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Posts posted by CommanderRetra
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Ok so it says :
dir = "@DayZ_Epoch";name = "DayZ Epoch 1.0.5";actionName = "Website";picture = "dayz_logo_ca.paa";action = "http://www.dayzepoch.com";What do you want me to do?dir = "@DayZ_Epoch"; name = "DayZ Epoch 1.0.5.1"; actionName = "Website"; picture = "dayz_logo_ca.paa"; action = "http://www.dayzepoch.com";
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I haven't had a look at anything, but I could suggest a quick fix is to get the player coins and write it to a variable before they change clothes. Then clothes have been changed set the coins to the amount you saved before.
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no it does not.
if i put it in it'll be a seperate branch so you can chose between a safe hive or take the risk and have the 999 child aswell
but i'm open for request and depending of the size of the task and time i have i might put in requested stuff...
Thinking of checking out another system that would allow alot of custom querying but isnt as bad as 999 or useless as epoch's 500 childs
Cheers man.
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Does this support custom hive writes as well? eg. Hive 999
EDIT: Disregard that (https://github.com/EpochSC/SingleCurrencyBanking999)
EDIT 2: Can you release the project source?
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Send infiSTAR an email [email protected]I have added Origins buildings into my right click options, works perfectly. However soon as the building has been placed I get kicked by infistar for "purchasing without a trader (s)". Any ideas on how to fix this?
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I think I might set it up this weekend :)
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Your questions have been answered in OP. Wonderful feedback.
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Contributing the mod it self is not what I am trying to achieve. More for other projects like build snapping and such.
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Hey guys,
I've been thinking recently, "Wouldn't it be great to have a Git Service dedicated to DayZ?".
Why you ask?
Well, yeah we have github and bitbucket and all your other gits. But really, if we had a dedicated DayZ Git for all our modifications and projects then we could advance our community's online collaboration.
What can we use it for?
Use it to share code snippets, normal git stuff, help each other with projects and learn from some of the best!
But everything else works fine why not just use that?
Because everything is in one place, and as I previously said, 'Collaboration'.
OK so you convinced me how should we do it?
I was thinking of using GitLab. Going to host it with a Digital Ocean server.
This is just an idea, but I think it could potentially benefit the community.
Vote here: http://goo.gl/BbZ63K
Have something to say? Post below.
FAQ
Would it be a DayZ enhancement or a DayZ Epoch enhancement repository ?
Most projects are generally universal. Just "DayZ" in general I guess.
Who would verify and approve pull requests for all the different mods within the Git ?.
All the individual projects are managed by their creators. Along with who ever they assign to managing their repo.
- cen, Flosstradamus, Darihon and 1 other
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Ill update the git with complete working code. I had issues with WAI's server side code converting it across to HC side with PV's for the vehicle saving. I got stuck on this and didnt really progress much further. The issue I was having was the HC would spam PV's until it lagged out and dropped. A nasty side effect.
The base code works flawlessly though. I was going to do a complete rewrite and account for some other factors I didnt consider but I havent as of yet. I will release this AS IS for the time being - It supports most of the basic features already. Zombie spawning was another difficulty I had, but it was more the time I had dedicated to it - I simply need to put more effort in.
Ill update this thread when the git has been updated with the new code (the code on the git is VERY old).
Sounds good! Let me know when I can fork :D
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I got a little inpatient so... I looked up DZHC on github. https://github.com/azmodii/DZHC
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Looks mad dude!
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The script (which is a plain written text) stays property of infiSTAR.As author he is the only one allowed to modify, share (sell or post) it
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I'll see if I can get if for you later :)
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it's a trap! Runnnnnnnn... :Pawesome addons gunnar. But whats with that oddball uploading site? My antivirus is flipping out and doesn't want me to download your files. weird site man. Every link there is to click redirects to some shitty ad and/or tries to trick you into downloading some 3rd party piece of shit probably loaded with malware. Anyone got a link to this on a normal site like drop box or mediafire or something?
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Just to sum it up.
Part 1
DayZ_server > Missions> Minor
Change all
setVariable ["Mission",1,true];
to
setVariable [setVariable ["Sarge",1,true];
Do the same in the DayZ_Server > Missions > Major
End of Part 1
Part 2
Navigate to dayz_server > compiles > server_updateObject.sqf
Change
if (_object getVariable "Mission" == 1) exitWith {};
to
if (_object getVariable "Sarge" == 1) exitWith {};
End of Part 2
Part 3
dayz_server > system > server_cleanup.fsm
Change
" if(vehicle _x != _x && !(vehicle _x in _safety) && (isPlayer _x) && !((typeOf vehicle _x) in DZE_safeVehicle)) then {" \n
to
" if(vehicle _x != _x && !(vehicle _x in _safety) && (vehicle _x getVariable [""Sarge"",0] != 1) && (isPlayer _x) && !((typeOf vehicle _x) in DZE_safeVehicle)) then {" \n
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Exactly you could always use ACR Lite, the only difference is the textures which for most people is going to be no different to any of the dayz skins for people with only ArmA2: CO. Or the alternative is to add a Dingo Replica...
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Hello Epoch people,
Just thought it would be incredibly awesome to have some more militarized vehicles like the Dingo.
The ACR vehicles are pretty freaking awesome along with some of the objects that come with it like the rising water objects. They can be used for flood and stuff.
Just let me know your thoughts and ideas reflecting this idea.
Cheers
Retra
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Ok,
but ähm how can if fix this?
Mods: @DayZ_Epoch_Server
Distribution: 0
Version 1.62.103718
Fault address: 64E7DC26 01:0001CC26 C:\SERVICES\ni201879_1\dayz\@DayZ_Epoch_Server\HiveExt.dll
file: dayz_private_1.epoch (__cur_mp)
world: chernarus
Prev. code bytes: 00 EB 07 8D A4 24 00 00 00 00 8B 8D 8C FD FF FF
Fault code bytes: 8B 01 8B 50 04 FF D2 84 C0 0F 84 AC 0A 00 00 8B
Try a new dll, probably a corrupt file.
Official DayZLauncher Thread
in A2: Epoch Tools (1.0.5.1)
Posted
Make sure you haven't got 'hide known file extensions' hidden on your server, thus so we can clarify that the file actually has a file type and is readable by the engine.