Liqu1dShadow Posted December 28, 2014 Report Share Posted December 28, 2014 Any idea why an update from 0.2.5.1 to 0.2.5.2 would stop my server being seen in any launchers? Its costing me players with my server not showing up for people to connect to :/ Interested to see if any of you guys can find it ASMG Devils Playground (0.2.5.2|1.36) Chernarus | In AiA Pack Ill be extremely grateful if anyone can help me fix the issue :) Link to comment Share on other sites More sharing options...
blckeagls Posted December 28, 2014 Report Share Posted December 28, 2014 Make sure your only -mod= files are @Epoch;@EpochHive;@AllInArmaTerrainPack; Link to comment Share on other sites More sharing options...
Liqu1dShadow Posted December 28, 2014 Author Report Share Posted December 28, 2014 is that server side? as the Launchers dont pick up the server, in my @START_SERVER.bat file I have @Epoch;@EpochHive;@AllInArmaTerrainPack; Link to comment Share on other sites More sharing options...
Snakeyes Posted December 28, 2014 Report Share Posted December 28, 2014 What I've seen through observation with my own servers is that after a restart the servers are not seen in the public list (the ArmA3 server browser) until a player joins it and the server initializes. To test that theory, I would stop my server and restart it. It is not seen in the public list or my A3 launcher. Then I would join the server and play for a bit, exit and look again and it was seen in the public list. You might try adding the -autoinit parameter to your server command line. That should initialize the server after a restart regardless if any player joins it or not. martuk66 1 Link to comment Share on other sites More sharing options...
blckeagls Posted December 28, 2014 Report Share Posted December 28, 2014 Yep -autoinit and only those mods... that should do it... it took me forever to figure out how to get mine listed... once I removed my @Custom mod it poped right up 30 minutes later... Link to comment Share on other sites More sharing options...
Liqu1dShadow Posted December 28, 2014 Author Report Share Posted December 28, 2014 What I've seen through observation with my own servers is that after a restart the servers are not seen in the public list (the ArmA3 server browser) until a player joins it and the server initializes. To test that theory, I would stop my server and restart it. It is not seen in the public list or my A3 launcher. Then I would join the server and play for a bit, exit and look again and it was seen in the public list. You might try adding the -autoinit parameter to your server command line. That should initialize the server after a restart regardless if any player joins it or not. I have been in the server all day though :/ Ill give it a go, would that look like this? -autoinit;@Epoch;@EpochHive;@AllInArmaTerrainPack; Link to comment Share on other sites More sharing options...
blckeagls Posted December 28, 2014 Report Share Posted December 28, 2014 I have been in the server all day though :/ Ill give it a go, would that look like this? -autoinit;@Epoch;@EpochHive;@AllInArmaTerrainPack; -mod=@Epoch;@EpochHive;@AllInArmaTerrainPack; -autoinit Link to comment Share on other sites More sharing options...
Liqu1dShadow Posted December 28, 2014 Author Report Share Posted December 28, 2014 :/ its not letting me put that in, tells me there is invalid characters in there and will only let me do this @Epoch;@EpochHive;@AllInArmaTerrainPack; Link to comment Share on other sites More sharing options...
Snakeyes Posted December 28, 2014 Report Share Posted December 28, 2014 I have been in the server all day though :/ Ill give it a go, would that look like this? -autoinit;@Epoch;@EpochHive;@AllInArmaTerrainPack; I don't know then. It works for me. Are those the launch options for your client or server? Link to comment Share on other sites More sharing options...
blckeagls Posted December 28, 2014 Report Share Posted December 28, 2014 Here are my launch parameters that work: -port=2302 -server "-profiles=C:\Arma3\A3Master" -skipIntro -nosplash -enableHT -maxMem=2047 -cpuCount=8 -exThreads=1 -arma2netdev -config=sc\config.cfg -cfg=sc\basic.cfg -mod=@Epoch;@EpochHive; -autoinit Link to comment Share on other sites More sharing options...
Liqu1dShadow Posted December 28, 2014 Author Report Share Posted December 28, 2014 blckeagles in your post here... you state NOTE: DO NOT USE CUSTOM @MOD FOLDERS, WILL PREVENT SERVER FROM SHOWING ON LAUNCHERS(Like A3LAUNCHER) this is a pic of my servers folder, could this be the issue? Link to comment Share on other sites More sharing options...
Stranger Posted December 29, 2014 Report Share Posted December 29, 2014 Are you running a Dedi? Link to comment Share on other sites More sharing options...
Liqu1dShadow Posted December 29, 2014 Author Report Share Posted December 29, 2014 no I am renting a GTX server Link to comment Share on other sites More sharing options...
1Man Posted December 29, 2014 Report Share Posted December 29, 2014 I'm running a dedi with 2 arma 3 servers with the same issue I heard if you contact maca he will add you to the list so once I get the info I will pass it along Link to comment Share on other sites More sharing options...
Liqu1dShadow Posted December 29, 2014 Author Report Share Posted December 29, 2014 Maca? Link to comment Share on other sites More sharing options...
Shadow Moses Posted December 29, 2014 Report Share Posted December 29, 2014 Liqu1dShadow 1 Link to comment Share on other sites More sharing options...
Fog Horn Posted December 29, 2014 Report Share Posted December 29, 2014 Your a Bad man , Moses , lmao :lol: Link to comment Share on other sites More sharing options...
omega13 Posted December 30, 2014 Report Share Posted December 30, 2014 Having the same issue, a3 launcher isn't picking up our server Link to comment Share on other sites More sharing options...
blckeagls Posted December 30, 2014 Report Share Posted December 30, 2014 blckeagles in your post here... you state NOTE: DO NOT USE CUSTOM @MOD FOLDERS, WILL PREVENT SERVER FROM SHOWING ON LAUNCHERS(Like A3LAUNCHER) this is a pic of my servers folder, could this be the issue? there is your issue... rename folder to @AllInArmaTerrainPack make sure mod says -mod=@Epoch;@EpochHive;@AllInArmaTerrainPack Link to comment Share on other sites More sharing options...
omega13 Posted December 30, 2014 Report Share Posted December 30, 2014 Before all that we have some sort of -autoInit -malloc=tbb4malloc_bi -mod=@Epoch;@EpochHive;@AllInArmaTerrainPack, should that not be there? there is also some crap after it like name=A3E_Server etc, should that be taken out too? Link to comment Share on other sites More sharing options...
blckeagls Posted December 30, 2014 Report Share Posted December 30, 2014 Before all that we have some sort of -autoInit -malloc=tbb4malloc_bi -mod=@Epoch;@EpochHive;@AllInArmaTerrainPack, should that not be there? there is also some crap after it like name=A3E_Server etc, should that be taken out too? This is my launch parameters (but im on a dedicated server) start /HIGH "" arma3server.exe -port=2400 "-profiles=C:\Arma3_2\A3Master" -server -skipIntro -nosplash -enableHT -maxMem=2047 -cpuCount=8 -exThreads=1 -arma2netdev -config=sc\config.cfg -cfg=sc\basic.cfg -mod=@Epoch;@EpochHive;@AllInArmaTerrainPack -autoinit Your mod folder needs to be called @AllInArmaTerrainPack A3Launcher will not show your server if it doesn't have the mod that it provides Link to comment Share on other sites More sharing options...
pr0dukt Posted January 1, 2015 Report Share Posted January 1, 2015 GTX auto names it 'AiATerrainPack' unfortunately and it doesn't let you change the name without some ridiculous syntax errors. All their servers aren't being listed currently. Luckily im in the process of moving the legion servers over to a OVH box. =) cen 1 Link to comment Share on other sites More sharing options...
olmo Posted January 6, 2015 Report Share Posted January 6, 2015 so im hosting my server at gtxgaming to and today I posted a ticket to them telling them the problem probably came from them using the folder @AiATerrainPackthe response I got was as follow"We can confirm that this is not the cause of the problem..Best Regards"is it sure that the problem is coming from the mod folder name ? Link to comment Share on other sites More sharing options...
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