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script restriction #20


matrixmark

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08.12.2014 13:59:13: Dr. Mortis (**.*.***.***:2302) ******************************** - #20 "#line 1 "mpmissions\__CUR_MP.Altis\init.sqf"
[] execVM "Custom\welcome.sqf";"
 

 

I have tried adding it to the scripts.txt but I'm probably not doing it right. Not messed with filters much in the past as we didn't need to.

 

Thanks.

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Ok added what you suggested last night and no more script #20 restriction kicks.

 

But now were getting this one :D

 

 

Script Restriction #1

 
09.12.2014 08:06:29: Dr. Mortis (**.*.***.***:2302) ******************************* - #1 "Y + safezoneH - 0.8,0.7],
_onScreenTime,
0.5
] spawn BIS_fnc_dynamicText;
sleep (_onScreenTime);
} forEach [

[_role1, _role1na"
 

Now I', guessing we need to whitelist something else on line #1 in scripts.txt but what would I put in there?

 

Thanks again.... Never had to mess around with filters before... they have just worked with most things.

Edited by matrixmark
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  • 2 months later...

after installing Infistar I managed to clear the restriction #20 with the information above but now I am getting :

 

Restriction #19 "SEM_AIsniperDamageDistance)then[{if(!isPlayer _x)then{_x allowDamage false};},{
if(!isPlayer _x)then{_x allowDamage true};}];"
 
Right now Having SEM working is more important to me than Infistar, but I would prefer to have both in place.
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after installing Infistar I managed to clear the restriction #20 with the information above but now I am getting :

 

Restriction #19 "SEM_AIsniperDamageDistance)then[{if(!isPlayer _x)then{_x allowDamage false};},{
if(!isPlayer _x)then{_x allowDamage true};}];"
 
Right now Having SEM working is more important to me than Infistar, but I would prefer to have both in place.

 

 

and if you read the install instructions Kiloswiss wrote for SEM, you would know how to fix it :rolleyes:

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"Step 4. IMPORTANT: If You use infiSTAR AntiHack change the following setting from "true" to "false": /* Check Local Markers */ _CLM = false; /* true or false */ "

 

I have searched the Scripts.txt  and the SEM config files and I have not found this line to edit. the instructions do not refrence where the edit is to be made.

I even unpacked the sem.pbo and also failed to find this line in any of the files there.

So could you explain where I should be finding it?

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"Step 4. IMPORTANT: If You use infiSTAR AntiHack change the following setting from "true" to "false": /* Check Local Markers */ _CLM = false; /* true or false */ "

 

I have searched the Scripts.txt  and the SEM config files and I have not found this line to edit. the instructions do not refrence where the edit is to be made.

I even unpacked the sem.pbo and also failed to find this line in any of the files there.

So could you explain where I should be finding it?

 

AHconfig.sqf

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Thanks, I have made the change. and restarting the server. Now to see how it behaves once people try to log in. =)

 

 

 

---------------------- Update --------------------

Logged in and I get the same thing. Battleye log says:

15:45:51 : Script Log: #0 Username (xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx) - #19 "SEM_AIsniperDamageDistance)then[{
if(!isPlayer _x)then{_x allowDamage false};
},{
if(!isPlayer _x)then{_x allowDamage true};
}];"
 
 
This repeats 5 times in under a second and then I receive this.
 
15:45:51 : Player #0 Username (xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx) has been kicked by BattlEye: Script Restriction #19
 
 
The user ID and code have been edited for this post.
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Thanks, I have made the change. and restarting the server. Now to see how it behaves once people try to log in. =)

 

 

 

---------------------- Update --------------------

Logged in and I get the same thing. Battleye log says:

15:45:51 : Script Log: #0 Username (xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx) - #19 "SEM_AIsniperDamageDistance)then[{
if(!isPlayer _x)then{_x allowDamage false};
},{
if(!isPlayer _x)then{_x allowDamage true};
}];"
 
 
This repeats 5 times in under a second and then I receive this.
 
15:45:51 : Player #0 Username (xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx) has been kicked by BattlEye: Script Restriction #19
 
 
The user ID and code have been edited for this post.

 

 

Line 20 add !"if(!isPlayer _x)then{_x allowDamage true};"

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hey mate recently I met with this problem too need to figure it out how to solve it on mine.

 

Here is the BE Log :

22:31:19 : Script Log: #0 Mark (xxxxxxxxxxxxxxxxx) - #20 "#line 1 "mpmissions\__CUR_MP.Bornholm\init.sqf"

[] execVM "misc\welcome.sqf";


if (isServer) then {
fn_getBuildingstospawnLoot "
22:31:19 : Player #0 Mark (xxxxxxxxxxxxxxxxxxxxxxxxxxxx) has been kicked by BattlEye: Script Restriction #20

I wonder if I forgot to put something in my script.txt ?

I tried to fix this with putting this code on my script.txt but it doesn't work

exec !="execVM \"init.sqf\"" "!="execVM \"Bornholm\Lootspawner.sqf\"" !="execVM \"misc\welcome.sqf\"" !="execVM \"misc\semClient.sqf\""

need some help my mate :|

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hey mate recently I met with this problem too need to figure it out how to solve it on mine.

 

Here is the BE Log :

22:31:19 : Script Log: #0 Mark (xxxxxxxxxxxxxxxxx) - #20 "#line 1 "mpmissions\__CUR_MP.Bornholm\init.sqf"

[] execVM "misc\welcome.sqf";


if (isServer) then {
fn_getBuildingstospawnLoot "
22:31:19 : Player #0 Mark (xxxxxxxxxxxxxxxxxxxxxxxxxxxx) has been kicked by BattlEye: Script Restriction #20

I wonder if I forgot to put something in my script.txt ?

 

 

Line 21 add !"[] execVM "misc\welcome.sqf";"

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