Lost_Noob Posted February 5, 2015 Report Share Posted February 5, 2015 Ok, got it all running now after a clean install of everything. Question now is: How can I remove the advert at the bottom when players login? More specifically the "Welcome Survivor" as it already says that when joining via the welcome messages. Link to comment Share on other sites More sharing options...
KiloSwiss Posted February 5, 2015 Author Report Share Posted February 5, 2015 Have a look into the file "semClient.sqf" Greez KiloSwiss Link to comment Share on other sites More sharing options...
Stranger Posted February 5, 2015 Report Share Posted February 5, 2015 Bots still do no damage to some players... Link to comment Share on other sites More sharing options...
Brett13of9 Posted February 5, 2015 Report Share Posted February 5, 2015 hi all just wondered if someone maybe able to help im running the SEM missions on my server but I have noticed that thay are all working apart form the bandit camp ones if someone knows why or can help it would be good :) thanks Brett13of9 Link to comment Share on other sites More sharing options...
KiloSwiss Posted February 5, 2015 Author Report Share Posted February 5, 2015 @Stranger Update Your EPOCH Mod Server. @Brett13of9 What exactly does not work with the bandit camps? Question to both: Which version of SEM do You use on Your server? Greez KiloSwiss Link to comment Share on other sites More sharing options...
teamcrisiz Posted February 5, 2015 Report Share Posted February 5, 2015 works pretty fine. i wish more missions at same time. my players sad nice loot at missions. Link to comment Share on other sites More sharing options...
Lost_Noob Posted February 5, 2015 Report Share Posted February 5, 2015 Got it thanks Kilo - changed our welcome messages to state we use SEM and your name. Noticed that the missions all spawn in and around the north area of the map now? Also the mission area has a circle with yellow crosses on it not an actual cross where the mission is...that normal? Link to comment Share on other sites More sharing options...
KiloSwiss Posted February 5, 2015 Author Report Share Posted February 5, 2015 You don't have to mention SEM or my name in Your welcome message, but thanks for doing it. The Missions spawn completely random all over the whole island. The new Marker was introduced with v0.8.1 Read the changelog.txt ;) Greez KiloSwiss Link to comment Share on other sites More sharing options...
Stranger Posted February 6, 2015 Report Share Posted February 6, 2015 @Stranger Update Your EPOCH Mod Server. Greez KiloSwiss Huh? I should update my Epochmod Server? I got the actual version running. Link to comment Share on other sites More sharing options...
KiloSwiss Posted February 6, 2015 Author Report Share Posted February 6, 2015 The issue You reported has been fixed with the (currently there is already a "B hotfix" released). Make Sure You have those updates/hotfixes installed on Your server. Greez KiloSwiss Link to comment Share on other sites More sharing options...
GH-SQ-DELTA Posted February 6, 2015 Report Share Posted February 6, 2015 @GH-SQ-DELTA I can add support for MAS Weapons with auto detection of the addon. Will not be implemented in the next update, but I write it on the "to do" list. Greez KiloSwiss It would be very cool, i reworked all the Crates and Boxes, because i dont want to spawn the "mas Weapons" all over the World, want to force the Players to Play the Missions to become the "mas Weapons" but i know its not the Major Step for you and its ok, your Mission System is awesome :) and i can wait...... but not to long :lol: :P :lol: *JOKE* One question, if its ok. are you from Switzerland (because your NickName) regards, DELTA KiloSwiss 1 Link to comment Share on other sites More sharing options...
Stranger Posted February 7, 2015 Report Share Posted February 7, 2015 Ok fixed the "No Damage" thing. You where right - some old files... BTW is there any way to make them harder so they are more accurate? Would be awesome...THX Link to comment Share on other sites More sharing options...
Schmeeto Posted February 8, 2015 Report Share Posted February 8, 2015 any of you guys got this to work on vilayer? i cant for the life of me get this to work. Had messages working but no missions kicked in Link to comment Share on other sites More sharing options...
KiloSwiss Posted February 9, 2015 Author Report Share Posted February 9, 2015 are you from Switzerland (because your NickName)Yes BTW is there any way to make them harder so they are more accurate? Would be awesome...THXsem\scripts\ai\fn_spawnAI.sqf_unit setSkill <value>;Use a value from 0 to 1. any of you guys got this to work on vilayer? i cant for the life of me get this to work. Had messages working but no missions kicked inWhat makes you think the hoster does influence the Mods that you are running on your server?What kind of "messages" did you get?Anyway, I can't help you without a proper bug report, read the .rpt of the Server, it will tell you if and what is wrong.Then take the last working backup without SEM and install it again, following the installation instructions step by step.Greez KiloSwiss Link to comment Share on other sites More sharing options...
Schmeeto Posted February 9, 2015 Report Share Posted February 9, 2015 Yes sem\scripts\ai\fn_spawnAI.sqf _unit setSkill <value>; Use a value from 0 to 1. What makes you think the hoster does influence the Mods that you are running on your server? What kind of "messages" did you get? Anyway, I can't help you without a proper bug report, read the .rpt of the Server, it will tell you if and what is wrong. Then take the last working backup without SEM and install it again, following the installation instructions step by step. Greez KiloSwiss not so much they dont , just seems bloody more difficult lol. I have followed them step by step and still get waiting for epoch to start . I have reinstalled another server which i am going to try this one more time on. I will report back with logs man. Link to comment Share on other sites More sharing options...
KiloSwiss Posted February 9, 2015 Author Report Share Posted February 9, 2015 Why do you full quote the last post? Link to comment Share on other sites More sharing options...
ChrisJohnson Posted February 9, 2015 Report Share Posted February 9, 2015 Thank you very much for a great Mission pack. As a new server manager I found your installation instructions very easy to understand. If I may ask is there a way to have items spawn at random rates within the loot container? for example 1-6 Salvage Metal. I'm using bellow to add it to the container. _box addItemCargoGlobal ["ItemCorrugated", 5]; Many thanks again. KiloSwiss 1 Link to comment Share on other sites More sharing options...
KiloSwiss Posted February 9, 2015 Author Report Share Posted February 9, 2015 Replace the "5" with "ceil(random 6)" to have 1-6 of the specified item inside the crate._box addItemCargoGlobal ["ItemCorrugated", ceil(random 6)]; Greez KiloSwiss ChrisJohnson 1 Link to comment Share on other sites More sharing options...
Schmeeto Posted February 9, 2015 Report Share Posted February 9, 2015 nope cant get this to work at all. Get the messages saying this server runs blah blah. Server RPT below GAVE UP LOL Link to comment Share on other sites More sharing options...
KiloSwiss Posted February 9, 2015 Author Report Share Posted February 9, 2015 How long were You waiting for a Mission to show up? Link to comment Share on other sites More sharing options...
imranh101 Posted February 10, 2015 Report Share Posted February 10, 2015 So I'm having crashes from weapons that are in SEM not being allowed, so BEC is kicking me out, possibly related to MAS Weapons 1.5. I am using the newest version with the newest filters from your Github. Link to comment Share on other sites More sharing options...
KiloSwiss Posted February 10, 2015 Author Report Share Posted February 10, 2015 If You add new Weapons, You also have to add new exceptions for them in the addWeaponCargo.txt by Yourself! Greez KiloSwiss Link to comment Share on other sites More sharing options...
laurent09 Posted February 10, 2015 Report Share Posted February 10, 2015 hello it's possible to change the dificult ai , they are too difficult ! thanks sorry for my english i am french ^^ Link to comment Share on other sites More sharing options...
KiloSwiss Posted February 10, 2015 Author Report Share Posted February 10, 2015 Scroll up to Post #889 Link to comment Share on other sites More sharing options...
hangbek Posted February 10, 2015 Report Share Posted February 10, 2015 Why i do not see any mission marker? Link to comment Share on other sites More sharing options...
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