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_Lance_

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_Lance_ last won the day on September 13 2016

_Lance_ had the most liked content!

About _Lance_

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  1. Same issue here - I didn't notice myself, but it looks like repair is intermittent. Worked just fine for me yesterday on my mi17, but a friend reported he was not able to repair so I watched logs and he tried his armored suv, little bird and his humvee and no repair and unfortunately nothing in the RPT or hive logs. Not sure if it matters but it was at a pump at their base, not at a gas station, same for my pump.
  2. TESTED AND WORKING! Installed by directions and edited script to use silver bar for changes, 10oz gold for claims, and require a keymaker's kit - I logged in and tested a claim and a keychange - worked like a charm, bars were taken. Logged out, restarted server, logged in, lock/unlock functions work perfectly with the new keys, no explosions or any other bugs so far. Good work!
  3. Sweet, will try this out on my lunch break and report back. Thanks for updating this!
  4. Seems legit - I'm happy to test anything you're willing to edit, and thanks for working on this by the way. Here we are just under 30 days from release and 90% of the working 1.0.5 mods have been adapted for 1.0.6 - good stuff!
  5. This works but I have a bug - I Installed the mod to my test box - Overpoch 1.0.6b with WAI, service points, deploy anything, logistic tow/lift installed - no infistar etc - and I got a failure to change key, refunding bar, contact admin etc message when trying to change key for a vehicle and when trying to claim a map-spawned vehicle. this was in the server-side RPT, some of this might be unrelated but it was all within a second or so: I rebooted the server to clear the logs and when I logged back in it HAD in fact changed to the other key I had specified, and claimed the heli - BUT - the heli I claimed created a duplicate of itself in place which exploded. Any ideas?
  6. No I never did get it working - will have to wait for an update to this mod.
  7. Yeah I got the spawn on ground when halo/plane was selected too. Also got a duplicate character next to me with no gear. And I had a marker on the map where I spawned with a line connected to a marker at the bottom left corner of the map, in the ocean (pre-spawn point?) that persisted until I logged out. Pic of the map markers created at spawn: http://imgur.com/a/g5PmW
  8. Thank you ebay! Adding now...
  9. I had to remove infistar -lots of crazy kicks in the 1436 release, scripts, publicvariable, attachto, set pos - and making exceptions for most of the kicks doesn't work like it should - he's still on ver 1436, so no update yet.
  10. DOUBLE CONFIRMED then, worked for me as well on 1.0.6 - no changes required (other than adjusting the coordinates for aircraft dealer to NEAF for how my server is setup) - I tested all traders.
  11. If the scroll menu wasn't coming up it was infistar prob blocking it with _cmenu - I'll report back on this one shortly, testing safe zone delete vehicles right now. UPDATE: Had no luck at all on this one, no menus even with infistar bcm/cmenu blocking turned off - I have two other mods to verify tonight and then I'll try this one again, ragnar wasn't joking, the server_updateobject.sqf IS VASTLY different so I probably missed a required edit somewhere..
  12. I have the same issue - I assume you're using infistar Dec 2 build v1436? I think it's related...
  13. Anyone tested this on 1.0.6 yet? - In my inital test I setup only spawn selection and after login it skipped the spawn point selection menu and spawned me in the northwest radioactive wilderness 25k out from stary - I'm re-testing this tonight on my test server and will report back if I can get it going. EDIT: Reinstalled the spawn select option only - Same result on different test server, no go. Will need to be updated by someone who knows what they're doing :D
  14. I'm installing this on my test server tonight to see if it's compatible with 1.0.6 - I will report back afterwards.