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0.3.0.4 (Build 1) No weather rain or wind sounds


B_Man

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Ok so i read this thread and i can't seem to make the sounds work.

here is what i did:

 

-  in mpmissions inside my epoch.panthera3.pbo i created a folder named "dependent_files"

- inside of it i created onPlayerRespawn.sqf and inside of it i put "enableEnvironment true;"

- in the init.sqf i put [] execVM "dependent_files\onPlayerRespawn.sqf"; and packed it back the pbo and start server

 

But still no sound.

 

I imagine that the last bullet is not correct but then what is the correct form of using that to make the sounds back?

 

 

 

EDIT: **********************

 

I managed to get it working.

I re-read the thread and put the file in the root of the mission pbo.

so no need to call from init cause it doesnt work.

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create a file called onPlayerRespawn.sqf in your mission folder and paste this in

 

waitUntil {vehicle player == player};
waituntil {!isnull (finddisplay 46)};
waitUntil {alive vehicle player};	
waitUntil {typeOF player != "VirtualMan_EPOCH"};
enableEnvironment true;

Repack and you're good to go

Seems to working perfect. THX! :)

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