun can be dissembled -clarky
  5. Nice job, i will give this a try!
  6. Hi, let me fix your English! "Worth noting" change this to "Worth nothing" Kappa (I'm joking)
  7. So, is this a static mission, like an AI base?
  8. [Trying not to be a dick here] What? are you serious, you take the time and effort to comment on his English? I mean i understand it, actually i understand his more than your edit of his 'English'
  9. Use this version by @ebaydayz https://github.com/ebayShopper/WICKED-AI Works fine for me on 1.0.6, make sure you follow the instructions below the gibhub
  10. Hello, so i followed this: from: https://github.com/EpochModTeam/DayZ-Epoch/tree/master/SQF/dayz_code/Configs/CfgLoot but i can't tell when i edited something if it works... i mean to me the loot is REALLY BAD, you'll be lucky if you get a pistol, so i would like this to change. Does anyone know how to properly edit the loot tabled to allowed better loot to be spawned more common? EDIT: i confirmed that the changes i was doing were taking effect i made the M107 '99' and yeah it works!
  11. Haven't changed a thing, clean install of WAI. Edit: I shall reinstall it and report back, is there a recommended version for 1.0.6?
×
×
  • Create New...