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About MattL

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  • Birthday 03/04/1996

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    Virginia Beach, VA

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  1. the crate.sql

    Is it filled with like cinder walls ect

  2. Yeah so a few lines with removeWeapons removeMagazines and removeItems or some such should be sufficient enough to clear it out. I'm on my phone so I can't really do much to help other than help research and answer questions. And yeah man, I love it so far. I'm a corpsman up at MCB Quantico, it's a load of fun.
  3. I was in pasquotank county earlier today. After you spawn the box you should be able to use like clearvehiclecargo or something like that. I havnt actually sat down and looked at code since I joined the navy so it would take me a hot minute to get the right variables and commands but what you want can be done
  4. Nah bro I'm stationed in northern Virginia now. Going to NC soon
  5. Shouldn't be too hard to do. I won't be able to touch this for a little while but if no one else helps you with it, I'll get to it soon enough.
  6. Youve just completely misunderstood the point of the script. This is not for players, its for admins. Its so you can save/ remove / copy a base for later use. Not for players to dick around with.
  7. If the skin does not have a magazine associated with it, then it can't be done, at least not in any way that I know how
  8. I copied that array from my original script, the one you have has been edited a bit. just use what you've got, that array is more than fine
  9. not hard at all, just loop it a few times. do something like this : http://pastebin.com/BhVes7fM
  10. cake. do a waituntil then check a distance for a player, if a player gets within 5 meters or so the crate is captured. obviously give 90 seconds or so before deleting the crate after its been captured
  11. not sure if these are the most up to date, but they're the only files I can find for it at the moment.https://www.dropbox.com/s/hxk5izy6r8u2ilr/bombpackage.rar?dl=0 https://www.dropbox.com/s/o0r2884k31i49jp/mappackage.rar?dl=0 https://www.dropbox.com/s/o645no1wup9k0mv/carepackage.sqf?dl=0
  12. Incorrect. The code you posted will only work for players. They asked if there is other code needed for ai, which there is.
  13. It won't work for ai. If you read the code it's only designed for the player. Depending on your ai system it wouldnt be hard to throw something similar to this into it.
  14. Just saying. You did a good job on the script though. I wrote that post before one of my buddies rewrote the install and he now hosts it on his site.
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