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serveratze88

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  1. Thanks
    serveratze88 reacted to vbawol in Seeking collaborators to make Epoch Mod for DayZ Standalone   
    The development of Epoch Mod for DayZ Standalone has officially begun and we are seeking community collaborators to help develop Epoch Mod for DayZ Standalone.
    The goal will be to make an open source and a community developed mod licensed as DayZ Public License Share Alike (DPL-SA). We are looking for community developers that want to work towards a common goal: Everyone working together to make all their work properly compatible and in one place.
    If you want to become a Collaborator on the project you must:
    Have references showing some of your work. Be able to fork, compile, test, and merge your changes on your own.  Submit work via pull request to the experimental GitHub branch found here: https://github.com/EpochModTeam/DayZ_SA_Epoch/tree/experimental Contact one of the Epoch Devs in discord to get added to the community dev roles on discord. Agree to the code of conduct and that your work will be released via steam workshop by EpochModTeam and licensed as DPL-SA . We are accepting merge requests for following features:
    Barter based NPC Traders - that only sell what has been sold to them and use in-game items as currency, Enemy Soldier AI, Trader Missions, Better Zombie AI, End game improvements, Lockable storage, Vehicle Ownership, Custom Items weapons, and vehicles of all types, End game improvements like skills and attributes. The development process is slower now due to the lack of documentation however progress should speed up with time. The first release of an experimental build should happen soon but we cannot give any time frames.
     
    Join our Discord:  https://discord.gg/p35Rr2P
  2. Like
    serveratze88 reacted to Ghostrider-GRG in [CONTINUED] blckeagls' AI Mission Version 7.06 Build 239   
    Fix for the errors with missions not spawning after a while pushed to the github as Version 6.54 / Build 27.
    For those up for some testing please let me know if this solved your issues.
    I reverted back to the old system of mission timers which has been bullet-proof for the past year.
    Thank you Brian Soanesn, Sneer, Deerawk, viper and the rest who have been posting bug reports with .RPT errors.
  3. Like
    serveratze88 got a reaction from truemc in [RELEASE] Status Bar With Icons & Server FPS display v1.36   
    @trueme open your mpmissions file
    and unpacking your e.g. epoch.Altis.pbo
    create a init.sqf in your epoch.Altis file
    i hope this will help you :)
  4. Like
    serveratze88 reacted to vbawol in Epoch 0.3.6 Released   
    This update is more of a general maintenance update as most of my time spent on this patch has been working out issues since the Arma 1.54 update. While still not perfect nor complete I feel what has been done so far does help balance the A3 stamina systems for use with Epoch.
    Next patch in another few weeks will be adding more content, fixes and continue to refine on our features as we push towards 0.4+.
    0.3.6 Update is released.
    As always you can report any bugs or feedback you may have on the forum or on the github.
    Client Downloads:
    http://epochmod.com/download.php
    Server Downloads:
     http://epochmod.com/download_server.php
    Changes:
    https://github.com/EpochModTeam/Epoch/pull/448/files
    Changelogs:
     
  5. Like
    serveratze88 reacted to IT07 in Making a new HUD for Epoch :D   
    Hi Peeps,
    A short little video showing what I am working on: A new HUD for Epoch (Or ArmA 3 in general)
  6. Like
    serveratze88 reacted to IT07 in a3_vemf_reloaded by IT07   
    UPDATE!
    A newly improved mission notification as well as some small server-side improvements
  7. Like
    serveratze88 reacted to IT07 in a3_vemf_reloaded by IT07   
    BIG UPDATE!
    Nice and smooth coding improvements as well as fixes for unstable/unreliable spawning/despawning of missions and lots of other improvements.
  8. Like
    serveratze88 reacted to Axle in New base item   
    Please welcome the newest member to base defense.  
     

     
    New Hesco Barrier.
     
  9. Like
    serveratze88 reacted to KPABATOK in Few bugs on 0.3.4.0, can't unlock safe/lockbox   
    Can confirm, safes, lockboxes now doesn't defy gravity laws anymore :)
  10. Like
    serveratze88 reacted to raymix in Epoch Safe   
    There's an unpredictable time delay when locking/unlocking safes, could be anything between 2 or 20 seconds. Next update will have a visual feedback for this issue, something like this:
     
  11. Like
    serveratze88 got a reaction from KPABATOK in Few bugs on 0.3.4.0, can't unlock safe/lockbox   
    Server Build: 0.3.4.x (Build 050)
    Safe no longer fall to the ground after the server restarts :)
    good work
     
  12. Like
    serveratze88 reacted to vbawol in item class per trader increase   
    simply add a new class to your description.ext
     
    class CfgTraderLimits { ItemSodaPurple = 200; // sets limit to 200 B_MRAP_01_EPOCH = 1; // sets limit to 1 }; 
  13. Like
    serveratze88 got a reaction from Sp4rkY in Epoch A3 - My opinions   
    Epoch is a unique mod there is no better mod on this art. Exile is  just another copy more not. Epoch is the best mod ever!!!
    I wish the epoch team continued success.  they do their job very well
    sorry for my bad english :)
     
    PS: Exile is really shit and a pussy mod muhaha
  14. Like
    serveratze88 reacted to IT07 in a3_vemf_reloaded by IT07   
    UPDATE!
    Attempt to fix the issue where missions stop spawning after a while
  15. Like
    serveratze88 got a reaction from IT07 in a3_vemf_reloaded by IT07   
    Thank you works fine :)
  16. Like
    serveratze88 reacted to IT07 in a3_vemf_reloaded by IT07   
    UPDATE!
    Fixes for mission spawn issues and also a new feature: enable/disable mission announcements
  17. Like
    serveratze88 reacted to IT07 in a3_vemf_reloaded by IT07   
    CLIENT FILES UPDATE!
    New message animation
  18. Like
    serveratze88 reacted to IT07 in a3_vemf_reloaded by IT07   
    UPDATE!
    Epoch_VEMF is now called Epoch_VEMF_Reloaded because the original author (TheVampire) is continuing his project again.
  19. Like
    serveratze88 got a reaction from IT07 in a3_vemf_reloaded by IT07   
    hi, download link ? ^^
  20. Like
    serveratze88 reacted to vbawol in Epoch 0.3.4 Rolling Changelog   
    Client:
    [Added] Fishing Pole and ocean fishing, also added crafting recipes to allow cooking fish.
    [Added] Workbench storage device added and used as a nearby crafting requirement for most Kit based crafting options.
    [Added] New secure storage device: The Epoch Safe.
    [Added] Totally new crafting system and UI by Raymix.
    [Added] Epoch variant of the unarmed Strider vehicle. (I_MRAP_03_EPOCH)
    [Added] Broad Sword Melee weapon that can chop down trees and mine rocks.
    [Added] Halloween Clown mask and re-added to loot tables: Wolf/Pumpkin masks as well as Meeps Candy.
    [Fixed] Unable to remove lit fireplace.
    [Fixed] Group members unable to lock a Lockbox or Safe that was placed by the group leader.
    [Fixed] Shadow artifact at top of Jammer.
    [Fixed] Reduce client fps lag when first joining the server by preloading objects before exiting loading screen.
    [Fixed] Being unable to remove a solar generator.
    [Fixed] Angry Pumpkin mask was incorrectly visible in first person.
    [Fixed] Issue with Headless clients being treated as players. @dayzai/Face
    [Changed] Removed debug hint text for 3d rotation of objects as it was not needed.
    [Changed] Re-enable Move button, this system will stay and be refined in the next few patches.
    **Improved Dog AI Dog Brain by Axeman**
    [FIXED] Dog not taming due to var reset in wrong place / BIS animal update.
    [UPDATED] Dog text format updated.
    [UPDATED] Dog whine, instead of bark, when alerting of other nearby players (When player crouched).
    [UPDATED] Dog prey kills now use animal looting system. i.e. Dog will loot dead animals, and other objects, then will fetch loot.
    [UPDATED] Attached weapon (loot) holder is now dropped if dog finds a new one. Needs update.
    [ADDED] New Quiet dog bark and whine.
    [UPDATED] Make dog sounds global and use quieter sounds to alert player once dog is tamed. Untamed dog or when attacking is still loud.
    [UPDATED] Add occasional quiet dog whine when other players in the area.
    [UPDATED] General Dog timeout tweaks to compensate for Arma Animals 'doing their own thing'
    Server:
    [Added] Example "Epoch Event" Code to provide an example on how to broadcast a message to all players using BE.
    [Added] 'CfgTraderLimits' config can control stock limit per trader per item. Default is 100 per item class per trader.
    [Added] storedVehicleLimit variable in CfgEpochServer can now control the total max allowed vehicles on traders. Default limit is 20.
    [Fixed] Logging to the database was not working due to missing function.
    [Fixed] Issue when trading vehicles that caused the trader data to save data to the wrong slot.
    [Fixed] Added missing prices for female vests.
    [Fixed] Error Generic error in expression in EPOCH_server_repairVehicle.
    [Changed] Reworked secure data storage system to be more reliable. (NOTE: This may cause issues with existing lockboxes spawn on the ground with incorrect orientation.)
    [Changed] Base building maintain option now also maintains storage devices.
    [Changed] Moved vehicle spawn config that controls how many vehicles can spawn at different location types to settings pbo. See new vehicleSpawnTypes array in the (WorldName).hpp config.
    [Changed] Use new sort command instead of BIS_fncSortBy.
    [Changed] Use new worldSize command as default if maps worldSize setting in CfgEpoch does not exist.
    [Info] Removed old .bikey and added new one for 0340.
    [Info] The source code for the a3_epoch_server.pbo is now on the GitHub.
    Expected Release is within 1-2 weeks.
  21. Like
    serveratze88 reacted to IT07 in a3_vemf_reloaded by IT07   
    UPDATE!
    A few fixes and new features. This version is also BE Filter free.
  22. Like
    serveratze88 got a reaction from IT07 in a3_vemf_reloaded by IT07   
    ok thanks for the note :)
  23. Like
    serveratze88 got a reaction from BoleParty in New Airfield Almyra Salt Flats   
    hi, thx for this extension:) option 2 running fine :D
  24. Like
    serveratze88 reacted to IT07 in a3_vemf_reloaded by IT07   
    UPDATE!
    Attempted bug fixes related to the loot crate as well as code structure improvements
  25. Like
    serveratze88 reacted to IT07 in a3_vemf_reloaded by IT07   
    HOTFIX
    Fixes for loot crate problems
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