DAKA Posted November 1, 2016 Report Share Posted November 1, 2016 I want to install ESSV2, how ever, looks like Opendayz is still down and not sure if it is coming back. Does anyone have the install instructions. I have the files, from the last time i attempted to install it, but no instructions. Please let me know, thanks. Link to comment Share on other sites More sharing options...
juandayz Posted November 2, 2016 Report Share Posted November 2, 2016 @DAKA opendayz its working again: http://opendayz.net/threads/release-essv2-enhanced-spawn-selection-v2.21547/ Link to comment Share on other sites More sharing options...
DAKA Posted November 2, 2016 Author Report Share Posted November 2, 2016 Juan, All i get is a grey screen that says the site is for sale. Link to comment Share on other sites More sharing options...
juandayz Posted November 2, 2016 Report Share Posted November 2, 2016 @DAKA :S i can see the page.. Link to comment Share on other sites More sharing options...
DAKA Posted November 2, 2016 Author Report Share Posted November 2, 2016 the other thing is that i haave the old ess installed, so can you please post that as well, so i can uninstall it. Thank you so much by the way, you have been awesome to help me out. Link to comment Share on other sites More sharing options...
juandayz Posted November 2, 2016 Report Share Posted November 2, 2016 11 minutes ago, DAKA said: the other thing is that i haave the old ess installed, so can you please post that as well, so i can uninstall it. Thank you so much by the way, you have been awesome to help me out. i cant find the old essv... do you have the broken link? Link to comment Share on other sites More sharing options...
DAKA Posted November 2, 2016 Author Report Share Posted November 2, 2016 its at the top of the essv2 says to uninstall the old one, click here. Link to comment Share on other sites More sharing options...
DAKA Posted November 2, 2016 Author Report Share Posted November 2, 2016 http://opendayz.net/threads/release-ess-enhanced-spawn-selection.19998/ juandayz 1 Link to comment Share on other sites More sharing options...
_Lance_ Posted December 12, 2016 Report Share Posted December 12, 2016 Anyone tested this on 1.0.6 yet? - In my inital test I setup only spawn selection and after login it skipped the spawn point selection menu and spawned me in the northwest radioactive wilderness 25k out from stary - I'm re-testing this tonight on my test server and will report back if I can get it going. EDIT: Reinstalled the spawn select option only - Same result on different test server, no go. Will need to be updated by someone who knows what they're doing :D Link to comment Share on other sites More sharing options...
Saije Posted January 24, 2017 Report Share Posted January 24, 2017 Ive been trying to install ESSV2 all day. The instructions dont seem very clear to me. I have no idea what I missed. i dont get any errors that im aware of, and server plays fine, just nothing changed. I completed steps 1, 2, 3, 4, 5 and 6. I dont know what step 6 means, does it mean if I already had the old ess installed? or ? i dunno... I did that step too and no change. Link to comment Share on other sites More sharing options...
lwbuk Posted January 24, 2017 Report Share Posted January 24, 2017 Step 6.. in dayz_server\init\server_functions.sqf Below this dayz_recordLogin = { private["_key"]; _key = format["CHILD:103:%1:%2:%3:",_this select 0,_this select 1,_this select 2]; _key call server_hiveWrite; }; put this #include "ESSconfig.sqf" At the very bottom of server_functions put execVM "\z\addons\dayz_server\init\ESSfloor.sqf"; Link to comment Share on other sites More sharing options...
Saije Posted January 24, 2017 Report Share Posted January 24, 2017 thanks I will try it out. had to restore my backup server to start over. Link to comment Share on other sites More sharing options...
Saije Posted January 24, 2017 Report Share Posted January 24, 2017 7 hours ago, lwbuk said: Step 6.. in dayz_server\init\server_functions.sqf Below this dayz_recordLogin = { private["_key"]; _key = format["CHILD:103:%1:%2:%3:",_this select 0,_this select 1,_this select 2]; _key call server_hiveWrite; }; put this #include "ESSconfig.sqf" At the very bottom of server_functions put execVM "\z\addons\dayz_server\init\ESSfloor.sqf"; This is all for ESSV2 yeah? Link to comment Share on other sites More sharing options...
lwbuk Posted January 24, 2017 Report Share Posted January 24, 2017 Yes, its written in the instructions, just not worded very well Saije 1 Link to comment Share on other sites More sharing options...
Saije Posted January 24, 2017 Report Share Posted January 24, 2017 In step 8. It says: If using class or spawn selection: Delete this from AH.sqf:lbsetpicture='no'; Also delete lbsetpicture from the functions restored check (_FRC):'lbsetpicture', But I cannot find lbsetpicture='no' or 'lbsetpicture', in the AH.sqf thats the only thing I couldnt do now. ESSV2 is working on my server, but now my infistar wont work.. Also I tried entering that bit for step 6 like you said, but when joining the server it errors saying cannot find essconfig.sqf Spoiler Link to comment Share on other sites More sharing options...
lwbuk Posted January 24, 2017 Report Share Posted January 24, 2017 Scrap that was looking the wrong one Juan posted after. Link to comment Share on other sites More sharing options...
lwbuk Posted January 24, 2017 Report Share Posted January 24, 2017 So step six of v2 says Find this line: dayzPlayerLogin2 = [_worldspace,_state];Replace with: dayzPlayerLogin2 = [_worldspace,_state,_randomSpot]; Is that what you were getting stuck on originally? I was looking at v1 instructions Juan posted after so ignore what I said before. Link to comment Share on other sites More sharing options...
Saije Posted January 24, 2017 Report Share Posted January 24, 2017 I have that in there. ESSV2 is workign for me. but now my infistar isnt working. not sure why. Here is a few lines from my rpt. Spoiler 16:51:04 Error in expression < = nil; }; server_checkHackers = { if (DZE_DYN_AntiStuck2nd > 3) then { DZE_DYN> 16:51:04 Error position: <DZE_DYN_AntiStuck2nd > 3) then { DZE_DYN> 16:51:04 Error Undefined variable in expression: dze_dyn_antistuck2nd 16:51:04 File z\addons\dayz_server\init\server_functions.sqf, line 800 16:51:04 Error in expression <y]); }; }; server_cleanupGroups = { if (DZE_DYN_AntiStuck3rd > 3) then { DZE_DYN> 16:51:04 Error position: <DZE_DYN_AntiStuck3rd > 3) then { DZE_DYN> 16:51:04 Error Undefined variable in expression: dze_dyn_antistuck3rd 16:51:04 File z\addons\dayz_server\init\server_functions.sqf, line 787 16:51:04 Error in expression <(( (count needUpdate_objects) > 0) && (diag_tickTi> 16:51:04 Error position: <needUpdate_objects) > 0) && (diag_tickTi> 16:51:04 Error Undefined variable in expression: needupdate_objects 16:51:04 Error in expression <(( (count needUpdate_objects) > 0) && (diag_tickTi> 16:51:04 Error position: <needUpdate_objects) > 0) && (diag_tickTi> 16:51:04 Error Undefined variable in expression: needupdate_objects Link to comment Share on other sites More sharing options...
Saije Posted January 24, 2017 Report Share Posted January 24, 2017 In step 8, the last thing he says is: Set _CKD = false; in AHconfig.sqf (this check is currently broken) I dont know what he means by this, but I cant find anything like it in my AHconfig.sqf Link to comment Share on other sites More sharing options...
_Lance_ Posted January 25, 2017 Report Share Posted January 25, 2017 I'm guessing you've setup a 1.0.6 server and are trying to install essv2. There's essv3 now, you can find it here -> https://epochmod.com/forum/topic/43012-release-essv3-enhanced-spawn-selection/ - And if you're not running a 1.0.6 server, it's past time to update - No point staying on an old build, the only advantage 1.0.5.1 has is outdated dupe-able coin support. It also sounds like you're running an outdated version of infistar, if you must use it, update to the latest version so you get 1.0.6 support. Link to comment Share on other sites More sharing options...
Saije Posted January 25, 2017 Report Share Posted January 25, 2017 nope. i have a 1.0.5.1 epoch server set up. and I just bought the latest infistar 10 hours ago. been chatting with Chris aka infistar as well. but i cant keep biggin him to help get his admin/antihack to work with essv2 Link to comment Share on other sites More sharing options...
lonewolfgaming Posted January 25, 2017 Report Share Posted January 25, 2017 17 minutes ago, Saije said: nope. i have a 1.0.5.1 epoch server set up. and I just bought the latest infistar 10 hours ago. been chatting with Chris aka infistar as well. but i cant keep biggin him to help get his admin/antihack to work with essv2 In AHConfig.sqf add 88890 to allowed dialogs:_ALLOWED_Dialogs = [-1,106, ... ,88890]; Link to comment Share on other sites More sharing options...
Saije Posted January 25, 2017 Report Share Posted January 25, 2017 Yep I did that one. just added the 88890 like it said to Spoiler _ALLOWED_Dialogs = [ -1,4,63,129,106,666,667,2200,6900,6901,6902,6903,6999, 41144,61144,76761,80000,88890,420420, 711194,711195,711197,690000,4099999 Link to comment Share on other sites More sharing options...
Saije Posted January 25, 2017 Report Share Posted January 25, 2017 Ok I got Infistar and ESSV2 workign together on my server. no issues. except when I respawn, an error pops up that says: '... getvariable["actionset", false]; if (!#l_actionset) then { s_player_holderPickup...' Error Undefined variable in expression: _actionset file z\addons\dayz_code\init\object_BackpackActiopn.sqf, line 13 and so I opened up BackpackActiopn.sqf and here is what is on line 13: if (!_actionSet) then { Does anyone know what the Problem is? infistar and ESSV2 are working on the server, but i know i should not continue with a new mod until i clear this error up. Spoiler private ["_holder","_type","_classname","_name","_actionSet"]; _holder = _this select 0; _type = _this select 1; _classname = _this select 2; // Exit if player zombie if(player isKindOf "PZombie_VB") exitWith {}; _name = getText (configFile >> _type >> _classname >> "displayName"); _actionSet = _holder getVariable["actionSet", false]; if (!_actionSet) then { s_player_holderPickup = _holder addAction [format[(localize "STR_DAYZ_CODE_1"),_name], "\z\addons\dayz_code\actions\object_pickup.sqf",[_type,_classname,_holder], 20, true, true]; player reveal _holder; _holder setVariable["actionSet", true]; }; Link to comment Share on other sites More sharing options...
Saije Posted January 25, 2017 Report Share Posted January 25, 2017 Fixed it!! hahaha. all I did was go into class.sqf and comment out removeplayerbackpack. like this: if !(_isPZombie) then { {player removeMagazine _x;} count magazines player; removeAllItems player; removeAllWeapons player; //removeBackpack player; Now the server doesnt lag like it did at start up, and that error does not appear when spawning anymore. thought i would update that i found a fix, in case anyone else ends up wit the same issue someday. Link to comment Share on other sites More sharing options...
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