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I made a Castle near Stary Trader which is used on my server as an admin base.

 

 

if (isServer) then {

_vehicle_0 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_A_Castle_Bastion_ruins", [6237.0005, 6862.3828, -0.47182339], [], 0, "CAN_COLLIDE"];
  _vehicle_0 = _this;
  _this setDir -11.761461;
  _this setPos [6237.0005, 6862.3828, -0.47182339];
};

_vehicle_1 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_A_Castle_Bastion", [6211.9717, 6887.6338, -0.00012207031], [], 0, "CAN_COLLIDE"];
  _vehicle_1 = _this;
  _this setDir -295.9057;
  _this setPos [6211.9717, 6887.6338, -0.00012207031];
};

_vehicle_3 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_A_Castle_Bergfrit_dam", [6191.8608, 6839.3301, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_3 = _this;
  _this setDir 29.435511;
  _this setPos [6191.8608, 6839.3301, -6.1035156e-005];
};

_vehicle_5 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_A_Castle_Donjon", [6138.7358, 6852.7661, 0.034434061], [], 0, "CAN_COLLIDE"];
  _vehicle_5 = _this;
  _this setDir -148.03482;
  _this setPos [6138.7358, 6852.7661, 0.034434061];
};

_vehicle_6 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_A_Castle_Donjon_dam", [6173.7612, 6904.1943, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_6 = _this;
  _this setDir 120.07014;
  _this setPos [6173.7612, 6904.1943, 3.0517578e-005];
};

_vehicle_7 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_A_Castle_Donjon_ruins", [6190.0903, 6905.7676, -0.52377176], [], 0, "CAN_COLLIDE"];
  _vehicle_7 = _this;
  _this setDir -238.41978;
  _this setPos [6190.0903, 6905.7676, -0.52377176];
};

_vehicle_8 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_A_Castle_Gate", [6201.0005, 6854.2847, 0.14263789], [], 0, "CAN_COLLIDE"];
  _vehicle_8 = _this;
  _this setDir -240.42902;
  _this setPos [6201.0005, 6854.2847, 0.14263789];
};

_vehicle_9 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_A_Castle_Gate_ruins", [6108.8633, 6870.7729, -0.82086283], [], 0, "CAN_COLLIDE"];
  _vehicle_9 = _this;
  _this setDir 76.163231;
  _this setPos [6108.8633, 6870.7729, -0.82086283];
};

_vehicle_10 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_A_Castle_Stairs_A", [6188.2744, 6849.7397, 0.73230135], [], 0, "CAN_COLLIDE"];
  _vehicle_10 = _this;
  _this setDir -242.45879;
  _this setPos [6188.2744, 6849.7397, 0.73230135];
};

_vehicle_14 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_A_Castle_Wall1_20_Turn", [6186.0068, 6900.1265, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_14 = _this;
  _this setDir 37.294022;
  _this setPos [6186.0068, 6900.1265, 6.1035156e-005];
};

_vehicle_29 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_R2_RockWall", [6141.647, 6902.6079, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_29 = _this;
  _this setDir 155.60983;
  _this setPos [6141.647, 6902.6079, 6.1035156e-005];
};

_vehicle_30 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_R2_RockTower", [6197.1836, 6893.4722, -13.197665], [], 0, "CAN_COLLIDE"];
  _vehicle_30 = _this;
  _this setDir -60.604149;
  _this setPos [6197.1836, 6893.4722, -13.197665];
};

_vehicle_31 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_R2_Rock1", [6148.0996, 6837.166, 0.00012207031], [], 0, "CAN_COLLIDE"];
  _vehicle_31 = _this;
  _this setDir 199.44971;
  _this setPos [6148.0996, 6837.166, 0.00012207031];
};

_vehicle_34 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_R2_RockWall", [6125.4395, 6880.2686, -14.2119], [], 0, "CAN_COLLIDE"];
  _vehicle_34 = _this;
  _this setDir 70.436302;
  _this setPos [6125.4395, 6880.2686, -14.2119];
};

_vehicle_39 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_A_Castle_Wall1_20_Turn", [6157.165, 6834.0649, -1.8685927], [], 0, "CAN_COLLIDE"];
  _vehicle_39 = _this;
  _this setDir 197.16888;
  _this setPos [6157.165, 6834.0649, -1.8685927];
};

_vehicle_42 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_A_Castle_Bergfrit_dam", [6208.0864, 6868.0322, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_42 = _this;
  _this setDir 30.367138;
  _this setPos [6208.0864, 6868.0322, 6.1035156e-005];
};

_vehicle_50 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_A_Castle_Bastion", [6176.9077, 6825.937, 0.00012207031], [], 0, "CAN_COLLIDE"];
  _vehicle_50 = _this;
  _this setDir -184.25952;
  _this setPos [6176.9077, 6825.937, 0.00012207031];
};

_vehicle_52 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_A_Castle_Stairs_A", [6204.4268, 6878.582, 0.04551965], [], 0, "CAN_COLLIDE"];
  _vehicle_52 = _this;
  _this setDir -242.45879;
  _this setPos [6204.4268, 6878.582, 0.04551965];
};

_vehicle_55 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_A_Castle_Donjon_ruins", [6158.6758, 6825.9946, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_55 = _this;
  _this setDir -88.160362;
  _this setPos [6158.6758, 6825.9946, 6.1035156e-005];
};

_vehicle_58 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_A_Castle_Bastion_ruins", [6148.249, 6924.9463, 0.00036621094], [], 0, "CAN_COLLIDE"];
  _vehicle_58 = _this;
  _this setDir -177.34589;
  _this setPos [6148.249, 6924.9463, 0.00036621094];
};

_vehicle_61 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_A_Castle_Bastion_ruins", [6157.1235, 6753.7012, -0.27340889], [], 0, "CAN_COLLIDE"];
  _vehicle_61 = _this;
  _this setDir -10.717921;
  _this setPos [6157.1235, 6753.7012, -0.27340889];
};

_vehicle_66 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_b_corylus2s", [6102.1538, 6841.2632, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_66 = _this;
  _this setPos [6102.1538, 6841.2632, -9.1552734e-005];
};

_vehicle_67 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_b_craet1", [6103.3745, 6835.8481], [], 0, "CAN_COLLIDE"];
  _vehicle_67 = _this;
  _this setPos [6103.3745, 6835.8481];
};

_vehicle_82 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_misc_FallenTree1", [6108.4434, 6886.3467, -0.00030517578], [], 0, "CAN_COLLIDE"];
  _vehicle_82 = _this;
  _this setDir -188.90701;
  _this setPos [6108.4434, 6886.3467, -0.00030517578];
};

_vehicle_83 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_misc_FallenTree2", [6132.0254, 6835.4917, -0.00018310547], [], 0, "CAN_COLLIDE"];
  _vehicle_83 = _this;
  _this setDir -43.638077;
  _this setPos [6132.0254, 6835.4917, -0.00018310547];
};

_vehicle_86 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_stub_picea", [6119.5093, 6835.0684, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_86 = _this;
  _this setPos [6119.5093, 6835.0684, -6.1035156e-005];
};

_vehicle_87 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_betula2w", [6135.9224, 6832.3267, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_87 = _this;
  _this setPos [6135.9224, 6832.3267, -9.1552734e-005];
};

_vehicle_89 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_fagus2s", [6120.2266, 6818.6982, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_89 = _this;
  _this setPos [6120.2266, 6818.6982, -6.1035156e-005];
};

_vehicle_92 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_larix3s", [6129.8936, 6807.2021, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_92 = _this;
  _this setPos [6129.8936, 6807.2021, -6.1035156e-005];
};

_vehicle_94 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_picea2s", [6111.9497, 6825.123, 0.00012207031], [], 0, "CAN_COLLIDE"];
  _vehicle_94 = _this;
  _this setPos [6111.9497, 6825.123, 0.00012207031];
};

_vehicle_95 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_picea3f", [6091.186, 6849.0879, -0.00012207031], [], 0, "CAN_COLLIDE"];
  _vehicle_95 = _this;
  _this setPos [6091.186, 6849.0879, -0.00012207031];
};

_vehicle_98 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_picea3f", [6099.1685, 6828.3594, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_98 = _this;
  _this setPos [6099.1685, 6828.3594, -6.1035156e-005];
};

_vehicle_100 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_picea3f", [6134.3799, 6815.9707, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_100 = _this;
  _this setPos [6134.3799, 6815.9707, -9.1552734e-005];
};

_vehicle_102 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_picea3f", [6071.0601, 6834.7744, -0.00024414063], [], 0, "CAN_COLLIDE"];
  _vehicle_102 = _this;
  _this setPos [6071.0601, 6834.7744, -0.00024414063];
};

_vehicle_104 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_picea3f", [6087.0132, 6838.6724, -0.00012207031], [], 0, "CAN_COLLIDE"];
  _vehicle_104 = _this;
  _this setPos [6087.0132, 6838.6724, -0.00012207031];
};

_vehicle_106 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_picea3f", [6062.4771, 6813.6479, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_106 = _this;
  _this setPos [6062.4771, 6813.6479, -9.1552734e-005];
};

_vehicle_108 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_picea3f", [6090.0146, 6870.7769, -0.00018310547], [], 0, "CAN_COLLIDE"];
  _vehicle_108 = _this;
  _this setPos [6090.0146, 6870.7769, -0.00018310547];
};

_vehicle_110 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_picea3f", [6096.6987, 6887.395, 0.00015258789], [], 0, "CAN_COLLIDE"];
  _vehicle_110 = _this;
  _this setPos [6096.6987, 6887.395, 0.00015258789];
};

_vehicle_112 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_picea3f", [6091.9546, 6809.5796, 0.00024414063], [], 0, "CAN_COLLIDE"];
  _vehicle_112 = _this;
  _this setPos [6091.9546, 6809.5796, 0.00024414063];
};

_vehicle_114 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_picea3f", [6152.1514, 6808.8701, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_114 = _this;
  _this setPos [6152.1514, 6808.8701, 6.1035156e-005];
};

_vehicle_116 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_picea3f", [6113.6748, 6811.063, -0.00012207031], [], 0, "CAN_COLLIDE"];
  _vehicle_116 = _this;
  _this setPos [6113.6748, 6811.063, -0.00012207031];
};

_vehicle_118 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_picea3f", [6055.1934, 6801.127, -0.00036621094], [], 0, "CAN_COLLIDE"];
  _vehicle_118 = _this;
  _this setPos [6055.1934, 6801.127, -0.00036621094];
};

_vehicle_120 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_picea3f", [6079.4272, 6832.1592, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_120 = _this;
  _this setPos [6079.4272, 6832.1592, -3.0517578e-005];
};

_vehicle_122 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_picea3f", [6160.0703, 6945.8857, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_122 = _this;
  _this setPos [6160.0703, 6945.8857, 6.1035156e-005];
};

_vehicle_124 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_picea3f", [6173.3081, 6940.8569, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_124 = _this;
  _this setPos [6173.3081, 6940.8569, 3.0517578e-005];
};

_vehicle_126 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_picea3f", [6201.416, 6934.6611, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_126 = _this;
  _this setPos [6201.416, 6934.6611, 6.1035156e-005];
};

_vehicle_128 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_picea3f", [6125.7891, 6939.7842, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_128 = _this;
  _this setPos [6125.7891, 6939.7842, 6.1035156e-005];
};

_vehicle_130 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_picea3f", [6149.9487, 6777.1797, 0.00012207031], [], 0, "CAN_COLLIDE"];
  _vehicle_130 = _this;
  _this setPos [6149.9487, 6777.1797, 0.00012207031];
};

_vehicle_132 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_picea3f", [6186.0283, 6761.8862, 0.0002746582], [], 0, "CAN_COLLIDE"];
  _vehicle_132 = _this;
  _this setPos [6186.0283, 6761.8862, 0.0002746582];
};

_vehicle_135 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_picea2s", [6132.1064, 6792.9761, 0.00018310547], [], 0, "CAN_COLLIDE"];
  _vehicle_135 = _this;
  _this setPos [6132.1064, 6792.9761, 0.00018310547];
};

_vehicle_137 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_picea2s", [6165.687, 6779.4917, -0.00015258789], [], 0, "CAN_COLLIDE"];
  _vehicle_137 = _this;
  _this setPos [6165.687, 6779.4917, -0.00015258789];
};

_vehicle_139 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_picea2s", [6156.8193, 6738.0708, 0.00015258789], [], 0, "CAN_COLLIDE"];
  _vehicle_139 = _this;
  _this setPos [6156.8193, 6738.0708, 0.00015258789];
};

_vehicle_141 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_picea2s", [6179.0303, 6763.5786, -0.00036621094], [], 0, "CAN_COLLIDE"];
  _vehicle_141 = _this;
  _this setPos [6179.0303, 6763.5786, -0.00036621094];
};

_vehicle_143 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_picea2s", [6181.2251, 6800.5425, 0.00012207031], [], 0, "CAN_COLLIDE"];
  _vehicle_143 = _this;
  _this setPos [6181.2251, 6800.5425, 0.00012207031];
};

_vehicle_145 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_picea2s", [6074.4326, 6848.644, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_145 = _this;
  _this setPos [6074.4326, 6848.644, -9.1552734e-005];
};

_vehicle_147 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_picea2s", [6121.8066, 6806.6333, 0], [], 0, "CAN_COLLIDE"];
  _vehicle_147 = _this;
  _this setPos [6121.8066, 6806.6333, 0];
};

_vehicle_149 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_picea2s", [6070.1118, 6781.6973, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_149 = _this;
  _this setPos [6070.1118, 6781.6973, -6.1035156e-005];
};

_vehicle_151 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_picea2s", [6150.7773, 6944.6572, 0.00030517578], [], 0, "CAN_COLLIDE"];
  _vehicle_151 = _this;
  _this setPos [6150.7773, 6944.6572, 0.00030517578];
};

_vehicle_153 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_picea2s", [6167.6953, 6939.2275, 0.00012207031], [], 0, "CAN_COLLIDE"];
  _vehicle_153 = _this;
  _this setPos [6167.6953, 6939.2275, 0.00012207031];
};

_vehicle_155 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_picea2s", [6110.1431, 6931.3311, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_155 = _this;
  _this setPos [6110.1431, 6931.3311, -9.1552734e-005];
};

_vehicle_157 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_picea2s", [6224.3608, 6927.9561, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_157 = _this;
  _this setPos [6224.3608, 6927.9561, 3.0517578e-005];
};

_vehicle_160 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_fagus2s", [6098.6406, 6815.6108, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_160 = _this;
  _this setPos [6098.6406, 6815.6108, 9.1552734e-005];
};

_vehicle_162 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_fagus2s", [6148.1816, 6790.8291, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_162 = _this;
  _this setPos [6148.1816, 6790.8291, 3.0517578e-005];
};

_vehicle_164 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_fagus2s", [6171.8359, 6790.856, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_164 = _this;
  _this setPos [6171.8359, 6790.856, -3.0517578e-005];
};

_vehicle_166 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_fagus2s", [6164.5171, 6793.6553, -0.00021362305], [], 0, "CAN_COLLIDE"];
  _vehicle_166 = _this;
  _this setPos [6164.5171, 6793.6553, -0.00021362305];
};

_vehicle_168 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_fagus2s", [6179.3315, 6749.1265, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_168 = _this;
  _this setPos [6179.3315, 6749.1265, -3.0517578e-005];
};

_vehicle_170 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_fagus2s", [6078.6108, 6854.0581, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_170 = _this;
  _this setPos [6078.6108, 6854.0581, -3.0517578e-005];
};

_vehicle_172 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_fagus2s", [6050.9536, 6824.2256, -0.00030517578], [], 0, "CAN_COLLIDE"];
  _vehicle_172 = _this;
  _this setPos [6050.9536, 6824.2256, -0.00030517578];
};

_vehicle_174 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_fagus2s", [6039.0659, 6803.6187, 0.00042724609], [], 0, "CAN_COLLIDE"];
  _vehicle_174 = _this;
  _this setPos [6039.0659, 6803.6187, 0.00042724609];
};

_vehicle_176 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_fagus2s", [6090.5596, 6838.4629, -0.00042724609], [], 0, "CAN_COLLIDE"];
  _vehicle_176 = _this;
  _this setPos [6090.5596, 6838.4629, -0.00042724609];
};

_vehicle_178 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_fagus2s", [6119.5752, 6933.2466, 0.00012207031], [], 0, "CAN_COLLIDE"];
  _vehicle_178 = _this;
  _this setPos [6119.5752, 6933.2466, 0.00012207031];
};

_vehicle_180 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_fagus2s", [6165.7935, 6946.9258, 0.00015258789], [], 0, "CAN_COLLIDE"];
  _vehicle_180 = _this;
  _this setPos [6165.7935, 6946.9258, 0.00015258789];
};

_vehicle_182 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_fagus2s", [6080.687, 6915.9067, 0], [], 0, "CAN_COLLIDE"];
  _vehicle_182 = _this;
  _this setPos [6080.687, 6915.9067, 0];
};

_vehicle_184 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_fagus2s", [6046.8481, 6915.626, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_184 = _this;
  _this setPos [6046.8481, 6915.626, -9.1552734e-005];
};

_vehicle_186 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_fagus2s", [6129.3198, 6980.0444, -0.00012207031], [], 0, "CAN_COLLIDE"];
  _vehicle_186 = _this;
  _this setPos [6129.3198, 6980.0444, -0.00012207031];
};

_vehicle_188 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_fagus2s", [6097.0654, 6897.4014, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_188 = _this;
  _this setPos [6097.0654, 6897.4014, -6.1035156e-005];
};

_vehicle_191 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_larix3s", [6138.8862, 6786.897, -0.00021362305], [], 0, "CAN_COLLIDE"];
  _vehicle_191 = _this;
  _this setPos [6138.8862, 6786.897, -0.00021362305];
};

_vehicle_193 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_larix3s", [6175.9629, 6771.918, -0.00048828125], [], 0, "CAN_COLLIDE"];
  _vehicle_193 = _this;
  _this setPos [6175.9629, 6771.918, -0.00048828125];
};

_vehicle_196 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_fagus2s", [6073.1118, 6816.708, -0.00015258789], [], 0, "CAN_COLLIDE"];
  _vehicle_196 = _this;
  _this setPos [6073.1118, 6816.708, -0.00015258789];
};

_vehicle_199 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_picea2s", [6078.6748, 6817.9131, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_199 = _this;
  _this setPos [6078.6748, 6817.9131, 6.1035156e-005];
};

_vehicle_202 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_picea3f", [6070.6235, 6802.73, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_202 = _this;
  _this setPos [6070.6235, 6802.73, 3.0517578e-005];
};

_vehicle_204 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_picea3f", [6056.6958, 6819.2383, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_204 = _this;
  _this setPos [6056.6958, 6819.2383, 9.1552734e-005];
};

_vehicle_206 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_picea3f", [6067.9204, 6839.0171, 0.00018310547], [], 0, "CAN_COLLIDE"];
  _vehicle_206 = _this;
  _this setPos [6067.9204, 6839.0171, 0.00018310547];
};

_vehicle_208 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_picea3f", [6082.5659, 6863.6309, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_208 = _this;
  _this setPos [6082.5659, 6863.6309, 3.0517578e-005];
};

_vehicle_210 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_picea3f", [6086.5356, 6828.8066, 0.00030517578], [], 0, "CAN_COLLIDE"];
  _vehicle_210 = _this;
  _this setPos [6086.5356, 6828.8066, 0.00030517578];
};

_vehicle_212 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_picea3f", [6087.8467, 6814.019, 0], [], 0, "CAN_COLLIDE"];
  _vehicle_212 = _this;
  _this setPos [6087.8467, 6814.019, 0];
};

_vehicle_214 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_picea3f", [6096.9097, 6846.7964, -0.00024414063], [], 0, "CAN_COLLIDE"];
  _vehicle_214 = _this;
  _this setPos [6096.9097, 6846.7964, -0.00024414063];
};

_vehicle_216 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_picea3f", [6107.3413, 6835.0083, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_216 = _this;
  _this setPos [6107.3413, 6835.0083, 6.1035156e-005];
};

_vehicle_218 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_picea3f", [6094.7222, 6861.4756, 0.00018310547], [], 0, "CAN_COLLIDE"];
  _vehicle_218 = _this;
  _this setPos [6094.7222, 6861.4756, 0.00018310547];
};

_vehicle_220 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_picea3f", [6135.5889, 6941.1162, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_220 = _this;
  _this setPos [6135.5889, 6941.1162, -6.1035156e-005];
};

_vehicle_222 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_picea3f", [6146.2256, 6952.832, 0.00015258789], [], 0, "CAN_COLLIDE"];
  _vehicle_222 = _this;
  _this setPos [6146.2256, 6952.832, 0.00015258789];
};

_vehicle_224 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_picea3f", [6158.5688, 6945.4233, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_224 = _this;
  _this setPos [6158.5688, 6945.4233, -3.0517578e-005];
};

_vehicle_226 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_picea3f", [6180.9063, 6938.1685, 0.00012207031], [], 0, "CAN_COLLIDE"];
  _vehicle_226 = _this;
  _this setPos [6180.9063, 6938.1685, 0.00012207031];
};

_vehicle_233 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_b_corylus2s", [6143.4033, 6802.4194, -0.00021362305], [], 0, "CAN_COLLIDE"];
  _vehicle_233 = _this;
  _this setPos [6143.4033, 6802.4194, -0.00021362305];
};

_vehicle_235 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_b_corylus2s", [6159.3843, 6764.9497, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_235 = _this;
  _this setPos [6159.3843, 6764.9497, 3.0517578e-005];
};

_vehicle_237 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_b_corylus2s", [6161.7095, 6743.5264, 0.00091552734], [], 0, "CAN_COLLIDE"];
  _vehicle_237 = _this;
  _this setPos [6161.7095, 6743.5264, 0.00091552734];
};

_vehicle_239 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_b_corylus2s", [6166.7451, 6816.4854, 0.00012207031], [], 0, "CAN_COLLIDE"];
  _vehicle_239 = _this;
  _this setPos [6166.7451, 6816.4854, 0.00012207031];
};

_vehicle_241 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_b_corylus2s", [6191.4844, 6826.9536, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_241 = _this;
  _this setPos [6191.4844, 6826.9536, -3.0517578e-005];
};

_vehicle_243 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_b_corylus2s", [6098.4829, 6807.8765, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_243 = _this;
  _this setPos [6098.4829, 6807.8765, 3.0517578e-005];
};

_vehicle_245 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_b_corylus2s", [6074.9341, 6840.3564, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_245 = _this;
  _this setPos [6074.9341, 6840.3564, 6.1035156e-005];
};

_vehicle_247 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_b_corylus2s", [6195.6367, 6934.9473, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_247 = _this;
  _this setPos [6195.6367, 6934.9473, -3.0517578e-005];
};

_vehicle_249 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_b_corylus2s", [6162.2861, 6942.1221, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_249 = _this;
  _this setPos [6162.2861, 6942.1221, 9.1552734e-005];
};

_vehicle_252 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_betula2w", [6115.418, 6854.7139, -0.00018310547], [], 0, "CAN_COLLIDE"];
  _vehicle_252 = _this;
  _this setPos [6115.418, 6854.7139, -0.00018310547];
};

_vehicle_254 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_betula2w", [6199.4111, 6902.6675, 0.00012207031], [], 0, "CAN_COLLIDE"];
  _vehicle_254 = _this;
  _this setPos [6199.4111, 6902.6675, 0.00012207031];
};

_vehicle_256 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_betula2w", [6211.8096, 6902.2119, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_256 = _this;
  _this setPos [6211.8096, 6902.2119, 6.1035156e-005];
};

_vehicle_258 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_betula2w", [6172.3354, 6920.7324, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_258 = _this;
  _this setPos [6172.3354, 6920.7324, 9.1552734e-005];
};

_vehicle_264 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_misc_FallenTree1", [6132.5337, 6923.0415, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_264 = _this;
  _this setDir -188.90701;
  _this setPos [6132.5337, 6923.0415, 3.0517578e-005];
};

_vehicle_266 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_misc_FallenTree1", [6127.8794, 6916.2266, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_266 = _this;
  _this setDir -127.67059;
  _this setPos [6127.8794, 6916.2266, 3.0517578e-005];
};

_vehicle_268 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_misc_FallenTree1", [6085.5391, 6858.3716, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_268 = _this;
  _this setDir -74.850952;
  _this setPos [6085.5391, 6858.3716, -6.1035156e-005];
};

_vehicle_271 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_misc_FallenTree2", [6127.0723, 6844.6006, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_271 = _this;
  _this setDir -76.833405;
  _this setPos [6127.0723, 6844.6006, -6.1035156e-005];
};

_vehicle_273 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_misc_FallenTree2", [6187.4541, 6933.6357], [], 0, "CAN_COLLIDE"];
  _vehicle_273 = _this;
  _this setDir -236.83739;
  _this setPos [6187.4541, 6933.6357];
};

_vehicle_276 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_stub_picea", [6123.2656, 6824.1431, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_276 = _this;
  _this setPos [6123.2656, 6824.1431, -9.1552734e-005];
};

_vehicle_278 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_stub_picea", [6081.2861, 6843.6294, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_278 = _this;
  _this setPos [6081.2861, 6843.6294, -6.1035156e-005];
};

_vehicle_280 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_stub_picea", [6108.2637, 6857.2627, 0], [], 0, "CAN_COLLIDE"];
  _vehicle_280 = _this;
  _this setPos [6108.2637, 6857.2627, 0];
};

_vehicle_282 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_stub_picea", [6105.7231, 6881.7588, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_282 = _this;
  _this setPos [6105.7231, 6881.7588, -3.0517578e-005];
};

_vehicle_284 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_stub_picea", [6095.2729, 6882.2134, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_284 = _this;
  _this setPos [6095.2729, 6882.2134, 6.1035156e-005];
};

_vehicle_286 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_stub_picea", [6105.8945, 6906.8296], [], 0, "CAN_COLLIDE"];
  _vehicle_286 = _this;
  _this setDir -41.048668;
  _this setPos [6105.8945, 6906.8296];
};

_vehicle_288 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_stub_picea", [6131.0571, 6941.3101, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_288 = _this;
  _this setDir -34.384407;
  _this setPos [6131.0571, 6941.3101, 6.1035156e-005];
};

_vehicle_290 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_stub_picea", [6146.7104, 6931.4395, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_290 = _this;
  _this setPos [6146.7104, 6931.4395, 3.0517578e-005];
};

_vehicle_292 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_stub_picea", [6211.5688, 6929.9331, 0.00015258789], [], 0, "CAN_COLLIDE"];
  _vehicle_292 = _this;
  _this setPos [6211.5688, 6929.9331, 0.00015258789];
};

_vehicle_294 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_stub_picea", [6176.4419, 6937.937, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_294 = _this;
  _this setPos [6176.4419, 6937.937, -3.0517578e-005];
};

_vehicle_296 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_stub_picea", [6147.834, 6828.4248, 0.00012207031], [], 0, "CAN_COLLIDE"];
  _vehicle_296 = _this;
  _this setDir -30.687386;
  _this setPos [6147.834, 6828.4248, 0.00012207031];
};

_vehicle_298 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_stub_picea", [6189.1167, 6823.0498, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_298 = _this;
  _this setDir 39.4063;
  _this setPos [6189.1167, 6823.0498, 3.0517578e-005];
};

};
 

 

 

Save the script in the spoiler as a .sqf file named StaryCastle and add it to the root of your server.

Open your init.sqf and add to the very bottom,

 

[] ExecVM "StaryCastle.sqf";            //iCEtIMeds Stary Castle

 

(Or if you keep your custom edits somewhere else, adjust the address.)

 

Screenshots

2015_03_10_00001.jpg 2015_03_10_00003.jpg 2015_03_10_00006.jpg

2015_03_10_00007.jpg 2015_03_10_00008.jpg 2015_03_10_00009.jpg

2015_03_10_00011.jpg 2015_03_10_00014.jpg 2015_03_10_00017.jpg

2015_03_10_00019.jpg

 

It is without all the ingame building.

 

The install of the Castle is done.

 

If you want to add a protective dome over it so only admin can enter the area then create 2 new sqf's and place them in a folder called admindome.

 

dome

// Dome
if ((getPlayerUID player) in ["11111111111111111","22222222222222222","333333333333333"]) exitWith {
//titleText ["Welcome to the Admin Dome!", "PLAIN DOWN", 3];
titleText [format ["Welcome home my Friend, %1" name player], "PLAIN DOWN"]; // welcomes you with your name
};
// Everyone Else
titleText ["This dome is an Admin-only area, please leave immediately.", "PLAIN DOWN", 3];
sleep 5;
titleText ["If you do not turn back you will be executed in 15 seconds.", "PLAIN DOWN", 3];
sleep 5;
titleText ["You have 10 seconds!", "PLAIN DOWN", 3];
sleep 5;
titleText ["5 seconds ... Guards, Make Ready", "PLAIN DOWN", 3];
sleep 5;
titleText ["Times up, You were warned!", "PLAIN DOWN", 3];
sleep 3;
player setDamage 1;

Edit the IDs for your admin

 

and

 

domexit

if ((getPlayerUID player) in ["11111111111111111","22222222222222222","333333333333333"]) exitWith {
            player_zombieCheck = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_zombieCheck.sqf";
            fnc_usec_damageHandler = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\fn_damageHandler.sqf";
            fnc_usec_unconscious = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\fn_unconscious.sqf";
            player allowDamage true;
titleText [format ["You Have Left the Base, Stay Safe, %1" name player], "PLAIN DOWN"];            
};
titleText ["You Have Left The Restricted Area, Thank You", "PLAIN DOWN", 3];

Edit the IDs for your admin

 

Once you have these saved in the location you would like (for me I created a folder called admindome and saved them in that), you need to add a sensor.

 

Open your mission sqf and find the Class Sensors

 

    };
    class Sensors
    {

 

under that you will see

 

items=

 

you add 1 onto the number you have. For example mine said items=7; so I would change it to 8.

 

then scroll down and find the last class item you have (it will always be one less thatn you have because it satrts with item0)

 

add this to the bottom

 

class Item?
        {
            position[]={6160.51,0.001,6868.38};
            a=50;
            b=50;
            rectangular=1;
            activationBy="WEST";
            repeating=1;
            interruptable=1;
            age="UNKNOWN";
            name="dome";
            expCond="(vehicle player) in thislist;";
            expActiv="dome = [] execVM ""??\admindome\dome.sqf"";";
            expDesactiv="terminate dome;[] execVM ""??\admindome\domexit.sqf"";";
            class Effects
            {
            };
        };

Remember to change the question marked locations to suit your item numbers and dome sqf locations. And also that it needs to be placed in the sensor code block. So there needs to be 2x }; befor you place the sensor and 4x }; after.

 

Example

 

        class Item5
        {
            position[]={6160.51,0.001,6868.38};
            a=50;
            b=50;
            rectangular=1;
            activationBy="WEST";
            repeating=1;
            interruptable=1;
            age="UNKNOWN";
            name="dome";
            expCond="(vehicle player) in thislist;";
            expActiv="dome = [] execVM ""custom\admindome\dome.sqf"";";
            expDesactiv="terminate dome;[] execVM ""custom\admindome\domexit.sqf"";";
            class Effects
            {
            };
        };

        class Item6
        {
            position[]={2246.7434,210.19823,6248.9956};
            a=100;
            b=100;
            activationBy="WEST";
            repeating=1;
            interruptable=1;
            age="UNKNOWN";
            name="zonegem";
            expCond="(player distance zonehero) < 100;";
            expActiv="[""Hero Trader"",false,""enter""] spawn player_traderCity;";
            expDesactiv="[""Hero Trader"",false,""leave""] spawn player_traderCity;";
            class Effects
            {
            };
        };
    };
};

 

In that I have my dome as item 5 and my gem tradre safe zone as item 6. (I have 7 items in total.)

 

Now you shoudl have a protective dome over your castle.

 

Enjoy guys.

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Can we have an accurate location please?

If you look at the screenshots, you can see it is on the hill up from stary trader.

 

You can see the exact location by looking at the protective dome coordinates - position[]={6160.51,0.001,6868.38};

 

Or I have marked this map for you.

Chernarus_Map.jpg

(Its the DayZ standalone map, but you can see in relation to Stary and Vyshnoye where it is.)

 

Hope that helps.

 

Regards.

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It is probably an issue with your class sensors. Make sure you have added 1 more to the total amount at the top. For example if you added this and it was your 19th class sensor it would be 20 in total at the top (as the first is counted as sensor 0).

Alos make sure you have edited the "expActiv" in the mission file to the correct address. And that you have named the 2 files the same as the address.

 

If you need any more help, Pm me and I can have a look at the sqf.

 

~iCE

 

Ohh and the base inside was what had been built by the admin and myself.

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}; class Item25 { position[]={1310.3997,-3.0517578e-005,5719.9819}; id=25; side="EMPTY"; vehicle="MAP_R2_Boulder1"; skill=0.2; init="this setpos [1310.3997, 5719.9819, -3.0517578e-005];"; }; class Item26 { position[]={1272.9858,-3.0517578e-005,5802.6533}; id=26; side="EMPTY"; vehicle="MAP_R2_Boulder1"; skill=0.2; init="this setpos [1272.9858, 5802.6533, -3.0517578e-005];"; }; class Item27 { position[]={1345.4098,-4.5776367e-005,5729.5298}; id=27; side="EMPTY"; vehicle="MAP_R2_Boulder1"; skill=0.2; init="this setpos [1345.4098, 5729.5298, -4.5776367e-005];"; }; class Item28 { position[]={1319.2845,0,5751.3809}; id=28; side="EMPTY"; vehicle="MAP_R2_Boulder1"; skill=0.2; }; class Item29 { position[]={1302.6494,0.00012207031,5723.6025}; id=29; side="EMPTY"; vehicle="MAP_R2_Boulder1"; skill=0.2; init="this setpos [1302.6494, 5723.6025, 0.00012207031];"; }; class Item30 { position[]={1333.9025,4.5776367e-005,5737.189}; id=30; side="EMPTY"; vehicle="MAP_R2_Boulder1"; skill=0.2; init="this setpos [1333.9025, 5737.189, 4.5776367e-005];"; }; class Item31 { position[]={1318.0431,1.5258789e-005,5784.6226}; id=31; side="EMPTY"; vehicle="MAP_R2_Boulder1"; skill=0.2; init="this setpos [1318.0431, 5784.6226, 1.5258789e-005];"; }; class Item32 { position[]={1263.4698,4.5776367e-005,5722.6357}; id=32; side="EMPTY"; vehicle="MAP_R2_Boulder1"; skill=0.2; init="this setpos [1263.4698, 5722.6357, 4.5776367e-005];"; }; class Item33 { position[]={1293.6953,1.5258789e-005,5764.6636}; id=33; side="EMPTY"; vehicle="MAP_R2_Boulder1"; skill=0.2; init="this setpos [1293.6953, 5764.6636, 1.5258789e-005];"; }; class Item34 { position[]={1358.4407,4.5776367e-005,5730.458}; id=34; side="EMPTY"; vehicle="MAP_R2_Boulder2"; skill=0.2; init="this setpos [1358.4407, 5730.458, 4.5776367e-005];"; }; class Item35 { position[]={1351.8339,9.1552734e-005,5722.1943}; id=35; side="EMPTY"; vehicle="MAP_R2_Boulder2"; skill=0.2; init="this setpos [1351.8339, 5722.1943, 9.1552734e-005];"; }; class Item36 { position[]={1316.3303,0.00012207031,5721.6694}; id=36; side="EMPTY"; vehicle="MAP_R2_Boulder2"; skill=0.2; init="this setpos [1316.3303, 5721.6694, 0.00012207031];"; }; class Item37 { position[]={1278.1462,6.1035156e-005,5727.2095}; id=37; side="EMPTY"; vehicle="MAP_R2_Boulder2"; skill=0.2; init="this setpos [1278.1462, 5727.2095, 6.1035156e-005];"; }; class Item38 { position[]={1348.8813,1.5258789e-005,5725.9893}; id=38; side="EMPTY"; vehicle="MAP_t_carpinus2s"; skill=0.2; init="this setpos [1348.8813, 5725.9893, 1.5258789e-005];"; }; class Item39 { position[]={1278.8987,0,5723.5278}; id=39; side="EMPTY"; vehicle="MAP_t_carpinus2s"; skill=0.2; }; class Item40 { position[]={1312.1283,6.1035156e-005,5716.896}; id=40; side="EMPTY"; vehicle="MAP_t_acer2s"; skill=0.2; init="this setpos [1312.1283, 5716.896, 6.1035156e-005];"; }; class Item41 { position[]={1224.8661,4.5776367e-005,5812.3364}; id=41; side="EMPTY"; vehicle="MAP_t_betula2s"; skill=0.2; init="this setpos [1224.8661, 5812.3364, 4.5776367e-005];"; }; class Item42 { position[]={1267.177,1.5258789e-005,5691.4517}; id=42; side="EMPTY"; vehicle="MAP_t_betula2s"; skill=0.2; init="this setpos [1267.177, 5691.4517, 1.5258789e-005];"; }; class Item43 { position[]={1391.4387,4.5776367e-005,5717.2666}; id=43; side="EMPTY"; vehicle="MAP_t_betula2s"; skill=0.2; init="this setpos [1391.4387, 5717.2666, 4.5776367e-005];"; }; class Item44 { position[]={1362.6277,0.00018310547,5691.1436}; azimut=66.556885; id=44; side="EMPTY"; vehicle="MAP_t_betula2s"; skill=0.2; init="this setpos [1362.6277, 5691.1436, 0.00018310547];"; }; class Item45 { position[]={1372.9424,0.00010681152,5646.2871}; id=45; side="EMPTY"; vehicle="MAP_t_fagus2f"; skill=0.2; init="this setpos [1372.9424, 5646.2871, 0.00010681152];"; }; class Item46 { position[]={1303.2216,0.00015258789,5666.5625}; id=46; side="EMPTY"; vehicle="MAP_t_fagus2f"; skill=0.2; init="this setpos [1303.2216, 5666.5625, 0.00015258789];"; }; class Item47 { position[]={1335.0012,1.5258789e-005,5623.2314}; id=47; side="EMPTY"; vehicle="MAP_t_fagus2f"; skill=0.2; init="this setpos [1335.0012, 5623.2314, 1.5258789e-005];"; }; class Item48 { position[]={1293.4785,-0.00021362305,5616.0273}; id=48; side="EMPTY"; vehicle="MAP_t_fagus2f"; skill=0.2; init="this setpos [1293.4785, 5616.0273, -0.00021362305];"; }; class Item49 { position[]={1361.7677,0.0001373291,5605.0732}; id=49; side="EMPTY"; vehicle="MAP_t_fagus2f"; skill=0.2; init="this setpos [1361.7677, 5605.0732, 0.0001373291];"; }; class Item50 { position[]={1395.4496,0.00010681152,5770.7378}; id=50; side="EMPTY"; vehicle="MAP_t_fagus2f"; skill=0.2; init="this setpos [1395.4496, 5770.7378, 0.00010681152];"; }; class Item51 { position[]={1387.2894,0.0002746582,5826.9111}; id=51; side="EMPTY"; vehicle="MAP_t_fagus2f"; skill=0.2; init="this setpos [1387.2894, 5826.9111, 0.0002746582];"; }; class Item52 { position[]={1333.8317,3.0517578e-005,5666.271}; id=52; side="EMPTY"; vehicle="MAP_t_picea2s"; skill=0.2; init="this setpos [1333.8317, 5666.271, 3.0517578e-005];"; }; class Item53 { position[]={1291.162,0.00051879883,5633.918}; id=53; side="EMPTY"; vehicle="MAP_t_picea2s"; skill=0.2; init="this setpos [1291.162, 5633.918, 0.00051879883];"; }; class Item54 { position[]={1245.4023,9.1552734e-005,5722.3335}; id=54; side="EMPTY"; vehicle="MAP_t_picea2s"; skill=0.2; init="this setpos [1245.4023, 5722.3335, 9.1552734e-005];"; }; class Item55 { position[]={1382.7906,0.00015258789,5688.6479}; id=55; side="EMPTY"; vehicle="MAP_t_picea2s"; skill=0.2; init="this setpos [1382.7906, 5688.6479, 0.00015258789];"; }; class Item56 { position[]={1317.1052,0.00010681152,5610.771}; id=56; side="EMPTY"; vehicle="MAP_t_picea2s"; skill=0.2; init="this setpos [1317.1052, 5610.771, 0.00010681152];"; }; class Item57 { position[]={1304.2625,3.0517578e-005,5696.6387}; id=57; side="EMPTY"; vehicle="MAP_t_picea3f"; skill=0.2; init="this setpos [1304.2625, 5696.6387, 3.0517578e-005];"; }; class Item58 { position[]={1329.5486,0.00016784668,5707.4805}; id=58; side="EMPTY"; vehicle="MAP_t_picea3f"; skill=0.2; init="this setpos [1329.5486, 5707.4805, 0.00016784668];"; }; class Item59 { position[]={1338.825,6.1035156e-005,5618.6816}; id=59; side="EMPTY"; vehicle="MAP_t_picea3f"; skill=0.2; init="this setpos [1338.825, 5618.6816, 6.1035156e-005];"; }; class Item60 { position[]={1292.2566,0.00018310547,5660.4814}; azimut=-189.29378; id=60; side="EMPTY"; vehicle="UH1Wreck"; skill=0.2; init="this setpos [1292.2566, 5660.4814, 0.00018310547];"; }; class Item61 { position[]={1357.3984,0.00033569336,5723.8389}; azimut=55.139076; id=61; side="EMPTY"; vehicle="hiluxWreck"; skill=0.2; init="this setpos [1357.3984, 5723.8389, 0.00033569336];"; }; class Item62 { position[]={1326.6917,18.652861,5740.6152}; azimut=-10.305964; id=62; side="EMPTY"; vehicle="MAP_R2_RockWall"; skill=0.2; init="this setpos [1326.6917, 5740.6152, 18.652861];"; }; class Item63 { position[]={1285.3906,18.872669,5737.8501}; id=63; side="EMPTY"; vehicle="MAP_R2_RockWall"; skill=0.2; init="this setpos [1285.3906, 5737.8501, 18.872669];"; }; class Item64 { position[]={1311.3625,-9.6852903,5776.6274}; azimut=46.218235; id=64; side="EMPTY"; vehicle="MAP_R2_RockTower"; skill=0.2; init="this setpos [1311.3625, 5776.6274, -9.6852903];"; }; }; class Markers { items=1; class Item0 { position[]={1307.9352,6.1035156e-005,5755.5313}; name="Hallows Cave"; text="Hallows Cave"; type="Dot"; colorName="ColorBlack"; }; }; }; class Intro { addOns[]= { "chernarus" }; addOnsAuto[]= { "chernarus" }; randomSeed=7826573; class Intel { startWeather=0.40000001; forecastWeather=0.25; year=2008; month=10; day=11; hour=14; minute=20; }; }; class OutroWin { addOns[]= { "chernarus" }; addOnsAuto[]= { "chernarus" }; randomSeed=7826573; class Intel { startWeather=0.40000001; forecastWeather=0.25; year=2008; month=10; day=11; hour=14; minute=20; }; }; class OutroLoose { addOns[]= { "chernarus" }; addOnsAuto[]= { "chernarus" }; randomSeed=7826573; class Intel { startWeather=0.40000001; forecastWeather=0.25; year=2008; month=10; day=11; hour=14; minute=20; }; };

    • By JakeQue
      Is there anyway to add a disable footsteps for admins?
       
      Also I would love to be able to spawn a mission in from the admin menu, I tried some code but it just breaks Infistar, it would seem it is executing it automatically.
       
       
      Thank you!
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