Ree Posted February 5, 2015 Report Share Posted February 5, 2015 nice one mate, so bloody tired and never thought that hahaha, what about the selling the gear to traders? some stuff dont work so if there away to make them sell? if you have @mas or added vehicles that epoch didn't originally have added, Epoch wont let you sell them its a big cock block to server owners and players and if you say i seen other server doing it, They are breaking the ToS of Epoch and editing Epoch Server files. *sarcasm* if you do crack epoch stuff dont worry epoch still supports you on there Official server listings ............................ Link to comment Share on other sites More sharing options...
Sharkking Posted February 5, 2015 Report Share Posted February 5, 2015 Hello pelase help. I am new on this and i cant get @mas working this is a photo of my server and mission file But i cant get it working i have this on my init file at the bottom if (isServer) then { fn_getBuildingstospawnLoot = compile preProcessFileLineNumbers "Custom\LSpawner\fn_LSgetBuildingstospawnLoot.sqf"; LSdeleter = compile preProcessFileLineNumbers "Custom\LSpawner\LSdeleter.sqf"; execVM "Custom\LSpawner\Lootspawner.sqf"; }; and i have added the lines following the original post. I cant get it working at all and i have no BE kicks either. also i have edited my 21 line on BE filter to 7 exec !="<execute expression=" !="compile preProcessFileLineNumbers "Custom\LSpawner\LSdeleter\.sqf"" !="execVM "Custom\LSpawner\Lootspawner\.sqf";" !"RscDebugConsole_execute" !"execFSM" !"_executeStackedEventHandler" !"fn_execVM" !"fn_moduleExecute" !"fn_execRemote" !"fn_MPexec" !"bis_fnc_moduleExecute_activate" !"fn_tridentExecute" !"randomize_civ1" !"executed from" !"EPOCH_DebugGUI_exec" !"_handle = [_display] execVM _script;" !"execVM \"\A3\Structures_F\scripts" !="execVM \"\A3\Structures_F_EPC\Civ\PlayGround\scripts\Carousel_spin.sqf\" !="execVM \"\MPMissions\epoch.altis\scripts\fn_statusBar.sqf\"" Any help pls !!! Much appreciate it What exactly is not working. Are there no weapons spawning, do you get errors in the RPT , FPS drops , something else ? Do you start the Server with -mods=@mas.... as an addition ? Link to comment Share on other sites More sharing options...
WarHammer(DayZ) Posted February 5, 2015 Report Share Posted February 5, 2015 So I worked out the Battleye filters so no more player kicks when handling mas weapons, thank you to those who sent me a PM. The issue I am currently having now is MAS will be working fine and weapons populate the world, However I am now having an issue when people without @mas enabled (as a mod) are still being allowed to join the server. The server config should be set up to auto-kick players with non-matching mod versions but it's not. So after a few restarts if the server has a mix players on with and without@mas all the loot stops spawning altogether. It was working fine until I had new players join and begin to play for a couples of hours then all players started reporting no new loot was spawning. I gues my question is twofold, is anyone else having these crazy anomalies with @mas weapons enabled ? and two does anyone know a fix for kicking people when they don't have the mod enabled ? I'm guess with players with and without the mod enabled it's wreaking havoc to the loot spawner and eventually causing serious problems to the database preventing new/fresh loot to spawn . I have verifysignatures 2 enabled in my server config.CFG // EPOCH SERVER CONFIG // GLOBAL SETTINGS hostname = "Dark Exiled Gaming Altis Overpoch(0.2.5.2|1.38)|A3AI|SEM|VEMF"; password = ""; passwordAdmin = "---------------"; logFile = "A3Master.log"; verifySignatures = 2; BattlEye = 1; requiredBuild = 128075; // WHITELIST FILE TYPES allowedLoadFileExtensions[] = {:}; allowedPreprocessFileExtensions[] = {"sqf"}; allowedHTMLLoadExtensions[] = {:}; // WELCOME MESSAGE ("message of the day") // It can be several lines, separated by comma // Empty messages "" will not be displayed at all but are only for increasing the interval motd[] = { "Welcome to our Arma3 Epoch server", "Hosted by Dark Exiled Gaming", "Please visit our website for rules and information http://darkexiled.enjin.com", "Teamspeak address 50.88.90.161" }; motdInterval = 5; // Time interval (in seconds) between each message // JOINING RULES maxPlayers = 40; // Maximum amount of players. Civilians and watchers, beholder, bystanders and so on also count as player. // VOTING //voteMissionPlayers = 200; // Prevents Votes. //voteThreshold = 2; // Prevents Votes. // INGAME SETTINGS disableVoN = 0; // If set to 1, Voice over Net will not be available vonCodecQuality = 20; // Quality from 1 to 30 persistent = 1; // If 1, missions still run on even after the last player disconnected. // MISSIONS CYCLE (see below) epoch.Altis epoch.Stratis epoch_noZ.Altis class Missions { class Epoch { template = epoch.Altis; // DO NOT CHANGE THIS, IT WILL BREAK YOUR SERVER difficulty = "veteran"; // difficulty settings: veteran == NORMAL, mercenary == HARDCORE }; }; kickDuplicate = 1; equalModRequired = 0; requiredSecureId = 2; timeStampFormat = "short"; // SCRIPTING ISSUES onUserConnected = ""; onUserDisconnected = ""; doubleIdDetected = ""; // SIGNATURE VERIFICATION onUnsignedData = "kick (_this select 0)"; // unsigned data detected onHackedData = "kick (_this select 0)"; //"ban (_this select 0)"; // tampering of the signature detected onDifferentData = "kick (_this select 0)"; // CUSTOM ADDED OPTIONS forceRotorLibSimulation = 0; // Enforces the Advanced Flight Model on the server. Default = 0 (up to the player). 1 - forced AFM, 2 - forced SFM. Link to comment Share on other sites More sharing options...
HackSaW_TM Posted February 5, 2015 Report Share Posted February 5, 2015 What exactly is not working. Are there no weapons spawning, do you get errors in the RPT , FPS drops , something else ? Do you start the Server with -mods=@mas.... as an addition ? Nothing is spawning on the floor nothing from @mas . I have add the mod in my server's command line and still nothing spawning. any thoughts. Link to comment Share on other sites More sharing options...
Lost_Noob Posted February 5, 2015 Report Share Posted February 5, 2015 I also have a similar issue as Acleto. I added MAS to the server added it to the paunch etc...and MAS...doesn't even start, as in Players joining that don't have MAS and only have vanilla Epoch...join without needing MAS... Does this work only with MAS or can it do it without MAS weapons? Link to comment Share on other sites More sharing options...
celticwarrior06 Posted February 5, 2015 Report Share Posted February 5, 2015 Has anyone ever had this, i have had this script working on my server with just epoch weapons working perfect now my players are looking for mas weapons so when i add the to my LSlootLists i get this spamming up my rpt and no mas weapons spawn 20:34:03 Warning Message: No entry 'bin\config.bin/CfgWeapons.arifle_mas_ak_74m_sf'. 20:34:03 Warning Message: No entry '.scope'. 20:34:03 Warning Message: '/' is not a value 20:34:03 Warning Message: Error: creating weapon arifle_mas_ak_74m_sf with scope=private 20:34:03 Warning Message: No entry '.displayName'. 20:34:03 Warning Message: '/' is not a value 20:34:03 Warning Message: No entry '.nameSound'. 20:34:03 Warning Message: '/' is not a value 20:34:03 Warning Message: No entry '.type'. Link to comment Share on other sites More sharing options...
Dobrowney Posted February 6, 2015 Report Share Posted February 6, 2015 got more progress. Have a working script now that can generate a weapon list dynamically (no more need to add weapons of addons by hand) and provide a manual "blacklist" of weapons not to spawn. Feel like sharing this ?? Link to comment Share on other sites More sharing options...
Dobrowney Posted February 6, 2015 Report Share Posted February 6, 2015 Also anyone yet figure out how to get the traders to buy the added weapons . Link to comment Share on other sites More sharing options...
WarHammer(DayZ) Posted February 6, 2015 Report Share Posted February 6, 2015 Has anyone ever had this, i have had this script working on my server with just epoch weapons working perfect now my players are looking for mas weapons so when i add the to my LSlootLists i get this spamming up my rpt and no mas weapons spawn 20:34:03 Warning Message: No entry 'bin\config.bin/CfgWeapons.arifle_mas_ak_74m_sf'. 20:34:03 Warning Message: No entry '.scope'. 20:34:03 Warning Message: '/' is not a value 20:34:03 Warning Message: Error: creating weapon arifle_mas_ak_74m_sf with scope=private 20:34:03 Warning Message: No entry '.displayName'. 20:34:03 Warning Message: '/' is not a value 20:34:03 Warning Message: No entry '.nameSound'. 20:34:03 Warning Message: '/' is not a value 20:34:03 Warning Message: No entry '.type'. make sure your NOT adding weapons with attachments into your LSLootList Link to comment Share on other sites More sharing options...
Sharkking Posted February 6, 2015 Report Share Posted February 6, 2015 Feel like sharing this ?? still working on it as a complete replacement for Groundloot. Once its done i will share ZENITHOVMAN and second_coming 2 Link to comment Share on other sites More sharing options...
Darth_Rogue Posted February 6, 2015 Report Share Posted February 6, 2015 Has anyone figured out a way to add loot positions to the A2 buildings on Bornholm that don't already have them? Most of the A2 buildings on Bornholm don't have loot positions set up in the building configs so loot won't spawn in them. Can they be added via script somehow? Link to comment Share on other sites More sharing options...
Lost_Noob Posted February 6, 2015 Report Share Posted February 6, 2015 Ok, finally got MAS working after it wasn't on. Strange thing..it was always working, but as the server side is 1.7 and the client side is 1.5 we thought this was causing the issue...in fact the issue is A3 Launcher. A3 Launcher only has 1.5 mod in the mods list so anyone joining from A3 Launcher will join..MINUS the MAS weapons mod as the launcher doesn't know what 1.7 is. Thus making the player believe MAS is not on the server - come on A3 Launcher sort your shit and add 1.7. Now the problem we have is...no MAS weapons/LSLoot list not working. Link to comment Share on other sites More sharing options...
WarHammer(DayZ) Posted February 6, 2015 Report Share Posted February 6, 2015 Ok, finally got MAS working after it wasn't on. Strange thing..it was always working, but as the server side is 1.7 and the client side is 1.5 we thought this was causing the issue...in fact the issue is A3 Launcher. A3 Launcher only has 1.5 mod in the mods list so anyone joining from A3 Launcher will join..MINUS the MAS weapons mod as the launcher doesn't know what 1.7 is. Thus making the player believe MAS is not on the server - come on A3 Launcher sort your shit and add 1.7. Now the problem we have is...no MAS weapons/LSLoot list not working. people SHOULDNT be able to join a server at all without having the correct mod enabled... This is exactly the problem I'm having . Players without @mas can join when the server has the mod enabled.. Over time it ruins all my dynamic loot spawns and the server eventually stops generating dynamic loot altogether both @mas and epoch loot.. I have tried and tried to find an answer but I cant. the only thing I get is make sure verifysignatures is set to 2 in my server config , which it is, and they can still join.. If you get this worked out please PM me as I am in the same boat, although I do get my mas weapons to spawn.. Link to comment Share on other sites More sharing options...
celticwarrior06 Posted February 6, 2015 Report Share Posted February 6, 2015 make sure your NOT adding weapons with attachments into your LSLootList so i tryed a hand full of weapons from your list with no atachments and there still not spawing and still got that error messages Link to comment Share on other sites More sharing options...
BlackPlague_81st Posted February 6, 2015 Author Report Share Posted February 6, 2015 so i tryed a hand full of weapons from your list with no atachments and there still not spawing and still got that error messages Launch parameters? Have you attached the files properly? What does your Ini file look like? Need more details. Link to comment Share on other sites More sharing options...
celticwarrior06 Posted February 6, 2015 Report Share Posted February 6, 2015 Launch parameters? Have you attached the files properly? What does your Ini file look like? Need more details. i have the script working with just epoch weapons and loot but when i add mas weapons to the LSlootLists it dose not spawn in and i get a error in my rpt 20:34:03 Warning Message: Error: creating weapon arifle_mas_ak_74m_sf with scope=private 20:34:03 Warning Message: No entry '.displayName'. 20:34:03 Warning Message: '/' is not a value 20:34:03 Warning Message: No entry '.nameSound'. like this i dont know why there not spawning when epoch stuff dose. Link to comment Share on other sites More sharing options...
BlackPlague_81st Posted February 6, 2015 Author Report Share Posted February 6, 2015 Post your RPT on pastebin, and provide the link please. Thanks. Link to comment Share on other sites More sharing options...
home1 Posted February 7, 2015 Report Share Posted February 7, 2015 Mas weapons don't seem to ever spawn Is this correct i am not a coder and i am guessing here //Buildings that can spawn loot go in this list #include "LSlootBuildings.sqf" //Loot goes in these lists #include "LSlootLists.sqf" #include "LSlootLists.masweapons.sqf" the normal code was //Buildings that can spawn loot go in this list #include "LSlootBuildings.sqf" //Loot goes in these lists #include "LSlootLists.sqf" Link to comment Share on other sites More sharing options...
WarHammer(DayZ) Posted February 7, 2015 Report Share Posted February 7, 2015 Mas weapons don't seem to ever spawn Is this correct i am not a coder and i am guessing here //Buildings that can spawn loot go in this list #include "LSlootBuildings.sqf" //Loot goes in these lists #include "LSlootLists.sqf" #include "LSlootLists.masweapons.sqf" the normal code was //Buildings that can spawn loot go in this list #include "LSlootBuildings.sqf" //Loot goes in these lists #include "LSlootLists.sqf" There is NO lootspawner.mas.weapons.sqf unless you make another one and also call for that sqf to launch in addition to LSlootLists . You just have to add your mas weapons to the LSlootLists . Try this // Lootspawner junction lists for classes to spawn-/lootable items // Author: Na_Palm (BIS forums) //------------------------------------------------------------------------------------- //here place Weapons an usable items (ex.: Binocular, ...) //used with addWeaponCargoGlobal //"lootWeapon_list" array of [class, [weaponlist]] // class : 0-civil, 1-military, ... (add more as you wish) // weaponlist : list of weapon class names lootWeapon_list = [ [ 0, [ // CIVIL "arifle_MK20C_F", "arifle_MK20_F", "arifle_TRG20_F", "arifle_TRG21_F", "Binocular", "hgun_ACPC2_F", "hgun_P07_F", "hgun_PDW2000_F", "hgun_Rook40_F", "SMG_01_F", // Vermin .45 ACP "SMG_02_F", // Sting 9mm "m16_EPOCH", "M14_EPOCH", "M14Grn_EPOCH", "m4a3_EPOCH", "AKM_EPOCH", "Rollins_F", "speargun_epoch", "ruger_pistol_epoch", "1911_pistol_epoch", "Hatchet", "MultiGun", "MeleeSledge", "ChainSaw" ]],[ 1, [ // MILITARY "arifle_Katiba_C_F", "arifle_Katiba_F", "arifle_Katiba_GL_F", "arifle_Mk20C_F", "arifle_Mk20_F", "arifle_Mk20_GL_F", "arifle_MXC_F", "arifle_MXM_F", "arifle_MX_F", "arifle_MX_GL_F", "arifle_MX_SW_F", "arifle_SDAR_F", "arifle_TRG20_F", "arifle_TRG21_F", "arifle_TRG21_GL_F", "arifle_Mk20_plain_F", "arifle_Mk20C_plain_F", "arifle_Mk20_GL_plain_F", "arifle_MXM_Black_F", "arifle_MX_GL_Black_F", "arifle_MX_Black_F", "arifle_MXC_Black_F", "arifle_MX_SW_F", "arifle_MX_SW_Black_F", "Binocular", "hgun_ACPC2_F", "hgun_P07_F", "hgun_PDW2000_F", "hgun_Rook40_F", "hgun_Pistol_heavy_01_F", "hgun_Pistol_heavy_02_F", "ruger_pistol_epoch", "1911_pistol_epoch", "hgun_Pistol_Signal_F", "LMG_Mk200_F", "LMG_Zafir_F", "Rangefinder", "SMG_01_F", // Vermin .45 ACP "SMG_02_F", // Sting 9mm "srifle_DMR_01_F", "srifle_EBR_F", "srifle_GM6_F", "srifle_LRR_F", "m16_EPOCH", "M14_EPOCH", "M14Grn_EPOCH", "m4a3_EPOCH", "AKM_EPOCH", "m249_EPOCH", "m249Tan_EPOCH", "m107Tan_EPOCH", "m107_EPOCH", "arifle_mas_lee", "arifle_mas_mp5", "arifle_mas_hk416", "arifle_mas_hk416_m203", "arifle_mas_hk416_v", "arifle_mas_hk416_m203_v", "arifle_mas_hk416_d", "arifle_mas_hk416_gl_d", "arifle_mas_hk416_m203_d", "arifle_mas_hk416c", "arifle_mas_hk416_m203c", "arifle_mas_hk416c_v", "arifle_mas_hk416_m203c_v", "arifle_mas_hk416c_d", "arifle_mas_hk416_m203c_d", "arifle_mas_m4", "arifle_mas_m4_gl", "arifle_mas_m4_m203", "arifle_mas_m4_v", "arifle_mas_m4_gl_v", "arifle_mas_m4_m203_v", "arifle_mas_m4_d", "arifle_mas_m4_gl_d", "arifle_mas_m4_m203_d", "arifle_mas_m4c", "arifle_mas_m4_m203c", "arifle_mas_m4c_v", "arifle_mas_m4_m203c_v", "arifle_mas_m4c_d", "arifle_mas_m4_m203c_d", "arifle_mas_m16", "arifle_mas_m16_gl", "arifle_mas_l119", "arifle_mas_l119_gl", "arifle_mas_l119_m203", "arifle_mas_l119_v", "arifle_mas_l119_gl_v", "arifle_mas_l119_m203_v", "arifle_mas_l119_d", "arifle_mas_l119_gl_d", "arifle_mas_l119_m203_d", "arifle_mas_g36c", "arifle_mas_mk16", "arifle_mas_mk16_gl", "arifle_mas_mk16_l", "arifle_mas_mk16_l_gl", "arifle_mas_ak_74m", "arifle_mas_ak_74m_gl", "arifle_mas_ak_74m_c", "arifle_mas_ak_74m_gl_c", "arifle_mas_aks74", "arifle_mas_aks74_gl", "arifle_mas_ak74", "arifle_mas_ak74_gl", "arifle_mas_ak_74m_sf", "arifle_mas_ak_74m_sf_gl", "arifle_mas_ak_74m_sf_c", "arifle_mas_ak_74m_sf_gl_c", "arifle_mas_aks_74_sf", "arifle_mas_aks_74_sf_gl", "arifle_mas_akms", "arifle_mas_akms_gl", "arifle_mas_akms_c", "arifle_mas_akms_gl_c", "arifle_mas_akm", "arifle_mas_akm_gl", "arifle_mas_aks74u", "arifle_mas_aks74u_c", "LMG_mas_Mk48_F", "LMG_mas_Mk48_F_v", "LMG_mas_Mk48_F_d", "LMG_mas_M240_F", "LMG_mas_mg3_F", "LMG_mas_M60_F", "LMG_mas_rpk_F", "LMG_mas_pkm_F", "arifle_mas_mp5_v", "arifle_mas_mp5_d", "arifle_mas_bizon", "hgun_mas_mp7_F", "arifle_mas_saiga", "hgun_mas_uzi_F", "hgun_mas_sa61_F", "hgun_mas_m9_F", "hgun_mas_bhp_F", "hgun_mas_glock_F", "hgun_mas_acp_F", "hgun_mas_usp_F", "hgun_mas_glocksf_F", "hgun_mas_grach_F", "hgun_mas_mak_F", "arifle_mas_hk417c", "arifle_mas_hk417_m203c", "arifle_mas_hk417c_v", "arifle_mas_hk417_m203c_v", "arifle_mas_hk417c_d", "arifle_mas_hk417_m203c_d", "arifle_mas_mk17", "arifle_mas_mk17_gl", "arifle_mas_g3", "arifle_mas_g3_m203", "arifle_mas_g3s", "arifle_mas_g3s_m203", "arifle_mas_fal", "arifle_mas_fal_m203", "arifle_mas_m14", "srifle_mas_hk417", "srifle_mas_hk417_v", "srifle_mas_hk417_d", "srifle_mas_sr25", "srifle_mas_sr25_v", "srifle_mas_sr25_d", "srifle_mas_ebr", "srifle_mas_mk17s", "srifle_mas_m110", "srifle_mas_m107", "srifle_mas_m107_v", "srifle_mas_m107_d", "srifle_mas_m24", "srifle_mas_m24_v", "srifle_mas_m24_d", "srifle_mas_lrr", "srifle_mas_m91", "srifle_mas_svd", "srifle_mas_ksvk", "srifle_mas_ksvk_c" ]],[ 2, [ // INDUSTRIAL "arifle_Katiba_C_F", "arifle_Mk20C_F", "arifle_Mk20_F", "arifle_MXC_F", "arifle_SDAR_F", "arifle_TRG20_F", "arifle_TRG21_F", "Binocular", "SMG_01_F", // Vermin .45 ACP "SMG_02_F", // Sting 9m "m16_EPOCH", "M14_EPOCH", "M14Grn_EPOCH", "m4a3_EPOCH", "AKM_EPOCH", "ruger_pistol_epoch", "1911_pistol_epoch", "Hatchet", "MultiGun", "MeleeSledge", "arifle_mas_saiga", "hgun_mas_uzi_F", "hgun_mas_sa61_F", "hgun_mas_m9_F", "hgun_mas_bhp_F", "hgun_mas_glock_F", "hgun_mas_acp_F", "hgun_mas_usp_F", "hgun_mas_glocksf_F", "hgun_mas_grach_F", "hgun_mas_mak_F", "ChainSaw" ]],[ 3, [ // RESEARCH "arifle_Katiba_GL_F", "arifle_MXC_F", "arifle_MXM_F", "arifle_MX_GL_F", "Rangefinder", "M14_EPOCH", "M14Grn_EPOCH", "m16_EPOCH", "M14_EPOCH", "M14Grn_EPOCH", "m4a3_EPOCH", "AKM_EPOCH", "srifle_DMR_01_F", "srifle_EBR_F" ]]]; //here place magazines, bodyitems(ex.: ItemGPS, ItemMap, Medikit, FirstAidKit, Binoculars, ...) //used with addMagazineCargoGlobal //"lootMagazine_list" array of [class, [magazinelist]] // class : 0-civil, 1-military, ... (add more as you wish) // magazinelist: list of magazine class names lootMagazine_list = [ [ 0, [ // CIVIL "EnergyPack", "EnergyPackLg", "20Rnd_762x51_Mag", "10Rnd_762x51_Mag", "30Rnd_762x39_Mag", "30Rnd_65x39_caseless_green", "30Rnd_65x39_caseless_green_mag_Tracer", "30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_mag_Tracer", "20Rnd_556x45_UW_mag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Green", "30Rnd_556x45_Stanag_Tracer_Yellow", "spear_magazine", "5Rnd_rollins_mag", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "9Rnd_45ACP_Mag", "11Rnd_45ACP_Mag", "6Rnd_45ACP_Cylinder", "16Rnd_9x21_Mag", "30Rnd_9x21_Mag", "10rnd_22X44_magazine", "9rnd_45X88_magazine", "UGL_FlareWhite_F", "UGL_FlareGreen_F", "UGL_FlareRed_F", "UGL_FlareYellow_F", "UGL_FlareCIR_F", "3Rnd_UGL_FlareWhite_F", "3Rnd_UGL_FlareGreen_F", "3Rnd_UGL_FlareRed_F", "3Rnd_UGL_FlareYellow_F", "3Rnd_UGL_FlareCIR_F", "6Rnd_GreenSignal_F", "6Rnd_RedSignal_F", "Chemlight_green", "Chemlight_red", "Chemlight_yellow", "Chemlight_blue" ]],[ 1, [ // MILITARY "EnergyPack", "EnergyPackLg", "20Rnd_762x51_Mag", "10Rnd_762x51_Mag", "30Rnd_762x39_Mag", "150Rnd_762x51_Box", "150Rnd_762x51_Box_Tracer", "5Rnd_127x108_Mag", "5Rnd_127x108_APDS_Mag", "30Rnd_65x39_caseless_green", "30Rnd_65x39_caseless_green_mag_Tracer", "30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_mag_Tracer", "200Rnd_65x39_cased_Box", "100Rnd_65x39_caseless_mag", "200Rnd_65x39_cased_Box_Tracer", "100Rnd_65x39_caseless_mag_Tracer", "20Rnd_556x45_UW_mag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Green", "30Rnd_556x45_Stanag_Tracer_Yellow", "200Rnd_556x45_M249", "7Rnd_408_Mag", "spear_magazine", "5Rnd_rollins_mag", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "9Rnd_45ACP_Mag", "11Rnd_45ACP_Mag", "6Rnd_45ACP_Cylinder", "16Rnd_9x21_Mag", "30Rnd_9x21_Mag", "10rnd_22X44_magazine", "9rnd_45X88_magazine", "30Rnd_mas_556x45_Stanag", "30Rnd_mas_556x45_T_Stanag", "20Rnd_mas_762x51_Stanag", "20Rnd_mas_762x51_T_Stanag", "5Rnd_mas_762x51_Stanag", "5Rnd_mas_762x51_T_Stanag", "7Rnd_mas_12Gauge_Slug", "7Rnd_mas_12Gauge_Pellets", "5Rnd_mas_127x99_Stanag", "5Rnd_mas_127x99_dem_Stanag", "5Rnd_mas_127x99_T_Stanag", "10Rnd_mas_338_Stanag", "10Rnd_mas_338_T_Stanag", "30Rnd_mas_9x21_Stanag", "30Rnd_mas_9x21d_Stanag", "40Rnd_mas_46x30_Mag", "200Rnd_mas_556x45_Stanag", "200Rnd_mas_556x45_T_Stanag", "100Rnd_mas_762x51_Stanag", "100Rnd_mas_762x51_T_Stanag", "30Rnd_mas_545x39_mag", "30Rnd_mas_545x39_T_mag", "30Rnd_mas_762x39_mag", "30Rnd_mas_762x39_T_mag", "64Rnd_mas_9x18_mag", "10Rnd_mas_12Gauge_Slug", "10Rnd_mas_12Gauge_Pellets", "10Rnd_mas_762x54_mag", "10Rnd_mas_762x54_T_mag", "20Rnd_mas_9x39_mag", "30Rnd_mas_9x39_mag", "5Rnd_mas_127x108_mag", "5Rnd_mas_127x108_dem_mag", "5Rnd_mas_127x108_T_mag", "100Rnd_mas_762x54_mag", "100Rnd_mas_762x54_T_mag", "25Rnd_mas_9x19_Mag", "17Rnd_mas_9x21_Mag", "15Rnd_mas_9x21_Mag", "13Rnd_mas_9x21_Mag", "20Rnd_mas_765x17_Mag", "12Rnd_mas_45acp_Mag", "10Rnd_mas_45acp_Mag", "8Rnd_mas_45acp_Mag", "8Rnd_mas_9x18_Mag", "UGL_FlareWhite_F", "UGL_FlareGreen_F", "UGL_FlareRed_F", "UGL_FlareYellow_F", "UGL_FlareCIR_F", "3Rnd_UGL_FlareWhite_F", "3Rnd_UGL_FlareGreen_F", "3Rnd_UGL_FlareRed_F", "3Rnd_UGL_FlareYellow_F", "3Rnd_UGL_FlareCIR_F", "6Rnd_GreenSignal_F", "6Rnd_RedSignal_F", "3Rnd_HE_Grenade_shell", "HandGrenade", "MiniGrenade", "1Rnd_Smoke_Grenade_shell", "1Rnd_SmokeRed_Grenade_shell", "1Rnd_SmokeGreen_Grenade_shell", "1Rnd_SmokeYellow_Grenade_shell", "1Rnd_SmokePurple_Grenade_shell", "1Rnd_SmokeBlue_Grenade_shell", "1Rnd_SmokeOrange_Grenade_shell", "3Rnd_Smoke_Grenade_shell", "3Rnd_SmokeRed_Grenade_shell", "3Rnd_SmokeGreen_Grenade_shell", "3Rnd_SmokeYellow_Grenade_shell", "3Rnd_SmokePurple_Grenade_shell", "3Rnd_SmokeBlue_Grenade_shell", "3Rnd_SmokeOrange_Grenade_shell", "SmokeShell", "SmokeShellYellow", "SmokeShellGreen", "SmokeShellRed", "SmokeShellPurple", "SmokeShellOrange", "SmokeShellBlue", "Chemlight_green", "Chemlight_red", "Chemlight_yellow", "Chemlight_blue" ]],[ 2, [ // INDUSTRIAL "EnergyPack", "EnergyPackLg", "20Rnd_762x51_Mag", "10Rnd_762x51_Mag", "30Rnd_762x39_Mag", "30Rnd_65x39_caseless_green", "30Rnd_65x39_caseless_green_mag_Tracer", "30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_mag_Tracer", "20Rnd_556x45_UW_mag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Green", "30Rnd_556x45_Stanag_Tracer_Yellow", "spear_magazine", "5Rnd_rollins_mag", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "9Rnd_45ACP_Mag", "11Rnd_45ACP_Mag", "6Rnd_45ACP_Cylinder", "16Rnd_9x21_Mag", "30Rnd_9x21_Mag", "10rnd_22X44_magazine", "9rnd_45X88_magazine", "SmokeShell", "SmokeShellYellow", "SmokeShellGreen", "SmokeShellRed", "SmokeShellPurple", "SmokeShellOrange", "SmokeShellBlue", "UGL_FlareWhite_F", "UGL_FlareGreen_F", "UGL_FlareRed_F", "UGL_FlareYellow_F", "UGL_FlareCIR_F", "3Rnd_UGL_FlareWhite_F", "3Rnd_UGL_FlareGreen_F", "3Rnd_UGL_FlareRed_F", "3Rnd_UGL_FlareYellow_F", "3Rnd_UGL_FlareCIR_F", "6Rnd_GreenSignal_F", "6Rnd_RedSignal_F", "Chemlight_green", "Chemlight_red", "Chemlight_yellow", "Chemlight_blue" ]],[ 3, [ // RESEARCH "EnergyPack", "EnergyPackLg", "20Rnd_762x51_Mag", "10Rnd_762x51_Mag", "30Rnd_762x39_Mag", "30Rnd_65x39_caseless_green", "30Rnd_65x39_caseless_green_mag_Tracer", "30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_mag_Tracer", "20Rnd_556x45_UW_mag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Green", "30Rnd_556x45_Stanag_Tracer_Yellow", "spear_magazine", "5Rnd_rollins_mag", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "9Rnd_45ACP_Mag", "11Rnd_45ACP_Mag", "6Rnd_45ACP_Cylinder", "16Rnd_9x21_Mag", "30Rnd_9x21_Mag", "10rnd_22X44_magazine", "9rnd_45X88_magazine", "UGL_FlareWhite_F", "UGL_FlareGreen_F", "UGL_FlareRed_F", "UGL_FlareYellow_F", "UGL_FlareCIR_F", "3Rnd_UGL_FlareWhite_F", "3Rnd_UGL_FlareGreen_F", "3Rnd_UGL_FlareRed_F", "3Rnd_UGL_FlareYellow_F", "3Rnd_UGL_FlareCIR_F", "6Rnd_GreenSignal_F", "6Rnd_RedSignal_F", "Chemlight_green", "Chemlight_red", "Chemlight_yellow", "Chemlight_blue" ]]]; //here place hats, glasses, clothes, uniforms, vests, weaponattachments //used with addItemCargoGlobal //"lootItem_list" array of [class, [itemlist]] // class : 0-civil, 1-military, ... (add more as you wish) // itemlist : list of item class names lootItem_list = [ [ 0, [ // CIVIL "PaintCanBlk", "PaintCanBrn", "PaintCanGrn", "CinderBlocks", "MortarBucket", "ItemScraps", "ItemCorrugated", "ItemCorrugatedLg", "PartPlankPack", "CircuitParts", "VehicleRepair", "ItemMixOil", "emptyjar_epoch", "jerrycan_epoch", "Heal_EPOCH", "Defib_EPOCH", "Repair_EPOCH", "PartOre", "ItemKiloHemp", "WhiskeyNoodle", "FAK", "Towelette", "HeatPack", "ColdPack", "U_C_Poloshirt_blue", "U_C_Poloshirt_stripped", "U_C_Poloshirt_tricolour", "U_C_Poloshirt_salomn", "U_C_Poloshirt_redwhite", "U_C_HunterBody_grn", "U_C_Journalist", "U_C_Poor_1", "acc_flashlight", "acc_pointer_IR", "optic_Arco", "optic_Hamr", "optic_Aco", "optic_ACO_grn", "optic_Aco_smg", "optic_ACO_grn_smg", "optic_Holosight", "optic_Holosight_smg", "optic_SOS", "optic_MRCO", "optic_DMS", "optic_Yorris", "optic_MRD", "V_1_EPOCH","V_2_EPOCH","V_3_EPOCH","V_4_EPOCH","V_5_EPOCH","V_6_EPOCH","V_7_EPOCH","V_8_EPOCH","V_9_EPOCH","V_10_EPOCH","V_11_EPOCH","V_12_EPOCH","V_13_EPOCH","V_14_EPOCH","V_15_EPOCH","V_16_EPOCH","V_17_EPOCH","V_18_EPOCH","V_19_EPOCH","V_20_EPOCH","V_21_EPOCH","V_22_EPOCH","V_23_EPOCH","V_24_EPOCH","V_25_EPOCH","V_26_EPOCH","V_27_EPOCH","V_28_EPOCH","V_29_EPOCH","V_30_EPOCH","V_31_EPOCH","V_32_EPOCH","V_33_EPOCH","V_34_EPOCH","V_35_EPOCH","V_36_EPOCH","V_37_EPOCH","V_38_EPOCH","V_39_EPOCH","V_40_EPOCH", "H_1_EPOCH","H_2_EPOCH","H_3_EPOCH","H_4_EPOCH","H_5_EPOCH","H_6_EPOCH","H_7_EPOCH","H_8_EPOCH","H_9_EPOCH","H_10_EPOCH","H_11_EPOCH","H_12_EPOCH","H_13_EPOCH","H_14_EPOCH","H_15_EPOCH","H_16_EPOCH","H_17_EPOCH","H_18_EPOCH","H_19_EPOCH","H_20_EPOCH","H_21_EPOCH","H_22_EPOCH","H_23_EPOCH","H_24_EPOCH","H_25_EPOCH","H_26_EPOCH","H_27_EPOCH","H_28_EPOCH","H_29_EPOCH","H_30_EPOCH","H_31_EPOCH","H_32_EPOCH","H_33_EPOCH","H_34_EPOCH","H_35_EPOCH","H_36_EPOCH","H_37_EPOCH","H_38_EPOCH","H_39_EPOCH","H_40_EPOCH","H_41_EPOCH","H_42_EPOCH","H_43_EPOCH","H_44_EPOCH","H_45_EPOCH","H_46_EPOCH","H_47_EPOCH","H_48_EPOCH","H_49_EPOCH","H_50_EPOCH","H_51_EPOCH","H_52_EPOCH","H_53_EPOCH","H_54_EPOCH","H_55_EPOCH","H_56_EPOCH","H_57_EPOCH","H_58_EPOCH","H_59_EPOCH","H_60_EPOCH","H_61_EPOCH","H_62_EPOCH","H_63_EPOCH","H_64_EPOCH","H_65_EPOCH","H_66_EPOCH","H_67_EPOCH","H_68_EPOCH","H_69_EPOCH","H_70_EPOCH","H_71_EPOCH","H_72_EPOCH","H_73_EPOCH","H_74_EPOCH","H_75_EPOCH","H_76_EPOCH","H_77_EPOCH","H_78_EPOCH","H_79_EPOCH","H_80_EPOCH","H_81_EPOCH","H_82_EPOCH","H_83_EPOCH","H_84_EPOCH","H_85_EPOCH","H_86_EPOCH","H_87_EPOCH","H_88_EPOCH","H_89_EPOCH","H_90_EPOCH","H_91_EPOCH","H_92_EPOCH","H_93_EPOCH","H_94_EPOCH","H_95_EPOCH","H_96_EPOCH","H_97_EPOCH","H_98_EPOCH","H_99_EPOCH","H_100_EPOCH","H_101_EPOCH","H_102_EPOCH","H_103_EPOCH","H_104_EPOCH","wolf_mask_epoch","pkin_mask_epoch" ]],[ 1, [ // MILITARY "Heal_EPOCH", "Defib_EPOCH", "Repair_EPOCH", "PartOre", "ItemKiloHemp", "WhiskeyNoodle", "ItemSodaOrangeSherbet", "ItemSodaPurple", "ItemSodaMocha", "ItemSodaBurst", "ItemSodaRbull", "FoodBioMeat", "FoodMeeps", "FoodSnooter", "FoodWalkNSons", "sardines_epoch", "meatballs_epoch", "scam_epoch", "sweetcorn_epoch", "honey_epoch", "FAK", "Towelette", "HeatPack", "ColdPack", "U_O_CombatUniform_ocamo", "U_O_PilotCoveralls", "U_O_GhillieSuit", "U_O_Wetsuit", "U_O_CombatUniform_oucamo", "U_O_SpecopsUniform_ocamo", "U_O_OfficerUniform_ocamo", "U_Camo_uniform", "U_Ghillie1_uniform", "U_Ghillie2_uniform", "U_Ghillie3_uniform", "U_CamoBlue_uniform", "U_CamoBrn_uniform", "U_CamoRed_uniform", "U_Wetsuit_camo", "U_Wetsuit_uniform", "acc_flashlight", "acc_pointer_IR", "optic_Arco", "optic_Hamr", "optic_Aco", "optic_ACO_grn", "optic_Aco_smg", "optic_ACO_grn_smg", "optic_Holosight", "optic_Holosight_smg", "optic_SOS", "optic_MRCO", "optic_DMS", "optic_Yorris", "optic_MRD", "optic_LRPS", "optic_NVS", "optic_Nightstalker", "optic_tws", "optic_tws_mg", "muzzle_snds_H", "muzzle_snds_L", "muzzle_snds_M", "muzzle_snds_B", "muzzle_snds_H_MG", "muzzle_snds_acp", "acc_mas_pointer_IR", "muzzle_mas_snds_L", "muzzle_mas_snds_LM", "muzzle_mas_snds_C", "muzzle_mas_snds_MP5SD6", "muzzle_mas_snds_M", "muzzle_mas_snds_Mc", "muzzle_mas_snds_MP7", "muzzle_mas_snds_AK", "muzzle_mas_snds_SM", "muzzle_mas_snds_SMc", "muzzle_mas_snds_SH", "muzzle_mas_snds_SHc", "muzzle_mas_snds_SV", "muzzle_mas_snds_SVc", "muzzle_mas_snds_SVD", "muzzle_mas_snds_KSVK", "optic_mas_DMS", "optic_mas_DMS_c", "optic_mas_Holosight_blk", "optic_mas_Holosight_camo", "optic_mas_Arco_blk", "optic_mas_Arco_camo", "optic_mas_Hamr_camo", "optic_mas_Aco_camo", "optic_mas_ACO_grn_camo", "optic_mas_MRCO_camo", "optic_mas_zeiss", "optic_mas_zeiss_c", "optic_mas_zeiss_eo", "optic_mas_zeiss_eo_c", "optic_mas_acog", "optic_mas_acog_c", "optic_mas_acog_eo", "optic_mas_acog_eo_c", "optic_mas_acog_rd", "optic_mas_acog_rd_c", "optic_mas_handle", "optic_mas_aim", "optic_mas_aim_c", "optic_mas_PSO", "optic_mas_PSO_c", "optic_mas_PSO_eo", "optic_mas_PSO_eo_c", "optic_mas_PSO_nv", "optic_mas_PSO_nv_c", "optic_mas_PSO_nv_eo", "optic_mas_PSO_nv_eo_c", "optic_mas_PSO_day", "optic_mas_PSO_nv_day", "optic_mas_term", "optic_mas_MRD", "optic_mas_LRPS", "muzzle_snds_H", "muzzle_snds_L", "muzzle_snds_M", "muzzle_snds_B", "muzzle_snds_H_MG", "muzzle_snds_acp", "V_Chestrig_blk", "V_HarnessOGL_brn", "V_HarnessOSpec_brn", "V_HarnessO_brn", "V_PlateCarrier1_blk", "V_PlateCarrier2_rgr", "V_PlateCarrier3_rgr", "V_PlateCarrierGL_rgr", "V_PlateCarrierIA1_dgtl", "V_PlateCarrierIA2_dgtl", "V_PlateCarrierIAGL_dgtl", "V_PlateCarrierSpec_rgr", "G_mas_wpn_gog", "G_mas_wpn_gog_d", "G_mas_wpn_gog_m", "G_mas_wpn_gog_md", "G_mas_wpn_gog_g", "G_mas_wpn_gog_gd", "G_mas_wpn_mask", "G_mas_wpn_mask_b", "G_mas_wpn_wrap", "G_mas_wpn_wrap_f", "G_mas_wpn_wrap_t", "G_mas_wpn_wrap_b", "G_mas_wpn_wrap_c", "G_mas_wpn_wrap_g", "G_mas_wpn_wrap_gog", "G_mas_wpn_wrap_gog_f", "G_mas_wpn_wrap_gog_t", "G_mas_wpn_wrap_gog_b", "G_mas_wpn_wrap_gog_c", "G_mas_wpn_wrap_gog_g", "G_mas_wpn_wrap_mask", "G_mas_wpn_wrap_mask_t", "G_mas_wpn_wrap_mask_f", "G_mas_wpn_wrap_mask_b", "G_mas_wpn_wrap_mask_c", "G_mas_wpn_wrap_mask_g", "G_mas_wpn_bala", "G_mas_wpn_bala_b", "G_mas_wpn_bala_t", "G_mas_wpn_bala_gog", "G_mas_wpn_bala_gog_b", "G_mas_wpn_bala_gog_t", "G_mas_wpn_bala_mask", "G_mas_wpn_bala_mask_b", "G_mas_wpn_bala_mask_t", "G_mas_wpn_shemag", "G_mas_wpn_shemag_r", "G_mas_wpn_shemag_w", "G_mas_wpn_shemag_gog", "G_mas_wpn_shemag_mask", "V_1_EPOCH","V_2_EPOCH","V_3_EPOCH","V_4_EPOCH","V_5_EPOCH","V_6_EPOCH","V_7_EPOCH","V_8_EPOCH","V_9_EPOCH","V_10_EPOCH","V_11_EPOCH","V_12_EPOCH","V_13_EPOCH","V_14_EPOCH","V_15_EPOCH","V_16_EPOCH","V_17_EPOCH","V_18_EPOCH","V_19_EPOCH","V_20_EPOCH","V_21_EPOCH","V_22_EPOCH","V_23_EPOCH","V_24_EPOCH","V_25_EPOCH","V_26_EPOCH","V_27_EPOCH","V_28_EPOCH","V_29_EPOCH","V_30_EPOCH","V_31_EPOCH","V_32_EPOCH","V_33_EPOCH","V_34_EPOCH","V_35_EPOCH","V_36_EPOCH","V_37_EPOCH","V_38_EPOCH","V_39_EPOCH","V_40_EPOCH", "H_1_EPOCH","H_2_EPOCH","H_3_EPOCH","H_4_EPOCH","H_5_EPOCH","H_6_EPOCH","H_7_EPOCH","H_8_EPOCH","H_9_EPOCH","H_10_EPOCH","H_11_EPOCH","H_12_EPOCH","H_13_EPOCH","H_14_EPOCH","H_15_EPOCH","H_16_EPOCH","H_17_EPOCH","H_18_EPOCH","H_19_EPOCH","H_20_EPOCH","H_21_EPOCH","H_22_EPOCH","H_23_EPOCH","H_24_EPOCH","H_25_EPOCH","H_26_EPOCH","H_27_EPOCH","H_28_EPOCH","H_29_EPOCH","H_30_EPOCH","H_31_EPOCH","H_32_EPOCH","H_33_EPOCH","H_34_EPOCH","H_35_EPOCH","H_36_EPOCH","H_37_EPOCH","H_38_EPOCH","H_39_EPOCH","H_40_EPOCH","H_41_EPOCH","H_42_EPOCH","H_43_EPOCH","H_44_EPOCH","H_45_EPOCH","H_46_EPOCH","H_47_EPOCH","H_48_EPOCH","H_49_EPOCH","H_50_EPOCH","H_51_EPOCH","H_52_EPOCH","H_53_EPOCH","H_54_EPOCH","H_55_EPOCH","H_56_EPOCH","H_57_EPOCH","H_58_EPOCH","H_59_EPOCH","H_60_EPOCH","H_61_EPOCH","H_62_EPOCH","H_63_EPOCH","H_64_EPOCH","H_65_EPOCH","H_66_EPOCH","H_67_EPOCH","H_68_EPOCH","H_69_EPOCH","H_70_EPOCH","H_71_EPOCH","H_72_EPOCH","H_73_EPOCH","H_74_EPOCH","H_75_EPOCH","H_76_EPOCH","H_77_EPOCH","H_78_EPOCH","H_79_EPOCH","H_80_EPOCH","H_81_EPOCH","H_82_EPOCH","H_83_EPOCH","H_84_EPOCH","H_85_EPOCH","H_86_EPOCH","H_87_EPOCH","H_88_EPOCH","H_89_EPOCH","H_90_EPOCH","H_91_EPOCH","H_92_EPOCH","H_93_EPOCH","H_94_EPOCH","H_95_EPOCH","H_96_EPOCH","H_97_EPOCH","H_98_EPOCH","H_99_EPOCH","H_100_EPOCH","H_101_EPOCH","H_102_EPOCH","H_103_EPOCH","H_104_EPOCH","wolf_mask_epoch","pkin_mask_epoch" ]],[ 2, [ // INDUSTRIAL "PaintCanBlk", "PaintCanBrn", "PaintCanGrn", "CinderBlocks", "MortarBucket", "ItemScraps", "ItemCorrugated", "ItemCorrugatedLg", "PartPlankPack", "CircuitParts", "VehicleRepair", "ItemMixOil", "emptyjar_epoch", "jerrycan_epoch", "Heal_EPOCH", "Defib_EPOCH", "Repair_EPOCH", "PartOre", "ItemKiloHemp", "WhiskeyNoodle", "ItemSodaOrangeSherbet", "ItemSodaPurple", "ItemSodaMocha", "ItemSodaBurst", "ItemSodaRbull", "FoodBioMeat", "FoodMeeps", "FoodSnooter", "FoodWalkNSons", "sardines_epoch", "meatballs_epoch", "scam_epoch", "sweetcorn_epoch", "honey_epoch", "FAK", "Towelette", "HeatPack", "ColdPack", "U_C_WorkerCoveralls", "U_Test_uniform", "acc_flashlight", "acc_pointer_IR", "optic_Arco", "optic_Hamr", "optic_Aco", "optic_ACO_grn", "optic_Aco_smg", "optic_ACO_grn_smg", "optic_Holosight", "optic_Holosight_smg", "optic_SOS", "optic_MRCO", "optic_DMS", "optic_Yorris", "optic_MRD", "muzzle_snds_H", "muzzle_snds_L", "muzzle_snds_M", "muzzle_snds_B", "muzzle_snds_H_MG", "muzzle_snds_acp" ]],[ 3, [ // RESEARCH "Heal_EPOCH", "Defib_EPOCH", "Repair_EPOCH", "PartOre", "ItemKiloHemp", "WhiskeyNoodle", "ItemSodaOrangeSherbet", "ItemSodaPurple", "ItemSodaMocha", "ItemSodaBurst", "ItemSodaRbull", "FoodBioMeat", "FoodMeeps", "FoodSnooter", "FoodWalkNSons", "sardines_epoch", "meatballs_epoch", "scam_epoch", "sweetcorn_epoch", "honey_epoch", "FAK", "Towelette", "HeatPack", "ColdPack", "U_C_Scientist", "U_Test_uniform", "acc_flashlight", "acc_pointer_IR", "optic_Arco", "optic_Hamr", "optic_Aco", "optic_ACO_grn", "optic_Aco_smg", "optic_ACO_grn_smg", "optic_Holosight", "optic_Holosight_smg", "optic_SOS", "optic_MRCO", "optic_DMS", "optic_Yorris", "optic_MRD", "optic_LRPS", "optic_NVS", "optic_Nightstalker", "optic_tws", "optic_tws_mg", "muzzle_snds_H", "muzzle_snds_L", "muzzle_snds_M", "muzzle_snds_B", "muzzle_snds_H_MG", "muzzle_snds_acp", "V_1_EPOCH","V_2_EPOCH","V_3_EPOCH","V_4_EPOCH","V_5_EPOCH","V_6_EPOCH","V_7_EPOCH","V_8_EPOCH","V_9_EPOCH","V_10_EPOCH","V_11_EPOCH","V_12_EPOCH","V_13_EPOCH","V_14_EPOCH","V_15_EPOCH","V_16_EPOCH","V_17_EPOCH","V_18_EPOCH","V_19_EPOCH","V_20_EPOCH","V_21_EPOCH","V_22_EPOCH","V_23_EPOCH","V_24_EPOCH","V_25_EPOCH","V_26_EPOCH","V_27_EPOCH","V_28_EPOCH","V_29_EPOCH","V_30_EPOCH","V_31_EPOCH","V_32_EPOCH","V_33_EPOCH","V_34_EPOCH","V_35_EPOCH","V_36_EPOCH","V_37_EPOCH","V_38_EPOCH","V_39_EPOCH","V_40_EPOCH", "H_1_EPOCH","H_2_EPOCH","H_3_EPOCH","H_4_EPOCH","H_5_EPOCH","H_6_EPOCH","H_7_EPOCH","H_8_EPOCH","H_9_EPOCH","H_10_EPOCH","H_11_EPOCH","H_12_EPOCH","H_13_EPOCH","H_14_EPOCH","H_15_EPOCH","H_16_EPOCH","H_17_EPOCH","H_18_EPOCH","H_19_EPOCH","H_20_EPOCH","H_21_EPOCH","H_22_EPOCH","H_23_EPOCH","H_24_EPOCH","H_25_EPOCH","H_26_EPOCH","H_27_EPOCH","H_28_EPOCH","H_29_EPOCH","H_30_EPOCH","H_31_EPOCH","H_32_EPOCH","H_33_EPOCH","H_34_EPOCH","H_35_EPOCH","H_36_EPOCH","H_37_EPOCH","H_38_EPOCH","H_39_EPOCH","H_40_EPOCH","H_41_EPOCH","H_42_EPOCH","H_43_EPOCH","H_44_EPOCH","H_45_EPOCH","H_46_EPOCH","H_47_EPOCH","H_48_EPOCH","H_49_EPOCH","H_50_EPOCH","H_51_EPOCH","H_52_EPOCH","H_53_EPOCH","H_54_EPOCH","H_55_EPOCH","H_56_EPOCH","H_57_EPOCH","H_58_EPOCH","H_59_EPOCH","H_60_EPOCH","H_61_EPOCH","H_62_EPOCH","H_63_EPOCH","H_64_EPOCH","H_65_EPOCH","H_66_EPOCH","H_67_EPOCH","H_68_EPOCH","H_69_EPOCH","H_70_EPOCH","H_71_EPOCH","H_72_EPOCH","H_73_EPOCH","H_74_EPOCH","H_75_EPOCH","H_76_EPOCH","H_77_EPOCH","H_78_EPOCH","H_79_EPOCH","H_80_EPOCH","H_81_EPOCH","H_82_EPOCH","H_83_EPOCH","H_84_EPOCH","H_85_EPOCH","H_86_EPOCH","H_87_EPOCH","H_88_EPOCH","H_89_EPOCH","H_90_EPOCH","H_91_EPOCH","H_92_EPOCH","H_93_EPOCH","H_94_EPOCH","H_95_EPOCH","H_96_EPOCH","H_97_EPOCH","H_98_EPOCH","H_99_EPOCH","H_100_EPOCH","H_101_EPOCH","H_102_EPOCH","H_103_EPOCH","H_104_EPOCH","wolf_mask_epoch","pkin_mask_epoch" ]]]; //here place backpacks, parachutes and packed drones/stationary //used with addBackpackCargoGlobal //"lootBackpack_list" array of [class, [backpacklist]] // class : 0-civil, 1-military, ... (add more as you wish) // backpacklist: list of backpack class names lootBackpack_list = [ [ 0, [ // CIVIL "B_AssaultPack_cbr", "B_AssaultPack_dgtl", "B_AssaultPack_khk", "B_AssaultPack_mcamo", "B_AssaultPack_ocamo", "B_AssaultPack_rgr", "B_AssaultPack_sgg", "B_Carryall_cbr", "B_Carryall_khk", "B_Carryall_mcamo", "B_Carryall_ocamo", "B_Carryall_oli", "B_Carryall_oucamo", "B_FieldPack_blk", "B_FieldPack_cbr", "B_FieldPack_khk", "B_FieldPack_ocamo", "B_FieldPack_oli", "B_FieldPack_oucamo", "B_Kitbag_cbr", "B_Kitbag_mcamo", "B_Kitbag_rgr", "B_Kitbag_sgg", "B_Parachute", "B_TacticalPack_blk", "B_TacticalPack_mcamo", "B_TacticalPack_ocamo", "B_TacticalPack_oli", "B_TacticalPack_rgr", "smallbackpack_red_epoch", "smallbackpack_green_epoch", "smallbackpack_teal_epoch", "smallbackpack_pink_epoch" ]],[ 1, [ // MILITARY "B_AssaultPack_cbr", "B_AssaultPack_dgtl", "B_AssaultPack_khk", "B_AssaultPack_mcamo", "B_AssaultPack_ocamo", "B_AssaultPack_rgr", "B_AssaultPack_sgg", "B_Carryall_cbr", "B_Carryall_khk", "B_Carryall_mcamo", "B_Carryall_ocamo", "B_Carryall_oli", "B_Carryall_oucamo", "B_FieldPack_blk", "B_FieldPack_cbr", "B_FieldPack_khk", "B_FieldPack_ocamo", "B_FieldPack_oli", "B_FieldPack_oucamo", "B_Kitbag_cbr", "B_Kitbag_mcamo", "B_Kitbag_rgr", "B_Kitbag_sgg", "B_Parachute", "B_TacticalPack_blk", "B_TacticalPack_mcamo", "B_TacticalPack_ocamo", "B_TacticalPack_oli", "B_TacticalPack_rgr", "smallbackpack_red_epoch", "smallbackpack_green_epoch", "smallbackpack_teal_epoch", "smallbackpack_pink_epoch" ]],[ 2, [ // INDUSTRIAL "B_AssaultPack_cbr", "B_AssaultPack_dgtl", "B_AssaultPack_khk", "B_AssaultPack_mcamo", "B_AssaultPack_ocamo", "B_AssaultPack_rgr", "B_AssaultPack_sgg", "B_Carryall_cbr", "B_Carryall_khk", "B_Carryall_mcamo", "B_Carryall_ocamo", "B_Carryall_oli", "B_Carryall_oucamo", "B_FieldPack_blk", "B_FieldPack_cbr", "B_FieldPack_khk", "B_FieldPack_ocamo", "B_FieldPack_oli", "B_FieldPack_oucamo", "B_Kitbag_cbr", "B_Kitbag_mcamo", "B_Kitbag_rgr", "B_Kitbag_sgg", "B_Parachute", "B_TacticalPack_blk", "B_TacticalPack_mcamo", "B_TacticalPack_ocamo", "B_TacticalPack_oli", "B_TacticalPack_rgr", "smallbackpack_red_epoch", "smallbackpack_green_epoch", "smallbackpack_teal_epoch", "smallbackpack_pink_epoch" ]],[ 3, [ // RESEARCH "B_AssaultPack_cbr", "B_AssaultPack_dgtl", "B_AssaultPack_khk", "B_AssaultPack_mcamo", "B_AssaultPack_ocamo", "B_AssaultPack_rgr", "B_AssaultPack_sgg", "B_Carryall_cbr", "B_Carryall_khk", "B_Carryall_mcamo", "B_Carryall_ocamo", "B_Carryall_oli", "B_Carryall_oucamo", "B_FieldPack_blk", "B_FieldPack_cbr", "B_FieldPack_khk", "B_FieldPack_ocamo", "B_FieldPack_oli", "B_FieldPack_oucamo", "B_Kitbag_cbr", "B_Kitbag_mcamo", "B_Kitbag_rgr", "B_Kitbag_sgg", "B_Parachute", "B_TacticalPack_blk", "B_TacticalPack_mcamo", "B_TacticalPack_ocamo", "B_TacticalPack_oli", "B_TacticalPack_rgr", "smallbackpack_red_epoch", "smallbackpack_green_epoch", "smallbackpack_teal_epoch", "smallbackpack_pink_epoch" ]]]; //here place any other objects(ex.: Land_Basket_F, Box_East_Wps_F, Land_Can_V3_F, ...) //used with createVehicle directly //"lootworldObject_list" array of [class, [objectlist]] // class : 0-civil, 1-military, ... (add more as you wish) // objectlist : list of worldobject class names lootworldObject_list = [ [ 0, [ // CIVIL "Land_Photos_V1_F", "Land_Photos_V2_F", "Land_Photos_V3_F", "Land_Photos_V4_F", "Land_Photos_V5_F", "Land_Photos_V6_F" ]],[ 1, [ // MILITARY "Land_Photos_V1_F", "Land_Photos_V2_F", "Land_Photos_V3_F", "Land_Photos_V4_F", "Land_Photos_V5_F", "Land_Photos_V6_F" ]],[ 2, [ // INDUSTRIAL "Land_Photos_V1_F", "Land_Photos_V2_F", "Land_Photos_V3_F", "Land_Photos_V4_F", "Land_Photos_V5_F", "Land_Photos_V6_F" ]],[ 3, [ // RESEARCH "Land_Photos_V1_F", "Land_Photos_V2_F", "Land_Photos_V3_F", "Land_Photos_V4_F", "Land_Photos_V5_F", "Land_Photos_V6_F" ]]]; and see if the @mas weapons spawn psychosis and home1 2 Link to comment Share on other sites More sharing options...
WarHammer(DayZ) Posted February 7, 2015 Report Share Posted February 7, 2015 I am still having an issue where players without @mas enabled can still join my server and its messing up my dynamic loot spawner Here's what I've found I have triple checked that and still if players have extra mods enabled or if my server is running @mas weapons, players without the mod can still join.. Here is my config // SECURITY BattlEye = 1; // If set to 1, BattlEye Anti-Cheat will be enabled on the server (default: 1, recommended: 1) verifySignatures = 2; // If set to 2, players with unknown or unsigned mods won't be allowed join (default: 0, recommended: 2) kickDuplicate = 1; // If set to 1, players with an ID that is identical to another player will be kicked (recommended: 1) requiredBuild = 128075; As you can see I have it set properly. I have tested my config on my Invade & Annex server (which is basically the same config) and it's properly kicking people for mod discrepancies so I don't think it's my config. I'm truly at a loss here because I'm having a huge problem since converting to an overpoch server. People without @mas weapons enabled are still able to join my server and this is wreaking havoc on my dynamic loot spawnner. Overtime all loot ceases when co-mingled players (with @mas & without @mas) are on the server at the same time. So I want to ensure I'm kicking players who do not have the mod enabled and it's just not happening. I just tested it on my server. 1. I set the server to run epoch with mas weapons. 2.I removed @mas weapons from my steam/steamapps/common/arma3 folder and launched A3 with only epoch enabled, still I am able to get on my server when I have @mas weapons running. That should NOT happen. 3. Activated community base addons and task force radio (no mas weapons), I get kicked for having those activated as I should. 4. Started server withOUT @mas weapons, ENABLED @mas weapons on my game client (like CBA and Taskforce radio) and I can still get in It just makes no sense that I am properly getting kicked for having CBA and Taskforce radio enabled but Not getting kicked when I have @masweapons enabled So I guess now this is leading me to think maybe it's something with the @mas weapons bikey itself and how it was developed.. I'm 100% at a loss here because it makes zero sense. Two other community developed mods when enabled (client side) and not enabled serverside I get properly kicked . But with mas weapons enabled NO kick ever, wether the server has it enabled or not. Leaves my head spinning.. Is anyone else who is running this having problems where the dynamic loot just stops or having issues where players withou mas weapons enabled as a mod can still join their servers... Link to comment Share on other sites More sharing options...
home1 Posted February 7, 2015 Report Share Posted February 7, 2015 There is NO lootspawner.mas.weapons.sqf unless you make another one and also call for that sqf to launch in addition to LSlootLists . You just have to add your mas weapons to the LSlootLists . Try this // Lootspawner junction lists for classes to spawn-/lootable items // Author: Na_Palm (BIS forums) //------------------------------------------------------------------------------------- //here place Weapons an usable items (ex.: Binocular, ...) //used with addWeaponCargoGlobal //"lootWeapon_list" array of [class, [weaponlist]] // class : 0-civil, 1-military, ... (add more as you wish) // weaponlist : list of weapon class names lootWeapon_list = [ [ 0, [ // CIVIL "arifle_MK20C_F", "arifle_MK20_F", "arifle_TRG20_F", "arifle_TRG21_F", "Binocular", "hgun_ACPC2_F", "hgun_P07_F", "hgun_PDW2000_F", "hgun_Rook40_F", "SMG_01_F", // Vermin .45 ACP "SMG_02_F", // Sting 9mm "m16_EPOCH", "M14_EPOCH", "M14Grn_EPOCH", "m4a3_EPOCH", "AKM_EPOCH", "Rollins_F", "speargun_epoch", "ruger_pistol_epoch", "1911_pistol_epoch", "Hatchet", "MultiGun", "MeleeSledge", "ChainSaw" ]],[ 1, [ // MILITARY "arifle_Katiba_C_F", "arifle_Katiba_F", "arifle_Katiba_GL_F", "arifle_Mk20C_F", "arifle_Mk20_F", "arifle_Mk20_GL_F", "arifle_MXC_F", "arifle_MXM_F", "arifle_MX_F", "arifle_MX_GL_F", "arifle_MX_SW_F", "arifle_SDAR_F", "arifle_TRG20_F", "arifle_TRG21_F", "arifle_TRG21_GL_F", "arifle_Mk20_plain_F", "arifle_Mk20C_plain_F", "arifle_Mk20_GL_plain_F", "arifle_MXM_Black_F", "arifle_MX_GL_Black_F", "arifle_MX_Black_F", "arifle_MXC_Black_F", "arifle_MX_SW_F", "arifle_MX_SW_Black_F", "Binocular", "hgun_ACPC2_F", "hgun_P07_F", "hgun_PDW2000_F", "hgun_Rook40_F", "hgun_Pistol_heavy_01_F", "hgun_Pistol_heavy_02_F", "ruger_pistol_epoch", "1911_pistol_epoch", "hgun_Pistol_Signal_F", "LMG_Mk200_F", "LMG_Zafir_F", "Rangefinder", "SMG_01_F", // Vermin .45 ACP "SMG_02_F", // Sting 9mm "srifle_DMR_01_F", "srifle_EBR_F", "srifle_GM6_F", "srifle_LRR_F", "m16_EPOCH", "M14_EPOCH", "M14Grn_EPOCH", "m4a3_EPOCH", "AKM_EPOCH", "m249_EPOCH", "m249Tan_EPOCH", "m107Tan_EPOCH", "m107_EPOCH", "arifle_mas_lee", "arifle_mas_mp5", "arifle_mas_hk416", "arifle_mas_hk416_m203", "arifle_mas_hk416_v", "arifle_mas_hk416_m203_v", "arifle_mas_hk416_d", "arifle_mas_hk416_gl_d", "arifle_mas_hk416_m203_d", "arifle_mas_hk416c", "arifle_mas_hk416_m203c", "arifle_mas_hk416c_v", "arifle_mas_hk416_m203c_v", "arifle_mas_hk416c_d", "arifle_mas_hk416_m203c_d", "arifle_mas_m4", "arifle_mas_m4_gl", "arifle_mas_m4_m203", "arifle_mas_m4_v", "arifle_mas_m4_gl_v", "arifle_mas_m4_m203_v", "arifle_mas_m4_d", "arifle_mas_m4_gl_d", "arifle_mas_m4_m203_d", "arifle_mas_m4c", "arifle_mas_m4_m203c", "arifle_mas_m4c_v", "arifle_mas_m4_m203c_v", "arifle_mas_m4c_d", "arifle_mas_m4_m203c_d", "arifle_mas_m16", "arifle_mas_m16_gl", "arifle_mas_l119", "arifle_mas_l119_gl", "arifle_mas_l119_m203", "arifle_mas_l119_v", "arifle_mas_l119_gl_v", "arifle_mas_l119_m203_v", "arifle_mas_l119_d", "arifle_mas_l119_gl_d", "arifle_mas_l119_m203_d", "arifle_mas_g36c", "arifle_mas_mk16", "arifle_mas_mk16_gl", "arifle_mas_mk16_l", "arifle_mas_mk16_l_gl", "arifle_mas_ak_74m", "arifle_mas_ak_74m_gl", "arifle_mas_ak_74m_c", "arifle_mas_ak_74m_gl_c", "arifle_mas_aks74", "arifle_mas_aks74_gl", "arifle_mas_ak74", "arifle_mas_ak74_gl", "arifle_mas_ak_74m_sf", "arifle_mas_ak_74m_sf_gl", "arifle_mas_ak_74m_sf_c", "arifle_mas_ak_74m_sf_gl_c", "arifle_mas_aks_74_sf", "arifle_mas_aks_74_sf_gl", "arifle_mas_akms", "arifle_mas_akms_gl", "arifle_mas_akms_c", "arifle_mas_akms_gl_c", "arifle_mas_akm", "arifle_mas_akm_gl", "arifle_mas_aks74u", "arifle_mas_aks74u_c", "LMG_mas_Mk48_F", "LMG_mas_Mk48_F_v", "LMG_mas_Mk48_F_d", "LMG_mas_M240_F", "LMG_mas_mg3_F", "LMG_mas_M60_F", "LMG_mas_rpk_F", "LMG_mas_pkm_F", "arifle_mas_mp5_v", "arifle_mas_mp5_d", "arifle_mas_bizon", "hgun_mas_mp7_F", "arifle_mas_saiga", "hgun_mas_uzi_F", "hgun_mas_sa61_F", "hgun_mas_m9_F", "hgun_mas_bhp_F", "hgun_mas_glock_F", "hgun_mas_acp_F", "hgun_mas_usp_F", "hgun_mas_glocksf_F", "hgun_mas_grach_F", "hgun_mas_mak_F", "arifle_mas_hk417c", "arifle_mas_hk417_m203c", "arifle_mas_hk417c_v", "arifle_mas_hk417_m203c_v", "arifle_mas_hk417c_d", "arifle_mas_hk417_m203c_d", "arifle_mas_mk17", "arifle_mas_mk17_gl", "arifle_mas_g3", "arifle_mas_g3_m203", "arifle_mas_g3s", "arifle_mas_g3s_m203", "arifle_mas_fal", "arifle_mas_fal_m203", "arifle_mas_m14", "srifle_mas_hk417", "srifle_mas_hk417_v", "srifle_mas_hk417_d", "srifle_mas_sr25", "srifle_mas_sr25_v", "srifle_mas_sr25_d", "srifle_mas_ebr", "srifle_mas_mk17s", "srifle_mas_m110", "srifle_mas_m107", "srifle_mas_m107_v", "srifle_mas_m107_d", "srifle_mas_m24", "srifle_mas_m24_v", "srifle_mas_m24_d", "srifle_mas_lrr", "srifle_mas_m91", "srifle_mas_svd", "srifle_mas_ksvk", "srifle_mas_ksvk_c" ]],[ 2, [ // INDUSTRIAL "arifle_Katiba_C_F", "arifle_Mk20C_F", "arifle_Mk20_F", "arifle_MXC_F", "arifle_SDAR_F", "arifle_TRG20_F", "arifle_TRG21_F", "Binocular", "SMG_01_F", // Vermin .45 ACP "SMG_02_F", // Sting 9m "m16_EPOCH", "M14_EPOCH", "M14Grn_EPOCH", "m4a3_EPOCH", "AKM_EPOCH", "ruger_pistol_epoch", "1911_pistol_epoch", "Hatchet", "MultiGun", "MeleeSledge", "arifle_mas_saiga", "hgun_mas_uzi_F", "hgun_mas_sa61_F", "hgun_mas_m9_F", "hgun_mas_bhp_F", "hgun_mas_glock_F", "hgun_mas_acp_F", "hgun_mas_usp_F", "hgun_mas_glocksf_F", "hgun_mas_grach_F", "hgun_mas_mak_F", "ChainSaw" ]],[ 3, [ // RESEARCH "arifle_Katiba_GL_F", "arifle_MXC_F", "arifle_MXM_F", "arifle_MX_GL_F", "Rangefinder", "M14_EPOCH", "M14Grn_EPOCH", "m16_EPOCH", "M14_EPOCH", "M14Grn_EPOCH", "m4a3_EPOCH", "AKM_EPOCH", "srifle_DMR_01_F", "srifle_EBR_F" ]]]; //here place magazines, bodyitems(ex.: ItemGPS, ItemMap, Medikit, FirstAidKit, Binoculars, ...) //used with addMagazineCargoGlobal //"lootMagazine_list" array of [class, [magazinelist]] // class : 0-civil, 1-military, ... (add more as you wish) // magazinelist: list of magazine class names lootMagazine_list = [ [ 0, [ // CIVIL "EnergyPack", "EnergyPackLg", "20Rnd_762x51_Mag", "10Rnd_762x51_Mag", "30Rnd_762x39_Mag", "30Rnd_65x39_caseless_green", "30Rnd_65x39_caseless_green_mag_Tracer", "30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_mag_Tracer", "20Rnd_556x45_UW_mag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Green", "30Rnd_556x45_Stanag_Tracer_Yellow", "spear_magazine", "5Rnd_rollins_mag", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "9Rnd_45ACP_Mag", "11Rnd_45ACP_Mag", "6Rnd_45ACP_Cylinder", "16Rnd_9x21_Mag", "30Rnd_9x21_Mag", "10rnd_22X44_magazine", "9rnd_45X88_magazine", "UGL_FlareWhite_F", "UGL_FlareGreen_F", "UGL_FlareRed_F", "UGL_FlareYellow_F", "UGL_FlareCIR_F", "3Rnd_UGL_FlareWhite_F", "3Rnd_UGL_FlareGreen_F", "3Rnd_UGL_FlareRed_F", "3Rnd_UGL_FlareYellow_F", "3Rnd_UGL_FlareCIR_F", "6Rnd_GreenSignal_F", "6Rnd_RedSignal_F", "Chemlight_green", "Chemlight_red", "Chemlight_yellow", "Chemlight_blue" ]],[ 1, [ // MILITARY "EnergyPack", "EnergyPackLg", "20Rnd_762x51_Mag", "10Rnd_762x51_Mag", "30Rnd_762x39_Mag", "150Rnd_762x51_Box", "150Rnd_762x51_Box_Tracer", "5Rnd_127x108_Mag", "5Rnd_127x108_APDS_Mag", "30Rnd_65x39_caseless_green", "30Rnd_65x39_caseless_green_mag_Tracer", "30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_mag_Tracer", "200Rnd_65x39_cased_Box", "100Rnd_65x39_caseless_mag", "200Rnd_65x39_cased_Box_Tracer", "100Rnd_65x39_caseless_mag_Tracer", "20Rnd_556x45_UW_mag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Green", "30Rnd_556x45_Stanag_Tracer_Yellow", "200Rnd_556x45_M249", "7Rnd_408_Mag", "spear_magazine", "5Rnd_rollins_mag", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "9Rnd_45ACP_Mag", "11Rnd_45ACP_Mag", "6Rnd_45ACP_Cylinder", "16Rnd_9x21_Mag", "30Rnd_9x21_Mag", "10rnd_22X44_magazine", "9rnd_45X88_magazine", "30Rnd_mas_556x45_Stanag", "30Rnd_mas_556x45_T_Stanag", "20Rnd_mas_762x51_Stanag", "20Rnd_mas_762x51_T_Stanag", "5Rnd_mas_762x51_Stanag", "5Rnd_mas_762x51_T_Stanag", "7Rnd_mas_12Gauge_Slug", "7Rnd_mas_12Gauge_Pellets", "5Rnd_mas_127x99_Stanag", "5Rnd_mas_127x99_dem_Stanag", "5Rnd_mas_127x99_T_Stanag", "10Rnd_mas_338_Stanag", "10Rnd_mas_338_T_Stanag", "30Rnd_mas_9x21_Stanag", "30Rnd_mas_9x21d_Stanag", "40Rnd_mas_46x30_Mag", "200Rnd_mas_556x45_Stanag", "200Rnd_mas_556x45_T_Stanag", "100Rnd_mas_762x51_Stanag", "100Rnd_mas_762x51_T_Stanag", "30Rnd_mas_545x39_mag", "30Rnd_mas_545x39_T_mag", "30Rnd_mas_762x39_mag", "30Rnd_mas_762x39_T_mag", "64Rnd_mas_9x18_mag", "10Rnd_mas_12Gauge_Slug", "10Rnd_mas_12Gauge_Pellets", "10Rnd_mas_762x54_mag", "10Rnd_mas_762x54_T_mag", "20Rnd_mas_9x39_mag", "30Rnd_mas_9x39_mag", "5Rnd_mas_127x108_mag", "5Rnd_mas_127x108_dem_mag", "5Rnd_mas_127x108_T_mag", "100Rnd_mas_762x54_mag", "100Rnd_mas_762x54_T_mag", "25Rnd_mas_9x19_Mag", "17Rnd_mas_9x21_Mag", "15Rnd_mas_9x21_Mag", "13Rnd_mas_9x21_Mag", "20Rnd_mas_765x17_Mag", "12Rnd_mas_45acp_Mag", "10Rnd_mas_45acp_Mag", "8Rnd_mas_45acp_Mag", "8Rnd_mas_9x18_Mag", "UGL_FlareWhite_F", "UGL_FlareGreen_F", "UGL_FlareRed_F", "UGL_FlareYellow_F", "UGL_FlareCIR_F", "3Rnd_UGL_FlareWhite_F", "3Rnd_UGL_FlareGreen_F", "3Rnd_UGL_FlareRed_F", "3Rnd_UGL_FlareYellow_F", "3Rnd_UGL_FlareCIR_F", "6Rnd_GreenSignal_F", "6Rnd_RedSignal_F", "3Rnd_HE_Grenade_shell", "HandGrenade", "MiniGrenade", "1Rnd_Smoke_Grenade_shell", "1Rnd_SmokeRed_Grenade_shell", "1Rnd_SmokeGreen_Grenade_shell", "1Rnd_SmokeYellow_Grenade_shell", "1Rnd_SmokePurple_Grenade_shell", "1Rnd_SmokeBlue_Grenade_shell", "1Rnd_SmokeOrange_Grenade_shell", "3Rnd_Smoke_Grenade_shell", "3Rnd_SmokeRed_Grenade_shell", "3Rnd_SmokeGreen_Grenade_shell", "3Rnd_SmokeYellow_Grenade_shell", "3Rnd_SmokePurple_Grenade_shell", "3Rnd_SmokeBlue_Grenade_shell", "3Rnd_SmokeOrange_Grenade_shell", "SmokeShell", "SmokeShellYellow", "SmokeShellGreen", "SmokeShellRed", "SmokeShellPurple", "SmokeShellOrange", "SmokeShellBlue", "Chemlight_green", "Chemlight_red", "Chemlight_yellow", "Chemlight_blue" ]],[ 2, [ // INDUSTRIAL "EnergyPack", "EnergyPackLg", "20Rnd_762x51_Mag", "10Rnd_762x51_Mag", "30Rnd_762x39_Mag", "30Rnd_65x39_caseless_green", "30Rnd_65x39_caseless_green_mag_Tracer", "30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_mag_Tracer", "20Rnd_556x45_UW_mag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Green", "30Rnd_556x45_Stanag_Tracer_Yellow", "spear_magazine", "5Rnd_rollins_mag", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "9Rnd_45ACP_Mag", "11Rnd_45ACP_Mag", "6Rnd_45ACP_Cylinder", "16Rnd_9x21_Mag", "30Rnd_9x21_Mag", "10rnd_22X44_magazine", "9rnd_45X88_magazine", "SmokeShell", "SmokeShellYellow", "SmokeShellGreen", "SmokeShellRed", "SmokeShellPurple", "SmokeShellOrange", "SmokeShellBlue", "UGL_FlareWhite_F", "UGL_FlareGreen_F", "UGL_FlareRed_F", "UGL_FlareYellow_F", "UGL_FlareCIR_F", "3Rnd_UGL_FlareWhite_F", "3Rnd_UGL_FlareGreen_F", "3Rnd_UGL_FlareRed_F", "3Rnd_UGL_FlareYellow_F", "3Rnd_UGL_FlareCIR_F", "6Rnd_GreenSignal_F", "6Rnd_RedSignal_F", "Chemlight_green", "Chemlight_red", "Chemlight_yellow", "Chemlight_blue" ]],[ 3, [ // RESEARCH "EnergyPack", "EnergyPackLg", "20Rnd_762x51_Mag", "10Rnd_762x51_Mag", "30Rnd_762x39_Mag", "30Rnd_65x39_caseless_green", "30Rnd_65x39_caseless_green_mag_Tracer", "30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_mag_Tracer", "20Rnd_556x45_UW_mag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Green", "30Rnd_556x45_Stanag_Tracer_Yellow", "spear_magazine", "5Rnd_rollins_mag", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "9Rnd_45ACP_Mag", "11Rnd_45ACP_Mag", "6Rnd_45ACP_Cylinder", "16Rnd_9x21_Mag", "30Rnd_9x21_Mag", "10rnd_22X44_magazine", "9rnd_45X88_magazine", "UGL_FlareWhite_F", "UGL_FlareGreen_F", "UGL_FlareRed_F", "UGL_FlareYellow_F", "UGL_FlareCIR_F", "3Rnd_UGL_FlareWhite_F", "3Rnd_UGL_FlareGreen_F", "3Rnd_UGL_FlareRed_F", "3Rnd_UGL_FlareYellow_F", "3Rnd_UGL_FlareCIR_F", "6Rnd_GreenSignal_F", "6Rnd_RedSignal_F", "Chemlight_green", "Chemlight_red", "Chemlight_yellow", "Chemlight_blue" ]]]; //here place hats, glasses, clothes, uniforms, vests, weaponattachments //used with addItemCargoGlobal //"lootItem_list" array of [class, [itemlist]] // class : 0-civil, 1-military, ... (add more as you wish) // itemlist : list of item class names lootItem_list = [ [ 0, [ // CIVIL "PaintCanBlk", "PaintCanBrn", "PaintCanGrn", "CinderBlocks", "MortarBucket", "ItemScraps", "ItemCorrugated", "ItemCorrugatedLg", "PartPlankPack", "CircuitParts", "VehicleRepair", "ItemMixOil", "emptyjar_epoch", "jerrycan_epoch", "Heal_EPOCH", "Defib_EPOCH", "Repair_EPOCH", "PartOre", "ItemKiloHemp", "WhiskeyNoodle", "FAK", "Towelette", "HeatPack", "ColdPack", "U_C_Poloshirt_blue", "U_C_Poloshirt_stripped", "U_C_Poloshirt_tricolour", "U_C_Poloshirt_salomn", "U_C_Poloshirt_redwhite", "U_C_HunterBody_grn", "U_C_Journalist", "U_C_Poor_1", "acc_flashlight", "acc_pointer_IR", "optic_Arco", "optic_Hamr", "optic_Aco", "optic_ACO_grn", "optic_Aco_smg", "optic_ACO_grn_smg", "optic_Holosight", "optic_Holosight_smg", "optic_SOS", "optic_MRCO", "optic_DMS", "optic_Yorris", "optic_MRD", "V_1_EPOCH","V_2_EPOCH","V_3_EPOCH","V_4_EPOCH","V_5_EPOCH","V_6_EPOCH","V_7_EPOCH","V_8_EPOCH","V_9_EPOCH","V_10_EPOCH","V_11_EPOCH","V_12_EPOCH","V_13_EPOCH","V_14_EPOCH","V_15_EPOCH","V_16_EPOCH","V_17_EPOCH","V_18_EPOCH","V_19_EPOCH","V_20_EPOCH","V_21_EPOCH","V_22_EPOCH","V_23_EPOCH","V_24_EPOCH","V_25_EPOCH","V_26_EPOCH","V_27_EPOCH","V_28_EPOCH","V_29_EPOCH","V_30_EPOCH","V_31_EPOCH","V_32_EPOCH","V_33_EPOCH","V_34_EPOCH","V_35_EPOCH","V_36_EPOCH","V_37_EPOCH","V_38_EPOCH","V_39_EPOCH","V_40_EPOCH", "H_1_EPOCH","H_2_EPOCH","H_3_EPOCH","H_4_EPOCH","H_5_EPOCH","H_6_EPOCH","H_7_EPOCH","H_8_EPOCH","H_9_EPOCH","H_10_EPOCH","H_11_EPOCH","H_12_EPOCH","H_13_EPOCH","H_14_EPOCH","H_15_EPOCH","H_16_EPOCH","H_17_EPOCH","H_18_EPOCH","H_19_EPOCH","H_20_EPOCH","H_21_EPOCH","H_22_EPOCH","H_23_EPOCH","H_24_EPOCH","H_25_EPOCH","H_26_EPOCH","H_27_EPOCH","H_28_EPOCH","H_29_EPOCH","H_30_EPOCH","H_31_EPOCH","H_32_EPOCH","H_33_EPOCH","H_34_EPOCH","H_35_EPOCH","H_36_EPOCH","H_37_EPOCH","H_38_EPOCH","H_39_EPOCH","H_40_EPOCH","H_41_EPOCH","H_42_EPOCH","H_43_EPOCH","H_44_EPOCH","H_45_EPOCH","H_46_EPOCH","H_47_EPOCH","H_48_EPOCH","H_49_EPOCH","H_50_EPOCH","H_51_EPOCH","H_52_EPOCH","H_53_EPOCH","H_54_EPOCH","H_55_EPOCH","H_56_EPOCH","H_57_EPOCH","H_58_EPOCH","H_59_EPOCH","H_60_EPOCH","H_61_EPOCH","H_62_EPOCH","H_63_EPOCH","H_64_EPOCH","H_65_EPOCH","H_66_EPOCH","H_67_EPOCH","H_68_EPOCH","H_69_EPOCH","H_70_EPOCH","H_71_EPOCH","H_72_EPOCH","H_73_EPOCH","H_74_EPOCH","H_75_EPOCH","H_76_EPOCH","H_77_EPOCH","H_78_EPOCH","H_79_EPOCH","H_80_EPOCH","H_81_EPOCH","H_82_EPOCH","H_83_EPOCH","H_84_EPOCH","H_85_EPOCH","H_86_EPOCH","H_87_EPOCH","H_88_EPOCH","H_89_EPOCH","H_90_EPOCH","H_91_EPOCH","H_92_EPOCH","H_93_EPOCH","H_94_EPOCH","H_95_EPOCH","H_96_EPOCH","H_97_EPOCH","H_98_EPOCH","H_99_EPOCH","H_100_EPOCH","H_101_EPOCH","H_102_EPOCH","H_103_EPOCH","H_104_EPOCH","wolf_mask_epoch","pkin_mask_epoch" ]],[ 1, [ // MILITARY "Heal_EPOCH", "Defib_EPOCH", "Repair_EPOCH", "PartOre", "ItemKiloHemp", "WhiskeyNoodle", "ItemSodaOrangeSherbet", "ItemSodaPurple", "ItemSodaMocha", "ItemSodaBurst", "ItemSodaRbull", "FoodBioMeat", "FoodMeeps", "FoodSnooter", "FoodWalkNSons", "sardines_epoch", "meatballs_epoch", "scam_epoch", "sweetcorn_epoch", "honey_epoch", "FAK", "Towelette", "HeatPack", "ColdPack", "U_O_CombatUniform_ocamo", "U_O_PilotCoveralls", "U_O_GhillieSuit", "U_O_Wetsuit", "U_O_CombatUniform_oucamo", "U_O_SpecopsUniform_ocamo", "U_O_OfficerUniform_ocamo", "U_Camo_uniform", "U_Ghillie1_uniform", "U_Ghillie2_uniform", "U_Ghillie3_uniform", "U_CamoBlue_uniform", "U_CamoBrn_uniform", "U_CamoRed_uniform", "U_Wetsuit_camo", "U_Wetsuit_uniform", "acc_flashlight", "acc_pointer_IR", "optic_Arco", "optic_Hamr", "optic_Aco", "optic_ACO_grn", "optic_Aco_smg", "optic_ACO_grn_smg", "optic_Holosight", "optic_Holosight_smg", "optic_SOS", "optic_MRCO", "optic_DMS", "optic_Yorris", "optic_MRD", "optic_LRPS", "optic_NVS", "optic_Nightstalker", "optic_tws", "optic_tws_mg", "muzzle_snds_H", "muzzle_snds_L", "muzzle_snds_M", "muzzle_snds_B", "muzzle_snds_H_MG", "muzzle_snds_acp", "acc_mas_pointer_IR", "muzzle_mas_snds_L", "muzzle_mas_snds_LM", "muzzle_mas_snds_C", "muzzle_mas_snds_MP5SD6", "muzzle_mas_snds_M", "muzzle_mas_snds_Mc", "muzzle_mas_snds_MP7", "muzzle_mas_snds_AK", "muzzle_mas_snds_SM", "muzzle_mas_snds_SMc", "muzzle_mas_snds_SH", "muzzle_mas_snds_SHc", "muzzle_mas_snds_SV", "muzzle_mas_snds_SVc", "muzzle_mas_snds_SVD", "muzzle_mas_snds_KSVK", "optic_mas_DMS", "optic_mas_DMS_c", "optic_mas_Holosight_blk", "optic_mas_Holosight_camo", "optic_mas_Arco_blk", "optic_mas_Arco_camo", "optic_mas_Hamr_camo", "optic_mas_Aco_camo", "optic_mas_ACO_grn_camo", "optic_mas_MRCO_camo", "optic_mas_zeiss", "optic_mas_zeiss_c", "optic_mas_zeiss_eo", "optic_mas_zeiss_eo_c", "optic_mas_acog", "optic_mas_acog_c", "optic_mas_acog_eo", "optic_mas_acog_eo_c", "optic_mas_acog_rd", "optic_mas_acog_rd_c", "optic_mas_handle", "optic_mas_aim", "optic_mas_aim_c", "optic_mas_PSO", "optic_mas_PSO_c", "optic_mas_PSO_eo", "optic_mas_PSO_eo_c", "optic_mas_PSO_nv", "optic_mas_PSO_nv_c", "optic_mas_PSO_nv_eo", "optic_mas_PSO_nv_eo_c", "optic_mas_PSO_day", "optic_mas_PSO_nv_day", "optic_mas_term", "optic_mas_MRD", "optic_mas_LRPS", "muzzle_snds_H", "muzzle_snds_L", "muzzle_snds_M", "muzzle_snds_B", "muzzle_snds_H_MG", "muzzle_snds_acp", "V_Chestrig_blk", "V_HarnessOGL_brn", "V_HarnessOSpec_brn", "V_HarnessO_brn", "V_PlateCarrier1_blk", "V_PlateCarrier2_rgr", "V_PlateCarrier3_rgr", "V_PlateCarrierGL_rgr", "V_PlateCarrierIA1_dgtl", "V_PlateCarrierIA2_dgtl", "V_PlateCarrierIAGL_dgtl", "V_PlateCarrierSpec_rgr", "G_mas_wpn_gog", "G_mas_wpn_gog_d", "G_mas_wpn_gog_m", "G_mas_wpn_gog_md", "G_mas_wpn_gog_g", "G_mas_wpn_gog_gd", "G_mas_wpn_mask", "G_mas_wpn_mask_b", "G_mas_wpn_wrap", "G_mas_wpn_wrap_f", "G_mas_wpn_wrap_t", "G_mas_wpn_wrap_b", "G_mas_wpn_wrap_c", "G_mas_wpn_wrap_g", "G_mas_wpn_wrap_gog", "G_mas_wpn_wrap_gog_f", "G_mas_wpn_wrap_gog_t", "G_mas_wpn_wrap_gog_b", "G_mas_wpn_wrap_gog_c", "G_mas_wpn_wrap_gog_g", "G_mas_wpn_wrap_mask", "G_mas_wpn_wrap_mask_t", "G_mas_wpn_wrap_mask_f", "G_mas_wpn_wrap_mask_b", "G_mas_wpn_wrap_mask_c", "G_mas_wpn_wrap_mask_g", "G_mas_wpn_bala", "G_mas_wpn_bala_b", "G_mas_wpn_bala_t", "G_mas_wpn_bala_gog", "G_mas_wpn_bala_gog_b", "G_mas_wpn_bala_gog_t", "G_mas_wpn_bala_mask", "G_mas_wpn_bala_mask_b", "G_mas_wpn_bala_mask_t", "G_mas_wpn_shemag", "G_mas_wpn_shemag_r", "G_mas_wpn_shemag_w", "G_mas_wpn_shemag_gog", "G_mas_wpn_shemag_mask", "V_1_EPOCH","V_2_EPOCH","V_3_EPOCH","V_4_EPOCH","V_5_EPOCH","V_6_EPOCH","V_7_EPOCH","V_8_EPOCH","V_9_EPOCH","V_10_EPOCH","V_11_EPOCH","V_12_EPOCH","V_13_EPOCH","V_14_EPOCH","V_15_EPOCH","V_16_EPOCH","V_17_EPOCH","V_18_EPOCH","V_19_EPOCH","V_20_EPOCH","V_21_EPOCH","V_22_EPOCH","V_23_EPOCH","V_24_EPOCH","V_25_EPOCH","V_26_EPOCH","V_27_EPOCH","V_28_EPOCH","V_29_EPOCH","V_30_EPOCH","V_31_EPOCH","V_32_EPOCH","V_33_EPOCH","V_34_EPOCH","V_35_EPOCH","V_36_EPOCH","V_37_EPOCH","V_38_EPOCH","V_39_EPOCH","V_40_EPOCH", "H_1_EPOCH","H_2_EPOCH","H_3_EPOCH","H_4_EPOCH","H_5_EPOCH","H_6_EPOCH","H_7_EPOCH","H_8_EPOCH","H_9_EPOCH","H_10_EPOCH","H_11_EPOCH","H_12_EPOCH","H_13_EPOCH","H_14_EPOCH","H_15_EPOCH","H_16_EPOCH","H_17_EPOCH","H_18_EPOCH","H_19_EPOCH","H_20_EPOCH","H_21_EPOCH","H_22_EPOCH","H_23_EPOCH","H_24_EPOCH","H_25_EPOCH","H_26_EPOCH","H_27_EPOCH","H_28_EPOCH","H_29_EPOCH","H_30_EPOCH","H_31_EPOCH","H_32_EPOCH","H_33_EPOCH","H_34_EPOCH","H_35_EPOCH","H_36_EPOCH","H_37_EPOCH","H_38_EPOCH","H_39_EPOCH","H_40_EPOCH","H_41_EPOCH","H_42_EPOCH","H_43_EPOCH","H_44_EPOCH","H_45_EPOCH","H_46_EPOCH","H_47_EPOCH","H_48_EPOCH","H_49_EPOCH","H_50_EPOCH","H_51_EPOCH","H_52_EPOCH","H_53_EPOCH","H_54_EPOCH","H_55_EPOCH","H_56_EPOCH","H_57_EPOCH","H_58_EPOCH","H_59_EPOCH","H_60_EPOCH","H_61_EPOCH","H_62_EPOCH","H_63_EPOCH","H_64_EPOCH","H_65_EPOCH","H_66_EPOCH","H_67_EPOCH","H_68_EPOCH","H_69_EPOCH","H_70_EPOCH","H_71_EPOCH","H_72_EPOCH","H_73_EPOCH","H_74_EPOCH","H_75_EPOCH","H_76_EPOCH","H_77_EPOCH","H_78_EPOCH","H_79_EPOCH","H_80_EPOCH","H_81_EPOCH","H_82_EPOCH","H_83_EPOCH","H_84_EPOCH","H_85_EPOCH","H_86_EPOCH","H_87_EPOCH","H_88_EPOCH","H_89_EPOCH","H_90_EPOCH","H_91_EPOCH","H_92_EPOCH","H_93_EPOCH","H_94_EPOCH","H_95_EPOCH","H_96_EPOCH","H_97_EPOCH","H_98_EPOCH","H_99_EPOCH","H_100_EPOCH","H_101_EPOCH","H_102_EPOCH","H_103_EPOCH","H_104_EPOCH","wolf_mask_epoch","pkin_mask_epoch" ]],[ 2, [ // INDUSTRIAL "PaintCanBlk", "PaintCanBrn", "PaintCanGrn", "CinderBlocks", "MortarBucket", "ItemScraps", "ItemCorrugated", "ItemCorrugatedLg", "PartPlankPack", "CircuitParts", "VehicleRepair", "ItemMixOil", "emptyjar_epoch", "jerrycan_epoch", "Heal_EPOCH", "Defib_EPOCH", "Repair_EPOCH", "PartOre", "ItemKiloHemp", "WhiskeyNoodle", "ItemSodaOrangeSherbet", "ItemSodaPurple", "ItemSodaMocha", "ItemSodaBurst", "ItemSodaRbull", "FoodBioMeat", "FoodMeeps", "FoodSnooter", "FoodWalkNSons", "sardines_epoch", "meatballs_epoch", "scam_epoch", "sweetcorn_epoch", "honey_epoch", "FAK", "Towelette", "HeatPack", "ColdPack", "U_C_WorkerCoveralls", "U_Test_uniform", "acc_flashlight", "acc_pointer_IR", "optic_Arco", "optic_Hamr", "optic_Aco", "optic_ACO_grn", "optic_Aco_smg", "optic_ACO_grn_smg", "optic_Holosight", "optic_Holosight_smg", "optic_SOS", "optic_MRCO", "optic_DMS", "optic_Yorris", "optic_MRD", "muzzle_snds_H", "muzzle_snds_L", "muzzle_snds_M", "muzzle_snds_B", "muzzle_snds_H_MG", "muzzle_snds_acp" ]],[ 3, [ // RESEARCH "Heal_EPOCH", "Defib_EPOCH", "Repair_EPOCH", "PartOre", "ItemKiloHemp", "WhiskeyNoodle", "ItemSodaOrangeSherbet", "ItemSodaPurple", "ItemSodaMocha", "ItemSodaBurst", "ItemSodaRbull", "FoodBioMeat", "FoodMeeps", "FoodSnooter", "FoodWalkNSons", "sardines_epoch", "meatballs_epoch", "scam_epoch", "sweetcorn_epoch", "honey_epoch", "FAK", "Towelette", "HeatPack", "ColdPack", "U_C_Scientist", "U_Test_uniform", "acc_flashlight", "acc_pointer_IR", "optic_Arco", "optic_Hamr", "optic_Aco", "optic_ACO_grn", "optic_Aco_smg", "optic_ACO_grn_smg", "optic_Holosight", "optic_Holosight_smg", "optic_SOS", "optic_MRCO", "optic_DMS", "optic_Yorris", "optic_MRD", "optic_LRPS", "optic_NVS", "optic_Nightstalker", "optic_tws", "optic_tws_mg", "muzzle_snds_H", "muzzle_snds_L", "muzzle_snds_M", "muzzle_snds_B", "muzzle_snds_H_MG", "muzzle_snds_acp", "V_1_EPOCH","V_2_EPOCH","V_3_EPOCH","V_4_EPOCH","V_5_EPOCH","V_6_EPOCH","V_7_EPOCH","V_8_EPOCH","V_9_EPOCH","V_10_EPOCH","V_11_EPOCH","V_12_EPOCH","V_13_EPOCH","V_14_EPOCH","V_15_EPOCH","V_16_EPOCH","V_17_EPOCH","V_18_EPOCH","V_19_EPOCH","V_20_EPOCH","V_21_EPOCH","V_22_EPOCH","V_23_EPOCH","V_24_EPOCH","V_25_EPOCH","V_26_EPOCH","V_27_EPOCH","V_28_EPOCH","V_29_EPOCH","V_30_EPOCH","V_31_EPOCH","V_32_EPOCH","V_33_EPOCH","V_34_EPOCH","V_35_EPOCH","V_36_EPOCH","V_37_EPOCH","V_38_EPOCH","V_39_EPOCH","V_40_EPOCH", "H_1_EPOCH","H_2_EPOCH","H_3_EPOCH","H_4_EPOCH","H_5_EPOCH","H_6_EPOCH","H_7_EPOCH","H_8_EPOCH","H_9_EPOCH","H_10_EPOCH","H_11_EPOCH","H_12_EPOCH","H_13_EPOCH","H_14_EPOCH","H_15_EPOCH","H_16_EPOCH","H_17_EPOCH","H_18_EPOCH","H_19_EPOCH","H_20_EPOCH","H_21_EPOCH","H_22_EPOCH","H_23_EPOCH","H_24_EPOCH","H_25_EPOCH","H_26_EPOCH","H_27_EPOCH","H_28_EPOCH","H_29_EPOCH","H_30_EPOCH","H_31_EPOCH","H_32_EPOCH","H_33_EPOCH","H_34_EPOCH","H_35_EPOCH","H_36_EPOCH","H_37_EPOCH","H_38_EPOCH","H_39_EPOCH","H_40_EPOCH","H_41_EPOCH","H_42_EPOCH","H_43_EPOCH","H_44_EPOCH","H_45_EPOCH","H_46_EPOCH","H_47_EPOCH","H_48_EPOCH","H_49_EPOCH","H_50_EPOCH","H_51_EPOCH","H_52_EPOCH","H_53_EPOCH","H_54_EPOCH","H_55_EPOCH","H_56_EPOCH","H_57_EPOCH","H_58_EPOCH","H_59_EPOCH","H_60_EPOCH","H_61_EPOCH","H_62_EPOCH","H_63_EPOCH","H_64_EPOCH","H_65_EPOCH","H_66_EPOCH","H_67_EPOCH","H_68_EPOCH","H_69_EPOCH","H_70_EPOCH","H_71_EPOCH","H_72_EPOCH","H_73_EPOCH","H_74_EPOCH","H_75_EPOCH","H_76_EPOCH","H_77_EPOCH","H_78_EPOCH","H_79_EPOCH","H_80_EPOCH","H_81_EPOCH","H_82_EPOCH","H_83_EPOCH","H_84_EPOCH","H_85_EPOCH","H_86_EPOCH","H_87_EPOCH","H_88_EPOCH","H_89_EPOCH","H_90_EPOCH","H_91_EPOCH","H_92_EPOCH","H_93_EPOCH","H_94_EPOCH","H_95_EPOCH","H_96_EPOCH","H_97_EPOCH","H_98_EPOCH","H_99_EPOCH","H_100_EPOCH","H_101_EPOCH","H_102_EPOCH","H_103_EPOCH","H_104_EPOCH","wolf_mask_epoch","pkin_mask_epoch" ]]]; //here place backpacks, parachutes and packed drones/stationary //used with addBackpackCargoGlobal //"lootBackpack_list" array of [class, [backpacklist]] // class : 0-civil, 1-military, ... (add more as you wish) // backpacklist: list of backpack class names lootBackpack_list = [ [ 0, [ // CIVIL "B_AssaultPack_cbr", "B_AssaultPack_dgtl", "B_AssaultPack_khk", "B_AssaultPack_mcamo", "B_AssaultPack_ocamo", "B_AssaultPack_rgr", "B_AssaultPack_sgg", "B_Carryall_cbr", "B_Carryall_khk", "B_Carryall_mcamo", "B_Carryall_ocamo", "B_Carryall_oli", "B_Carryall_oucamo", "B_FieldPack_blk", "B_FieldPack_cbr", "B_FieldPack_khk", "B_FieldPack_ocamo", "B_FieldPack_oli", "B_FieldPack_oucamo", "B_Kitbag_cbr", "B_Kitbag_mcamo", "B_Kitbag_rgr", "B_Kitbag_sgg", "B_Parachute", "B_TacticalPack_blk", "B_TacticalPack_mcamo", "B_TacticalPack_ocamo", "B_TacticalPack_oli", "B_TacticalPack_rgr", "smallbackpack_red_epoch", "smallbackpack_green_epoch", "smallbackpack_teal_epoch", "smallbackpack_pink_epoch" ]],[ 1, [ // MILITARY "B_AssaultPack_cbr", "B_AssaultPack_dgtl", "B_AssaultPack_khk", "B_AssaultPack_mcamo", "B_AssaultPack_ocamo", "B_AssaultPack_rgr", "B_AssaultPack_sgg", "B_Carryall_cbr", "B_Carryall_khk", "B_Carryall_mcamo", "B_Carryall_ocamo", "B_Carryall_oli", "B_Carryall_oucamo", "B_FieldPack_blk", "B_FieldPack_cbr", "B_FieldPack_khk", "B_FieldPack_ocamo", "B_FieldPack_oli", "B_FieldPack_oucamo", "B_Kitbag_cbr", "B_Kitbag_mcamo", "B_Kitbag_rgr", "B_Kitbag_sgg", "B_Parachute", "B_TacticalPack_blk", "B_TacticalPack_mcamo", "B_TacticalPack_ocamo", "B_TacticalPack_oli", "B_TacticalPack_rgr", "smallbackpack_red_epoch", "smallbackpack_green_epoch", "smallbackpack_teal_epoch", "smallbackpack_pink_epoch" ]],[ 2, [ // INDUSTRIAL "B_AssaultPack_cbr", "B_AssaultPack_dgtl", "B_AssaultPack_khk", "B_AssaultPack_mcamo", "B_AssaultPack_ocamo", "B_AssaultPack_rgr", "B_AssaultPack_sgg", "B_Carryall_cbr", "B_Carryall_khk", "B_Carryall_mcamo", "B_Carryall_ocamo", "B_Carryall_oli", "B_Carryall_oucamo", "B_FieldPack_blk", "B_FieldPack_cbr", "B_FieldPack_khk", "B_FieldPack_ocamo", "B_FieldPack_oli", "B_FieldPack_oucamo", "B_Kitbag_cbr", "B_Kitbag_mcamo", "B_Kitbag_rgr", "B_Kitbag_sgg", "B_Parachute", "B_TacticalPack_blk", "B_TacticalPack_mcamo", "B_TacticalPack_ocamo", "B_TacticalPack_oli", "B_TacticalPack_rgr", "smallbackpack_red_epoch", "smallbackpack_green_epoch", "smallbackpack_teal_epoch", "smallbackpack_pink_epoch" ]],[ 3, [ // RESEARCH "B_AssaultPack_cbr", "B_AssaultPack_dgtl", "B_AssaultPack_khk", "B_AssaultPack_mcamo", "B_AssaultPack_ocamo", "B_AssaultPack_rgr", "B_AssaultPack_sgg", "B_Carryall_cbr", "B_Carryall_khk", "B_Carryall_mcamo", "B_Carryall_ocamo", "B_Carryall_oli", "B_Carryall_oucamo", "B_FieldPack_blk", "B_FieldPack_cbr", "B_FieldPack_khk", "B_FieldPack_ocamo", "B_FieldPack_oli", "B_FieldPack_oucamo", "B_Kitbag_cbr", "B_Kitbag_mcamo", "B_Kitbag_rgr", "B_Kitbag_sgg", "B_Parachute", "B_TacticalPack_blk", "B_TacticalPack_mcamo", "B_TacticalPack_ocamo", "B_TacticalPack_oli", "B_TacticalPack_rgr", "smallbackpack_red_epoch", "smallbackpack_green_epoch", "smallbackpack_teal_epoch", "smallbackpack_pink_epoch" ]]]; //here place any other objects(ex.: Land_Basket_F, Box_East_Wps_F, Land_Can_V3_F, ...) //used with createVehicle directly //"lootworldObject_list" array of [class, [objectlist]] // class : 0-civil, 1-military, ... (add more as you wish) // objectlist : list of worldobject class names lootworldObject_list = [ [ 0, [ // CIVIL "Land_Photos_V1_F", "Land_Photos_V2_F", "Land_Photos_V3_F", "Land_Photos_V4_F", "Land_Photos_V5_F", "Land_Photos_V6_F" ]],[ 1, [ // MILITARY "Land_Photos_V1_F", "Land_Photos_V2_F", "Land_Photos_V3_F", "Land_Photos_V4_F", "Land_Photos_V5_F", "Land_Photos_V6_F" ]],[ 2, [ // INDUSTRIAL "Land_Photos_V1_F", "Land_Photos_V2_F", "Land_Photos_V3_F", "Land_Photos_V4_F", "Land_Photos_V5_F", "Land_Photos_V6_F" ]],[ 3, [ // RESEARCH "Land_Photos_V1_F", "Land_Photos_V2_F", "Land_Photos_V3_F", "Land_Photos_V4_F", "Land_Photos_V5_F", "Land_Photos_V6_F" ]]]; and see if the @mas weapons spawn OK i have done this will now wait till 4pm to restart the server as i have done to many and my players are getting angry at me lol Link to comment Share on other sites More sharing options...
noswadm Posted February 7, 2015 Report Share Posted February 7, 2015 I was wondering if anyone has had any luck with rocket launchers appearing from the loot list. in the weapons area of my loot list I have it listed as: "launch_M136_F", "launch_Stinger_F", I have no problem with the ammo showing My BE filter looks as: !="launch_(Stinger|M136)_F" Any idea as to why they are not appearing or any help is appreciated.....Thanks! Link to comment Share on other sites More sharing options...
CoercionX Posted February 7, 2015 Report Share Posted February 7, 2015 Where is the heartbeat/sleep timer located that runs every X seconds checking around each player and spawning loot? Would like to raise the time to help with server side fps a bit. Link to comment Share on other sites More sharing options...
Cig Posted February 9, 2015 Report Share Posted February 9, 2015 Does anyone have a valid building list? I keep getting in my logs due to incorrect buildings... If not I can go wiki it up :) 21:21:59 Cannot create non-ai vehicle Land_A_BuildingWIP, 21:21:59 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_A_BuildingWIP has no building positions --" 21:21:59 Cannot create non-ai vehicle Land_A_FuelStation_Build, 21:21:59 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_A_FuelStation_Build has no building positions --" 21:21:59 Cannot create non-ai vehicle Land_A_GeneralStore_01, 21:21:59 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_A_GeneralStore_01 has no building positions --" 21:21:59 Cannot create non-ai vehicle Land_A_GeneralStore_01a, 21:21:59 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_A_GeneralStore_01a has no building positions --" 21:21:59 Cannot create non-ai vehicle Land_A_Hospital, 21:21:59 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_A_Hospital has no building positions --" 21:21:59 Cannot create non-ai vehicle Land_A_Pub_01, 21:21:59 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_A_Pub_01 has no building positions --" 21:21:59 Cannot create non-ai vehicle Land_a_stationhouse, 21:21:59 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_a_stationhouse has no building positions --" 21:21:59 Cannot create non-ai vehicle Land_A_TVTower_Base, 21:21:59 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_A_TVTower_Base has no building positions --" 21:21:59 Cannot create non-ai vehicle Land_Barn_Metal, 21:21:59 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_Barn_Metal has no building positions --" 21:21:59 Cannot create non-ai vehicle Land_Barn_W_01, 21:21:59 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_Barn_W_01 has no building positions --" 21:21:59 Cannot create non-ai vehicle Land_Church_03, 21:21:59 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_Church_03 has no building positions --" 21:21:59 Cannot create non-ai vehicle Land_Farm_Cowshed_a, 21:21:59 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_Farm_Cowshed_a has no building positions --" 21:21:59 Cannot create non-ai vehicle Land_Farm_Cowshed_b, 21:21:59 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_Farm_Cowshed_b has no building positions --" 21:21:59 Cannot create non-ai vehicle Land_Farm_Cowshed_c, 21:21:59 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_Farm_Cowshed_c has no building positions --" 21:21:59 Cannot create non-ai vehicle Land_Hangar_2, 21:21:59 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_Hangar_2 has no building positions --" 21:21:59 Cannot create non-ai vehicle Land_Hlidac_budka, 21:21:59 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_Hlidac_budka has no building positions --" 21:21:59 Cannot create non-ai vehicle Land_HouseBlock_A1, 21:21:59 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_HouseBlock_A1 has no building positions --" 21:21:59 Cannot create non-ai vehicle Land_HouseB_Tenement, 21:21:59 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_HouseB_Tenement has no building positions --" 21:21:59 Cannot create non-ai vehicle Land_HouseV2_01A, 21:21:59 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_HouseV2_01A has no building positions --" 21:21:59 Cannot create non-ai vehicle Land_HouseV2_02_Interier, 21:21:59 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_HouseV2_02_Interier has no building positions --" 21:21:59 Cannot create non-ai vehicle Land_HouseV2_04_interier, 21:21:59 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_HouseV2_04_interier has no building positions --" 21:21:59 Cannot create non-ai vehicle Land_HouseV_1I1, 21:21:59 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_HouseV_1I1 has no building positions --" 21:21:59 Cannot create non-ai vehicle Land_HouseV_1I4, 21:21:59 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_HouseV_1I4 has no building positions --" 21:21:59 Cannot create non-ai vehicle Land_HouseV_1L1, 21:21:59 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_HouseV_1L1 has no building positions --" 21:21:59 Cannot create non-ai vehicle Land_HouseV_1L2, 21:21:59 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_HouseV_1L2 has no building positions --" 21:21:59 Cannot create non-ai vehicle Land_HouseV_2L, 21:21:59 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_HouseV_2L has no building positions --" 21:21:59 Cannot create non-ai vehicle Land_IndPipe2_bigBuild2_L, 21:21:59 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_IndPipe2_bigBuild2_L has no building positions --" 21:21:59 Cannot create non-ai vehicle Land_IndPipe2_big_18, 21:21:59 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_IndPipe2_big_18 has no building positions --" 21:21:59 Cannot create non-ai vehicle Land_IndPipe2_big_9, 21:21:59 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_IndPipe2_big_9 has no building positions --" 21:21:59 Cannot create non-ai vehicle Land_IndPipe2_big_ground2, 21:21:59 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_IndPipe2_big_ground2 has no building positions --" 21:21:59 Cannot create non-ai vehicle Land_Ind_Expedice_1, 21:21:59 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_Ind_Expedice_1 has no building positions --" 21:21:59 Cannot create non-ai vehicle Land_Ind_Expedice_3, 21:21:59 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_Ind_Expedice_3 has no building positions --" 21:21:59 Cannot create non-ai vehicle Land_Ind_Garage01, 21:21:59 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_Ind_Garage01 has no building positions --" 21:21:59 Cannot create non-ai vehicle Land_Ind_IlluminantTower, 21:21:59 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_Ind_IlluminantTower has no building positions --" 21:21:59 Cannot create non-ai vehicle Land_Ind_Mlyn_01, 21:21:59 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_Ind_Mlyn_01 has no building positions --" 21:21:59 Cannot create non-ai vehicle Land_Ind_Pec_01, 21:21:59 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_Ind_Pec_01 has no building positions --" 21:21:59 Cannot create non-ai vehicle Land_Ind_Vysypka, 21:21:59 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_Ind_Vysypka has no building positions --" 21:21:59 Cannot create non-ai vehicle Land_Ind_Workshop01_01, 21:21:59 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_Ind_Workshop01_01 has no building positions --" 21:21:59 Cannot create non-ai vehicle Land_Ind_Workshop01_02, 21:21:59 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_Ind_Workshop01_02 has no building positions --" 21:21:59 Cannot create non-ai vehicle Land_Ind_Workshop01_04, 21:21:59 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_Ind_Workshop01_04 has no building positions --" 21:21:59 Cannot create non-ai vehicle Land_Ind_Workshop01_L, 21:21:59 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_Ind_Workshop01_L has no building positions --" 21:21:59 Cannot create non-ai vehicle Land_kulna, 21:21:59 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_kulna has no building positions --" 21:21:59 Cannot create non-ai vehicle Land_Mil_Barracks_i, 21:21:59 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_Mil_Barracks_i has no building positions --" 21:21:59 Cannot create non-ai vehicle Land_Mil_ControlTower, 21:21:59 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_Mil_ControlTower has no building positions --" 21:21:59 Cannot create non-ai vehicle Land_Misc_deerstand, 21:21:59 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_Misc_deerstand has no building positions --" 21:21:59 Cannot create non-ai vehicle Land_Panelak, 21:21:59 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_Panelak has no building positions --" 21:21:59 Cannot create non-ai vehicle Land_Panelak2, 21:21:59 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_Panelak2 has no building positions --" 21:21:59 Cannot create non-ai vehicle Land_Rail_House_01, 21:21:59 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_Rail_House_01 has no building positions --" 21:21:59 Cannot create non-ai vehicle Land_rail_station_big, 21:21:59 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_rail_station_big has no building positions --" 21:21:59 Cannot create non-ai vehicle Land_Shed_Ind02, 21:21:59 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_Shed_Ind02 has no building positions --" 21:21:59 Cannot create non-ai vehicle Land_Shed_W01, 21:21:59 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_Shed_W01 has no building positions --" 21:21:59 Cannot create non-ai vehicle Land_SS_hangar, 21:21:59 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_SS_hangar has no building positions --" 21:21:59 Cannot create non-ai vehicle Land_stodola_old_open, 21:21:59 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_stodola_old_open has no building positions --" 21:21:59 Cannot create non-ai vehicle Land_Tovarna2, 21:21:59 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_Tovarna2 has no building positions --" 21:21:59 Cannot create non-ai vehicle Land_vez, 21:21:59 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_vez has no building positions --" 21:21:59 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_Airport_center_F has no building positions --" 21:21:59 Cannot create non-ai vehicle Land_Mil_Barracks_i_EP1, 21:21:59 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_Mil_Barracks_i_EP1 has no building positions --" 21:21:59 Cannot create non-ai vehicle C130J_wreck_EP1, 21:21:59 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: C130J_wreck_EP1 has no building positions --" Link to comment Share on other sites More sharing options...
second_coming Posted February 9, 2015 Report Share Posted February 9, 2015 Does anyone have a valid building list? I keep getting in my logs due to incorrect buildings... If not I can go wiki it up :)It's completely dependent on the map and map additions you are using. Link to comment Share on other sites More sharing options...
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