Jump to content

#SEM - Simple Epoch Missions v0.8.1 + 0.8.3 test


KiloSwiss

Recommended Posts

 

In script.txt add !"_this select 0 addMagazines [_this select 5, 1];"

line starting with addMagazine

Must be line 25 or somewhere near

my looks like this:

1 addMagazine !="_this select 0 addMagazines [_this select 5, 1];" !"addMagazineCargo" !="player addMagazine _craftItem;" !="player addMagazine \"jerrycanE_epoch\";" !="player addMagazine \"emptyjar_epoch\";" !="player addMagazine \"jerrycan_epoch\";" !="player addMagazine \"Hatchet_swing\";" !="player addMagazine [(_x select 0),(_x select 1)]" !="player addMagazine _x;"

Link to comment
Share on other sites

 

In script.txt add !"_this select 0 addMagazines [_this select 5, 1];"

line starting with addMagazine

Must be line 25 or somewhere near

my looks like this:

1 addMagazine !="_this select 0 addMagazines [_this select 5, 1];" !"addMagazineCargo" !="player addMagazine _craftItem;" !="player addMagazine \"jerrycanE_epoch\";" !="player addMagazine \"emptyjar_epoch\";" !="player addMagazine \"jerrycan_epoch\";" !="player addMagazine \"Hatchet_swing\";" !="player addMagazine [(_x select 0),(_x select 1)]" !="player addMagazine _x;"

Now i get script restriction #28 lol! 

Link to comment
Share on other sites

7 removeAllWeapons !"removeAllWeapons _this;"
7 removeAllItems !"removeAllItemsWithMagazines  _ai5;" !"removeAllItems _this;"
7 removeBackpack !="removeBackpackGlobal _unit;" !"removeBackpackGlobal _ai5;" !"removeBackpackGlobal _this;"

add all 3 lines around 28 29 30

 

Now i get #40

 

Wtf is this? xD

scripts.txt

Link to comment
Share on other sites

Now i get #40

 

Wtf is this? xD

Here is my script.txt you can check restriction lines and find out all what u need.

Working with this mission, with blckeagls' missions and VEMF, also with blckeagls' Real Zombies

 

7 "BIS_fnc_" !"getCfgSubClasses" !"animalBehaviour" !"guiEffectTiles_coef" !"GUImessage" !"guiEffectTiles" !"param" !"setIDCStreamFriendly" !"overviewauthor" !"diagAARrecord" !"diagKey" !"feedbackMain" !"missionHandlers" !"getServerVariable" !"missionFlow" !"initParams" !"initRespawn" !"missionTasksLocal" !"missionConversationsLocal" !"missionCon" !"preload" !"logFormat" !"recompile" !"moduleInit" !"feedback_allowPP" !"feedback_allowDeathScreen" !"feedbackInit" !"initMultiplayer" !"MP" !"displayMission" !"feedback_fatiguePP" !"respawnBase" !"dirTo" !"secondsToString" !"guiMessage_status" !"selectRespawnTemplate" !"guiMessage_defaultPositions" !"startLoadingScreen_ids" !"damageChanged" !"incapacitatedEffect" !"invRemove" !"relpos" !"inString" !"findSafePos" !"isPosBlacklisted" !"timeToString" !"distance2D" !"effectKilled" !"dynamictext" !"inAngleSector" !="_this call (uinamespace getvariable 'BIS_fnc_effectFired');" !"bis_fnc_locWeaponInfo" !"_logic = "Logic" createVehicleLocal [0,0,0];" !"_logic attachTo [_vehicle,_localPosition];" !"_globalPosition = visiblePositio"
7 "BIS_fnc_dynamictext" !"] spawn bis_fnc_dynamicText;" !", 0, 1, 5, 2, 0, 1] spawn bis_fnc_dynamictext;" !", 0, 0.4, 5, 2, 0, 2] spawn bis_fnc_dynamictext;" !"snil '_fnc_scriptName') then {_fnc_scriptName}" !"neY, 1 * safezoneH + safezoneY], _tm, _FadeIn ] spawn BIS_fnc_dynamicText;" !"sleep (_tm+_FadeIn+4);" !"} forEach _ms;"
7 forceRespawn
7 moveIn !"_unit moveindriver _para;" !"_ai5 moveInAny _veh;" !="\"A3\functions_f\Misc\fn_moveIn.sqf\"" !="\"A3\functions_f\arrays\fn_removeIndex.sqf\"" !="player moveInAny _vehicle;\nEPOCH_antiWallCount = EPOCH_antiWallCount + 1;" !="[\"I_UAV_AI\", position _unit, [], 0, \"CAN_COLLIDE\"];\n_driver moveInAny _unit;" !="(_this select 1) moveInCargo (_this select 0);"
7 attachTo !"_source01 attachto [_object,[0,0,0]];" !"_objet attachTo" !"player attachTo" !"_objet attachTo [R3F_LOG_PUBVAR_point_attache, [] call R3F_LOG_FNCT_3D_tire" !"_objet attachTo [R3F_LOG_PUBVAR_point_attache, _position_attache];" !"EP_light attachTo [player];" !"_bomb attachTo [_unit, [0,0,0],\"Pelvis\"];" !"_dogHolder attachTo [_dog, [-0.2,1.2,0.7]];" !"EPOCH_staticTarget attachTo[player];" !"EPOCH_target attachTo[player];"
7 enableCollisionWith
7 hideObject !="_dogHolder hideobject true;" !="_dogHolder hideobject false;" !"_logic hideobject true;"
7 setFriend
7 setAmmo
7 setvelocity !"[_objet, "detachSetVelocity", [0, 0, 0.1]] call R3F_LOG_FNCT_exec_commande_MP;" !="_bolt setPosATL _pos;\n_bolt setVelocity [0, 0, -10];" !="EPOCH_target setvelocitytransformation" !="_currentTarget setVelocity [0,0,-0.01];" !="_head setVelocity [random 2,random 2,10];" !="_vel = velocity this; _dir = getDir player; this setVelocity[(_vel select 0)+(sin _dir * 2),(_vel select 1)+(cos _dir * 2),(_vel select 2)];" !"setVectorUp (_Gvel call BIS_fnc_unitVector)" !"setVelocity _Gvel"
7 RscDebugConsole_watch  
7 enableFatigue !"_zombie enableFatigue false;" 
7 setUnitRecoilCoefficient
7 allMissionObjects
7 callExtension
7 showCommandingMenu !"showCommandingMenu "#USER:newspawn";"
7 assignAs
7 playableunits !"ФПС: %1 | ИГРОКИ: %2 | РЕСТАРТ ЧЕРЕЗ %3 МИНУТ | %4 |", round diag_fps, count playableUnits,(240-(round(serverTime/60))), _pos, _counter];" !"{getplayeruid _x == _ownerVar} count playableunits" !="lbSetData[21500, _index, netId _x];\n} forEach(playableUnits - [player]);"  ФПС: %1 | ИГРОКИ: %2 | РЕСТАРТ ЧЕРЕЗ %3 МИНУТ | vk.com/stay_alive_rus | TS - ruts1.gameservers.com:9244 ", round diag_fps, count playableUnits, (240-(round(serverTime/60))), _counter];
7 allUnits !""_allunits"," !"else {allUnits}" !="{_x allowFleeing 0} forEach allUnits;" !="EPOCH_ESPMAP_TARGETS = allUnits + vehicles;"
7 allowDamage !"_objet allowDamage false;" !="player allowDamage true;vehicle player allowDamage true;" !"execVM "EPOCH_allowPlayerDamage\initAllowDamage.sqf";"
7 exec !"execVM "EPOCH_allowPlayerDamage\initAllowDamage.sqf";" !="<execute expression=" !"RscDebugConsole_execute" !"execFSM" !"_executeStackedEventHandler" !"fn_execVM" !"fn_moduleExecute" !"fn_execRemote" !"fn_MPexec" !"bis_fnc_moduleExecute_activate" !"fn_tridentExecute" !"randomize" !"executed from" !"EPOCH_DebugGUI_exec" !"_handle = [_display] execVM _script;" !"execVM \"\A3\Structures_F\scripts" !="execVM \"\A3\Structures_F_EPC\Civ\PlayGround\scripts\Carousel_spin.sqf\"" !"if (isServer) then {[] execVM 'run.sqf';};" !"preprocessfilelinenumbers \"A3\ui_f\scripts\initDisplay.sqf\";execVM \"\x\addons\a3_epoch_code\system\dummy.sqf\"},{[\"onUnload\",_t" !="execVM \"\MPMissions\epoch.altis\scripts\fn_statusBar.sqf\"" !"mpmissions\__CUR_MP.Altis\init.sqf" !"[] execVM "scripts\fn_statusBar.sqf";" !"if(isDedicated)exitWith{};" !"waitUntil{!" !"[] execVM "custom\welcome.sqf";" !"[] execVM "hello.sqf";"
7 addWeaponCargo
7 onMapSingleClick !="onMapSingleClick '';" !""oneachframe", "onpreloadstarted", "onpreloadfinished", "onmapsingleclick", "onplayerconnected", "onplayerdisconnected"];"
1 addMagazine !="_this select 0 addMagazines [_this select 5, 1];" !"addMagazineCargo" !="player addMagazine _craftItem;" !="player addMagazine \"jerrycanE_epoch\";" !="player addMagazine \"emptyjar_epoch\";" !="player addMagazine \"jerrycan_epoch\";" !="player addMagazine \"Hatchet_swing\";" !="player addMagazine [(_x select 0),(_x select 1)]" !="player addMagazine _x;"
1 addMagazineCargo !"_dogHolder addMagazineCargo [\"RabbitCarcass_EPOCH\", 1]" !"_dogHolder addMagazineCargo [\"Pelt_EPOCH\", 1]" !"_dogHolder addMagazineCargo [\"Venom_EPOCH\", 1]" !"_dogHolder addMagazineCargo [\"SnakeCarcass_EPOCH\", 1]" !"_dogHolder addMagazineCargo [\"ChickenCarcass_EPOCH\", 1]"
1 addItem !="player addItem _craftItem;" !="player addItem _x;"
1 addBackPack
7 removeAllWeapons !"removeAllWeapons _this;"
7 removeAllItems !"removeAllItemsWithMagazines  _ai5;" !"removeAllItems _this;"
7 removeBackpack !="removeBackpackGlobal _unit;" !"removeBackpackGlobal _ai5;" !"removeBackpackGlobal _this;"
7 removeAllActions
7 setTerrainGrid !="setTerrainGrid 25;"
7 setViewDistance !"setViewDistance 1600"
7 createGroup !="_grp = createGroup RESISTANCE;" !="if (isserver) then {\n_group = creategroup sidelogic;" !"_group = creategroup DCLcivilianside;"
7 createVehicleCrew
7 createVehicleLocal !"_objet = _classe_a_visualiser createVehicleLocal _position_attache;" !"\"#particlesource\" createVehicleLocal" !"\"#lightpoint\" createVehicleLocal" !"\"BloodSplat\" createVehicleLocal" !"[\"lightning1_F\", \"lightning2_F\"] call BIS_fnc_selectRandom;\n_lighting = _class createVehicleLocal"
7 createUnit !""O_G_Soldier_SL_F" createUnit [_safepos, _aiGroup, "_ai5 = this", 0.1, "PRIVATE"];" !="_unit = _grp createUnit[(_arrUnits select _i), _pos, [], 0, \"FORM\"];" !="_driver = _grp createUnit[\"I_UAV_AI\", position _unit, [], 0, \"CAN_COLLIDE\"];"
7 createAgent !="_unit = createAgent[_unitClass, _targetPos, [], 256, \"FORM\"];" !="_unit = createAgent [_unitClass, _targetPos, [], 120, \"FORM\"];" !="_animal = createAgent[_randomAIClass, _animalPos, [], 5, \"NONE\"];" !="_unit = createAgent [\"Epoch_Cloak_F\", _pos, [], 0, \"CAN_COLLIDE\"];"
7 createTeam
7 createDialog !"createDialog "R3F_LOG_dlg_contenu_vehicule";" !="createDialog \"InteractBank\";" !="createdialog \"SelectGender\";" !="_handled = createdialog _dialog;" !="if (!dialog) then {createDialog 'Skaronator_AdminMenu'};" !"createdialog 'AdminMenu';[] call fnc_addMenuMapHandler;" !"RscDisplayLocWeaponInfo" !"RscFunctionsViewer" !="if !(createdialog \"InteractItem\") exitWith {};" !="createDialog \"TapOut\";" !="if !(createdialog \"Trade\") exitWith {};" !="_ok = createdialog \"Interact\";" !="_ok = createdialog \"TradeNPCMenu\";" !="createDialog \"Epoch_myGroup\";" !="createDialog (if ((Epoch_my_GroupUID == \"\") && (Epoch_my_Group isEqualTo [])) then {\"EPOCH_createGrp\"} else {\"Epoch_myGroup\"});" !="createDialog \"GroupRequests\";"
7 deleteMarker !="deleteMarkerLocal \"MissionMarker\"" !"Marker = createMarker ["MainMarker", Ccoords];" !"_MainMarker setMarkerColor "ColorWhite";" !"_MainMarker setMarkerShape "ELLIPSE";" !"_MainMarker setMarkerBrush "Grid";" !"_MainMarker setMarkerSize [175,175];" !"createMarker" !"_MainMarker = createMarker ["MainMarker2", C2coords];" !"_MainMarker75 = createMarker["MainMarker75", MCoords];" !"_MainMarker75 = createMarker["MainMarker752", M2Coords];" !"_MainMarker = createMarker ["MainMarker", _this];"

7 setMarker !="_marker setMarkerPosLocal _markerPos" !="_marker setMarkerTypeLocal \"hd_destroy\"" !="_marker setMarkerTextLocal format[\"%1\",_markerName]" !="_marker setMarkerColorLocal \"ColorRed\"" !="_marker setMarkerDirLocal -37" !="_marker setMarkerSizeLocal [0.8,0.8]" !"Marker = createMarker ["MainMarker", Ccoords];" !"_MainMarker setMarkerColor "ColorWhite";" !"_MainMarker setMarkerShape "ELLIPSE";" !"_MainMarker setMarkerBrush "Grid";" !"_MainMarker setMarkerSize [175,175];" !"createMarker" !"_MainMarker = createMarker ["MainMarker2", C2coords];" !"_MainMarker75 = createMarker["MainMarker75", MCoords];" !"_MainMarker75 = createMarker["MainMarker752", M2Coords];" !"_MainMarker = createMarker ["MainMarker", _this];"
1 createMarker !="createMarkerLocal [\"MissionMarker\", _markerPos]" !"Marker = createMarker ["MainMarker", Ccoords];" !"_MainMarker setMarkerColor "ColorWhite";" !"_MainMarker setMarkerShape "ELLIPSE";" !"_MainMarker setMarkerBrush "Grid";" !"_MainMarker setMarkerSize [175,175];" !"createMarker" !"_MainMarker = createMarker ["MainMarker2", C2coords];" !"_MainMarker75 = createMarker["MainMarker75", MCoords];" !"_MainMarker75 = createMarker["MainMarker752", M2Coords];" !"_MainMarker = createMarker ["MainMarker", _this];"
7 assignItem 
1 forceAddUniform
7 removeAllMPEventHandlers !"_zombie addEventHandler ["hit",{(owner (_this select 1)) publicVariableClient "playZSoundHurt"}];"
7 setDamage !"_ai5 setDamage 1;" !="([4654.62,9593.63,0] nearestObject 145259) setDamage 1" !="([4654.62,9593.63,0] nearestObject 145260) setDamage 1" !="_sapper setDamage 1;\n_sBomb setDamage 1;" !"_lockedTarget setDamage" !"player setDamage 1;" !"_timer = 10;"
7 setDammage !"_x setdammage 1;"
7 displaySetEventHandler 
7 ctrlSetEventHandler !"BIS_fnc_guiMessage_status"
7 addMPEventHandler !"_handler = _new addmpeventhandler ["mprespawn",{[_this,"bis_fnc_curatorrespawn",false] ca"
7 addEventHandler !"this addEventHandler ["HandleDamage", {0}];" !"Fired" !"displayAddEventHandler" !"ctrlAddEventHandler" !"FiredNear" !"EpeContactStart" !"InventoryClosed" !"GetOut" !"InventoryOpened" !"local" !"Respawn" !"Put" !"Take" !"Fired" !"Killed" !" [\"PostReset\",{BIS_EnginePPReset = true;} ];" !"_logic addeventhandler [\n\"local\"" !"_zombie addEventHandler"
7 displayAddEventHandler !"bis_fnc_halo_keydown_eh = (finddisplay 46) displayaddeventhandler ["keydown","_this call bis_fnc_halo_keydown;"];" !"[_display] call _fnc_animate;" !"tVersion select 4) == \"Development\") then" !"_display displayaddeventhandler\n[\n\"mousemoving\"," !"(findDisplay 46) displayAddEventHandler [\"KeyDown\",\"true\"];" !"(findDisplay 46) displayAddEventHandler [\"KeyDown\",\"_this call EPOCH_KeyDown\"];" !"_display displayaddeventhandler [\"unload\",\"uinamespace setvariable ['BIS_fnc_guiMess" !="findDisplay -1337 displayAddEventHandler ['Unload'"
7 ctrlAddEventHandler !"rCfg >> \"refreshDelay\");" !" [\n\"draw\"," !" [\"buttonclick\"," !="(uiNamespace getVariable 'ESP_map') ctrlAddEventHandler['Draw', '_esp_targets = EPOCH_ESPMAP_TARGETS;" !"lbselchanged"
7 removeAllEventHandlers !"_x removeAllEventHandlers "Killed";" !="ctrlRemoveAllEventHandlers" !="_vehicle removeAllEventHandlers \"GetOut\";"
7 removeAllMissionEventHandlers
7 ctrlRemoveAllEventHandlers !="(uiNamespace getVariable 'ESP_map') ctrlRemoveAllEventHandlers 'Draw';"
7 removeEventHandler !"_x removeEventHandler ["HandleDamage", _x getVariable "R3F_LOG_idx_EH_Handle"" !="displayRemoveEventHandler" !="player removeEventHandler ['Fired', 0];" !"_currentTarget removeEventHandler[\"EpeContactStart\", _onContactEH]" !" [_adminVar,objnull];\npublicvariable _adminVar;\nplayer removeeventhandler [\"respawn\",_respawn];"
7 displayRemoveEventHandler !"BIS_fnc_guiMessage_status" !"(finddisplay 46) displayremoveeventhandler ["keydown",bis_fnc_halo_keydown_eh];"
7 switchCamera
7 remoteControl !"fn_moduleRemoteControl.sqf"
7 drawIcon3D !="drawIcon3D[\"\x\addons\a3_epoch_code\Data\Member.paa\",_color,_pos,1,1,0,_text,1,0.025,\"PuristaMedium\"];\n}forEach EPOCH_ESP_TARGETS;" !"drawIcon3D[format[\"\x\addons\a3_epoch_code\Data\UI\loading_bar_%1.paa\",_stability],_color,(getPosATL EPOCH_stabilityTarget),5,5,0,\"\",1,0.05,\"PuristaMedium\"];" !"drawIcon3D[format[\"\x\addons\a3_epoch_code\Data\UI\loading_bar_%1.paa\",_num],_color,_pos,4,4,0,\"\",1,0.05,\"PuristaMedium\"];" !"EPOCH_drawIcon3dStability" !"EPOCH_drawIcon3d" !"if (_condition) then {\ndrawIcon3D [_icon, _color, _position, _sizeX, _sizeY, _angle, _text,"
7 drawLine3D !"{\nfor [{_i = 1}, {_i < count _x}, {_i = _i + 1}] do {\ndrawLine3D [_x select (_i - 1), _x select _i, ((BIS_tracedShooter getVari"
7 ctrlCreate !"_ctrl_titre = (findDisplay 46) ctrlCreate ["RscText", -1];"
7 ctrlDelete !"ctrlDelete _ctrl_titre;" !"ctrlDelete _ctrl_fond;"
7 ctrlClassName
7 ctrlModel
7 ctrlModelDirection
7 ctrlModelSide
7 ctrlModelUp
7 ctrlSetDirection
7 ctrlSetModel
7 deleteVehicleCrew !="[\"A3\functions_f\MP\fn_deleteVehicleCrew.sqf\",\".sqf\",0,false,false,false,\"A3\",\"MP\",\"deleteVehicleCrew\"]"
7 loadFile
7 selectPlayer !="selectPlayer _playerObject;"
7 setGroupIconsVisible
7 setGroupIconsSelectable
7 setGroupIconParams
7 addGroupIcon
7 EPOCH_whitelist
7 EPOCH_defaultVars_SEPXVar
7 EPOCH_group_upgrade_lvl_SVar
7 EPOCH_GROUP_Delete_PVS !="EPOCH_GROUP_Delete_PVS = [player,Epoch_personalToken];"
7 Dayz_GUI_R
7 dayz_originalPlayer
7 zZombie_Base
7 GodMode
7 shazbot
7 _typeofHookMonky
7 _allocMemory !"_allocMemory2"
7 _d3d9multipliervariable
7 _runASM
7 _addGFX_hookD3D9eventhandler
7 _BEhookBYPASSBOB
7 JJMMEE_INIT_MENU

Link to comment
Share on other sites

Hey, thanks for that! I managed to enter my server without any script restrictions now.

 

I editted the mission timer and number of people online for multiple missions to spawn, repacked and uploaded.

 

So far nothing has happend(and it should, given the time server has been up now). Also, my statusbar got removed after updating the new SEM files :P

Link to comment
Share on other sites

Hey, thanks for that! I managed to enter my server without any script restrictions now.

 

I editted the mission timer and number of people online for multiple missions to spawn, repacked and uploaded.

 

So far nothing has happend(and it should, given the time server has been up now). Also, my statusbar got removed after updating the new SEM files :P

Sam  dont have multiple misions for now also try to run statusbar before u run misson 

My init.sqf

[] execVM "scripts\status_bar.sqf";
[] execVM "scripts\sam.sqf";
[] execVM "scripts\VEMF.sqf";
[] execVM "scripts\markers.sqf";
[] execVM "scripts\zombie.sqf";
[] execVM "scripts\town_ai.sqf";
[] execVM "scripts\admin_base.sqf";
[] execVM "scripts\private_land.sqf";
[] execVM "scripts\Safe_zone.sqf";
[] execVM "scripts\watermark.sqf";

Link to comment
Share on other sites

Don't use old versions and remove old code before You add the new one.

Your script restrictions are clearly from code of an old SEM version and should not be fixed by adding filters, but by cleaning up the mess in Your init.sqf by Yourself!

Greez KiloSwiss

if(hasInterface)then{execVM "semClient.sqf"};

 

is in my init.sqf file

 

But i think the problem is in the script.txt. ill take another look

Link to comment
Share on other sites

seems like im getting close!

 

Still got one problem to solve:

 

Restriction #100!? wtf? :P

 

EDIT, i can add that i have changed the SEM_AIdisableSniperDamage = false; // Set to false to allow sniper damage from any distance. to FALSE.

 

Line #100 in my scripts.txt says the following:

 

7 playableunits !"{getplayeruid _x == _ownerVar} count playableunits" !="lbSetData[21500, _index, netId _x];\n} forEach(playableUnits - [player]); !="FPS: %1 | PLAYERS: %2 | DAMAGE: %3 | KRYPTO: %4 | HUNGER: %5 | THIRST: %6 | SOILED: %7 | GRIDREF: %8", round diag_fps, count playableUnits, damage player, EPOCH_playerCrypto, EPOCH_playerHunger, EPOCH_playerThirst, EPOCH_playerSoiled, mapGridPosition player, _counter""

 

What should i edit or put in there to make it work with my SEM_AIdisableSniperDamage = false; // Set to false to allow sniper damage from any distance

 

Im guessing thats the problem right there or is line #100 in my script.txt something else?

scripts.txt

Edited by Moody
Link to comment
Share on other sites

Can anyone help me with this? I have been up all night trying to figure it out, but i have no idea what command to put in line #98 to make it work =(

Moody, you shouldn't have to put anything in line 98. After looking at your files, something isn't right. You need to be using the current server version scripts.txt file. I'm not sure what happened to yours, but their is stuff in their that shouldn't be.

 

I attached my scripts.txt file for you to see the difference I am talking about. I currently run blckeagls missions, VEMF, and SEM together without problems.

scripts.txt

Link to comment
Share on other sites

Yeah, but they didn't want you to add this, did they?

 

7 allowDamage !="player allowDamage true;vehicle player allowDamage true;" !="SEM_AIsniperDamageDistance)then[{if(!isPlayer _x)then{_x allowDamage false};

 

on line 100.

 

Edit..

 

I would use a clean fresh copy of my scripts.txt file, and start over from scratch. It might be a pain, but you better get used to it, as there will be LOTS, of starting over, and redoing files as this mod progresses.

 

Also this part can be a problem too:

 

7 exec !="<execute expression=" !"RscDebugConsole_execute" !"execFSM" !"_executeStackedEventHandler" !"fn_execVM" !"fn_moduleExecute" !"fn_execRemote" !"fn_MPexec" !"bis_fnc_moduleExecute_activate" !"fn_tridentExecute" !"randomize_civ1" !"executed from" !"EPOCH_DebugGUI_exec" !"_handle = [_display] execVM _script;" !"execVM \"\A3\Structures_F\scripts" !="execVM \"\A3\Structures_F_EPC\Civ\PlayGround\scripts\Carousel_spin.sqf\" !="execVM \"\MPMissions\epoch.altis\scripts\fn_statusBar.sqf\""

 

It's like you created another exec line at the bottom. You already have one by default on line 22

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement
×
×
  • Create New...