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[Release] Paint Vehicles


0verHeaT

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Only some vehicle can get textures, If you have the default vehicles then it don't work go over the install guide again 

Well, the humvee works right? I add them to variables, and i see the paint option, but it wont change.. Do you have steam? Maybe i could add you, so you can see?

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how exactly does one get this menu? scrollwheel at vehicle? must i be inside? must i be at a petrol station? well no matter tried all three and nothing

 

maybe something is conflicting?

 

i've written my own coins system but I've used the non single-currency files...

 

any known script to conflict?

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hey guys im back again with another list lol, this one should be complete and correct classnames for standard epoch, i even put all the commas in, you should be able to just copy and paste this, next post will have all of the non paintable vehicles removed.

 

"AH6X_DZ",


"AN2_DZ",
"ArmoredSUV_PMC_DZE",
"ATV_CZ_EP1",
"ATV_US_EP1",
"BAF_Merlin_DZE",
"C130J_US_EP1_DZ",
"car_hatchback",
"car_sedan",
"CH53_DZE",
"CH_47F_EP1_DZE",
"CSJ_GyroC",
"CSJ_GyroCover",
"CSJ_GyroP",
"datsun1_civil_1_open",
"datsun1_civil_2_covered",
"datsun1_civil_3_open",
"Fishing_Boat",
"GAZ_Vodnik_DZE",
"GAZ_Vodnik_MedEvac",
"GLT_M300_LT",
"GNT_C185",
"GNT_C185C",
"GNT_C185R",
"GNT_C185U",
"hilux1_civil_1_open",
"hilux1_civil_2_covered",
"hilux1_civil_3_open_EP1",
"HMMWV_Ambulance",
"HMMWV_Ambulance_CZ_DES_EP1",
"HMMWV_DES_EP1",
"HMMWV_DZ",
"HMMWV_M1035_DES_EP1",
"HMMWV_M1151_M2_CZ_DES_EP1_DZE",
"HMMWV_M998A2_SOV_DES_EP1_DZE",
"Ikarus",
"Ikarus_TK_CIV_EP1",
"JetSkiYanahui_Case_Blue",
"JetSkiYanahui_Case_Green",
"JetSkiYanahui_Case_Red",
"JetSkiYanahui_Case_Yellow",
"Lada1",
"Lada1_TK_CIV_EP1",
"Lada2",
"Lada2_TK_CIV_EP1",
"LadaLM",
"LandRover_CZ_EP1",
"LandRover_MG_TK_EP1_DZE",
"LandRover_Special_CZ_EP1_DZE",
"LandRover_TK_CIV_EP1",
"Kamaz",
"KamazRefuel_DZ",
"MH60S_DZE",
"MH6J_DZ",
"Mi17_Civilian_DZ",
"Mi17_DZE",
"MtvrRefuel_DES_EP1_DZ",
"MTVR_DES_EP1",
"MV22_DZ",
"NVGoggles",
"Offroad_DSHKM_Gue_DZE",
"Old_bike_TK_INS_EP1",
"Old_moto_TK_Civ_EP1",
"Mk_48_DZ",
"MMT_Civ",
"SUV_Blue",
"SUV_Camo",
"SUV_Charcoal",
"SUV_Green",
"SUV_Orange",
"SUV_Pink",
"SUV_Red",
"SUV_Silver",
"SUV_TK_CIV_EP1",
"SUV_White",
"SUV_Yellow",
"V3S_Open_TK_CIV_EP1",
"V3S_Open_TK_EP1",
"V3S_Refuel_TK_GUE_EP1_DZ",
"VolhaLimo_TK_CIV_EP1",
"Volha_1_TK_CIV_EP1",
"Volha_2_TK_CIV_EP1",
"VWGolf",
"PBX",
"tractor",
"TT650_Civ",
"TT650_Ins",
"TT650_TK_CIV_EP1",
"UAZ_CDF",
"UAZ_INS",
"UAZ_MG_TK_EP1_DZE",
"UAZ_RU",
"UAZ_Unarmed_TK_CIV_EP1",
"UAZ_Unarmed_TK_EP1",
"UAZ_Unarmed_UN_EP1",
"UH1H_DZE",
"UH60M_EP1_DZE",
"UralRefuel_TK_EP1_DZ",
"Ural_CDF",
"Ural_TK_CIV_EP1",
"Ural_UN_EP1",
"Pickup_PK_GUE_DZE",
"Pickup_PK_TK_GUE_EP1_DZE",
"RHIB",
"Skoda",
"SkodaBlue",
"SkodaGreen",
"SkodaRed",
"Smallboat_1",
"Zodiac"

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how exactly does one get this menu? scrollwheel at vehicle? must i be inside? must i be at a petrol station? well no matter tried all three and nothing

 

maybe something is conflicting?

 

i've written my own coins system but I've used the non single-currency files...

 

any known script to conflict?

you need to have the vehicle key in yout toolbelt and be the last driver of the vehicle, if those are true the option should appear on the scroll wheel when looking at the vehicle.

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hey guys im back again with another list lol, this one should be complete and correct classnames for standard epoch, i even put all the commas in, you should be able to just copy and paste this, next post will have all of the non paintable vehicles removed.

 

"AH6X_DZ",

"AN2_DZ",

"ArmoredSUV_PMC_DZE",

"ATV_CZ_EP1",

"ATV_US_EP1",

"BAF_Merlin_DZE",

"C130J_US_EP1_DZ",

"car_hatchback",

"car_sedan",

"CH53_DZE",

"CH_47F_EP1_DZE",

"CSJ_GyroC",

"CSJ_GyroCover",

"CSJ_GyroP",

"datsun1_civil_1_open",

"datsun1_civil_2_covered",

"datsun1_civil_3_open",

"Fishing_Boat",

"GAZ_Vodnik_DZE",

"GAZ_Vodnik_MedEvac",

"GLT_M300_LT",

"GNT_C185",

"GNT_C185C",

"GNT_C185R",

"GNT_C185U",

"hilux1_civil_1_open",

"hilux1_civil_2_covered",

"hilux1_civil_3_open_EP1",

"HMMWV_Ambulance",

"HMMWV_Ambulance_CZ_DES_EP1",

"HMMWV_DES_EP1",

"HMMWV_DZ",

"HMMWV_M1035_DES_EP1",

"HMMWV_M1151_M2_CZ_DES_EP1_DZE",

"HMMWV_M998A2_SOV_DES_EP1_DZE",

"Ikarus",

"Ikarus_TK_CIV_EP1",

"JetSkiYanahui_Case_Blue",

"JetSkiYanahui_Case_Green",

"JetSkiYanahui_Case_Red",

"JetSkiYanahui_Case_Yellow",

"Lada1",

"Lada1_TK_CIV_EP1",

"Lada2",

"Lada2_TK_CIV_EP1",

"LadaLM",

"LandRover_CZ_EP1",

"LandRover_MG_TK_EP1_DZE",

"LandRover_Special_CZ_EP1_DZE",

"LandRover_TK_CIV_EP1",

"Kamaz",

"KamazRefuel_DZ",

"MH60S_DZE",

"MH6J_DZ",

"Mi17_Civilian_DZ",

"Mi17_DZE",

"MtvrRefuel_DES_EP1_DZ",

"MTVR_DES_EP1",

"MV22_DZ",

"NVGoggles",

"Offroad_DSHKM_Gue_DZE",

"Old_bike_TK_INS_EP1",

"Old_moto_TK_Civ_EP1",

"Mk_48_DZ",

"MMT_Civ",

"SUV_Blue",

"SUV_Camo",

"SUV_Charcoal",

"SUV_Green",

"SUV_Orange",

"SUV_Pink",

"SUV_Red",

"SUV_Silver",

"SUV_TK_CIV_EP1",

"SUV_White",

"SUV_Yellow",

"V3S_Open_TK_CIV_EP1",

"V3S_Open_TK_EP1",

"V3S_Refuel_TK_GUE_EP1_DZ",

"VolhaLimo_TK_CIV_EP1",

"Volha_1_TK_CIV_EP1",

"Volha_2_TK_CIV_EP1",

"VWGolf",

"PBX",

"tractor",

"TT650_Civ",

"TT650_Ins",

"TT650_TK_CIV_EP1",

"UAZ_CDF",

"UAZ_INS",

"UAZ_MG_TK_EP1_DZE",

"UAZ_RU",

"UAZ_Unarmed_TK_CIV_EP1",

"UAZ_Unarmed_TK_EP1",

"UAZ_Unarmed_UN_EP1",

"UH1H_DZE",

"UH60M_EP1_DZE",

"UralRefuel_TK_EP1_DZ",

"Ural_CDF",

"Ural_TK_CIV_EP1",

"Ural_UN_EP1",

"Pickup_PK_GUE_DZE",

"Pickup_PK_TK_GUE_EP1_DZE",

"RHIB",

"Skoda",

"SkodaBlue",

"SkodaGreen",

"SkodaRed",

"Smallboat_1",

"Zodiac"

 

 

I love how ""NVGoggles", is a vehicle ^^

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any thought on why it says I dont have enough money when I do have plenty in wallet and in bank ?

 

maybe you are using 1.1 and his is for 2.0

 

he didnt use my DEV functions to check and remove money :)

 

If you are reading this Overheat:

 

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Still dont get why its not working for me.. :( Did every step like 5times now, checked it over and over.. I get the paint menu, i pay for it aswell, but the texture stays the same.. (nonSC)

same problem. since I cant get souls update 2.0 to work I just use gold bar version and all seems good. but no new colors. let me know if you get it fixed

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I am getting kicked using this , publicvarible restriction 3

 

I have added this to the BE filter: !="PVDZE_veh_Colour"

 

and allowed the dialog in inifistar as suggested, what am i missing?

 

can you please help!

 

any one with suggestion what i need to do! i have no problem with the script it works i can choose colours etc, as soon as i confirm the colors i get BE kick!

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publicvarible.txt  the line that starts 5 PVDZE" .... in here

 

Sorry I don't what you trying to tell me? the line start in here what you suggesting I do with that line? as per my original post, I have put this in publicvarible.txt : !="PVDZE_veh_Colour" after all the other actions i have in there

and I am still getting kicked? can you confirm what you have put in your publicvaible.txt? 

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Sorry I don't what you trying to tell me? the line start in here what you suggesting I do with that line? as per my original post, I have put this in publicvarible.txt : !="PVDZE_veh_Colour" after all the other actions i have in there

and I am still getting kicked? can you confirm what you have put in your publicvaible.txt? 

you may have a few lines down

PVDZE_

that would make anything with PVDZE_ in it a kick

 

just a guess since I cant get that far.

I get everything but the color change on vehicle

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you may have a few lines down

PVDZE_

that would make anything with PVDZE_ in it a kick

 

just a guess since I cant get that far.

I get everything but the color change on vehicle

 

Does this look correct to you...?

 

 

//new
5 "" !"PVDZE_" !"norrn" !"usec" !="remExField" !="remExFP" !="drn_AskServerDynamicWeatherEventArgs" !="norrinRAlie" !="BIS_effects_gepv" !="dayzPlayerLogin" !="dayzPlayerLogin2" !"PVAHR_" !="PVAH_AdminReq" !="PVAH_WriteLogReq" !="currentInvites" !="owner_B1" !="owner_B2" !="owner_B3" !="owner_H1" !="owner_H2" !="owner_H3" !="owner_SG" !="owner_LG" !="owner_KING" !="owner_SH" !="OriginsLockUnlock" !="clothesTaken" 
5 "norrn" !="norrnRACarUp" !="norrnRAPicUp" !="norrnRaDrag" !="norrnR180" !="norrnRalie" !="norrnRLact" !="norrnRALW" !="norrnRDead"
5 "usec" !="usecMorphine" !="usecBandage" !="usecBleed"
5 "PVDZE_" !"PVDZE_player" !="PVDZE_send" !="PVDZE_log_lockUnlock" !="PVDZE_Server_Simulation" !="PVDZE_veh_Update" !="PVDZE_plr_GutBody" !="PVDZE_plr_GutBodyZ" !="PVDZE_veh_Lock" !="PVDZE_plr_DeathB" !="PVDZE_maintainArea" !="PVDZE_obj_Publish" !="PVDZE_obj_Swap" !="PVDZE_plr_Save" !="PVDZE_obj_Delete" !="PVDZE_obj_Trade" !="PVDZE_veh_Publish2" !="PVDZE_zed_Spawn" !="PVDZE_plr_Died" !="PVDZE_plr_TradeMenu" !="PVDZE_veh_Upgrade" !="PVDZE_atp" !="PVDZE_plr_Login" !="PVDZE_plr_Login2" !="PVDZE_plr_LoginRecord" !="PVDZE_plr_DeathBResult" !="PVDZE_veh_SFix" !="PVDZE_plr_Hit" !="PVDZE_plr_HitV" !="PVDZE_veh_SFuel" !="PVDZE_plr_HideBody" !="PVDZE_plr_Morph" !="PVDZE_veh_Publish" !="PVDZE_plr_Characters" !="PVDZE_lockVault" !="PVDZE_obj_setlocalVars" !="PVDZE_obj_getlocalVars" !="PVDZE_bank_Save" !="PVDZE_veh_Colour"
5 "PVAHR_" !"PVAHR_0_"
1 "PVAH"
5 "remExFP" !="\"remExFP\" = \[,,\"per\",\"execVM\",\"ca\\Modules\\Functions\\init.sqf\"\]" !"\[,,\"per\",\"execVM\",\"ca\\Modules\\Functions\\init.sqf\"\]"
5="player"
5="server"
5 "fnc_plyrHit"
5 "AntiHack"
1 "Delete"
 

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