Jump to content

[RELEASE] Welcome Messages v2.1 | Intro Music | Easy Config


Gr8

Recommended Posts

  On 12/24/2014 at 11:09 PM, Gr8 said:

 

Yes there is one in welcome.sqf

playMusic "Intro";

ok then what should it look like cause i changed it like this :

 

" playSound "Intro"; "

 

and it doesnt work and it says "Sound intro not found ingame

 

description :

 

class CfgSound
{
    class intro
    {
        name = "intro";
        sound[] = {"custom\IntroSong.ogg", db+1,1};
    };
};
 
Welcome : 
 
if (_IntroMusic) then { playSound "Intro";};
 
where's the error ?
Link to comment
Share on other sites

Hello!

I just did as the OP says, i get no restrictions and no errors. i join the server perfectly, but i get no messages=/ And how can i find out how the introsong is playing in spawnbox, as im not spawning there when i log in. im in my home.

Cheers

Link to comment
Share on other sites

  On 2/3/2015 at 4:03 PM, Gr8 said:

Check you link the script in init.sqf?

And do u get any type of errors?

 

i have

 

// Welcome Credits

[] execVM "custom\welcome.sqf";

 

in my init.sqf. i only changed "custom" to "intro", as i named my folder "intro" so my path would be /intro/welcome.sqf in my epoch.altis folder.

 

I dont get any errors at all, joining server without any problems, but no messages coming.

Link to comment
Share on other sites

  On 2/6/2015 at 7:30 PM, Lost_Noob said:

In the SC folder > Battleye

There will be files with the extension of .rpt

It holds info and generated error logs.

I cant find it, is it scripts.log inside BattleEye folder u are reffering to? if that is, its no errors there, regarding this.

Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
  • Advertisement
×
×
  • Create New...