BigEgg Posted July 26, 2017 Author Report Share Posted July 26, 2017 8 minutes ago, DAKA said: Hide contents ===================================================================== == D:\TCAFiles\Users\panayiotisc\40539\arma2oaserver.exe == arma2oaserver.exe -ip=145.239.39.99 -port=2302 "-config=SC\config.cfg" "-cfg=SC\basic.cfg" "-profiles=SC" -name=SC "-mod=@DayzOverwatch;@DayZ_Epoch;@DayZ_Epoch_Server;" ===================================================================== Exe timestamp: 2017/07/24 21:37:42 Current time: 2017/07/26 18:06:17 Version 1.63.131129 Conflicting addon Monaro in 'holdenmonarocop\', previous definition in 'holdenmonaro\' File nissan_350z\config.cpp, line 244: '/CfgVehicles/350zBase/Library.libTextDesc': Missing ';' prior '}' Unsupported language English in stringtable Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</German> <English>From world.guns.ru: <' Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</English> <Italian>From world.guns.ru: <' Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Italian> <Spanish>From world.guns.ru: <' Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Spanish> <French>From world.guns.ru: <' Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</French> <Czech>From world.guns.ru: <' Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Czech> <Russian>From world.guns.ru: <' Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Russian> <Polish>From world.guns.ru: <' Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Polish> <Hungarian>From world.guns.ru: <' Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Hungarian> </Key> <Key ID="STR_VIL_AKS74UB_BS1_SHORT"> <German>Compact assault rifle with silenced grenade launcher<' Item STR_VIL_DN_BS1 listed twice Item STR_AUTHOR_VILAS listed twice Item STR_VIL_EASTERN listed twice Item STR_VIL_WEAPONS listed twice Item str_dss_10rnd_vss listed twice Item str_dss_20rnd_vss listed twice Item str_dn_20rnd_9x39_sp5_vss listed twice Item str_dn_ak_107_gl_pso listed twice Item str_dn_ak_107_kobra listed twice Item str_dn_M40A3 listed twice Item str_dn_rpk_74 listed twice Item str_ep1_dn_fn_fal listed twice Updating base class ->NonStrategic, by ca\config.bin/CfgVehicles/HouseBase/ Updating base class ->HouseBase, by ca\config.bin/CfgVehicles/Ruins/ Updating base class ->DestructionEffects, by ca\config.bin/CfgVehicles/House/DestructionEffects/ Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/ Updating base class ->Man, by nof_fsk\config.cpp/CfgVehicles/CAManBase/ Updating base class ->Default, by z\addons\anzio\config.bin/CfgWeapons/Rifle/ Updating base class ->BulletCore, by ca\weapons\config.bin/CfgAmmo/BulletBase/ Updating base class ->GrenadeCore, by ca\weapons\config.bin/CfgAmmo/GrenadeBase/ Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/ Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/GrenadeLauncher/ Updating base class Default->RifleCore, by ca\weapons\config.bin/cfgWeapons/Rifle/ Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/ Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/ Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Patrol_Pack_EP1/ Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Backpack_EP1/ Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/CZ_Backpack_EP1/ Updating base class Man->CAManBase, by ca\characters\config.bin/CfgVehicles/Civilian/ Updating base class TalkTopics->TalkTopics, by bb_mercs_desert\config.bin/CfgVehicles/SoldierWB/TalkTopics/ Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier/ Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Light/ Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier2/ Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_GL/ Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Officer/ Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_SL/ Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_TL/ Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_LAT/ Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AT/ Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_HAT/ Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AA/ Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Medic/ Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AR/ Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_MG/ Updating base class ->USMC_SoldierS_Sniper, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_SniperH/ Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierM_Marksman/ Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS/ Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_Engineer/ Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_TL/ Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_R/ Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Marksman/ Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Corpsman/ Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AR/ Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_GL/ Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Sapper/ Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AC/ Updating base class ->RU_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/RU_Soldier2/ Updating base class Soldier->MVD_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/MVD_Soldier/ Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_EP1/ Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_TL_EP1/ Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Medic_EP1/ Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_AR_EP1/ Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Marksman_EP1/ Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Air_Controller_EP1/ Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_M2/ Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_TOW/ Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_MK19/ Updating base class Car->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/ Updating base class ->Pickup_PK_base, by ca\wheeled\datsun_armed\config.bin/CfgVehicles/Pickup_PK_GUE/ Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_DSHKM_Gue/ Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_SPG9_Gue/ Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/ Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/ Updating base class AKS_BASE->AK_BASE, by vilas_aks_cfg\config.cpp/cfgWeapons/AKS_74_UN_kobra/ Updating base class AK_BASE->AKS_BASE, by ca\communityconfigurationproject_e\ai_madeaks74unkobrafullysilenced\config.bin/CfgWeapons/AKS_74_UN_kobra/ Updating base class ->Mode_FullAuto, by corepatch\corepatch_ccp_68220\config.cpp/CfgWeapons/G36a/FullAuto/ Updating base class ->Mode_SemiAuto, by corepatch\corepatch_ccp_68220\config.cpp/CfgWeapons/G36a/Single/ Updating base class Small_items->ReammoBox, by dayz_equip\config.cpp/CfgVehicles/CardboardBox/ Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/ Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/ Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/ Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/ Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/ Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/ Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/ Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/ Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/ Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/ Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/ Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/ Updating base class CA_IGUI_Title->RscText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/Gear_Title/ Updating base class Available_items_Text->RscText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/CA_ItemName/ Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item8/ Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item9/ Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item10/ Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item11/ Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item12/ Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item6/ Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item7/ Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item8/ Updating base class CA_Gear_slot_special1->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory1/ Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory8/ Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory9/ Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory10/ Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory11/ Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory12/ Updating base class CA_Gear_slot_item1->CA_Gear_slot_handgun, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_special1/ Updating base class RscIGUIShortcutButton->RscActiveText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/ButtonClose/ Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/ Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/ Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/ Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/ Updating base class Strategic->, by z\addons\dayz_code\config.bin/CfgVehicles/Bomb/ Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/ Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/ Updating base class ->DefaultEventhandlers, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroP/EventHandlers/ Updating base class AnimationSources->AnimationSources, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroC/AnimationSources/ Updating base class ->DefaultEventhandlers, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroC/EventHandlers/ Updating base class BuiltItems->Generator_Base, by z\addons\dayz_code\config.bin/CfgVehicles/Generator_DZ/ Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/ Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/ Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/ Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/ Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/ Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_1300Rnd_762x51_M60/ Updating base class 100Rnd_762x51_M240->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_250Rnd_762x51/ Updating base class 6Rnd_Grenade_Camel->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_12Rnd_Grenade_Camel/ Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/3Rnd_GyroGrenade/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face1/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face2/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face3/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face4/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5_camo/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6_camo/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face7/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8_camo/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face9/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face10/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face11/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face12/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13_camo/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face14/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face15/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face16/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face17/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face18/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face19/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face20/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face21/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face22/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face23/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face24/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face25/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face26/ Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face27/ Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face28/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face29/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face30/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face31/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face32/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face33/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_g/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_2/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet_g/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/wdl_helmet/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_green_beret/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_black_beret/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett_g/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap_g/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/b_TacticalGlasses/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset_g/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask2/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_red/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet2/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask_v/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_v/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap2/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/taliban_hat_shadow/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/dive_mask/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/BlackSun_sof_w/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/RedSun_sof_w/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/None_sof_w/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/goggles_winter/ Updating base class DropWeapon->None, by z\addons\dayz_code\config.bin/CfgActions/PutWeapon/ Updating base class DropMagazine->None, by z\addons\dayz_code\config.bin/CfgActions/PutMagazine/ Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/ Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/ Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/ 18:06:27 Initializing Steam server - Game Port: 2302, Steam Query Port: 2303 18:06:29 Connected to Steam servers 18:16:01 Server error: Player without identity KRYTERION (id 608930549) 18:16:01 Server error: Player without identity KRYTERION (id 608930549) 18:16:01 Server error: Player without identity KRYTERION (id 608930549) 18:16:01 Server error: Player without identity KRYTERION (id 608930549) 18:16:01 Server error: Player without identity KRYTERION (id 608930549) 18:16:01 Server error: Player without identity KRYTERION (id 608930549) 18:16:01 Server error: Player without identity KRYTERION (id 608930549) 18:16:01 Server error: Player without identity KRYTERION (id 608930549) 18:16:01 Server error: Player without identity KRYTERION (id 608930549) 18:16:01 Server error: Player without identity KRYTERION (id 608930549) 18:16:01 Server error: Player without identity KRYTERION (id 608930549) 18:16:01 Server error: Player without identity KRYTERION (id 608930549) 18:16:01 Server error: Player without identity KRYTERION (id 608930549) 18:16:01 Server error: Player without identity KRYTERION (id 608930549) 18:16:01 Server error: Player without identity KRYTERION (id 608930549) 18:16:01 Server error: Player without identity KRYTERION (id 608930549) 18:16:01 Server error: Player without identity KRYTERION (id 608930549) 18:16:01 Server error: Player without identity KRYTERION (id 608930549) 18:16:01 Server error: Player without identity KRYTERION (id 608930549) 18:16:07 Strange convex component93 in zero_buildings\models\mil_house_i.p3d:geometryView 18:16:07 Strange convex component94 in zero_buildings\models\mil_house_i.p3d:geometryView 18:16:07 Strange convex component95 in zero_buildings\models\mil_house_i.p3d:geometryView 18:16:07 Strange convex component96 in zero_buildings\models\mil_house_i.p3d:geometryView 18:16:07 Strange convex component99 in zero_buildings\models\mil_house_i.p3d:geometryView 18:16:07 Strange convex component100 in zero_buildings\models\mil_house_i.p3d:geometryView 18:16:07 Strange convex component101 in zero_buildings\models\mil_house_i.p3d:geometryView 18:16:07 Strange convex component102 in zero_buildings\models\mil_house_i.p3d:geometryView 18:16:07 Strange convex component103 in zero_buildings\models\mil_house_i.p3d:geometryView 18:16:07 Strange convex component104 in zero_buildings\models\mil_house_i.p3d:geometryView 18:16:07 Strange convex component105 in zero_buildings\models\mil_house_i.p3d:geometryView 18:16:07 Strange convex component106 in zero_buildings\models\mil_house_i.p3d:geometryView 18:16:07 Strange convex component107 in zero_buildings\models\mil_house_i.p3d:geometryView 18:16:07 Strange convex component108 in zero_buildings\models\mil_house_i.p3d:geometryView 18:16:07 Strange convex component109 in zero_buildings\models\mil_house_i.p3d:geometryView 18:16:07 Strange convex component110 in zero_buildings\models\mil_house_i.p3d:geometryView 18:16:07 Strange convex component111 in zero_buildings\models\mil_house_i.p3d:geometryView 18:16:07 Strange convex component112 in zero_buildings\models\mil_house_i.p3d:geometryView 18:16:07 Strange convex component113 in zero_buildings\models\mil_house_i.p3d:geometryView 18:16:07 Strange convex component114 in zero_buildings\models\mil_house_i.p3d:geometryView 18:16:07 Strange convex component115 in zero_buildings\models\mil_house_i.p3d:geometryView 18:16:07 Strange convex component116 in zero_buildings\models\mil_house_i.p3d:geometryView 18:16:07 Strange convex component117 in zero_buildings\models\mil_house_i.p3d:geometryView 18:16:07 Strange convex component118 in zero_buildings\models\mil_house_i.p3d:geometryView 18:16:07 Strange convex component119 in zero_buildings\models\mil_house_i.p3d:geometryView 18:16:07 Strange convex component120 in zero_buildings\models\mil_house_i.p3d:geometryView 18:16:07 Strange convex component121 in zero_buildings\models\mil_house_i.p3d:geometryView 18:16:07 Strange convex component122 in zero_buildings\models\mil_house_i.p3d:geometryView 18:16:07 Strange convex component123 in zero_buildings\models\mil_house_i.p3d:geometryView 18:16:07 Strange convex component124 in zero_buildings\models\mil_house_i.p3d:geometryView 18:16:07 Strange convex component125 in zero_buildings\models\mil_house_i.p3d:geometryView 18:16:07 Strange convex component126 in zero_buildings\models\mil_house_i.p3d:geometryView 18:16:07 Strange convex component127 in zero_buildings\models\mil_house_i.p3d:geometryView 18:16:07 Strange convex component128 in zero_buildings\models\mil_house_i.p3d:geometryView 18:16:07 Strange convex component129 in zero_buildings\models\mil_house_i.p3d:geometryView 18:16:07 Strange convex component130 in zero_buildings\models\mil_house_i.p3d:geometryView 18:16:07 Strange convex component131 in zero_buildings\models\mil_house_i.p3d:geometryView 18:16:07 Strange convex component132 in zero_buildings\models\mil_house_i.p3d:geometryView 18:16:07 Strange convex component133 in zero_buildings\models\mil_house_i.p3d:geometryView 18:16:07 Strange convex component134 in zero_buildings\models\mil_house_i.p3d:geometryView 18:16:08 Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire 18:16:09 ca\misc\houpacka.p3d: house, config class missing 18:16:09 ca\misc\houpacka.p3d: house, config class missing 18:16:10 ca\misc\houpacka.p3d: house, config class missing 18:16:13 "PRELOAD_ Functions\init [[<No group>:0 (FunctionsManager)],any]" 18:16:13 "MPframework inited" 18:16:13 "dayz_preloadFinished reset" 18:16:14 "mpmissions\DayZ_Epoch_24.Napf\REsec.sqf:Monitoring Remote Exe..." 18:17:02 "<infiSTAR.de> Error loading infiSTAR DLL" 18:17:02 "<infiSTAR.de> 823351f29ac4" 18:17:02 "<infiSTAR.de> 25987d56881505aec254d9ab4ccb64eb" 18:17:02 "<infiSTAR.de> " 18:17:02 "<infiSTAR.de> Waiting for BIS_fnc_init..." 18:17:02 "Epoch detected" 18:17:02 "<infiSTAR.de> BIS_fnc_init done - AntiHack STARTING...!" 18:17:02 Warning Message: Script low_admins.sqf not found 18:17:02 Warning Message: Script normal_admins.sqf not found 18:17:02 Warning Message: Script super_admins.sqf not found 18:17:02 Warning Message: Script blacklist.sqf not found 18:17:02 "<infiSTAR.de> iproductVersion: 21-07-2017 17-38-40-v1441 | Server productVersion: ["ArmA 2 OA","ArmA2OA",163,131129] | worldName: Napf | dayz_instance: 24 | missionName: DayZ_Epoch_24" 18:17:02 "<infiSTAR.de> start: <infiSTAR.de> iproductVersion: 21-07-2017 17-38-40-v1441 | Server productVersion: ["ArmA 2 OA","ArmA2OA",163,131129] | worldName: Napf | dayz_instance: 24 | missionName: DayZ_Epoch_24" 18:17:02 "<infiSTAR.de> _fnc_RandomGen: { _abc = ['z','y','x','w','v','u','t','s','r','q','p','o','n','m','l','k','j','i','h','g','f','e','d','c','b','a']; _gen = _abc select (random ((count _abc)-1)); _arr = ['a','2','5','9','8','7','d','5','6','8','8','1','5','0','5','a','e','c','2','5','4','d','9','a','b','4','c','c','b','6','4','e','b']; for '_i' from 0 to (8+(round(random 3))) do {_gen = _gen + str(round(random 9)) + (_arr select (random ((count _arr)-1)));}; _gen }" 18:17:02 "<infiSTAR.de> _simple: v659d2c3a2564756b1c69" 18:17:02 "<infiSTAR.de> _dialogIds: u46815d1c145a252c2a853538" 18:17:02 "<infiSTAR.de> _badtxts: w455d04255b7c7e2b7520" 18:17:02 "<infiSTAR.de> _randvar1: b84948d506e664e456d18" 18:17:02 "<infiSTAR.de> _randvar2: r398a4492324e68384b52" 18:17:02 "<infiSTAR.de> _randvar0: i6a15018e16558d58865e" 18:17:02 "<infiSTAR.de> _randvar3: f5c2b99240b4a850c151e" 18:17:02 "<infiSTAR.de> _randvar4: p4125467521524b2672224129" 18:17:02 "<infiSTAR.de> _randvar5: p276944691a1854455074" 18:17:02 "<infiSTAR.de> _randvar6: w788c956c9a78645778863b" 18:17:02 "<infiSTAR.de> _randvar8: g3d4b72688b453927365a" 18:17:02 "<infiSTAR.de> _randvar9: p7d2b9d571c3c746745685c" 18:17:02 "<infiSTAR.de> _randvar11: d055d2a4428172d787d7e" 18:17:02 "<infiSTAR.de> _randvar12: j88741b15692d617a64" 18:17:02 "<infiSTAR.de> _randvar13: r422c0540866948248578" 18:17:02 "<infiSTAR.de> _randvar19: n385d1c4c1105112e56752537" 18:17:02 "<infiSTAR.de> _randvar27: p5c54325a144c254a646c0b" 18:17:02 "<infiSTAR.de> _randvar26: w2518391a305555555b86" 18:17:02 "<infiSTAR.de> _randvar25: x346a1a055b259599145b6b" 18:17:02 "<infiSTAR.de> _randvar31: c72566225846842541e9c" 18:17:02 "<infiSTAR.de> _randvar33: k7248143c5a122d264b5964" 18:17:02 "<infiSTAR.de> _randvar34: y86452985208a1d7d6c17" 18:17:02 "<infiSTAR.de> _randvar35: c864029842d0a8b059d158c14" 18:17:02 "<infiSTAR.de> _randvar36: o198c223e997506549d556c" 18:17:02 "<infiSTAR.de> _randvar37: f78297170892d31142e22" 18:17:02 "<infiSTAR.de> _randvar39: w37326e9758875d363d6c3b" 18:17:02 "<infiSTAR.de> _clickOnMapTimer: p156854464b87658b64" 18:17:02 "<infiSTAR.de> _clickOnMapCaught: t1845859a323e9c3825744c06" 18:17:02 "<infiSTAR.de> _fnc_handlerandvar10: a7a22727c6b45395269" 18:17:02 "<infiSTAR.de> _remark: t9a3521297d88661a6a65" 18:17:02 "<infiSTAR.de> _AHpos: a2b48785542718c3b9a" 18:17:02 "<infiSTAR.de> _loadedcheckpos: f59781e5964041b2184752c" 18:17:02 "<infiSTAR.de> _loadedchecktime: v7b7c3a70646e284978" 18:17:02 "<infiSTAR.de> _MenuChecksRunningx: o7e9e3464464d26558706767c" 18:17:02 "<infiSTAR.de> _oneachframe: y2b586a18185c25140c42" 18:17:02 "<infiSTAR.de> _anotherloop: p729c2b962b9a3b4c2a1279" 18:17:02 "<infiSTAR.de> _clientoncetwo: q6c6e993242141b5c04" 18:17:02 "<infiSTAR.de> _lastUnlock: i45309b3d2614148c752a75" 18:17:02 "<infiSTAR.de> _AdminReqCheck: c6c788c681e472a407a4d" 18:17:02 "<infiSTAR.de> _antidupeCheckVar: o5525486d1c5b1d653d17" 18:17:02 "<infiSTAR.de> _antiantihack1_rndvar: r1c252b6c2e45859b82546c84" 18:17:02 "<infiSTAR.de> _antiantihack2_rndvar: m824a3b48503c08386d84" 18:17:02 "<infiSTAR.de> _antidupePVResVar: q8d9445958b8b693515195492" 18:17:02 "<infiSTAR.de> _antidupePVCheckVar: PVAHR_0_d122a6014343664881b35755e" 18:17:02 "<infiSTAR.de> _randvar10: PVAHR_0_x1e784e8709719764692c46" 18:17:02 "Loading custom server compiles" 18:17:02 BIKE: loading version 2.8.2 ... 18:17:02 BIKE: adding bike to safe vehicle list... 18:17:03 "<infiSTAR.de> AntiHack LOADED!" 18:17:03 "<infiSTAR.de> CREATING AdminMenu" 18:17:03 "<infiSTAR.de> AdminMenu LOADED!" 18:17:03 "<infiSTAR.de> ADDING SERVERSIDE HANDLERS" 18:17:03 "<infiSTAR.de> AntiHack FULLY LOADED" 18:17:03 "<infiSTAR.de> starting main server loop" 18:17:05 "HIVE: Starting" 18:17:05 ["TIME SYNC: Local Time set to:",[2012,8,2,13,17],"Fullmoon:",true,"Date given by HiveExt.dll:",[2017,7,26,13,17]] 18:17:05 "HIVE: trying to get objects" 18:17:05 "HIVE: found 3 objects" 18:17:05 "HIVE: Request sent" 18:17:05 "SERVER FPS: 24 PLAYERS: 1" 18:17:05 "HIVE: Streamed 3 objects" 18:17:05 350z_v: ABSwitch - unknown animation source ABSwitch 18:17:05 "Res3tting B!S effects..." 18:17:05 "HIVE: BENCHMARK - Server_monitor.sqf finished streaming 3 objects in 0.256958 seconds (unscheduled)" 18:17:05 "Total Number of spawn locations 11" 18:17:05 "CLEANUP: INITIALIZING Vehicle SCRIPT" 18:17:05 "EPOCH EVENTS INIT" 18:17:05 ca\misc\houpacka.p3d: house, config class missing 18:17:08 ca\misc\houpacka.p3d: house, config class missing 18:17:10 ca\misc\houpacka.p3d: house, config class missing 18:17:10 ca\misc\houpacka.p3d: house, config class missing 18:17:12 Strange convex component288 in warehouse\models\warehouse.p3d:geometry 18:17:12 Strange convex component289 in warehouse\models\warehouse.p3d:geometry 18:17:12 Strange convex component290 in warehouse\models\warehouse.p3d:geometry 18:17:12 Strange convex component291 in warehouse\models\warehouse.p3d:geometry 18:17:12 Strange convex component292 in warehouse\models\warehouse.p3d:geometry 18:17:12 Strange convex component293 in warehouse\models\warehouse.p3d:geometry 18:17:12 Strange convex component294 in warehouse\models\warehouse.p3d:geometry 18:17:12 Strange convex component295 in warehouse\models\warehouse.p3d:geometry 18:17:12 Strange convex component296 in warehouse\models\warehouse.p3d:geometry 18:17:12 Strange convex component297 in warehouse\models\warehouse.p3d:geometry 18:17:12 Strange convex component298 in warehouse\models\warehouse.p3d:geometry 18:17:12 Strange convex component299 in warehouse\models\warehouse.p3d:geometry 18:17:12 Strange convex component300 in warehouse\models\warehouse.p3d:geometry 18:17:12 Strange convex component301 in warehouse\models\warehouse.p3d:geometry 18:17:12 Strange convex component302 in warehouse\models\warehouse.p3d:geometry 18:17:12 Strange convex component303 in warehouse\models\warehouse.p3d:geometry 18:17:12 Strange convex component304 in warehouse\models\warehouse.p3d:geometry 18:17:12 Strange convex component305 in warehouse\models\warehouse.p3d:geometry 18:17:12 Strange convex component306 in warehouse\models\warehouse.p3d:geometry 18:17:12 Strange convex component307 in warehouse\models\warehouse.p3d:geometry 18:17:12 Strange convex component308 in warehouse\models\warehouse.p3d:geometry 18:17:12 Strange convex component309 in warehouse\models\warehouse.p3d:geometry 18:17:12 Strange convex component310 in warehouse\models\warehouse.p3d:geometry 18:17:12 Strange convex component311 in warehouse\models\warehouse.p3d:geometry 18:17:12 Strange convex component312 in warehouse\models\warehouse.p3d:geometry 18:17:12 Strange convex component313 in warehouse\models\warehouse.p3d:geometry 18:17:12 Strange convex component314 in warehouse\models\warehouse.p3d:geometry 18:17:12 Strange convex component315 in warehouse\models\warehouse.p3d:geometry 18:17:12 Strange convex component316 in warehouse\models\warehouse.p3d:geometry 18:17:12 Strange convex component317 in warehouse\models\warehouse.p3d:geometry 18:17:12 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire 18:17:12 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire 18:17:12 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire 18:17:12 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire 18:17:12 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire 18:17:12 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire 18:17:12 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire 18:17:12 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire 18:17:12 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire 18:17:12 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire 18:17:12 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire 18:17:12 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire 18:17:12 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire 18:17:12 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire 18:17:12 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire 18:17:12 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire 18:17:12 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire 18:17:12 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire 18:17:12 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire 18:17:12 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire 18:17:12 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire 18:17:12 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire 18:17:12 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire 18:17:12 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire 18:17:12 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire 18:17:12 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire 18:17:12 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire 18:17:12 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire 18:17:12 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire 18:17:12 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire 18:17:12 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView 18:17:12 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView 18:17:12 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView 18:17:12 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView 18:17:12 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView 18:17:12 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView 18:17:12 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView 18:17:12 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView 18:17:12 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView 18:17:12 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView 18:17:12 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView 18:17:12 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView 18:17:12 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView 18:17:12 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView 18:17:12 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView 18:17:12 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView 18:17:12 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView 18:17:12 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView 18:17:12 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView 18:17:12 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView 18:17:12 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView 18:17:12 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView 18:17:12 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView 18:17:12 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView 18:17:12 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView 18:17:12 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView 18:17:12 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView 18:17:12 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView 18:17:12 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView 18:17:12 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView 18:17:13 ca\misc3\wf\wf_depot.p3d: house, config class missing 18:17:14 ca\misc3\wf\wf_depot.p3d: house, config class missing 18:17:14 ca\misc3\wf\wf_depot.p3d: house, config class missing 18:17:17 ca\misc\houpacka.p3d: house, config class missing 18:17:17 ca\misc\houpacka.p3d: house, config class missing 18:17:19 ca\misc\houpacka.p3d: house, config class missing 18:17:19 ca\misc\houpacka.p3d: house, config class missing 18:17:20 ca\misc\houpacka.p3d: house, config class missing 18:17:20 ca\misc\houpacka.p3d: house, config class missing 18:17:23 ca\misc\houpacka.p3d: house, config class missing 18:17:25 ca\structures\house\housev\housev_2l_dam_ruins.p3d: house, config class missing 18:17:26 "CRASHSPAWNER: Starting crash site spawner. Frequency: 25±20 min. Spawn chance: 0.75" 18:17:27 "DEBUG: Spawning a care package (Misc_cargo_cont_net1) at [7162.75,1804.27,0] with 6 items." 18:17:27 "CRASHSPAWNER: Spawning crash site (CrashSite_US) at [18808.9,17262.6,0] with 7 items." 18:17:27 CrashSite_US: MainTurret - unknown animation source MainTurret 18:17:27 CrashSite_US: MainGun - unknown animation source mainGun 18:17:27 CrashSite_US: Gatling - unknown animation source Gatling 18:17:27 ["z\addons\dayz_server\system\scheduler\sched_sync.sqf","TIME SYNC: Local Time set to:",[2012,8,2,13,17],"Fullmoon:",true,"Date given by HiveExt.dll:",[2017,7,26,13,17]] 18:17:27 "DEBUG: Spawning a care package (Misc_cargo_cont_net2) at [5398.33,6849.66,0] with 6 items." 18:17:27 "INFO - Player: PID#3(KRYTERION)(UID:76561198023876576/CID:1) Status: LOGGING IN" 18:17:27 "DEBUG: Spawning a care package (Misc_cargo_cont_net1) at [7151.55,15476,0] with 4 items." 18:17:27 No owner 18:17:28 "DEBUG: Spawning a care package (Misc_cargo_cont_net1) at [1663.85,2341.5,0] with 3 items." 18:17:28 "DEBUG: Spawning a care package (Misc_cargo_cont_net3) at [15972.8,14188.6,0] with 10 items." 18:17:28 "DEBUG: Spawning a care package (Misc_cargo_cont_net2) at [6551.3,13634.7,0] with 5 items." 18:17:29 No owner 18:17:29 "INFO - Player: PID#3(KRYTERION)(UID:76561198023876576/CID:1) Status: LOGIN PUBLISHING, Location Wilderness [149042]" 18:17:30 "[DEBUG]: _vehLimit: -3, MaxVehicleLimit: 0, _serverVehicleCounter: 3" 18:17:30 "HIVE: Vehicle Spawn limit reached!" 18:17:30 "HIVE: Spawning # of Debris: 300" 18:17:32 "infiSTAR.de fnc_AdminFirstReq: [1234,B 1-1-B:1 (KRYTERION) REMOTE,"76561198023876576"]" 18:17:32 "infiSTAR.de ******ADMIN-LOGIN******: KRYTERION(76561198023876576)" 18:17:32 "infiSTAR.de fnc_AdminReqProceed: [1234,B 1-1-B:1 (KRYTERION) REMOTE,"76561198023876576"]" 18:17:34 "B 1-1-B:1 (KRYTERION) REMOTE, SafeZoneState, [0], 3" 18:17:34 "<infiSTAR.de> SAFEZONELOG: KRYTERION(76561198023876576) - Left SafeZone @149042" 18:17:36 "INFO - Player: KRYTERION(UID:76561198023876576/CID:1) Status: CLIENT LOADED & PLAYING" 18:17:39 "<infiSTAR.de> Player-Log: KRYTERION(76561198023876576) - 0h 11min | ******ADMIN******" 18:17:46 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (KRYTERION) REMOTE KRYTERION TP infront of you ON" 18:17:46 "<infiSTAR.de> AdminLog: 0h 11min | KRYTERION TP infront of you ON" 18:17:47 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (KRYTERION) REMOTE KRYTERION GroupIcons Activated" 18:17:47 "<infiSTAR.de> AdminLog: 0h 11min | KRYTERION GroupIcons Activated" 18:17:50 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon_end.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon_end 18:17:50 Server: Object 3:33 not found (message 94) 18:17:50 Server: Object 3:34 not found (message 94) 18:17:50 Server: Object 3:43 not found (message 94) 18:17:50 Server: Object 3:40 not found (message 94) 18:17:50 Server: Object 3:41 not found (message 94) 18:17:50 Server: Object 3:42 not found (message 94) 18:17:50 Server: Object 3:45 not found (message 94) 18:17:50 Server: Object 3:44 not found (message 94) 18:17:50 Server: Object 3:46 not found (message 70) 18:17:50 Server: Object 3:47 not found (message 70) 18:17:50 Server: Object 3:53 not found (message 94) 18:17:50 Server: Object 3:52 not found (message 94) 18:17:50 Server: Object 3:60 not found (message 94) 18:17:50 Server: Object 3:59 not found (message 94) 18:17:50 Server: Object 3:61 not found (message 94) 18:17:50 Server: Object 3:62 not found (message 94) 18:17:50 Server: Object 3:63 not found (message 94) 18:17:50 Server: Object 3:69 not found (message 94) 18:17:50 Server: Object 3:64 not found (message 70) 18:17:50 Server: Object 3:65 not found (message 94) 18:17:50 Server: Object 3:66 not found (message 94) 18:17:50 Server: Object 3:67 not found (message 94) 18:17:50 Server: Object 3:68 not found (message 94) 18:17:50 Server: Object 3:70 not found (message 94) 18:17:50 Server: Object 3:71 not found (message 94) 18:17:50 Server: Object 3:72 not found (message 94) 18:17:50 Server: Object 3:77 not found (message 94) 18:17:50 Server: Object 3:73 not found (message 70) 18:17:50 Server: Object 3:74 not found (message 94) 18:17:50 Server: Object 3:75 not found (message 94) 18:17:50 Server: Object 3:76 not found (message 94) 18:17:50 Server: Object 3:78 not found (message 94) 18:17:50 Server: Object 3:79 not found (message 94) 18:17:50 Server: Object 3:82 not found (message 70) 18:17:50 Server: Object 3:80 not found (message 70) 18:17:50 Server: Object 3:81 not found (message 94) 18:17:50 Server: Object 3:83 not found (message 94) 18:17:50 Server: Object 3:84 not found (message 99) 18:17:50 Server: Object 3:85 not found (message 91) 18:17:50 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (KRYTERION) REMOTE KRYTERION adminammo_recoil ON" 18:17:50 "<infiSTAR.de> AdminLog: 0h 11min | KRYTERION adminammo_recoil ON" 18:17:51 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (KRYTERION) REMOTE KRYTERION G_o_d ON" 18:17:51 "<infiSTAR.de> AdminLog: 0h 11min | KRYTERION G_o_d ON" 18:18:28 "HIVE: Spawning # of Ammo Boxes: 3" 18:18:28 "HIVE: Spawning # of Veins: 50" 18:18:30 "HIVE: BENCHMARK - Server finished spawning 0 DynamicVehicles, 300 Debris, 3 SupplyCrates and 50 MineVeins in 84.698 seconds (scheduled)" 18:18:30 Strange convex component01 in rh_m14\rh_sc2sp.p3d:geometry 18:18:30 Strange convex component07 in rh_m14\rh_sc2sp.p3d:geometry 18:18:30 Strange convex component08 in rh_m14\rh_sc2sp.p3d:geometry 18:18:30 Strange convex component12 in rh_m14\rh_sc2sp.p3d:geometry 18:18:30 Server: Object 3:100 not found (message 94) 18:18:30 Server: Object 3:105 not found (message 70) 18:18:30 Server: Object 3:111 not found (message 94) 18:18:30 Server: Object 3:112 not found (message 94) 18:19:00 "B 1-1-B:1 (KRYTERION) REMOTE, SafeZoneState, [1], 3" 18:19:00 "<infiSTAR.de> SAFEZONELOG: KRYTERION(76561198023876576) - Entered SafeZone @150040" 18:19:06 Server: Object 3:131 not found (message 94) 18:19:06 Server: Object 3:132 not found (message 94) 18:19:06 Server: Object 3:143 not found (message 94) 18:19:40 "B 1-1-B:1 (KRYTERION) REMOTE, SafeZoneState, [0], 3" 18:19:40 "<infiSTAR.de> SAFEZONELOG: KRYTERION(76561198023876576) - Left SafeZone @147039" 18:19:44 Server: Object 3:189 not found (message 70) 18:19:44 Server: Object 3:188 not found (message 70) 18:20:20 Server: Object 3:239 not found (message 70) 18:20:20 Strange convex component01 in rh_m14\rh_m1st.p3d:geometry 18:20:20 Strange convex component07 in rh_m14\rh_m1st.p3d:geometry 18:20:20 Strange convex component08 in rh_m14\rh_m1st.p3d:geometry 18:20:20 Strange convex component12 in rh_m14\rh_m1st.p3d:geometry 18:20:20 Server: Object 3:260 not found (message 70) 18:20:20 Server: Object 3:259 not found (message 70) 18:20:31 Strange convex component01 in rh_m14\rh_m1sshd.p3d:geometry 18:20:31 Strange convex component07 in rh_m14\rh_m1sshd.p3d:geometry 18:20:31 Strange convex component08 in rh_m14\rh_m1sshd.p3d:geometry 18:20:31 Strange convex component12 in rh_m14\rh_m1sshd.p3d:geometry 18:21:32 "infiSTAR.de fnc_AdminFirstReq: [1,B 1-1-B:1 (KRYTERION) REMOTE,B 1-1-B:1 (KRYTERION) REMOTE,[14577.2,14175.9,0]]" 18:21:32 "<infiSTAR.de> ADMINTP: Admin KRYTERION(76561198023876576) Teleport: 143034([14314.5,17047,0.00143814]) to 145063([14577.2,14175.9,0]) | Key: any" 18:21:32 "infiSTAR.de fnc_AdminReqProceed: [1,B 1-1-B:1 (KRYTERION) REMOTE,B 1-1-B:1 (KRYTERION) REMOTE,[14577.2,14175.9,0]]" 18:21:32 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (KRYTERION) REMOTE Admin KRYTERION(76561198023876576) teleported to GPS: 145063 WorldSpace: [14577.2,14175.9,0]" 18:21:32 "<infiSTAR.de> AdminLog: 0h 15min | Admin KRYTERION(76561198023876576) teleported to GPS: 145063 WorldSpace: [14577.2,14175.9,0]" 18:23:00 "infiSTAR.de fnc_AdminFirstReq: [1,B 1-1-B:1 (KRYTERION) REMOTE,B 1-1-B:1 (KRYTERION) REMOTE,[9998.34,16528.2,0]]" 18:23:00 "<infiSTAR.de> ADMINTP: Admin KRYTERION(76561198023876576) Teleport: 145063([14577.6,14176,0.00153542]) to 099039([9998.34,16528.2,0]) | Key: any" 18:23:00 "infiSTAR.de fnc_AdminReqProceed: [1,B 1-1-B:1 (KRYTERION) REMOTE,B 1-1-B:1 (KRYTERION) REMOTE,[9998.34,16528.2,0]]" 18:23:00 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (KRYTERION) REMOTE Admin KRYTERION(76561198023876576) teleported to GPS: 099039 WorldSpace: [9998.34,16528.2,0]" 18:23:00 "<infiSTAR.de> AdminLog: 0h 16min | Admin KRYTERION(76561198023876576) teleported to GPS: 099039 WorldSpace: [9998.34,16528.2,0]" 18:23:01 Server: Object 3:450 not found (message 70) 18:23:27 "SERVER FPS: 45 PLAYERS: 1" 18:23:28 "infiSTAR.de fnc_AdminFirstReq: [1,B 1-1-B:1 (KRYTERION) REMOTE,B 1-1-B:1 (KRYTERION) REMOTE,[9787.85,15734.2,0]]" 18:23:28 "<infiSTAR.de> ADMINTP: Admin KRYTERION(76561198023876576) Teleport: 099039([9993.11,16513.8,0.00130844]) to 097047([9787.85,15734.2,0]) | Key: any" 18:23:28 "infiSTAR.de fnc_AdminReqProceed: [1,B 1-1-B:1 (KRYTERION) REMOTE,B 1-1-B:1 (KRYTERION) REMOTE,[9787.85,15734.2,0]]" 18:23:28 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (KRYTERION) REMOTE Admin KRYTERION(76561198023876576) teleported to GPS: 097047 WorldSpace: [9787.85,15734.2,0]" 18:23:28 "<infiSTAR.de> AdminLog: 0h 17min | Admin KRYTERION(76561198023876576) teleported to GPS: 097047 WorldSpace: [9787.85,15734.2,0]" 18:23:32 MuzzleFlashROT - unknown animation source ammoRandom 18:23:32 Server: Object 3:578 not found (message 70) 18:23:32 Server: Object 3:577 not found (message 70) 18:24:08 "infiSTAR.de fnc_AdminFirstReq: [1,B 1-1-B:1 (KRYTERION) REMOTE,B 1-1-B:1 (KRYTERION) REMOTE,[6433.03,9823.28,0]]" 18:24:08 "<infiSTAR.de> ADMINTP: Admin KRYTERION(76561198023876576) Teleport: 097047([9788.21,15734,0.00152206]) to 064106([6433.03,9823.28,0]) | Key: any" 18:24:08 "infiSTAR.de fnc_AdminReqProceed: [1,B 1-1-B:1 (KRYTERION) REMOTE,B 1-1-B:1 (KRYTERION) REMOTE,[6433.03,9823.28,0]]" 18:24:08 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (KRYTERION) REMOTE Admin KRYTERION(76561198023876576) teleported to GPS: 064106 WorldSpace: [6433.03,9823.28,0]" 18:24:08 "<infiSTAR.de> AdminLog: 0h 17min | Admin KRYTERION(76561198023876576) teleported to GPS: 064106 WorldSpace: [6433.03,9823.28,0]" 18:24:15 trigger - unknown animation source revolved 18:25:24 "infiSTAR.de fnc_AdminFirstReq: [1,B 1-1-B:1 (KRYTERION) REMOTE,B 1-1-B:1 (KRYTERION) REMOTE,[15239.6,16141.2,0]]" 18:25:24 "<infiSTAR.de> ADMINTP: Admin KRYTERION(76561198023876576) Teleport: 065107([6521.7,9763.98,0.00154924]) to 152043([15239.6,16141.2,0]) | Key: any" 18:25:24 "infiSTAR.de fnc_AdminReqProceed: [1,B 1-1-B:1 (KRYTERION) REMOTE,B 1-1-B:1 (KRYTERION) REMOTE,[15239.6,16141.2,0]]" 18:25:24 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (KRYTERION) REMOTE Admin KRYTERION(76561198023876576) teleported to GPS: 152043 WorldSpace: [15239.6,16141.2,0]" 18:25:24 "<infiSTAR.de> AdminLog: 0h 18min | Admin KRYTERION(76561198023876576) teleported to GPS: 152043 WorldSpace: [15239.6,16141.2,0]" 18:26:27 "infiSTAR.de fnc_AdminFirstReq: [1,B 1-1-B:1 (KRYTERION) REMOTE,B 1-1-B:1 (KRYTERION) REMOTE,[14724.7,16644.1,0]]" 18:26:27 "<infiSTAR.de> ADMINTP: Admin KRYTERION(76561198023876576) Teleport: 152043([15225.8,16156.4,0.00143814]) to 147038([14724.7,16644.1,0]) | Key: any" 18:26:27 "infiSTAR.de fnc_AdminReqProceed: [1,B 1-1-B:1 (KRYTERION) REMOTE,B 1-1-B:1 (KRYTERION) REMOTE,[14724.7,16644.1,0]]" 18:26:27 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (KRYTERION) REMOTE Admin KRYTERION(76561198023876576) teleported to GPS: 147038 WorldSpace: [14724.7,16644.1,0]" 18:26:27 "<infiSTAR.de> AdminLog: 0h 20min | Admin KRYTERION(76561198023876576) teleported to GPS: 147038 WorldSpace: [14724.7,16644.1,0]" 18:29:22 "infiSTAR.de fnc_AdminFirstReq: [1,B 1-1-B:1 (KRYTERION) REMOTE,B 1-1-B:1 (KRYTERION) REMOTE,[5226.21,4708.44,0]]" 18:29:22 "<infiSTAR.de> ADMINTP: Admin KRYTERION(76561198023876576) Teleport: 147038([14723.6,16641.8,0.00143814]) to 052157([5226.21,4708.44,0]) | Key: any" 18:29:22 "infiSTAR.de fnc_AdminReqProceed: [1,B 1-1-B:1 (KRYTERION) REMOTE,B 1-1-B:1 (KRYTERION) REMOTE,[5226.21,4708.44,0]]" 18:29:22 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (KRYTERION) REMOTE Admin KRYTERION(76561198023876576) teleported to GPS: 052157 WorldSpace: [5226.21,4708.44,0]" 18:29:22 "<infiSTAR.de> AdminLog: 0h 22min | Admin KRYTERION(76561198023876576) teleported to GPS: 052157 WorldSpace: [5226.21,4708.44,0]" 18:29:27 "SERVER FPS: 41 PLAYERS: 1" 18:30:09 "RUNNING EVENT: crash_spawner on [2017,7,26,13,30]" 18:32:27 ["z\addons\dayz_server\system\scheduler\sched_sync.sqf","TIME SYNC: Local Time set to:",[2012,8,2,13,32],"Fullmoon:",true,"Date given by HiveExt.dll:",[2017,7,26,13,32]] 18:35:27 "SERVER FPS: 44 PLAYERS: 1" 18:35:43 "infiSTAR.de fnc_AdminFirstReq: [1,B 1-1-B:1 (KRYTERION) REMOTE,B 1-1-B:1 (KRYTERION) REMOTE,[8290.74,14810.9,0]]" 18:35:43 "<infiSTAR.de> ADMINTP: Admin KRYTERION(76561198023876576) Teleport: 052157([5283.55,4727.16,0.00144958]) to 082056([8290.74,14810.9,0]) | Key: any" 18:35:43 "infiSTAR.de fnc_AdminReqProceed: [1,B 1-1-B:1 (KRYTERION) REMOTE,B 1-1-B:1 (KRYTERION) REMOTE,[8290.74,14810.9,0]]" 18:35:43 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (KRYTERION) REMOTE Admin KRYTERION(76561198023876576) teleported to GPS: 082056 WorldSpace: [8290.74,14810.9,0]" 18:35:43 "<infiSTAR.de> AdminLog: 0h 29min | Admin KRYTERION(76561198023876576) teleported to GPS: 082056 WorldSpace: [8290.74,14810.9,0]" 18:36:21 "infiSTAR.de fnc_AdminFirstReq: [1,B 1-1-B:1 (KRYTERION) REMOTE,B 1-1-B:1 (KRYTERION) REMOTE,[13361,10527.6,0]]" 18:36:21 "<infiSTAR.de> ADMINTP: Admin KRYTERION(76561198023876576) Teleport: 082056([8290.74,14810.6,0.00135231]) to 133099([13361,10527.6,0]) | Key: any" 18:36:21 "infiSTAR.de fnc_AdminReqProceed: [1,B 1-1-B:1 (KRYTERION) REMOTE,B 1-1-B:1 (KRYTERION) REMOTE,[13361,10527.6,0]]" 18:36:21 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (KRYTERION) REMOTE Admin KRYTERION(76561198023876576) teleported to GPS: 133099 WorldSpace: [13361,10527.6,0]" 18:36:21 "<infiSTAR.de> AdminLog: 0h 29min | Admin KRYTERION(76561198023876576) teleported to GPS: 133099 WorldSpace: [13361,10527.6,0]" 18:37:07 "infiSTAR.de fnc_AdminFirstReq: [9004,B 1-1-B:1 (KRYTERION) REMOTE]" 18:37:07 "infiSTAR.de fnc_AdminReqProceed: [9004,B 1-1-B:1 (KRYTERION) REMOTE]" 18:37:07 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (KRYTERION) REMOTE KRYTERION - SMALL SUPPLY PACKAGE @133099" 18:37:07 "<infiSTAR.de> AdminLog: 0h 30min | KRYTERION - SMALL SUPPLY PACKAGE @133099" 18:37:29 "CRASHSPAWNER: Spawning crash site (CrashSite_US) at [7714.96,14624.3,0] with 7 items." 18:37:29 Strange convex component01 in rh_m14\rh_sc2eot.p3d:geometry 18:37:29 Strange convex component07 in rh_m14\rh_sc2eot.p3d:geometry 18:37:29 Strange convex component12 in rh_m14\rh_sc2eot.p3d:geometry 18:37:45 "infiSTAR.de fnc_AdminFirstReq: [-2,B 1-1-B:1 (KRYTERION) REMOTE,25dae400# 983323: usvehicleammo.p3d]" 18:37:45 "infiSTAR.de fnc_AdminReqProceed: [-2,B 1-1-B:1 (KRYTERION) REMOTE,25dae400# 983323: usvehicleammo.p3d]" 18:37:45 "DELETE: Player 76561198023876576 deleted object with UID: 0" 18:37:45 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (KRYTERION) REMOTE KRYTERION (76561198023876576) deleted USVehicleBox_EP1 @133099 - characterID any - objectID: 0 - objectUID: 0" 18:37:45 "<infiSTAR.de> AdminLog: 0h 31min | KRYTERION (76561198023876576) deleted USVehicleBox_EP1 @133099 - characterID any - objectID: 0 - objectUID: 0" 18:37:51 "infiSTAR.de fnc_AdminFirstReq: [9006,B 1-1-B:1 (KRYTERION) REMOTE]" 18:37:51 "infiSTAR.de fnc_AdminReqProceed: [9006,B 1-1-B:1 (KRYTERION) REMOTE]" 18:37:51 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (KRYTERION) REMOTE KRYTERION - LARGE SUPPLY PACKAGE @133100" 18:37:51 "<infiSTAR.de> AdminLog: 0h 31min | KRYTERION - LARGE SUPPLY PACKAGE @133100" 18:39:12 "DEBUG: Checking if Object: 24664f00# 983349: workbench.p3d REMOTE is allowed, published by Server" 18:39:12 "DEBUG: Object: 24664f00# 983349: workbench.p3d REMOTE published by Server is allowed by DayZ_SafeObjects" 18:39:12 ["PUBLISH: Created ","WorkBench_DZ","ObjectUID","1535651104861988","characterID","1"," with variables/inventory:",[]] 18:41:27 "SERVER FPS: 45 PLAYERS: 1" 18:41:31 "DEBUG: Checking if Object: 1c251600# 983369: sign_one_leg_h.p3d REMOTE is allowed, published by Server" 18:41:31 "DEBUG: Object: 1c251600# 983369: sign_one_leg_h.p3d REMOTE published by Server is allowed by DayZ_SafeObjects" 18:41:31 ["PUBLISH: Created ","Plastic_Pole_EP1_DZ","ObjectUID","15499128104712127","characterID","1"," with variables/inventory:",[["76561198023876576",[75,82,89,84,69,82,73,79,78]]]] 18:42:08 "DEBUG: Checking if Object: 270ba400# 983378: cinder_wall_half.p3d REMOTE is allowed, published by Server" 18:42:08 "DEBUG: Object: 270ba400# 983378: cinder_wall_half.p3d REMOTE published by Server is allowed by DayZ_SafeObjects" 18:42:08 ["PUBLISH: Created ","CinderWallHalf_DZ","ObjectUID","15532213104692165","characterID","1"," with variables/inventory:",[]] 18:45:31 "infiSTAR.de fnc_AdminFirstReq: [-2,B 1-1-B:1 (KRYTERION) REMOTE,27091d00# 983404: dummyweapon.p3d REMOTE]" 18:45:31 "infiSTAR.de fnc_AdminReqProceed: [-2,B 1-1-B:1 (KRYTERION) REMOTE,27091d00# 983404: dummyweapon.p3d REMOTE]" 18:45:31 "DELETE: Player 76561198023876576 deleted object with UID: 0" 18:45:31 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (KRYTERION) REMOTE KRYTERION (76561198023876576) deleted WeaponHolder @133100 - characterID any - objectID: 0 - objectUID: 0" 18:45:31 "<infiSTAR.de> AdminLog: 0h 39min | KRYTERION (76561198023876576) deleted WeaponHolder @133100 - characterID any - objectID: 0 - objectUID: 0" 18:45:33 "infiSTAR.de fnc_AdminFirstReq: [-2,B 1-1-B:1 (KRYTERION) REMOTE,270aa400# 983392: staticx.p3d REMOTE]" 18:45:33 "infiSTAR.de fnc_AdminReqProceed: [-2,B 1-1-B:1 (KRYTERION) REMOTE,270aa400# 983392: staticx.p3d REMOTE]" 18:45:33 "DELETE: Player 76561198023876576 deleted object with UID: 0" 18:45:33 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (KRYTERION) REMOTE KRYTERION (76561198023876576) deleted DZ_LargeGunBag_EP1 @133100 - characterID any - objectID: 0 - objectUID: 0" 18:45:33 "<infiSTAR.de> AdminLog: 0h 39min | KRYTERION (76561198023876576) deleted DZ_LargeGunBag_EP1 @133100 - characterID any - objectID: 0 - objectUID: 0" 18:46:40 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (KRYTERION) REMOTE KRYTERION - added RH_uspsd to his inventory" 18:46:40 "<infiSTAR.de> AdminLog: 0h 40min | KRYTERION - added RH_uspsd to his inventory" 18:46:48 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (KRYTERION) REMOTE KRYTERION added mags for RH_uspsd" 18:46:48 "<infiSTAR.de> AdminLog: 0h 40min | KRYTERION added mags for RH_uspsd" 18:47:08 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (KRYTERION) REMOTE KRYTERION - added RH_hk417sdsp to his inventory" 18:47:08 "<infiSTAR.de> AdminLog: 0h 40min | KRYTERION - added RH_hk417sdsp to his inventory" 18:47:27 ["z\addons\dayz_server\system\scheduler\sched_sync.sqf","TIME SYNC: Local Time set to:",[2012,8,2,13,47],"Fullmoon:",true,"Date given by HiveExt.dll:",[2017,7,26,13,47]] 18:47:27 "SERVER FPS: 45 PLAYERS: 1" 18:47:41 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (KRYTERION) REMOTE KRYTERION added mags for RH_hk417sdsp" 18:47:41 "<infiSTAR.de> AdminLog: 0h 41min | KRYTERION added mags for RH_hk417sdsp" 18:48:54 "infiSTAR.de fnc_AdminFirstReq: [-2,B 1-1-B:1 (KRYTERION) REMOTE,270ba400# 983378: cinder_wall_half.p3d REMOTE]" 18:48:54 "infiSTAR.de fnc_AdminReqProceed: [-2,B 1-1-B:1 (KRYTERION) REMOTE,270ba400# 983378: cinder_wall_half.p3d REMOTE]" 18:48:54 "DELETE: Player 76561198023876576 deleted object with UID: 15532213104692165" 18:48:54 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (KRYTERION) REMOTE KRYTERION (76561198023876576) deleted CinderWallHalf_DZ @133100 - characterID any - objectID: 0 - objectUID: 15532213104692165" 18:48:54 "<infiSTAR.de> AdminLog: 0h 42min | KRYTERION (76561198023876576) deleted CinderWallHalf_DZ @133100 - characterID any - objectID: 0 - objectUID: 15532213104692165" 18:49:07 "DEBUG: Checking if Object: 25c7ab00# 983485: cinder_wall_half.p3d REMOTE is allowed, published by Server" 18:49:07 "DEBUG: Object: 25c7ab00# 983485: cinder_wall_half.p3d REMOTE published by Server is allowed by DayZ_SafeObjects" 18:49:07 ["PUBLISH: Created ","CinderWallHalf_DZ","ObjectUID","15951215104692583","characterID","1"," with variables/inventory:",[]] 18:50:05 "infiSTAR.de fnc_AdminFirstReq: [-2,B 1-1-B:1 (KRYTERION) REMOTE,25c7ab00# 983485: cinder_wall_half.p3d REMOTE]" 18:50:05 "infiSTAR.de fnc_AdminReqProceed: [-2,B 1-1-B:1 (KRYTERION) REMOTE,25c7ab00# 983485: cinder_wall_half.p3d REMOTE]" 18:50:05 "DELETE: Player 76561198023876576 deleted object with UID: 15951215104692583" 18:50:05 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (KRYTERION) REMOTE KRYTERION (76561198023876576) deleted CinderWallHalf_DZ @133100 - characterID any - objectID: 0 - objectUID: 15951215104692583" 18:50:05 "<infiSTAR.de> AdminLog: 0h 43min | KRYTERION (76561198023876576) deleted CinderWallHalf_DZ @133100 - characterID any - objectID: 0 - objectUID: 15951215104692583" 18:52:29 "CRASHSPAWNER: Spawning crash site (CrashSite_EU) at [9767.8,4107.76,0] with 7 items." 18:53:27 "SERVER FPS: 46 PLAYERS: 1" 18:53:28 "DEBUG: Checking if Object: 26e03200# 983524: cinder_wall_half.p3d REMOTE is allowed, published by Server" 18:53:28 "DEBUG: Object: 26e03200# 983524: cinder_wall_half.p3d REMOTE published by Server is allowed by DayZ_SafeObjects" 18:53:28 ["PUBLISH: Created ","CinderWallHalf_DZ","ObjectUID","16215148104852844","characterID","1"," with variables/inventory:",[]] 18:59:27 "SERVER FPS: 45 PLAYERS: 1" 19:00:02 "RUNNING EVENT: crash_spawner on [2017,7,26,14,0]" 19:02:27 ["z\addons\dayz_server\system\scheduler\sched_sync.sqf","TIME SYNC: Local Time set to:",[2012,8,2,14,2],"Fullmoon:",true,"Date given by HiveExt.dll:",[2017,7,26,14,2]] 19:04:39 "<infiSTAR.de> CONNECTLOG: DISCONNECT - KRYTERION(76561198023876576)" 19:04:39 "INFO - Player: KRYTERION(UID:76561198023876576/CID:1) Status: LOGGED OUT, Location Liestal [133100]" 19:04:39 Client: Remote object 3:5 not found 19:04:41 Warning: Cleanup player - person 3:4 not found 19:05:27 "SERVER FPS: 44 PLAYERS: 0" 19:08:13 "<infiSTAR.de> CONNECTLOG: CONNECT - KRYTERION(76561198023876576)" 19:08:14 "INFO - Player: PID#4(KRYTERION)(UID:76561198023876576/CID:1) Status: LOGGING IN" 19:08:15 "INFO - Player: PID#4(KRYTERION)(UID:76561198023876576/CID:1) Status: LOGIN PUBLISHING, Location Liestal [133100]" 19:08:16 "infiSTAR.de fnc_AdminFirstReq: [1234,B 1-1-B:1 (KRYTERION) REMOTE,"76561198023876576"]" 19:08:16 "infiSTAR.de ******ADMIN-LOGIN******: KRYTERION(76561198023876576)" 19:08:16 "infiSTAR.de fnc_AdminReqProceed: [1234,B 1-1-B:1 (KRYTERION) REMOTE,"76561198023876576"]" 19:08:16 "INFO - Player: KRYTERION(UID:76561198023876576/CID:1) Status: CLIENT LOADED & PLAYING" 19:08:18 "B 1-1-B:1 (KRYTERION) REMOTE, SafeZoneState, [0], 4" 19:08:18 "<infiSTAR.de> SAFEZONELOG: KRYTERION(76561198023876576) - Left SafeZone @133100" 19:10:59 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (KRYTERION) REMOTE KRYTERION TP infront of you ON" 19:10:59 "<infiSTAR.de> AdminLog: 1h 04min | KRYTERION TP infront of you ON" 19:10:59 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (KRYTERION) REMOTE KRYTERION GroupIcons Activated" 19:10:59 "<infiSTAR.de> AdminLog: 1h 04min | KRYTERION GroupIcons Activated" 19:11:01 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (KRYTERION) REMOTE KRYTERION adminammo_recoil ON" 19:11:01 "<infiSTAR.de> AdminLog: 1h 04min | KRYTERION adminammo_recoil ON" 19:11:02 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (KRYTERION) REMOTE KRYTERION G_o_d ON" 19:11:02 "<infiSTAR.de> AdminLog: 1h 04min | KRYTERION G_o_d ON" 19:11:06 "infiSTAR.de fnc_AdminFirstReq: [9006,B 1-1-B:1 (KRYTERION) REMOTE]" 19:11:06 "infiSTAR.de fnc_AdminReqProceed: [9006,B 1-1-B:1 (KRYTERION) REMOTE]" 19:11:06 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (KRYTERION) REMOTE KRYTERION - LARGE SUPPLY PACKAGE @133099" 19:11:06 "<infiSTAR.de> AdminLog: 1h 04min | KRYTERION - LARGE SUPPLY PACKAGE @133099" 19:11:27 "SERVER FPS: 45 PLAYERS: 1" 19:12:17 "<infiSTAR.de> CONNECTLOG: DISCONNECT - KRYTERION(76561198023876576)" 19:12:17 "INFO - Player: KRYTERION(UID:76561198023876576/CID:1) Status: LOGGED OUT, Location Liestal [133099]" 19:12:17 Client: Remote object 4:0 not found 19:12:17 Client: Remote object 4:5 not found 19:12:19 Warning: Cleanup player - person 4:4 not found 19:15:05 "RUNNING EVENT: supply_drop on [2017,7,26,14,15]" 19:17:27 ["z\addons\dayz_server\system\scheduler\sched_sync.sqf","TIME SYNC: Local Time set to:",[2012,8,2,14,17],"Fullmoon:",true,"Date given by HiveExt.dll:",[2017,7,26,14,17]] 19:17:27 "SERVER FPS: 46 PLAYERS: 0" 19:23:27 "SERVER FPS: 46 PLAYERS: 0" 19:29:27 "SERVER FPS: 46 PLAYERS: 0" 19:30:07 "RUNNING EVENT: crash_spawner on [2017,7,26,14,30]" 19:32:27 ["z\addons\dayz_server\system\scheduler\sched_sync.sqf","TIME SYNC: Local Time set to:",[2012,8,2,14,32],"Fullmoon:",true,"Date given by HiveExt.dll:",[2017,7,26,14,32]] 19:32:29 "CRASHSPAWNER: Spawning crash site (CrashSite_US) at [11500.2,13002.6,0] with 7 items." 19:35:27 "SERVER FPS: 45 PLAYERS: 0" 19:41:27 "SERVER FPS: 44 PLAYERS: 0" 19:47:27 ["z\addons\dayz_server\system\scheduler\sched_sync.sqf","TIME SYNC: Local Time set to:",[2012,8,2,14,47],"Fullmoon:",true,"Date given by HiveExt.dll:",[2017,7,26,14,47]] 19:47:27 "SERVER FPS: 46 PLAYERS: 0" 19:47:30 "CRASHSPAWNER: Spawning crash site (CrashSite_US) at [1413.17,3944.35,0] with 6 items." 19:47:30 Strange convex component01 in rh_m14\rh_m1stshd.p3d:geometry 19:47:30 Strange convex component07 in rh_m14\rh_m1stshd.p3d:geometry 19:47:30 Strange convex component08 in rh_m14\rh_m1stshd.p3d:geometry 19:47:30 Strange convex component12 in rh_m14\rh_m1stshd.p3d:geometry Hide contents ===================================================================== == C:\Program Files (x86)\Steam\steamapps\common\Arma 2 Operation Arrowhead\ArmA2OA.exe == "C:\Program Files (x86)\Steam\steamapps\common\Arma 2 Operation Arrowhead\ArmA2OA.exe" -connect=145.239.39.99 -port=2302 "-mod=C:\Program Files (x86)\Steam\steamapps\common\Arma 2;Expansion;C:\Program Files (x86)\Steam\steamapps\common\Arma 2 Operation Arrowhead\@DayzOverwatch;C:\Program Files (x86)\Steam\steamapps\common\Arma 2 Operation Arrowhead\@DayZ_Epoch" -password=****** -nologs -nopause -nosplash -cpuCount=8 -maxMem=16384 -cpuCount=8 -maxMem=16384 -nosplash -noPause ===================================================================== Exe timestamp: 2017/06/28 17:57:40 Current time: 2017/07/26 11:16:39 Version 1.63.131129 "PRELOAD_ Functions\init [[L 1-1-A:1 REMOTE],any]" "MPframework inited" "dayz_preloadFinished reset" "Loading custom client compiles" BIKE: loading version 2.8.2 ... "DZE_Hotfix_1.0.6.1A: dayz_NutritionSystem patched" CLICK ACTIONS: loading... BIKE: waiting for login... "mpmissions\__CUR_MP.Napf\REsec.sqf:Monitoring Remote Exe..." "Service Points: loading config..." "z\addons\dayz_code\system\antihack.sqf: Plants libs tests done!" "Res3tting B!S effects..." ["Sent to server: PVDZ_plr_Login1",["76561198023876576",B 1-1-A:1 (KRYTERION)]] ["Sent to server: PVDZ_send",[B 1-1-A:1 (KRYTERION),"dayzSetDate",[B 1-1-A:1 (KRYTERION)]]] "PLAYER RESULT: true" ["Sent to server: PVDZ_plr_Login2",["1",B 1-1-B:1 (KRYTERION),"76561198023876576",9,[["Anzio_20","Makarov_DZ","ItemGPS","ItemKeyRed71","ItemKeyRed1840","ItemKeyBlue1042"],["HandRoadFlare","ItemPainkiller","ItemWaterBottle","FoodPistachio","3rnd_Anzio_20x102mm","ItemBandage","ItemBandage","8Rnd_9x18_Makarov"],""]]] ["Date & time received:",[2012,8,2,13,17]] ["Local date on this client:",[2012,8,2,13,16]] [104.881,"z\addons\dayz_code\system\scheduler\sched_init.sqf","Scheduler started"] "<infiSTAR.de> randvar26 created (46.248)" "Sent to server PVDZ_plr_LoginRecord: [76561198023876576, 1, 0, KRYTERION]" [] "DZE_Hotfix_1.0.6.1A: dayz_groupSystem patched" "<infiSTAR.de> randvar1 started (46.364)" [106.612,"onPreloadStarted"] "<infiSTAR.de> randvar1 created randvar27a (46.51)" "<infiSTAR.de> 21-07-2017 17-38-40-v1441 - Successfully Loaded on Client ID13035 (46.51)" "<infiSTAR.de> randvar1 created randvar27 (46.51)" [111.069,"onPreloadFinished"] "player_forceSave called from fsm" "keyboard_keys reset" "CinderWallHalf_DZ, WorldSpace: [148.403,[13370.7,10485.1,-0.0306721]], @133099" "charID: 1, objID: 0, objUID: 16215148104852844, lastUpdate: 0s ago" "CinderWallHalf_DZ, WorldSpace: [148.403,[13370.7,10485.1,-0.0306721]], @133099" "charID: 1, objID: 0, objUID: 16215148104852844, lastUpdate: 0s ago" ===================================================================== == C:\Program Files (x86)\Steam\steamapps\common\Arma 2 Operation Arrowhead\ArmA2OA.exe == "C:\Program Files (x86)\Steam\steamapps\common\Arma 2 Operation Arrowhead\ArmA2OA.exe" -connect=145.239.39.99 -port=2302 "-mod=C:\Program Files (x86)\Steam\steamapps\common\Arma 2;Expansion;C:\Program Files (x86)\Steam\steamapps\common\Arma 2 Operation Arrowhead\@DayzOverwatch;C:\Program Files (x86)\Steam\steamapps\common\Arma 2 Operation Arrowhead\@DayZ_Epoch" -password=****** -nologs -nopause -nosplash -cpuCount=8 -maxMem=16384 -cpuCount=8 -maxMem=16384 -nosplash -noPause ===================================================================== Exe timestamp: 2017/06/28 17:57:40 Current time: 2017/07/26 12:08:00 Version 1.63.131129 "Res3tting B!S effects..." "PRELOAD_ Functions\init [[L 1-1-A:1 REMOTE],any]" "MPframework inited" "dayz_preloadFinished reset" "Loading custom client compiles" BIKE: loading version 2.8.2 ... "DZE_Hotfix_1.0.6.1A: dayz_NutritionSystem patched" CLICK ACTIONS: loading... BIKE: waiting for login... "Service Points: loading config..." "mpmissions\__CUR_MP.Napf\REsec.sqf:Monitoring Remote Exe..." ["Sent to server: PVDZ_plr_Login1",["76561198023876576",B 1-1-A:1 (KRYTERION)]] ["Sent to server: PVDZ_send",[B 1-1-A:1 (KRYTERION),"dayzSetDate",[B 1-1-A:1 (KRYTERION)]]] "PLAYER RESULT: true" ["Sent to server: PVDZ_plr_Login2",["1",B 1-1-B:1 (KRYTERION),"76561198023876576",9,[["ItemGPS","ItemKeyRed71","ItemKeyRed1840","ItemKeyBlue1042","RH_hk417sdsp","ItemCrowbar","ItemEtool","ItemSledge","ItemToolbox","RH_uspsd"],["metal_floor_kit","metal_floor_kit","metal_floor_kit","metal_floor_kit","RH_20Rnd_762x51_SD_hk417","MortarBucket","CinderBlocks","CinderBlocks","CinderBlocks","CinderBlocks","ItemBandage","ItemBandage","RH_15Rnd_9x19_uspsd"],""]]] [67.645,"z\addons\dayz_code\system\scheduler\sched_init.sqf","Scheduler started"] "z\addons\dayz_code\system\antihack.sqf: Plants libs tests done!" ["Date & time received:",[2012,8,2,14,2]] ["Local date on this client:",[2012,8,2,14,2]] "<infiSTAR.de> randvar26 created (3.552)" "Sent to server PVDZ_plr_LoginRecord: [76561198023876576, 1, 0, KRYTERION]" [] "DZE_Hotfix_1.0.6.1A: dayz_groupSystem patched" "<infiSTAR.de> randvar1 started (3.644)" "player_forceSave called from fsm" [69.39,"onPreloadStarted"] "<infiSTAR.de> randvar1 created randvar27a (3095.61)" "<infiSTAR.de> 21-07-2017 17-38-40-v1441 - Successfully Loaded on Client ID13035 (3095.61)" "<infiSTAR.de> randvar1 created randvar27 (3095.61)" "keyboard_keys reset" [74.174,"onPreloadFinished"] And you are positive that you haven't changed anything in fn_selfActions? No matter what you should be getting the options, so this is clearly an issue with it. GgeGib, hootytherednecknigger and Whatserveridiot 2 1 Link to comment Share on other sites More sharing options...
DAKA Posted July 26, 2017 Report Share Posted July 26, 2017 the only thing that i can think of is that i added masterkey. but that shouldn't affect anything really. Link to comment Share on other sites More sharing options...
BigEgg Posted July 26, 2017 Author Report Share Posted July 26, 2017 13 minutes ago, DAKA said: the only thing that i can think of is that i added masterkey. but that shouldn't affect anything really. I would double check, as those options are strictly controlled by fn_selfActions and should not be effected by these additions. hootytherednecknigger, Whatserveridiot and GgeGib 2 1 Link to comment Share on other sites More sharing options...
DAKA Posted July 26, 2017 Report Share Posted July 26, 2017 @bigegg I removed the clothes and masterkey. and I can now build. So one of those must have messed something up or i broke it somehow. I will install, this one, then those other 2. Will update after i have done and tested them. Thanks for the help m8. Link to comment Share on other sites More sharing options...
DAKA Posted July 27, 2017 Report Share Posted July 27, 2017 I have the restrict build in and I can build, how ever. I am about 60 m up and I am still building. I have it at the default of 30m. why is this. Link to comment Share on other sites More sharing options...
DAKA Posted July 27, 2017 Report Share Posted July 27, 2017 wow 30 m must be really tall. I just want players to have like 3 - 4 levels to their base. Link to comment Share on other sites More sharing options...
BigEgg Posted July 27, 2017 Author Report Share Posted July 27, 2017 1 minute ago, DAKA said: wow 30 m must be really tall. I just want players to have like 3 - 4 levels to their base. This would be an install issue if you are being able to go 60m up, as countless people have installed this. Please be sure you have done everything correctly. GgeGib, Whatserveridiot and hootytherednecknigger 2 1 Link to comment Share on other sites More sharing options...
DAKA Posted July 27, 2017 Report Share Posted July 27, 2017 I have gone over the install 10 times now and everything is in the right place. Link to comment Share on other sites More sharing options...
DAKA Posted July 27, 2017 Report Share Posted July 27, 2017 So not sure what is wrong, but I set it to 5 m, for restrict and it went more like 15 m then stop. so for some reason the math is not adding up. I copied everything just like it is in the op. so not sure why it is different for me Link to comment Share on other sites More sharing options...
BigEgg Posted July 27, 2017 Author Report Share Posted July 27, 2017 2 minutes ago, DAKA said: So not sure what is wrong, but I set it to 5 m, for restrict and it went more like 15 m then stop. so for some reason the math is not adding up. I copied everything just like it is in the op. so not sure why it is different for me If you'd like, I could get in contact with you sometime tomorrow and take a look, as something simple like this should not be causing these problems. GgeGib, hootytherednecknigger and Whatserveridiot 2 1 Link to comment Share on other sites More sharing options...
DAKA Posted July 27, 2017 Report Share Posted July 27, 2017 that would be great thank you. Link to comment Share on other sites More sharing options...
DAKA Posted July 27, 2017 Report Share Posted July 27, 2017 After I enter something in the BlacklistedBuilding, lets say. ["Fire Station", "Land_a_stationhouse", 40] , ["Hospital", "Land_A_Hospital", 40] do you put a comma in between them or no? Link to comment Share on other sites More sharing options...
DAKA Posted July 27, 2017 Report Share Posted July 27, 2017 3 hours ago, DAKA said: After I enter something in the BlacklistedBuilding, lets say. ["Fire Station", "Land_a_stationhouse", 40] , ["Hospital", "Land_A_Hospital", 40] do you put a comma in between them or no? So I tired this, without the , between them and get an error 22:13:49 Error in expression <re Station", "Land_a_stationhouse", 40] ["Construction Zone", "Land_A_BuildingWI> 22:13:49 Error position: <["Construction Zone", "Land_A_BuildingWI> 22:13:49 Error Missing ] 22:13:49 File mpmissions\DayZ_Epoch_24.Napf\init.sqf, line 105 22:13:49 Error in expression <re Station", "Land_a_stationhouse", 40] ["Construction Zone", "Land_A_BuildingWI> 22:13:49 Error position: <["Construction Zone", "Land_A_BuildingWI> 22:13:49 Error Missing ] 22:13:49 File mpmissions\DayZ_Epoch_24.Napf\init.sqf, line 105 Do I have too add the commas or someting else? Link to comment Share on other sites More sharing options...
Hooty Posted July 27, 2017 Report Share Posted July 27, 2017 7 minutes ago, DAKA said: So I tired this, without the , between them and get an error 22:13:49 Error in expression <re Station", "Land_a_stationhouse", 40] ["Construction Zone", "Land_A_BuildingWI> 22:13:49 Error position: <["Construction Zone", "Land_A_BuildingWI> 22:13:49 Error Missing ] 22:13:49 File mpmissions\DayZ_Epoch_24.Napf\init.sqf, line 105 22:13:49 Error in expression <re Station", "Land_a_stationhouse", 40] ["Construction Zone", "Land_A_BuildingWI> 22:13:49 Error position: <["Construction Zone", "Land_A_BuildingWI> 22:13:49 Error Missing ] 22:13:49 File mpmissions\DayZ_Epoch_24.Napf\init.sqf, line 105 Do I have too add the commas or someting else? Error Missing ] Maybe missing a ] Link to comment Share on other sites More sharing options...
BigEgg Posted July 27, 2017 Author Report Share Posted July 27, 2017 3 hours ago, DAKA said: After I enter something in the BlacklistedBuilding, lets say. ["Fire Station", "Land_a_stationhouse", 40] , ["Hospital", "Land_A_Hospital", 40] do you put a comma in between them or no? This is the correct format (example pulled from my server): BlacklistedBuildings = [ ["Fire Station", "Land_a_stationhouse", 250], ["General Store", "Land_A_GeneralStore_01", 250], ["Hospital", "Land_A_Hospital", 250], ["Fuel Pump", "Land_A_FuelStation_Feed", 250], ["Fuel Station", "Land_fuelStation_army", 250], ["Fuel Station", "Land_fuelstation", 250], ["Fuel Pump", "Land_Ind_FuelStation_Feed_EP1", 250], ["Fuel Pump", "Land_ibr_FuelStation_Feed", 250], ["Fuel Pump", "Land_fuelStation_w", 250] ]; Whatserveridiot, GgeGib and hootytherednecknigger 2 1 Link to comment Share on other sites More sharing options...
DAKA Posted July 27, 2017 Report Share Posted July 27, 2017 ok, thank you. and Hooty, I wasn't missing a ]. had it in the wrong order. Link to comment Share on other sites More sharing options...
DAKA Posted July 29, 2017 Report Share Posted July 29, 2017 Ok, so I have this working, except for the restrict build height. I am trying again with, i have not installed this over 20 times. everything works great, but that stupid build height, i must be crazy. but i have it set to 5 m and it will go past 10 m or so and then tell me it cant build. I have looked over everything, reinstalled it. testing again. Link to comment Share on other sites More sharing options...
salival Posted July 29, 2017 Report Share Posted July 29, 2017 52 minutes ago, DAKA said: Ok, so I have this working, except for the restrict build height. I am trying again with, i have not installed this over 20 times. everything works great, but that stupid build height, i must be crazy. but i have it set to 5 m and it will go past 10 m or so and then tell me it cant build. I have looked over everything, reinstalled it. testing again. I used your mission PBO that you sent me earliar, this works for me fine. Link to comment Share on other sites More sharing options...
BigEgg Posted July 29, 2017 Author Report Share Posted July 29, 2017 I don't know if this could be causing the problem, but do you have this in as well? I apparently forgot to add this to the original post sometime back, but it prevents you from raising it above the height while building. hootytherednecknigger, Whatserveridiot and GgeGib 2 1 Link to comment Share on other sites More sharing options...
salival Posted July 29, 2017 Report Share Posted July 29, 2017 He is running that, I'll check his files out again BigEgg 1 Link to comment Share on other sites More sharing options...
_Lance_ Posted August 24, 2017 Report Share Posted August 24, 2017 Hey BigEgg, what happens if you add this to an established server and set a single plot pole limit and a 60m build height and there's already players with 2 plot poles and a tower base that's 90m tall? Do they just get "grandfathered in" and cut off from there forward or will it cause instability or any other issues? Link to comment Share on other sites More sharing options...
BigEgg Posted August 24, 2017 Author Report Share Posted August 24, 2017 11 minutes ago, _Lance_ said: Hey BigEgg, what happens if you add this to an established server and set a single plot pole limit and a 60m build height and there's already players with 2 plot poles and a tower base that's 90m tall? Do they just get "grandfathered in" and cut off from there forward or will it cause instability or any other issues? They wouldn't be able to build another plot and they wouldn't be able to build above the height limit that you set. Everything that was already built would remain at that height, but if they had for example a floor above your height limit, they would no longer be able to build on that floor, but that floor will still remain there as long as it is maintained. Hooty ุ, Whatserveridiot, hootytherednecknigger and 1 other 3 1 Link to comment Share on other sites More sharing options...
_Lance_ Posted August 24, 2017 Report Share Posted August 24, 2017 Alright, good deal - thanks and awesome code as usual! BigEgg 1 Link to comment Share on other sites More sharing options...
_Lance_ Posted August 27, 2017 Report Share Posted August 27, 2017 Loving this code! As a solo admin with with two servers and a full time 50+ hour a week job I'm always looking for ways to "idiot proof" rules into the servers to help minimize admin time. One of my biggest pet peeves is players who ignore my rule and build inside enter-able buildings and block loot from other players, and the time it takes to have to login and sort things out. - Now I don't even have to post a rule about it anymore, they just can't do it. I heart this time-saver so much. Now, here's another time saver for other Admins that may be as strict about building as I am - this is every city on the map - all coords were taken at city center and measured out to the edge of town. Between the town coordinates here and the enter-able buildings I've added, everything enter-able across Chernarus is pretty much covered or overlapped. Adjust display names and distances to taste - Enjoy! Spoiler BlacklistedBuildings = [ ["Fire Station", "Land_a_stationhouse", 75], ["General Store", "Land_A_GeneralStore_01", 75], ["Hospital", "Land_A_Hospital", 75], ["Fuel Pump", "Land_A_FuelStation_Feed", 75], ["Fuel Station", "Land_fuelStation_army", 75], ["Fuel Station", "Land_fuelstation", 75], ["Fuel Pump", "Land_Ind_FuelStation_Feed_EP1", 75], ["Fuel Pump", "Land_ibr_FuselStation_Feed", 75], ["Fuel Pump", "Land_fuelStation_w", 75], ["Factory", "Land_Ind_Vysypka", 75], ["Factory", "Land_A_BuildingWIP", 75], ["Industrial Shed", "Land_farm_Cowshed_a", 75], ["Industrial Shed", "Land_farm_Cowshed_b", 75], ["Industrial Shed", "Land_farm_Cowshed_c", 75], ["Industrial Barn", "Land_barn_w_01", 75], ["Industrial Barn", "Land_barn_w_02", 75], ["Dam", "Land_Dam_Conc_20", 75], ["Dam", "Land_Dam_Concp_20", 75], ["Industrial Barn", "Land_stodola_old_open", 75], ["Lighthouse", "Land_NAV_Lighthouse", 75], ["Lighthouse", "Land_NAV_Lighthouse2", 75], ["Workshop", "Land_Ind_Workshop01_01", 75], ["Workshop", "Land_Ind_Workshop01_02", 75], ["Workshop", "Land_Ind_Workshop01_03", 75], ["Workshop", "Land_Ind_Workshop01_04", 75], ["Workshop", "Land_Ind_Workshop01_L", 75], ["Military Tent", "Land_tent_east", 75], ["Military Tent", "CampEast_EP1", 75], ["Industrial Shed", "Land_Ind_Shed_01_main", 75], ["Industrial Shed", "Land_Ind_Shed_02_main", 75], ["Residential House", "Land_HouseV_1I4", 75], ["Residential House", "Land_HouseV_1L2", 75], ["Residential House", "Land_HouseV_1L4", 75], ["Residential House", "Land_HouseV_3I3", 75], ["Saw Mill", "Land_Ind_SawMill", 75], ["Saw Mill", "Land_Ind_SawMillPen", 75], ["Industrial Shed", "Land_Shed_Ind02", 75], ["Industrial Shed", "Land_Ind_Garage01", 75], ["Industrial Shed", "Land_Ind_Tovarna2", 75], ["Barracks", "Land_Mil_Barracks_i", 75], ["Barracks", "Land_Mil_Barracks", 75], ["Warehouse", "Land_hangar_2", 75] ]; RestrictedBuildingZones = [ ["Stary Trader", [6134.03, 7769.28, 0], 400], ["Bash Trader", [4063.42, 11664.19, 0], 400], ["Klen Trader", [11447.47, 11364.50, 0], 350], ["Northeast Airfield", [12457.2, 12665.2, 0], 900], ["Northwest Airfield", [4516.08, 10296.4, 0], 900], ["Balota Airfield", [4792.29, 2411.61, 0], 600], ["Hero Trader", [12944.6,12767.4,0], 400], ["Bandit Trader", [1606.64, 7803.51, 0], 300], ["Devil's Castle", [6894.67, 11437.3, 0], 200], ["Green Mountain", [3713.31, 5986.82, 0], 100], ["Black Mountain", [10237.2, 12054, 0], 175], ["Pobeda Dam", [9654.5, 13652.8, 0], 150], ["Krasnostav", [11186.6, 12284.3, 0], 550], ["Gorka", [9564.91, 8834.42,0], 350], ["Chernogorsk", [6731.33, 2565.51, 0], 900], ["Elektrozavodsk", [10417.6, 2021.07, 0], 1000], ["Prigorodki", [7858.34, 3375.89, 0], 400], ["Kamyshovo", [12051.9, 3626.96, 0], 250], ["Solnichniy", [13407.1, 6246.14, 0], 300], ["Factory", [13034.2, 6962.64, 0], 300], ["Nizhnoye", [12969.9, 8121.99, 0], 250], ["Berezino", [12256.3, 9297.15, 0], 600], ["Berezino", [12836.7, 9960.04, 0], 600], ["Khelm", [12304.8, 10802, 0], 250], ["Grishino", [5968.48, 10327, 0], 400], ["Petrovka", [4989.37, 12513.2, 0], 250], ["Lopatino", [2787.9, 9899.83, 0], 275], ["Vybor", [3821.48, 8860.4, 0], 450], ["Pustoshka", [3054.22, 7892.24, 0], 300], ["Balota", [4498.77, 2453.76, 0], 275], ["Komarovo", [3643.19, 2471.63, 0], 225], ["Kamenka", [1858.53, 2233.75, 0], 200], ["Pavlovo", [1702.62, 3837.31, 0], 250], ["Zelenogorsk", [2747.21, 5316.05, 0], 325], ["Sosnovka", [2530.47, 6370.8, 0], 125], ["Myshkino", [1983.78, 7380.04, 0], 125], ["Rogovo", [4732.89, 6750.96, 0], 200], ["Pogorevka", [4540.02, 6373.73, 0], 200], ["Kozlovka", [4484.11, 4611.5, 0], 325], ["Bor", [3347.53, 3929.85, 0], 200], ["Novy Sobor", [7095.59,7689.78,0], 275], ["Kabanino", [5338.47, 8590.32, 0], 225], ["Mogilevka", [7571.05, 5173.62, 0], 275], ["Nadezhdino", [5841.67, 4779.83, 0], 275], ["Polana", [10662.4, 8043.82, 0], 250], ["Dubrovka", [10381.9, 9781.99, 0], 350], ["Guglovo", [8471.48, 6674.96, 0], 125], ["Vyshnoye", [6525.63, 6101.78, 0], 150], ["Orlovets", [12155.8, 7277.88, 0], 225], ["Dolina", [11322.6, 6609.44, 0], 225], ["Msta", [11276.4,5457.72,0], 150], ["Tulga", [12863.8, 4455.17, 0], 50], ["Gvozdno", [8534.95, 11968.2, 0], 225], ["Shakhovka", [9620.08,6556.6,0], 100], ["Stalisky Island Bandit Base", [13612.78, 3101.32, 0], 1000] ]; BigEgg 1 Link to comment Share on other sites More sharing options...
_Lance_ Posted December 28, 2017 Report Share Posted December 28, 2017 Hey BigEgg, I noticed plot pole limits and plot size limits are merged into 1062, if I add this just to get the location restrictions and I don't add the parts about plot pole limits and plot sizes to the init - think this'll work? Guess I'm about to find out :D Link to comment Share on other sites More sharing options...
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