MaxPowers Posted January 25, 2014 Report Share Posted January 25, 2014 Here is a prison I made west of Pavlovo !!!WARNING!!! this is untested. Here is a link to the image album:http://imgur.com/a/ndsfK File:https://www.dropbox.com/sh/fwg23ajmhrdpw8s/uHQsrZ1acT/pavlovo_prison.sqf Don't drop the soap. ispan55, Rythron, SideShowFreak and 1 other 4 Link to comment Share on other sites More sharing options...
cen Posted January 25, 2014 Report Share Posted January 25, 2014 Ha, that's really cool! Link to comment Share on other sites More sharing options...
Richie Posted January 26, 2014 Report Share Posted January 26, 2014 What building is that you used for the prison in the screen shot ? It looks like it's part of the MBG buildings. Link to comment Share on other sites More sharing options...
X060T Posted January 26, 2014 Report Share Posted January 26, 2014 Nice job! it would be nice if the combination locks on the prison ward's doors . Then you could use the to punish some players for breaking rules. The combination lock should be open only outside the prison ward by another players))) Link to comment Share on other sites More sharing options...
MaxPowers Posted January 26, 2014 Author Report Share Posted January 26, 2014 Hey MaxPowers, how did you get the Epoch Building stuff into the editor please? Thanks! xBowBii Before you go into the 3d editor, 1. go into Expansions, 2. highlight DayZ Epoch 1.0.2.3 then on the right click Enable. Done Link to comment Share on other sites More sharing options...
STENCHOVDETH Posted January 27, 2014 Report Share Posted January 27, 2014 That's Epic Max! B) Link to comment Share on other sites More sharing options...
Swordfish Posted January 27, 2014 Report Share Posted January 27, 2014 My traders stop workning with this. If i install this buildins like this (in server_functions.sqf) : I get this in client RPT, you cant trade: I think it is something wrong in the script and that prevent the trader code to run like it should do. Note that i have 10-15 other buildings implemented in the same way without a problem. //Swordfish Link to comment Share on other sites More sharing options...
heerb Posted January 27, 2014 Report Share Posted January 27, 2014 I can confirm that this sqf file blocks part of the trade menu. Have not figured out which part exactly. Link to comment Share on other sites More sharing options...
Richie Posted January 27, 2014 Report Share Posted January 27, 2014 Add them as the very last lines in server_functions.sqf Link to comment Share on other sites More sharing options...
heerb Posted January 27, 2014 Report Share Posted January 27, 2014 Richie, this can only be the temporary fix. We should identify which part of the sqf breaks some functions. Link to comment Share on other sites More sharing options...
MaxPowers Posted January 27, 2014 Author Report Share Posted January 27, 2014 My traders stop workning with this. If i install this buildins like this (in server_functions.sqf) : I get this in client RPT, you cant trade: I think it is something wrong in the script and that prevent the trader code to run like it should do. Note that i have 10-15 other buildings implemented in the same way without a problem. //Swordfish Not sure those have anything to do with each other, but I would try putting your [] execVM at the last line of your server_functions.sqf. If that does not work open pavlovo_prison.sqf and delete lines : 198, 9509, 9519. If that does not work then just remove the file. Link to comment Share on other sites More sharing options...
BetterDeadThanZed Posted January 28, 2014 Report Share Posted January 28, 2014 I've always put my custom map edits at the buttom of the server_functions.sqf. I wasn't aware that was not the way everyone did it. This works just fine for me with it at the end, with all my other map edits, and doesn't interfere with my traders. Link to comment Share on other sites More sharing options...
Friendly Posted January 28, 2014 Report Share Posted January 28, 2014 This forsurely has a problem with traders! Same thing with my server and removed it and fixed! Link to comment Share on other sites More sharing options...
BetterDeadThanZed Posted January 28, 2014 Report Share Posted January 28, 2014 This forsurely has a problem with traders! Same thing with my server and removed it and fixed! Did you put your "ExecVM..." at the BOTTOM of the server_functions.sqf? Link to comment Share on other sites More sharing options...
MaxPowers Posted January 28, 2014 Author Report Share Posted January 28, 2014 Just updated the file. I removed some things that could be causing some problems. At this point if you are still having problems it has nothing to do with this .sqf file. Link to comment Share on other sites More sharing options...
BetterDeadThanZed Posted January 28, 2014 Report Share Posted January 28, 2014 Just updated the file. I removed some things that could be causing some problems. At this point if you are still having problems it has nothing to do with this .sqf file. What sort of things did you remove? I ask because other than the explosions causing BattlEye kicks, I haven't seen any issues (I commented out those explosions). Link to comment Share on other sites More sharing options...
Affraid Posted January 30, 2014 Report Share Posted January 30, 2014 Max, Great work .I really like how it came out. Here is my problem I'm having . I uploaded everything and when I logged in , my anti-hax is going nuts. Keeps flashing something is hacking. (Sorry not home to give correct code). I unistalled files and there is no problem. Did you come across this problem yet ? Or someone know a fix. Thank you Link to comment Share on other sites More sharing options...
MaxPowers Posted January 30, 2014 Author Report Share Posted January 30, 2014 Max, Great work .I really like how it came out. Here is my problem I'm having . I uploaded everything and when I logged in , my anti-hax is going nuts. Keeps flashing something is hacking. (Sorry not home to give correct code). I unistalled files and there is no problem. Did you come across this problem yet ? Or someone know a fix. Thank you I have come across this problem before. I think it has something to do with one of the init code I used to give the prison a smoke effect http://i.imgur.com/jvLtCBY.jpg. I have removed all of the init effects and updated the .sqf file. Here is the updated file:https://www.dropbox.com/sh/fwg23ajmhrdpw8s/Jv_lnYw0v5/pavlovo_prison_01.sqf It would help if you can find the battleye restriction it's giving you or check your RPT logs. The updated file should not give you any problems. Link to comment Share on other sites More sharing options...
Affraid Posted January 30, 2014 Report Share Posted January 30, 2014 Ok great . I'll try that when I get home. I'll let you know. Thanks for the reply. Link to comment Share on other sites More sharing options...
Affraid Posted February 2, 2014 Report Share Posted February 2, 2014 I got it to work with the updated file. Thank You . The whole prison looks great . It made a nice addition to my server. I added around 25 AI's and crate as a reward to fight them all off. Thanks again and keep up the good work. Link to comment Share on other sites More sharing options...
X060T Posted February 2, 2014 Report Share Posted February 2, 2014 delete this post Link to comment Share on other sites More sharing options...
STENCHOVDETH Posted February 12, 2014 Report Share Posted February 12, 2014 I am runnin 1.0.4.1 and traders were not working well kept getting "Trading in Progress" to fix it all I did was to delete the lines involved with BIS effects (smoke plume) and all good after that. On my server "The Hell" (Prison) as I call it, is an arena for "Chainsaw Games" and "Sledge Hammer Time" Thanks Max for an AWZUM Edit! :D Link to comment Share on other sites More sharing options...
Gramps Posted February 12, 2014 Report Share Posted February 12, 2014 MaxPowers, Really nice work. I added this to both my servers and with Forces prison I now have two. I love to build these but sometimes its nice to use really good ideas. Keep up the good work and after about a week I found other buildings down aways away and not sure but are they with your prison setup? With warehouse and some other things southwest of prison. Now if I just can figure out how to add some traders to some of the new cities I put in. One thing I can't add is players so I fill mine up with a few npc to make up for it. Haven't found many servers like mine. Link to comment Share on other sites More sharing options...
oxygen220 Posted February 13, 2014 Report Share Posted February 13, 2014 awesome beans! Link to comment Share on other sites More sharing options...
KFLO01 Posted February 17, 2014 Report Share Posted February 17, 2014 Trying to use this on my Overwatch server and its in fine but using the latest updated file you posted two walls are entirely missing and the catawalk is missing to ge to the over side. (the catawalk by the 2nd level beds). Otherwise its awesome. IF you can fix that lease do I will use it on my overwatch server and place A.I. in it so you can assualt it. Link to comment Share on other sites More sharing options...
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