i created a building on the server and used base management to export it no problems. My problem is because this does not come with a beidi file i couldnt drag it in to the editor, so hunted for a sqf. to beidi converter, found one still doesnt work as the converter requires veh numbers as seen in standard sqf. that im used to this doesnt contain these veh numbers
so instead of this:
_vehicle_23 = objNull;
if (true) then
{
_this = createVehicle ["MAP_nav_pier_c_t20", [11770.883, 2644.2349, -4.3661213], [], 0, "CAN_COLLIDE"];
_vehicle_23 = _this;
_this setDir -102.39177;
_this setPos [11770.883, 2644.2349, -4.3661213];
};
i have this:
["MetalFloor_DZ",[4.6521,-3.0332,-0.283356],16.5208],
["MetalFloor_DZ",[4.65332,-3.03564,3.08607],16.5208],
["MetalFloor_DZ",[-1.90784,-6.59326,-0.283096],16.5208],
["MetalFloor_DZ",[-1.90991,-6.59668,3.08607],16.5208],
["CinderWallHalf_DZ",[-7.9978,0.726563,-0.533936],106.516],
How do i get this into the editor? would i have to manually create the veh numbers then convert to beidi? any help would be greatly appreciated, thanks