Hux Posted October 6, 2015 Report Share Posted October 6, 2015 I tried the changes and I have the same problem.Block garage door snaps back upright when upgrading... Link to comment Share on other sites More sharing options...
Infinity Posted October 6, 2015 Report Share Posted October 6, 2015 (edited) Please, can someone tell me how to prevent the Vectors from resetting after restart? I have this: https://github.com/strikerforce/SnapPro-BuildVectors installed, and whenever I use the Vectors, it resets to horizontal position after a server restart. I have it EXACTLY installed as described, I've gone over it countless times and tried many 'fixes' / read the entire thread three times and still, nothing.EDIT: nvm, fixed it Edited October 9, 2015 by Infinity Link to comment Share on other sites More sharing options...
SheepishShaun Posted October 9, 2015 Report Share Posted October 9, 2015 Hux, was a fix found for this issue? I've got the exact same problem. Link to comment Share on other sites More sharing options...
Hux Posted October 9, 2015 Report Share Posted October 9, 2015 If you look a few posts up a fix was posted for me but it didn't work.You could give it a try and see if it works for you... Link to comment Share on other sites More sharing options...
SheepishShaun Posted October 10, 2015 Report Share Posted October 10, 2015 Tried it, it doesn't work. Seems we have the same problem. Who is your server hosted through? Link to comment Share on other sites More sharing options...
Hux Posted October 10, 2015 Report Share Posted October 10, 2015 Vert hosting. Link to comment Share on other sites More sharing options...
SheepishShaun Posted October 10, 2015 Report Share Posted October 10, 2015 Okay, that's not it.KamikazeXeX, I decided to have a look at the code hoping I would find something, but it's pretty flawless. I tried rewriting the Set vector part 4 different ways using more variables and separating the set obj vectors but still no luck. Maybe it's something to do with the lack of the P4L mod? It's such a simple piece of code, I don't see how it's not working lol. Link to comment Share on other sites More sharing options...
SheepishShaun Posted October 10, 2015 Report Share Posted October 10, 2015 So I found this:"As I have lately discovered you cannot use setDir command on the same object neither before nor after setVectorDirAndUp command, because it would cancel the command. And why would you want to anyway? setVectorDirAndUp alone should be sufficient for any orientation."http://killzonekid.com/arma-scripting-tutorials-attachto-and-setvectordirandup/And yet the code: // Set direction _object setDir _dir; _object setVariable["memDir",_dir,true]; // Set vector _object setVectorDirAndUp _vector;So not sure why it is working for other people and not for us?By the way this didn't fix the problem for me. Hux you might want to try it and see if it works for you?Backup current file before you edit!In your player_upgrade.sqf find: (custom/buildvectors/action/)_object setDir _dir;and delete it. If that doesn't work, try deleting both _object setDir _dir; & _object setVariable["memDir",_dir,true];Let me know. Link to comment Share on other sites More sharing options...
SheepishShaun Posted October 10, 2015 Report Share Posted October 10, 2015 OH MY GOD, I FOUND THE ISSUE.Hux, can you give me an exact list of every mod you have installed on your server? Link to comment Share on other sites More sharing options...
Akku14 Posted October 22, 2015 Report Share Posted October 22, 2015 I am using P4L 2.5 which does not uses Player_build sqf any help is this ? Link to comment Share on other sites More sharing options...
Sundowner Posted October 25, 2015 Report Share Posted October 25, 2015 striker, thx for awesome work.I installed on new map Lingor and it works ok but when I press F it does not Drop/Pickup Object.Any suggestions? Link to comment Share on other sites More sharing options...
Luggz Posted October 26, 2015 Report Share Posted October 26, 2015 Hey guys its been a long time since i installed thin on my server and i guess since the last update this will now work by me just uploading my old server files, I followed this install here https://github.com/strikerforce/DayzBuildVectors but when i go ingame and i get something to build it just shows Epoch build, No snap pro or other options.... can some one throw me a bone? Thanks Also in my init file inside my mpmissions i do not see DZE_BuildOnRoads Link to comment Share on other sites More sharing options...
Luggz Posted October 26, 2015 Report Share Posted October 26, 2015 Ok i got it to work.............. one problem now.... when i press space it cancels building WTF????Help please Link to comment Share on other sites More sharing options...
Luggz Posted October 27, 2015 Report Share Posted October 27, 2015 Ok... can some one answer this question? Did i go wrong by installing snap pro and then installing this after it? should i have installed this only? Thanks much appreciated Link to comment Share on other sites More sharing options...
KamikazeXeX Posted November 2, 2015 Report Share Posted November 2, 2015 Sorry its such a late reply, to all of those having the issue with objects resetting their orientation can I take a peep at your server + mission files to compare with mine and see what the issue is, I've not done much work involving the build system on my A2 servers for such a long time I barely remember what I have on there lol, feel free to give me a PM and i'll get back to you all ASAP Link to comment Share on other sites More sharing options...
Thug Posted November 15, 2015 Report Share Posted November 15, 2015 I installed this script and when i go into game, the snap_pro is there and works, But there is no option for vector_build. Any ideals where I should look? Link to comment Share on other sites More sharing options...
pdg1264 Posted December 1, 2015 Report Share Posted December 1, 2015 Hello i have a problem Serwer dont loading objects from db 2015/12/01, 18:03:12 Error in expression <og format["FOUND %1 OBJECTS", str(count _objectArray)]; _totalvehicles = 0; { > 2015/12/01, 18:03:12 Error position: <_objectArray)]; _totalvehicles = 0; { > 2015/12/01, 18:03:12 Error Undefined variable in expression: _objectarray 2015/12/01, 18:03:12 File z\addons\dayz_server\system\server_monitor.sqf, line 60 My serwer_monitor.sqf http://pastebin.com/SaNBLNnz Link to comment Share on other sites More sharing options...
Steven1230 Posted December 16, 2015 Report Share Posted December 16, 2015 Have an issue. I installed this which i have P4L installed as well. snap pro works but I can not rotate or use the vector portion of the mod. I went over the coding a few times and see no issue in the install and no errors in the RPT. any suggestions? Fixed it. placed the compiles lines in the wrong section. Link to comment Share on other sites More sharing options...
Thug Posted December 20, 2015 Report Share Posted December 20, 2015 This is what is happening: I put down a plot pole, then I try to build: I have installed the P4L 2.5. Before I installed Vector, I made sure that P4L was working and it is. The only way I can build is to turn on admin powers. Even with Admin powers when I try to upgrade, I get this: As you can see it can not make up its mind. lol Need help. btw no RPT errors. Link to comment Share on other sites More sharing options...
Sadbam Posted December 30, 2015 Report Share Posted December 30, 2015 Sorry to ask but i installed it as you said and it works but i cant unlock my cars and also i cant enter the trader menues with the mousewheele options. Any idea what went wrong? Link to comment Share on other sites More sharing options...
Thug Posted January 1, 2016 Report Share Posted January 1, 2016 can someone tell me why this is happening on upgrade, no restart needed FIXED Oversight on my part: in ZSC\gold\ZSCconfig.sqf i forgot to set 4 of the 5 statements to false. OMG Link to comment Share on other sites More sharing options...
campers-dead Posted January 24, 2016 Report Share Posted January 24, 2016 I have an Linux root server on this run my dayz epoch server and an teamspeak server and my homepage This is my Problem when player build something with vector building after a server restart the server dont load objects from database and i get this error in my dump log 21:00:41 "infiSTAR.de - AntiHack FULLY LOADED" 21:00:42 "HIVE: Starting" 21:00:42 "HIVE: Local Time set to [2012,6,6,17,0]" 21:00:42 "LOAD OBJECTS" 21:00:42 Error in expression <25233],[[-0.965753,0.0290141,0.257834],[,[[["ItemHatchet_DZE","ItemKnife","ItemM> 21:00:42 Error position: <,[[["ItemHatchet_DZE","ItemKnife","ItemM> 21:00:42 Error Invalid number in expression 21:00:42 Error in expression <25233],[[-0.965753,0.0290141,0.257834],[,[[["ItemHatchet_DZE","ItemKnife","ItemM> 21:00:42 Error position: <,[[["ItemHatchet_DZE","ItemKnife","ItemM> 21:00:42 Error Invalid number in expression 21:00:42 "Res3tting B!S effects..." 21:00:42 "FOUND OBJECTS" 21:00:42 "HIVE: Spawning # of Vehicles: 20" 21:00:42 "HIVE: Spawning # of Debris: 0" 21:00:42 "HIVE: Spawning # of Ammo Boxes: 10" 21:00:42 "HIVE: Spawning # of Veins: 50" 21:00:42 Error in expression <og format["FOUND %1 OBJECTS", str(count _objectArray)]; _totalvehicles = 0; { > 21:00:42 Error position: <_objectArray)]; _totalvehicles = 0; { > 21:00:42 Error Undefined variable in expression: _objectarray 21:00:42 File z\addons\dayz_server\system\server_monitor.sqf, line 61 21:00:42 "EPOCH EVENTS INIT" 21:00:42 "RUNNING EVENT: crash_spawner on [2012,6,6,17,0]" This is my server_monitor.sqf http://pastebin.com/PkwbB724 Pls i Need Help with this issue i want to do a Donation for help with this issue Link to comment Share on other sites More sharing options...
campers-dead Posted January 25, 2016 Report Share Posted January 25, 2016 Ok i have fix this issue for all there have the same problem 1 go to the database in table Object_DATA /object_data 2 Check your varchar value set it up to 120 like this: Worldspace varchar(120) Now delete your buildings they players build with vector and you are ready Have Fun Link to comment Share on other sites More sharing options...
dy3rx Posted January 30, 2016 Report Share Posted January 30, 2016 Guys I have having a strange issue i've never had before, my walls are rotating randomly not on the angle they are chosen on, and it is an odd angle, not 45, it makes it so crooked, ifyou dont mind have any ideas? for example, if i press e or q to rotatate, when it comes fully back around, it is not straight, it is angle'd... and my snap is in the middle of my vector options on my action menu - example VECTOR SNAP:OFF VECTOR Link to comment Share on other sites More sharing options...
mandy561 Posted February 11, 2016 Report Share Posted February 11, 2016 On 30/01/2016 at 5:33 PM, dy3rx said: Guys I have having a strange issue i've never had before, my walls are rotating randomly not on the angle they are chosen on, and it is an odd angle, not 45, it makes it so crooked, ifyou dont mind have any ideas? for example, if i press e or q to rotatate, when it comes fully back around, it is not straight, it is angle'd... and my snap is in the middle of my vector options on my action menu - example VECTOR SNAP:OFF VECTOR This. Also suffering this issue, anyone had any ideas? Link to comment Share on other sites More sharing options...
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