Tricks Posted January 22, 2015 Report Share Posted January 22, 2015 Hey guys, I have done the update but now I am getting kicked for a script restriction. I know how to add exceptions, but this is an odd one. Here is the log: 22.01.2015 13:39:48: Tricks (99.999.999.99:9999) **************MY*GUID*********** - #24 "ed',{ if(_this select 2 in %1)then{ _this select 0 addMagazines [_this select 5, 1]; }; }]; _this addEventHandler" How do I add this exception? Link to comment Share on other sites More sharing options...
Darth_Rogue Posted January 22, 2015 Report Share Posted January 22, 2015 Try this on line 25: !"_this select 0 addMagazines" Link to comment Share on other sites More sharing options...
Tricks Posted January 22, 2015 Author Report Share Posted January 22, 2015 Thanks Darth, I have realized my mistake. After the update I added all my BE filters back except the SEM ones... Thanks again. Link to comment Share on other sites More sharing options...
Tricks Posted January 22, 2015 Author Report Share Posted January 22, 2015 Now I am getting this one... I need coffee I think... lol. Do I have to add each one? !="V_41_EPOCH;" or like this !="V_41_EPOCH \"U_C_Poor_1 \"ItemMap\""? 22.01.2015 14:50:24: Tricks (99.999.999.99:9999) **************MY*GUID*********** - #44 " ["Respawn", { player addVest "V_41_EPOCH"; player forceAddUniform "U_C_Poor_1"; player addWeapon "ItemMap"; player addWeap" Link to comment Share on other sites More sharing options...
Tobias Solem Posted January 22, 2015 Report Share Posted January 22, 2015 I suggest reading through this: Link to comment Share on other sites More sharing options...
Tricks Posted January 22, 2015 Author Report Share Posted January 22, 2015 (edited) I have read it, that's is why I am trying and unsuccessful. But thanks Tobias. Ok I figured it out, if anyone is doing custom starting loadouts, you need to add the uniform. I just added blue jeans and shorts, exception is !"U_C_Poor_1". Edited January 22, 2015 by Tricks Link to comment Share on other sites More sharing options...
Tobias Solem Posted January 22, 2015 Report Share Posted January 22, 2015 I have read it, that's is why I am trying and unsuccessful. But thanks Tobias. Ok I figured it out, if anyone is doing custom starting loadouts, you need to add the uniform. I just added blue jeans and shorts, exception is !"U_C_Poor_1".Aye, you need to add all the uniforms, like so:7 forceAddUniform !"U_C_Poloshirt_stripped" !"U_C_Driver_4" !"U_C_Driver_3" !"U_C_Driver_2" !"U_C_Driver_1" !"U_C_Scientist" !"U_C_Journalist" !"U_C_WorkerCoveralls" !"U_C_Poor_1" !"U_C_Poloshirt_redwhite" !"U_C_Poloshirt_salmon" !"U_C_Poloshirt_tricolour" !"U_C_Poloshirt_burgundy" !"U_C_Poloshirt_blue" Link to comment Share on other sites More sharing options...
Tricks Posted January 22, 2015 Author Report Share Posted January 22, 2015 good call, thank you Link to comment Share on other sites More sharing options...
Steven1230 Posted January 22, 2015 Report Share Posted January 22, 2015 Aye, you need to add all the uniforms, like so: 7 forceAddUniform !"U_C_Poloshirt_stripped" !"U_C_Driver_4" !"U_C_Driver_3" !"U_C_Driver_2" !"U_C_Driver_1" !"U_C_Scientist" !"U_C_Journalist" !"U_C_WorkerCoveralls" !"U_C_Poor_1" !"U_C_Poloshirt_redwhite" !"U_C_Poloshirt_salmon" !"U_C_Poloshirt_tricolour" !"U_C_Poloshirt_burgundy" !"U_C_Poloshirt_blue" Which filter does this need to be in? Link to comment Share on other sites More sharing options...