samnotts Posted July 5, 2017 Report Share Posted July 5, 2017 hi i had help from some one one hear they put a hemp script, in for me but no way for my players to sell it any one will be will to help me sort it out Link to comment Share on other sites More sharing options...
0 lwbuk Posted July 5, 2017 Report Share Posted July 5, 2017 Dayz_code\configs\category Pick a category, for example medicalsupplies.hpp add before the very last }; change the price "worth" to whatever you want class ItemKiloHemp { type = "trade_items"; buy[] = {10,"worth"}; sell[] = {10,"worth"}; }; Link to comment Share on other sites More sharing options...
0 lwbuk Posted July 5, 2017 Report Share Posted July 5, 2017 Whole file will be Copy this and replace your medicalsupplies.hpp with it Spoiler class Category_541 { class ItemAntibiotic { type = "trade_items"; buy[] = {1000,"worth"}; sell[] = {200,"worth"}; }; class ItemBandage { type = "trade_items"; buy[] = {20,"worth"}; sell[] = {10,"worth"}; }; class ItemAntibacterialWipe { type = "trade_items"; buy[] = {20,"worth"}; sell[] = {10,"worth"}; }; class bloodBagONEG { type = "trade_items"; buy[] = {40,"worth"}; sell[] = {20,"worth"}; }; class bloodBagANEG { type = "trade_items"; buy[] = {20,"worth"}; sell[] = {10,"worth"}; }; class bloodBagAPOS { type = "trade_items"; buy[] = {20,"worth"}; sell[] = {10,"worth"}; }; class bloodBagBNEG { type = "trade_items"; buy[] = {20,"worth"}; sell[] = {10,"worth"}; }; class bloodBagBPOS { type = "trade_items"; buy[] = {20,"worth"}; sell[] = {10,"worth"}; }; class bloodBagABNEG { type = "trade_items"; buy[] = {20,"worth"}; sell[] = {10,"worth"}; }; class bloodBagABPOS { type = "trade_items"; buy[] = {20,"worth"}; sell[] = {10,"worth"}; }; class bloodBagOPOS { type = "trade_items"; buy[] = {20,"worth"}; sell[] = {10,"worth"}; }; class bloodTester { type = "trade_items"; buy[] = {20,"worth"}; sell[] = {10,"worth"}; }; class transfusionKit { type = "trade_items"; buy[] = {20,"worth"}; sell[] = {10,"worth"}; }; class emptyBloodBag { type = "trade_items"; buy[] = {20,"worth"}; sell[] = {10,"worth"}; }; class ItemEpinephrine { type = "trade_items"; buy[] = {20,"worth"}; sell[] = {10,"worth"}; }; class ItemHeatPack { type = "trade_items"; buy[] = {10,"worth"}; sell[] = {10,"worth"}; }; class ItemMorphine { type = "trade_items"; buy[] = {20,"worth"}; sell[] = {10,"worth"}; }; class ItemPainkiller { type = "trade_items"; buy[] = {10,"worth"}; sell[] = {10,"worth"}; }; class equip_string { type = "trade_items"; buy[] = {10,"worth"}; sell[] = {10,"worth"}; }; class equip_gauze { type = "trade_items"; buy[] = {10,"worth"}; sell[] = {10,"worth"}; }; class equip_gauzepackaged { type = "trade_items"; buy[] = {10,"worth"}; sell[] = {10,"worth"}; }; class equip_rag { type = "trade_items"; buy[] = {10,"worth"}; sell[] = {10,"worth"}; }; class equip_herb_box { type = "trade_items"; buy[] = {10,"worth"}; sell[] = {10,"worth"}; }; class ItemKiloHemp { type = "trade_items"; buy[] = {10,"worth"}; sell[] = {10,"worth"}; }; }; Link to comment Share on other sites More sharing options...
0 samnotts Posted July 5, 2017 Author Report Share Posted July 5, 2017 so is that how i add things to the server then ?? Link to comment Share on other sites More sharing options...
0 paulinhoajr Posted July 6, 2017 Report Share Posted July 6, 2017 They were doing duping with hemp. they Double click in knife before harvesting, then 4 appear instead of 1 Link to comment Share on other sites More sharing options...
0 samnotts Posted July 6, 2017 Author Report Share Posted July 6, 2017 io right i need some searious help tbh with my server Link to comment Share on other sites More sharing options...
0 FuelLF Posted July 12, 2017 Report Share Posted July 12, 2017 If you're still needing help with your server just HMU! Link to comment Share on other sites More sharing options...
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samnotts
hi i had help from some one one hear they put a hemp script, in for me but no way for my players to sell it any one will be will to help me sort it out
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