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Buck0

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Posts posted by Buck0

  1. edit :: 

     

    seems it doesn't work with

     

    bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["MAP_t_picea1s", [2323.9529, 9643.5928, 0.00012207031], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setPos [2323.9529, 9643.5928, 0.00012207031];
     
     :(
  2. 			if (_object isKindOf "AllVehicles") then {
    				{
    					_selection = _x select 0;
    					_dam = _x select 1;
    					if (_selection in dayZ_explosiveParts && _dam > 0.8) then {_dam = 0.8};
    					[_object,_selection,_dam] call object_setFixServer;
    				} count _hitpoints;
    
    				_object setFuel _fuel;
    				_object setVehicleAmmo 0;
    
    				if (!((typeOf _object) in dayz_allowedObjects)) then {
    					
    					//_object setvelocity [0,0,1];
    					_object call fnc_veh_ResetEH;		
    					
    					if(_ownerID != "0" && !(_object isKindOf "Bicycle")) then {
    						_object setvehiclelock "locked";
    					};
    					
    					_totalvehicles = _totalvehicles + 1;
    
    					// total each vehicle
    					serverVehicleCounter set [count serverVehicleCounter,_type];
    				};
    				
    			};
    
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