seat2fra Posted September 3, 2015 Report Share Posted September 3, 2015 Can you post one of your mission files or just the heli paradrop string? Link to comment Share on other sites More sharing options...
sampson42002 Posted September 4, 2015 Report Share Posted September 4, 2015 I am having a problem with mission glitching and not clearing. I have the clear percentage set to 70 or 75% of AI killed before it will clear. However sometimes with all AI killed the mission will not clear. I have used infistar map icons and I do not see any other AI's around the mission. I have also checked the error report and don't see anything. I am not having this problem with DZMS. I am wondering if maybe the roaming AI (DZAI) which sometimes attacks the Mission AI could be causing this. Meaning the percent of AI killed before the mission clears, if DZAI kills some does that count towards the percent of AI killed or does that percent only count to what real players kill?The last one happened with less then 1 hour server uptime.Thanks for any help on this Link to comment Share on other sites More sharing options...
Steven1230 Posted September 4, 2015 Report Share Posted September 4, 2015 for some reason i am getting crates at the missions that have no loot in them at all. As well as missions in the water. Any idea on why this is happening? Link to comment Share on other sites More sharing options...
Vitamin Carrot Posted September 8, 2015 Report Share Posted September 8, 2015 Question:is it possible to make completion of a mission call another mission?i see there is a if(_complete) then { }; section - would it be possible to put in "call missionname.sqf" ?instead of single random events you could have a chain of events that increase in difficulty as they are completed Link to comment Share on other sites More sharing options...
Vitamin Carrot Posted September 9, 2015 Report Share Posted September 9, 2015 Oh well ... anyways so i added the overwatch weapons to my WAI config file (see below) and have been clearing out weapons as the errors pop up but i keep getting one in particular even after i removed it Error: Creating weapon FHQ_XM2010_SD_BASE with scope=private config file: [spoiler] ai_wep_assault = ["M16A4_ACG","Sa58V_RCO_EP1","SCAR_L_STD_Mk4CQT","M8_sharpshooter","M4A1_HWS_GL_camo","SCAR_L_STD_HOLO","M4A3_CCO_EP1","M4A3_CCO_EP1","M4A1_AIM_SD_camo","M16A4","m8_carbine","BAF_L85A2_RIS_Holo","Sa58V_CCO_EP1","RH_acr","RH_acraim","RH_acreotech","RH_acracog","RH_acrgl","RH_acrglaim","RH_acrgleotech","RH_acrglacog","RH_acrb","RH_acrbaim","RH_acrbacog","RH_acrbgl","RH_acrbglaim","RH_acrbgleotech","RH_acrbglacog","FHQ_ACR_BASE","FHQ_ACR_GL_BASE","FHQ_ACR_SD_BASE","FHQ_ACR_GL_SD_BASE","FHQ_ACR_BASE_L","FHQ_ACR_BASE_F","FHQ_ACR_SD_BASE_L","FHQ_ACR_SD_BASE_F","FHQ_ACR_GL_BASE_L","FHQ_ACR_GL_BASE_F","FHQ_ACR_GL_SD_BASE_L","FHQ_ACR_GL_SD_BASE_F","FHQ_ACR_WDL_IRN","FHQ_ACR_WDL_IRN_F","FHQ_ACR_WDL_IRN_SD","FHQ_ACR_WDL_IRN_SD_F","FHQ_ACR_WDL_IRN_GL","FHQ_ACR_WDL_IRN_GL_F","FHQ_ACR_WDL_IRN_GL_SD","FHQ_ACR_WDL_IRN_GL_SD_F","FHQ_ACR_WDL_CCO","FHQ_ACR_WDL_CCO_F","FHQ_ACR_WDL_CCO_SD","FHQ_ACR_WDL_CCO_SD_F","FHQ_ACR_WDL_CCO_GL","FHQ_ACR_WDL_CCO_GL_F","FHQ_ACR_WDL_CCO_GL_SD","FHQ_ACR_WDL_CCO_GL_SD_F","FHQ_ACR_WDL_RCO","FHQ_ACR_WDL_RCO_F","FHQ_ACR_WDL_RCO_SD","FHQ_ACR_WDL_RCO_SD_F","FHQ_ACR_WDL_RCO_GL","FHQ_ACR_WDL_RCO_GL_F","FHQ_ACR_WDL_RCO_GL_SD","FHQ_ACR_WDL_RCO_GL_SD_F","FHQ_ACR_WDL_HWS","FHQ_ACR_WDL_HWS_F","FHQ_ACR_WDL_HWS_GL","FHQ_ACR_WDL_HWS_GL_F","FHQ_ACR_WDL_HWS_SD","FHQ_ACR_WDL_HWS_SD_F","FHQ_ACR_WDL_HWS_GL_SD","FHQ_ACR_WDL_HWS_GL_SD_F","FHQ_ACR_WDL_G33","FHQ_ACR_WDL_G33_F","FHQ_ACR_WDL_G33_SD","FHQ_ACR_WDL_G33_SD_F","FHQ_ACR_WDL_G33_GL","FHQ_ACR_WDL_G33_GL_F","FHQ_ACR_WDL_G33_GL_SD","FHQ_ACR_WDL_G33_GL_SD_F","FHQ_ACR_WDL_HAMR","FHQ_ACR_WDL_HAMR_F","FHQ_ACR_WDL_HAMR_SD","FHQ_ACR_WDL_HAMR_SD_F","FHQ_ACR_WDL_HAMR_GL","FHQ_ACR_WDL_HAMR_GL_F","FHQ_ACR_WDL_HAMR_GL_SD","FHQ_ACR_WDL_HAMR_GL_SD_F","FHQ_ACR_BLK_IRN","FHQ_ACR_BLK_IRN_F","FHQ_ACR_BLK_IRN_SD","FHQ_ACR_BLK_IRN_SD_F","FHQ_ACR_BLK_IRN_GL","FHQ_ACR_BLK_IRN_GL_F","FHQ_ACR_BLK_IRN_GL_SD","FHQ_ACR_BLK_IRN_GL_SD_F","FHQ_ACR_BLK_CCO","FHQ_ACR_BLK_CCO_F","FHQ_ACR_BLK_CCO_SD","FHQ_ACR_BLK_CCO_SD_F","FHQ_ACR_BLK_CCO_GL","FHQ_ACR_BLK_CCO_GL_F","FHQ_ACR_BLK_CCO_GL_SD","FHQ_ACR_BLK_CCO_GL_SD_F","FHQ_ACR_BLK_RCO","FHQ_ACR_BLK_RCO_F","FHQ_ACR_BLK_RCO_SD","FHQ_ACR_BLK_RCO_SD_F","FHQ_ACR_BLK_RCO_GL","FHQ_ACR_BLK_RCO_GL_F","FHQ_ACR_BLK_RCO_GL_SD","FHQ_ACR_BLK_RCO_GL_SD_F","FHQ_ACR_BLK_HWS","FHQ_ACR_BLK_HWS_F","FHQ_ACR_BLK_HWS_GL","FHQ_ACR_BLK_HWS_GL_F","FHQ_ACR_BLK_HWS_SD","FHQ_ACR_BLK_HWS_GL_SD","FHQ_ACR_BLK_G33","FHQ_ACR_BLK_G33_SD","FHQ_ACR_BLK_G33_GL","FHQ_ACR_BLK_G33_GL_SD","FHQ_ACR_BLK_HAMR","FHQ_ACR_BLK_HAMR_SD","FHQ_ACR_BLK_HAMR_GL","FHQ_ACR_BLK_HAMR_GL_SD","FHQ_ACR_TAN_IRN","FHQ_ACR_TAN_IRN_SD","FHQ_ACR_TAN_IRN_GL","FHQ_ACR_TAN_IRN_GL_SD","FHQ_ACR_TAN_CCO","FHQ_ACR_TAN_CCO_SD","FHQ_ACR_TAN_CCO_GL","FHQ_ACR_TAN_CCO_GL_SD","FHQ_ACR_TAN_RCO","FHQ_ACR_TAN_RCO_SD","FHQ_ACR_TAN_RCO_GL","FHQ_ACR_TAN_RCO_GL_SD","FHQ_ACR_TAN_HWS","FHQ_ACR_TAN_HWS_GL","FHQ_ACR_TAN_HWS_SD","FHQ_ACR_TAN_HWS_GL_SD","FHQ_ACR_TAN_G33","FHQ_ACR_TAN_G33_SD","FHQ_ACR_TAN_G33_GL","FHQ_ACR_TAN_G33_GL_SD","FHQ_ACR_TAN_HAMR","FHQ_ACR_TAN_HAMR_SD","FHQ_ACR_TAN_HAMR_GL","FHQ_ACR_TAN_HAMR_GL_SD","FHQ_ACR_SNW_IRN","FHQ_ACR_SNW_IRN_SD","FHQ_ACR_SNW_IRN_GL","FHQ_ACR_SNW_IRN_GL_SD","FHQ_ACR_SNW_CCO","FHQ_ACR_SNW_CCO_SD","FHQ_ACR_SNW_CCO_GL","FHQ_ACR_SNW_CCO_GL_SD","FHQ_ACR_SNW_RCO","FHQ_ACR_SNW_RCO_SD","FHQ_ACR_SNW_RCO_GL","FHQ_ACR_SNW_RCO_GL_SD","FHQ_ACR_SNW_HWS","FHQ_ACR_SNW_HWS_GL","FHQ_ACR_SNW_HWS_SD","FHQ_ACR_SNW_HWS_GL_SD","FHQ_ACR_SNW_G33","FHQ_ACR_SNW_G33_SD","FHQ_ACR_SNW_G33_GL","FHQ_ACR_SNW_G33_GL_SD","FHQ_ACR_SNW_HAMR","FHQ_ACR_SNW_HAMR_SD","FHQ_ACR_SNW_HAMR_GL","FHQ_ACR_SNW_HAMR_GL_SD","vil_SKS","RH_m14","RH_m14aim","M16A4_GL","M16A4_ACG_GL","RH_ctar21","RH_ctar21glacog","RH_ctar21m","RH_ctar21mgl","RH_star21","vil_G3a3","vil_G3a2","vil_G3a4","vil_G3a4b","vil_G3an","vil_G3anb","vil_G3ZF","vil_G3zfb","vil_G3SG1","vil_G3sg1b","vil_G3TGS","vil_G3TGSb","vil_AG3","vil_AG3EOT","vil_Fal","vil_Fal_Para","vil_sg540","vil_sg542","vil_sg542f","vil_Insas","vil_Insas_lmg","vil_M4_EOT","vil_HK33","vil_Galil","vil_Galil_arm","SCAR_L_Base","SCAR_L_CQC","SCAR_L_CQC_Holo","SCAR_L_STD_Mk4CQT","SCAR_L_STD_EGLM_RCO","SCAR_L_CQC_EGLM_Holo","SCAR_L_STD_HOLO","SCAR_L_CQC_CCO_SD","SCAR_H_CQC_CCO","SCAR_H_CQC_CCO_SD","SCAR_H_STD_EGLM_Spect","SCAR_H_STD_TWS_SD","vil_AKM_BASE","vil_AK47_BASE","vil_AKS_47","vil_AK_47_49","vil_AK_47","vil_AKMSB","vil_AKM","vil_AKM_GL","vil_AKMS","vil_AKMS_GP25","vil_AK_47_m1","vil_AK_nato_m1","vil_M70","vil_M70B","vil_M64","vil_ASH82","vil_AMD","vil_AMD63","vil_PMI","vil_PMIS","vil_MPi","vil_AK_nato_m80","vil_AK_74m_k","vil_AK_74m_EOT","vil_AK_74m_EOT_Alfa","vil_AK_74m_EOT_FSB","vil_AK_74m_EOT_FSB_45","vil_AK_74m_EOT_FSB_60","vil_AK_74m_c","vil_AK_74m_p29","vil_AK_74m_gp_29","vil_AK_74m_gp","vil_type88_1","vil_PMI74S","vil_Rak74sgl","vil_Abakan","vil_Abakan_gp","vil_Abakan_P29","vil_ak12","vil_ak12_ap","vil_ak12_gp","vil_AEK1","vil_AEK2","vil_AEK_GL","vil_AeK_3","vil_AeK_23","vil_AeK_3_K","vil_G36KVA4","vil_G36KA4","vil_G36E","vil_G36a2","vil_AG36","vil_AG36A2","vil_AG36KV","vil_AG36KA4","vil_G36VA4","vil_G36VA4Eot","vil_G36KVZ","vil_G36KSK","vil_G36KSKdes","vil_G36KSKdesES","vil_G36CC","vil_G36KSKES","vil_G36KES","vil_G36KV3","vil_G36KV3Des","RH_hk416","RH_hk416s","RH_hk416saim","RH_hk416seotech","RH_hk416sacog","RH_hk416sd","RH_hk416sdaim","RH_hk416sdeotech","RH_hk416aim","RH_hk416eotech","RH_hk416acog","RH_hk416gl","RH_hk416glaim","RH_hk416gleotech","RH_hk416glacog","RH_hk416sgl","RH_hk416sglaim","RH_hk416sgleotech","RH_hk416sglacog","RH_hk416sdgl","RH_hk416sdglaim","RH_hk416sdgleotech","vil_HK416_Aim","vil_HK416_IS","vil_HK416_EOT","vil_HK416_GL","VIL_HK416_EDR","RH_hk417","RH_hk417aim","RH_hk417eotech","RH_hk417acog","RH_hk417sp","RH_hk417s","RH_hk417saim","RH_hk417seotech","RH_hk417sacog","RH_hk417sd","RH_hk417sdaim","RH_hk417sdeotech","RH_hk417sdacog","RH_hk417sdsp","RH_hk417sgl","RH_hk417sglaim","RH_hk417sgleotech","RH_hk417sglacog","RH_mas","RH_masaim","RH_maseotech","RH_masacog","RH_massd","RH_massdaim","RH_massdeotech","RH_massdacog","RH_masb","RH_masbaim","RH_masbeotech","RH_masbacog","RH_masbsd","RH_masbsdaim","RH_masbsdeotech","RH_masbsdacog","RH_vz61","RH_tec9","RH_muzi","vil_9a91","vil_9a91_c","vil_9a91_csd","vil_MP5_EOTech","vil_MP5SD_EOTech","vil_uzi_c","vil_uzi","vil_uzi_SD","vil_uzimini","vil_uzimini_SD"]; // Assault ai_wep_machine = ["RPK_74","MK_48_DZ","M249_EP1_DZ","Pecheneg_DZ","M240_DZ","USSOF_Mk_48","vil_PKP","vil_PKP_EOT","vil_PK","vil_zastava_m84","vil_PKM_N","vil_PKM","vil_RPK","vil_RPK75_Romania","vil_RPK75_M72","vil_RPD","vil_RPK74","vil_RPK74M_P29","vil_RPK74M","vil_RPK74M_N","skavil_M60","skavil_M60e3","vil_Mg3","vil_M249_Para","vil_Minimi","vil_FnMag","vil_M240_B","vil_MG4","vil_MG4E"]; // Light machine guns ai_wep_sniper = ["M14_EP1","SCAR_H_LNG_Sniper_SD","M110_NVG_EP1","SVD_CAMO","VSS_Vintorez","DMR_DZ","M40A3","FHQ_XM2010_DESERT","FHQ_XM2010_SD_DESERT","FHQ_XM2010_NV_DESERT","FHQ_XM2010_WDL_CAMO","RH_m21","RH_sc2","RH_sc2acog","RH_sc2aim","RH_sc2eot","RH_sc2shd","RH_sc2sp","RH_m1s","RH_m1sacog","RH_m1saim","RH_m1seot","RH_m1sshd","RH_m1ssp","RH_m1st","RH_m1stacog","RH_m1staim","RH_m1steot","RH_m1stshd","RH_m1stsp","FHQ_RSASS_BASE","FHQ_RSASS_SD_BASE","FHQ_RSASS_TAN","vil_SV_98","vil_SVD_63","vil_SVD_N","vil_SVD_P21","vil_SVDK","vil_SV_98_69","vil_SV_98_SD","vil_SR25","vil_M110","vil_HK417s","vil_SR25SD","vil_M110sd","vil_M21","vil_M21G","vil_M24b","vil_M14","vil_M14G","vil_M76","vil_M91","FHQ_XM2010_NV_SD_DESERT","m107_DZ","BAF_AS50_scoped","as50_DZ","USSR_cheytacM200","USSR_cheytacM200_sd"]; // Sniper rifles ai_wep_random = [ai_wep_assault,ai_wep_assault,ai_wep_assault,ai_wep_sniper,ai_wep_machine]; // random weapon 60% chance assault rifle,20% light machine gun,20% sniper rifle ai_wep_launchers_AT = ["M136","RPG18","JAVELIN","MAAWS","RPG7V"]; ai_wep_launchers_AA = ["Strela","Igla","STINGER","MAAWS","RPG7V"];[/spoiler] Link to comment Share on other sites More sharing options...
Steven1230 Posted September 10, 2015 Report Share Posted September 10, 2015 anyone getting an issue of not getting humanity? Link to comment Share on other sites More sharing options...
Vitamin Carrot Posted September 10, 2015 Report Share Posted September 10, 2015 Oh well ... anyways so i added the overwatch weapons to my WAI config file (see below) and have been clearing out weapons as the errors pop up but i keep getting one in particular even after i removed it Error: Creating weapon FHQ_XM2010_SD_BASE with scope=private config file: [spoiler] ai_wep_assault = ["M16A4_ACG","Sa58V_RCO_EP1","SCAR_L_STD_Mk4CQT","M8_sharpshooter","M4A1_HWS_GL_camo","SCAR_L_STD_HOLO","M4A3_CCO_EP1","M4A3_CCO_EP1","M4A1_AIM_SD_camo","M16A4","m8_carbine","BAF_L85A2_RIS_Holo","Sa58V_CCO_EP1","RH_acr","RH_acraim","RH_acreotech","RH_acracog","RH_acrgl","RH_acrglaim","RH_acrgleotech","RH_acrglacog","RH_acrb","RH_acrbaim","RH_acrbacog","RH_acrbgl","RH_acrbglaim","RH_acrbgleotech","RH_acrbglacog","FHQ_ACR_BASE","FHQ_ACR_GL_BASE","FHQ_ACR_SD_BASE","FHQ_ACR_GL_SD_BASE","FHQ_ACR_BASE_L","FHQ_ACR_BASE_F","FHQ_ACR_SD_BASE_L","FHQ_ACR_SD_BASE_F","FHQ_ACR_GL_BASE_L","FHQ_ACR_GL_BASE_F","FHQ_ACR_GL_SD_BASE_L","FHQ_ACR_GL_SD_BASE_F","FHQ_ACR_WDL_IRN","FHQ_ACR_WDL_IRN_F","FHQ_ACR_WDL_IRN_SD","FHQ_ACR_WDL_IRN_SD_F","FHQ_ACR_WDL_IRN_GL","FHQ_ACR_WDL_IRN_GL_F","FHQ_ACR_WDL_IRN_GL_SD","FHQ_ACR_WDL_IRN_GL_SD_F","FHQ_ACR_WDL_CCO","FHQ_ACR_WDL_CCO_F","FHQ_ACR_WDL_CCO_SD","FHQ_ACR_WDL_CCO_SD_F","FHQ_ACR_WDL_CCO_GL","FHQ_ACR_WDL_CCO_GL_F","FHQ_ACR_WDL_CCO_GL_SD","FHQ_ACR_WDL_CCO_GL_SD_F","FHQ_ACR_WDL_RCO","FHQ_ACR_WDL_RCO_F","FHQ_ACR_WDL_RCO_SD","FHQ_ACR_WDL_RCO_SD_F","FHQ_ACR_WDL_RCO_GL","FHQ_ACR_WDL_RCO_GL_F","FHQ_ACR_WDL_RCO_GL_SD","FHQ_ACR_WDL_RCO_GL_SD_F","FHQ_ACR_WDL_HWS","FHQ_ACR_WDL_HWS_F","FHQ_ACR_WDL_HWS_GL","FHQ_ACR_WDL_HWS_GL_F","FHQ_ACR_WDL_HWS_SD","FHQ_ACR_WDL_HWS_SD_F","FHQ_ACR_WDL_HWS_GL_SD","FHQ_ACR_WDL_HWS_GL_SD_F","FHQ_ACR_WDL_G33","FHQ_ACR_WDL_G33_F","FHQ_ACR_WDL_G33_SD","FHQ_ACR_WDL_G33_SD_F","FHQ_ACR_WDL_G33_GL","FHQ_ACR_WDL_G33_GL_F","FHQ_ACR_WDL_G33_GL_SD","FHQ_ACR_WDL_G33_GL_SD_F","FHQ_ACR_WDL_HAMR","FHQ_ACR_WDL_HAMR_F","FHQ_ACR_WDL_HAMR_SD","FHQ_ACR_WDL_HAMR_SD_F","FHQ_ACR_WDL_HAMR_GL","FHQ_ACR_WDL_HAMR_GL_F","FHQ_ACR_WDL_HAMR_GL_SD","FHQ_ACR_WDL_HAMR_GL_SD_F","FHQ_ACR_BLK_IRN","FHQ_ACR_BLK_IRN_F","FHQ_ACR_BLK_IRN_SD","FHQ_ACR_BLK_IRN_SD_F","FHQ_ACR_BLK_IRN_GL","FHQ_ACR_BLK_IRN_GL_F","FHQ_ACR_BLK_IRN_GL_SD","FHQ_ACR_BLK_IRN_GL_SD_F","FHQ_ACR_BLK_CCO","FHQ_ACR_BLK_CCO_F","FHQ_ACR_BLK_CCO_SD","FHQ_ACR_BLK_CCO_SD_F","FHQ_ACR_BLK_CCO_GL","FHQ_ACR_BLK_CCO_GL_F","FHQ_ACR_BLK_CCO_GL_SD","FHQ_ACR_BLK_CCO_GL_SD_F","FHQ_ACR_BLK_RCO","FHQ_ACR_BLK_RCO_F","FHQ_ACR_BLK_RCO_SD","FHQ_ACR_BLK_RCO_SD_F","FHQ_ACR_BLK_RCO_GL","FHQ_ACR_BLK_RCO_GL_F","FHQ_ACR_BLK_RCO_GL_SD","FHQ_ACR_BLK_RCO_GL_SD_F","FHQ_ACR_BLK_HWS","FHQ_ACR_BLK_HWS_F","FHQ_ACR_BLK_HWS_GL","FHQ_ACR_BLK_HWS_GL_F","FHQ_ACR_BLK_HWS_SD","FHQ_ACR_BLK_HWS_GL_SD","FHQ_ACR_BLK_G33","FHQ_ACR_BLK_G33_SD","FHQ_ACR_BLK_G33_GL","FHQ_ACR_BLK_G33_GL_SD","FHQ_ACR_BLK_HAMR","FHQ_ACR_BLK_HAMR_SD","FHQ_ACR_BLK_HAMR_GL","FHQ_ACR_BLK_HAMR_GL_SD","FHQ_ACR_TAN_IRN","FHQ_ACR_TAN_IRN_SD","FHQ_ACR_TAN_IRN_GL","FHQ_ACR_TAN_IRN_GL_SD","FHQ_ACR_TAN_CCO","FHQ_ACR_TAN_CCO_SD","FHQ_ACR_TAN_CCO_GL","FHQ_ACR_TAN_CCO_GL_SD","FHQ_ACR_TAN_RCO","FHQ_ACR_TAN_RCO_SD","FHQ_ACR_TAN_RCO_GL","FHQ_ACR_TAN_RCO_GL_SD","FHQ_ACR_TAN_HWS","FHQ_ACR_TAN_HWS_GL","FHQ_ACR_TAN_HWS_SD","FHQ_ACR_TAN_HWS_GL_SD","FHQ_ACR_TAN_G33","FHQ_ACR_TAN_G33_SD","FHQ_ACR_TAN_G33_GL","FHQ_ACR_TAN_G33_GL_SD","FHQ_ACR_TAN_HAMR","FHQ_ACR_TAN_HAMR_SD","FHQ_ACR_TAN_HAMR_GL","FHQ_ACR_TAN_HAMR_GL_SD","FHQ_ACR_SNW_IRN","FHQ_ACR_SNW_IRN_SD","FHQ_ACR_SNW_IRN_GL","FHQ_ACR_SNW_IRN_GL_SD","FHQ_ACR_SNW_CCO","FHQ_ACR_SNW_CCO_SD","FHQ_ACR_SNW_CCO_GL","FHQ_ACR_SNW_CCO_GL_SD","FHQ_ACR_SNW_RCO","FHQ_ACR_SNW_RCO_SD","FHQ_ACR_SNW_RCO_GL","FHQ_ACR_SNW_RCO_GL_SD","FHQ_ACR_SNW_HWS","FHQ_ACR_SNW_HWS_GL","FHQ_ACR_SNW_HWS_SD","FHQ_ACR_SNW_HWS_GL_SD","FHQ_ACR_SNW_G33","FHQ_ACR_SNW_G33_SD","FHQ_ACR_SNW_G33_GL","FHQ_ACR_SNW_G33_GL_SD","FHQ_ACR_SNW_HAMR","FHQ_ACR_SNW_HAMR_SD","FHQ_ACR_SNW_HAMR_GL","FHQ_ACR_SNW_HAMR_GL_SD","vil_SKS","RH_m14","RH_m14aim","M16A4_GL","M16A4_ACG_GL","RH_ctar21","RH_ctar21glacog","RH_ctar21m","RH_ctar21mgl","RH_star21","vil_G3a3","vil_G3a2","vil_G3a4","vil_G3a4b","vil_G3an","vil_G3anb","vil_G3ZF","vil_G3zfb","vil_G3SG1","vil_G3sg1b","vil_G3TGS","vil_G3TGSb","vil_AG3","vil_AG3EOT","vil_Fal","vil_Fal_Para","vil_sg540","vil_sg542","vil_sg542f","vil_Insas","vil_Insas_lmg","vil_M4_EOT","vil_HK33","vil_Galil","vil_Galil_arm","SCAR_L_Base","SCAR_L_CQC","SCAR_L_CQC_Holo","SCAR_L_STD_Mk4CQT","SCAR_L_STD_EGLM_RCO","SCAR_L_CQC_EGLM_Holo","SCAR_L_STD_HOLO","SCAR_L_CQC_CCO_SD","SCAR_H_CQC_CCO","SCAR_H_CQC_CCO_SD","SCAR_H_STD_EGLM_Spect","SCAR_H_STD_TWS_SD","vil_AKM_BASE","vil_AK47_BASE","vil_AKS_47","vil_AK_47_49","vil_AK_47","vil_AKMSB","vil_AKM","vil_AKM_GL","vil_AKMS","vil_AKMS_GP25","vil_AK_47_m1","vil_AK_nato_m1","vil_M70","vil_M70B","vil_M64","vil_ASH82","vil_AMD","vil_AMD63","vil_PMI","vil_PMIS","vil_MPi","vil_AK_nato_m80","vil_AK_74m_k","vil_AK_74m_EOT","vil_AK_74m_EOT_Alfa","vil_AK_74m_EOT_FSB","vil_AK_74m_EOT_FSB_45","vil_AK_74m_EOT_FSB_60","vil_AK_74m_c","vil_AK_74m_p29","vil_AK_74m_gp_29","vil_AK_74m_gp","vil_type88_1","vil_PMI74S","vil_Rak74sgl","vil_Abakan","vil_Abakan_gp","vil_Abakan_P29","vil_ak12","vil_ak12_ap","vil_ak12_gp","vil_AEK1","vil_AEK2","vil_AEK_GL","vil_AeK_3","vil_AeK_23","vil_AeK_3_K","vil_G36KVA4","vil_G36KA4","vil_G36E","vil_G36a2","vil_AG36","vil_AG36A2","vil_AG36KV","vil_AG36KA4","vil_G36VA4","vil_G36VA4Eot","vil_G36KVZ","vil_G36KSK","vil_G36KSKdes","vil_G36KSKdesES","vil_G36CC","vil_G36KSKES","vil_G36KES","vil_G36KV3","vil_G36KV3Des","RH_hk416","RH_hk416s","RH_hk416saim","RH_hk416seotech","RH_hk416sacog","RH_hk416sd","RH_hk416sdaim","RH_hk416sdeotech","RH_hk416aim","RH_hk416eotech","RH_hk416acog","RH_hk416gl","RH_hk416glaim","RH_hk416gleotech","RH_hk416glacog","RH_hk416sgl","RH_hk416sglaim","RH_hk416sgleotech","RH_hk416sglacog","RH_hk416sdgl","RH_hk416sdglaim","RH_hk416sdgleotech","vil_HK416_Aim","vil_HK416_IS","vil_HK416_EOT","vil_HK416_GL","VIL_HK416_EDR","RH_hk417","RH_hk417aim","RH_hk417eotech","RH_hk417acog","RH_hk417sp","RH_hk417s","RH_hk417saim","RH_hk417seotech","RH_hk417sacog","RH_hk417sd","RH_hk417sdaim","RH_hk417sdeotech","RH_hk417sdacog","RH_hk417sdsp","RH_hk417sgl","RH_hk417sglaim","RH_hk417sgleotech","RH_hk417sglacog","RH_mas","RH_masaim","RH_maseotech","RH_masacog","RH_massd","RH_massdaim","RH_massdeotech","RH_massdacog","RH_masb","RH_masbaim","RH_masbeotech","RH_masbacog","RH_masbsd","RH_masbsdaim","RH_masbsdeotech","RH_masbsdacog","RH_vz61","RH_tec9","RH_muzi","vil_9a91","vil_9a91_c","vil_9a91_csd","vil_MP5_EOTech","vil_MP5SD_EOTech","vil_uzi_c","vil_uzi","vil_uzi_SD","vil_uzimini","vil_uzimini_SD"]; // Assault ai_wep_machine = ["RPK_74","MK_48_DZ","M249_EP1_DZ","Pecheneg_DZ","M240_DZ","USSOF_Mk_48","vil_PKP","vil_PKP_EOT","vil_PK","vil_zastava_m84","vil_PKM_N","vil_PKM","vil_RPK","vil_RPK75_Romania","vil_RPK75_M72","vil_RPD","vil_RPK74","vil_RPK74M_P29","vil_RPK74M","vil_RPK74M_N","skavil_M60","skavil_M60e3","vil_Mg3","vil_M249_Para","vil_Minimi","vil_FnMag","vil_M240_B","vil_MG4","vil_MG4E"]; // Light machine guns ai_wep_sniper = ["M14_EP1","SCAR_H_LNG_Sniper_SD","M110_NVG_EP1","SVD_CAMO","VSS_Vintorez","DMR_DZ","M40A3","FHQ_XM2010_DESERT","FHQ_XM2010_SD_DESERT","FHQ_XM2010_NV_DESERT","FHQ_XM2010_WDL_CAMO","RH_m21","RH_sc2","RH_sc2acog","RH_sc2aim","RH_sc2eot","RH_sc2shd","RH_sc2sp","RH_m1s","RH_m1sacog","RH_m1saim","RH_m1seot","RH_m1sshd","RH_m1ssp","RH_m1st","RH_m1stacog","RH_m1staim","RH_m1steot","RH_m1stshd","RH_m1stsp","FHQ_RSASS_BASE","FHQ_RSASS_SD_BASE","FHQ_RSASS_TAN","vil_SV_98","vil_SVD_63","vil_SVD_N","vil_SVD_P21","vil_SVDK","vil_SV_98_69","vil_SV_98_SD","vil_SR25","vil_M110","vil_HK417s","vil_SR25SD","vil_M110sd","vil_M21","vil_M21G","vil_M24b","vil_M14","vil_M14G","vil_M76","vil_M91","FHQ_XM2010_NV_SD_DESERT","m107_DZ","BAF_AS50_scoped","as50_DZ","USSR_cheytacM200","USSR_cheytacM200_sd"]; // Sniper rifles ai_wep_random = [ai_wep_assault,ai_wep_assault,ai_wep_assault,ai_wep_sniper,ai_wep_machine]; // random weapon 60% chance assault rifle,20% light machine gun,20% sniper rifle ai_wep_launchers_AT = ["M136","RPG18","JAVELIN","MAAWS","RPG7V"]; ai_wep_launchers_AA = ["Strela","Igla","STINGER","MAAWS","RPG7V"];[/spoiler] Further to this I think it might be one of the many other mods that I am using as it has started popping up almost as soon as I start and join the server - so where can i find the weapons tables as i think its being pulled from there now. Awesome work on WAI btw - its cool watching some of the random stuff go down when you are running three different AI systems - a Hero sniper extraction spawned outside my base at Novy Lug and then two DZAI helo patrol's arrived and all hell broke loose, in the middle of the fight a DZAI ground patrol arrived in a Pickup_PK_GUE ... it was awesome ... M2's and M134's trading shots ... tracers flying all over the place ... thankfully they were all busy to notice me watching them ... unfortunately the hero AI didn't win. Link to comment Share on other sites More sharing options...
TimC Posted September 15, 2015 Report Share Posted September 15, 2015 This is a great mission system, got it to work right from the git go,Where do I lengthen the announce time of the missions that pops up on screen? Link to comment Share on other sites More sharing options...
Havoc302 Posted September 15, 2015 Report Share Posted September 15, 2015 Has anyone had it where the missions just randomly stop spawning? There's no errors in the logs that would cause it so we've got no idea why. Link to comment Share on other sites More sharing options...
Phail Posted September 15, 2015 Report Share Posted September 15, 2015 Further to this I think it might be one of the many other mods that I am using as it has started popping up almost as soon as I start and join the server - so where can i find the weapons tables as i think its being pulled from there now.Awesome work on WAI btw - its cool watching some of the random stuff go down when you are running three different AI systems - a Hero sniper extraction spawned outside my base at Novy Lug and then two DZAI helo patrol's arrived and all hell broke loose, in the middle of the fight a DZAI ground patrol arrived in a Pickup_PK_GUE ... it was awesome ... M2's and M134's trading shots ... tracers flying all over the place ... thankfully they were all busy to notice me watching them ... unfortunately the hero AI didn't win. You need to remove all the weapons with "Base" in their name. They always gave me errors so I removed them and no more issues. @Havoc302Check your server FPS, if it drops below 5 the missions stop spawning Link to comment Share on other sites More sharing options...
Havoc302 Posted September 16, 2015 Report Share Posted September 16, 2015 (edited) Error with latest beta version :17:07:01 Error in expression <tion = wai_mission_data select _mission select 3; }; { _x setVariable ["Aggress> 17:07:01 Error position: <select 3; }; { _x setVariable ["Aggress> 17:07:01 Error select: Type Number, expected Array,Config entry 17:07:01 File z\addons\dayz_server\WAI\compile\hero_behaviour.sqf, line 14yes, we did make them lazy-friendly in this update.Hey was this ever resolved? I'm having trouble with it and missions aren't clearing properly, missions stop coming up half way through the restart period. Edited September 16, 2015 by Havoc302 Link to comment Share on other sites More sharing options...
Phail Posted September 16, 2015 Report Share Posted September 16, 2015 (edited) Hey was this ever resolved? I'm having trouble with it and missions aren't clearing properly, missions stop coming up half way through the restart period.The only way I got rid of it completely was to combine the old WAI 0,17 with this new WAI. I had to remove all the references to friendly ai behavior, I also had to remove the find_suitable_ammo because if you give them a gun that calls to that it will error out also ("20Rnd_556x45_Stanag","30Rnd_556x45_G36","30Rnd_556x45_G36SD"). It will take someone smarter than me to fix this with all the functionality still in place.For now I run this version, no errors, always clears but they are not friendly to anything.http://www.mediafire.com/download/vrn246xfsqflsl6/Redone+WAI.zip Edited September 16, 2015 by Phail rss_adm 1 Link to comment Share on other sites More sharing options...
rss_adm Posted September 25, 2015 Report Share Posted September 25, 2015 Hello! I Have same problem.. In config:ai_friendly_behaviour = false;Help please For some reason Bandit AI missions wont attack players on the server. The hero missions will attack players but the bandits wont. I tried changing my humanity, changing skins, but nothing worked, the bandit AI just won't attack players. Anyone know why? Link to comment Share on other sites More sharing options...
bFe Posted October 3, 2015 Report Share Posted October 3, 2015 Sometimes after a restart the WAI missions wont start.Instead I get this spammed constantly in the .rptError Undefined variable in expression: dzmsunitsmajornearError in expression <waitUntil {DZMSUnitsMajorNear};>Any tips? Link to comment Share on other sites More sharing options...
Gooober Posted October 4, 2015 Report Share Posted October 4, 2015 (edited) My experience with theNo Mission at All or Mission quit spawning half way thru a restartIf no errors in the log, I found it to be a broken mission. To find which file. I used a test server. I set [wai_hero/bandit_missions] 2 missions to a 50% spawn chance (CONFIG.sqf) and changed the others to 0%. Started the server and if the Missions spawned [wai_mission_timer = [40,70]; save time waiting], I moved on to the next set of missions. If they didn't spawn, I changed 1 of 2 mission to 100% until I found which one was broken. If your unable to fix the mission, set it to a 0% chance of spawn and add points to the other missions.No Loot In CrateI have my AI kill percentage at 30%. That's my experience and sorry if not clear enough. I'm sure there are better ways, but this is the method I used. I have created close to 20 missions for the server below. so if curious try them out. Edited October 4, 2015 by Gooober ..... bFe 1 Link to comment Share on other sites More sharing options...
rss_adm Posted October 5, 2015 Report Share Posted October 5, 2015 The only way I got rid of it completely was to combine the old WAI 0,17 with this new WAI. I had to remove all the references to friendly ai behavior, I also had to remove the find_suitable_ammo because if you give them a gun that calls to that it will error out also ("20Rnd_556x45_Stanag","30Rnd_556x45_G36","30Rnd_556x45_G36SD"). It will take someone smarter than me to fix this with all the functionality still in place.For now I run this version, no errors, always clears but they are not friendly to anything.http://www.mediafire.com/download/vrn246xfsqflsl6/Redone+WAI.zipThank you!! I like your version wai! But heli paradrop not worked.. What could be the reason? Link to comment Share on other sites More sharing options...
kelso000 Posted October 6, 2015 Report Share Posted October 6, 2015 My experience with theNo Mission at All or Mission quit spawning half way thru a restartIf no errors in the log, I found it to be a broken mission. To find which file. I used a test server. I set [wai_hero/bandit_missions] 2 missions to a 50% spawn chance (CONFIG.sqf) and changed the others to 0%. Started the server and if the Missions spawned [wai_mission_timer = [40,70]; save time waiting], I moved on to the next set of missions. If they didn't spawn, I changed 1 of 2 mission to 100% until I found which one was broken. If your unable to fix the mission, set it to a 0% chance of spawn and add points to the other missions.No Loot In CrateI have my AI kill percentage at 30%. That's my experience and sorry if not clear enough. I'm sure there are better ways, but this is the method I used. I have created close to 20 missions for the server below. so if curious try them out.Most problems are indeed caused from a messed up mission. I set mine to a 30 spawn time and do around 8 missions running at a time. Once the missions stop spawning, you can look at the last one that popped up and you know your errors is coming from there. Link to comment Share on other sites More sharing options...
Rocko_MB Posted October 8, 2015 Report Share Posted October 8, 2015 So as we no longer run A2 servers I handed all the files etc over to the guys at Crazy Train Dayz for their server. They updated WAI last night and found some issues.No Bunny Ranch and when they kill Scientist AI at missions they get trader options...For the life of me I cannot remember the fix for it or where Bunny Ranch has gone.Does anyone have a fix and/or a link for the above mentioned.Thanks, R. Link to comment Share on other sites More sharing options...
cen Posted October 9, 2015 Report Share Posted October 9, 2015 So as we no longer run A2 servers I handed all the files etc over to the guys at Crazy Train Dayz for their server. They updated WAI last night and found some issues.No Bunny Ranch and when they kill Scientist AI at missions they get trader options...For the life of me I cannot remember the fix for it or where Bunny Ranch has gone.Does anyone have a fix and/or a link for the above mentioned.Thanks, R.Change the skin of the AI and they won't get trader menu options. Link to comment Share on other sites More sharing options...
Rocko_MB Posted October 9, 2015 Report Share Posted October 9, 2015 Sorted the Bunny thing.I checked the AI skins, didn't find the scientist skin. What's the ID anyone know?R. Link to comment Share on other sites More sharing options...
bFe Posted October 9, 2015 Report Share Posted October 9, 2015 Sorted the Bunny thing. I checked the AI skins, didn't find the scientist skin. What's the ID anyone know? R. I don't know about scientist, but you have "Doctor" and "RU_Doctor". Link to comment Share on other sites More sharing options...
KAIWIOS Posted October 12, 2015 Report Share Posted October 12, 2015 Hey guys, I need a little help. I install wai and everything is working right. But now the trader menus wont come up in stary sobor. if you zoom in on the face then they show up. I take wai out and everything is back to normal.... Any thoughts?I have narrowed it down to this block in the WAI\init.sqf. Can anyone tell me what this does and why I need it? I do have DZMS installed.if(isNil("DZMSInstalled")) then { createCenter EAST; createCenter RESISTANCE; WEST setFriend [EAST,0]; WEST setFriend [RESISTANCE,0]; EAST setFriend [WEST,0]; EAST setFriend [RESISTANCE,0]; RESISTANCE setFriend [EAST,0]; RESISTANCE setFriend [WEST,0]; } else { createCenter RESISTANCE; EAST setFriend [RESISTANCE,0]; WEST setFriend [RESISTANCE,0]; RESISTANCE setFriend [EAST,0]; RESISTANCE setFriend [WEST,0]; }; wai_staticloaded = false; WAIconfigloaded = false; ai_ground_units = 0; ai_emplacement_units = 0; ai_air_units = 0; ai_vehicle_units = 0;This is what is giving me trouble with the trader menus.... I delete this line and the trader menus in stary work again Link to comment Share on other sites More sharing options...
azzdayz Posted October 13, 2015 Report Share Posted October 13, 2015 (edited) Hey guys, I need a little help. I install wai and everything is working right. But now the trader menus wont come up in stary sobor. if you zoom in on the face then they show up. I take wai out and everything is back to normal.... Any thoughts?I have narrowed it down to this block in the WAI\init.sqf. Can anyone tell me what this does and why I need it? I do have DZMS installed.if(isNil("DZMSInstalled")) then { createCenter EAST; createCenter RESISTANCE; WEST setFriend [EAST,0]; WEST setFriend [RESISTANCE,0]; EAST setFriend [WEST,0]; EAST setFriend [RESISTANCE,0]; RESISTANCE setFriend [EAST,0]; RESISTANCE setFriend [WEST,0]; } else { createCenter RESISTANCE; EAST setFriend [RESISTANCE,0]; WEST setFriend [RESISTANCE,0]; RESISTANCE setFriend [EAST,0]; RESISTANCE setFriend [WEST,0]; }; wai_staticloaded = false; WAIconfigloaded = false; ai_ground_units = 0; ai_emplacement_units = 0; ai_air_units = 0; ai_vehicle_units = 0;This is what is giving me trouble with the trader menus.... I delete this line and the trader menus in stary work againI am actually glad you pointed this out because I have had the exact same issue and I commented out this section you mentioned. Sure enough problem solved. I have just been telling players to zoom in on the traders to get the menu to pop up. I did have RTP errors with this commented out though so I will just have to keep telling players to zoom in on traders. I have posted the errors below. I am sure other missions will have errors as well. 20:03:17 "WAI: [Mission:[Bandit] Drug Bust]: Starting... [5483.88,10454,0]"20:03:17 Error in expression <} count _aicskill;ai_ground_units = (ai_ground_units + 1);_unit addEventHan>20:03:17 Error position: <ai_ground_units + 1);_unit addEventHan>20:03:17 Error Undefined variable in expression: ai_ground_units20:03:17 File z\addons\dayz_server\WAI\compile\spawn_group.sqf, line 17220:03:17 Error in expression <} count _aicskill;ai_ground_units = (ai_ground_units + 1);_unit addEventHan>20:03:17 Error position: <ai_ground_units + 1);_unit addEventHan>20:03:17 Error Undefined variable in expression: ai_ground_units20:03:17 File z\addons\dayz_server\WAI\compile\spawn_group.sqf, line 17220:03:17 Error in expression <} count _aicskill;ai_ground_units = (ai_ground_units + 1);_unit addEventHan>20:03:17 Error position: <ai_ground_units + 1);_unit addEventHan>20:03:17 Error Undefined variable in expression: ai_ground_units20:03:17 File z\addons\dayz_server\WAI\compile\spawn_group.sqf, line 17220:03:17 "WAI: Spawned a group of 3 AI (Hero) at [5471.88,10439,0]"20:03:17 Error in expression <} count _aicskill;[\Spolier]Edit - Yes it seems all missions have same type of error if missing that code :( Edited October 13, 2015 by azzdayz Link to comment Share on other sites More sharing options...
KAIWIOS Posted October 21, 2015 Report Share Posted October 21, 2015 yes I was getting the errors also. Wish I could figure this out... the zooming is an annoyance Link to comment Share on other sites More sharing options...
Ghostis Posted November 4, 2015 Report Share Posted November 4, 2015 Hi all, plz helpi run overpochins (dayz epoch + overwatch + origins 1.8) serveri get this error in my rpt5:33:34 Error in expression <aigear select 0;_geartools = _aigear select 1;call {if(_skin == "random") >15:33:34 Error position: <select 1;call {if(_skin == "random") >15:33:34 Error Zero divisor15:33:34 File z\addons\dayz_server\WAI\compile\spawn_group.sqf, line 9115:33:34 Error in expression <ack;};{_unit addMagazine _x} count _gearmagazines;{_unit addweapon _x} >15:33:34 Error position: <_gearmagazines;{_unit addweapon _x} >15:33:34 Error Undefined variable in expression: _gearmagazines15:33:34 File z\addons\dayz_server\WAI\compile\spawn_group.sqf, line 153 ???? Link to comment Share on other sites More sharing options...
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