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Anthraxx

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  1. Like
    Anthraxx got a reaction from Ballz in approximate date Exit A3 mod Epoch ?   
    [Dream mode on]
     
    Outerra with option for a million players on one server and a complete planet to explore would be nice.......
     
    [/Dream mode off]
  2. Like
    Anthraxx got a reaction from Lewallen in approximate date Exit A3 mod Epoch ?   
    [Dream mode on]
     
    Outerra with option for a million players on one server and a complete planet to explore would be nice.......
     
    [/Dream mode off]
  3. Like
    Anthraxx reacted to Charlatan in Preview: Ghost of Chernarus Epoch-Specific Map Pack   
    Update 21.02.2014
     
    (wow its been quite a while since this ;) )
     
    + First version of 2 small Structure Improvement maps: Zelenogorsk and Grishino
    >> Updated the Opening Post with new Work-In-Progress !
    >> Updated the pack with a better Readme File and only server-side install since its way better. (Special Thanks to Anthraxx)
    >> Updated the PDF - Screenshots and Loot Type Table for the two first Structure Improvements
     
    Small stuff to get in touch again, next update will be bigger, first time mapping again after many hours spentonly checking placement values and testing them ingame.
  4. Like
    Anthraxx reacted to cen in 'Arma2OA.exe stopped working." When I respawn.   
    This was posted by one of my admins on our forums:
    Quite a few people over the last few weeks have been asking for help with their game crashing on startup / at random moments in the game. So i thought i'd share what worked for me :) I hope these steps work as good for you as they do for me, but i can't guarantee this will work for you! So basically for those of you that have problems with your game crashing on joining / starting up the game, try adding the following line in your startup parameters on dayz commander under settings: -malloc=system For those of you that crash ingame at random moments, go to your Battleye folder and manually delete all files in there and "verify game cache" on steam which then should *renew* your battleye files and sort the problem (only works for those of you who have steam). For me, my Battleye folder is under: E:\Program Files (x86)\Steam\SteamApps\common\Arma 2 Operation Arrowhead\Expansion\BattlEye If all that doesn't work, you may want to do a fresh install of Arma 2 and Epoch and repeat the steps above. In case any of you reading this have other useful tips, please share! :D Hope this helped and good luck!
  5. Like
    Anthraxx got a reaction from MassAsster in approximate date Exit A3 mod Epoch ?   
    [Dream mode on]
     
    Outerra with option for a million players on one server and a complete planet to explore would be nice.......
     
    [/Dream mode off]
  6. Like
    Anthraxx reacted to cen in [Release] Deploy Bike Extendet   
    For one, you did not create this.
     
    The original script for this came from Player2 on opendayz.net.
     
    Secondly, your pack.sqf is badly written and will delete any object that the user is looking at including buildings and built objects.
  7. Like
    Anthraxx reacted to vbawol in Buy multiple items at once   
    This is planned, for a future update. https://github.com/vbawol/DayZ-Epoch/issues/1117
  8. Like
    Anthraxx reacted to Poncho in Around 14 hours of work - Tikhaya City   
    Well here it is guys, at least 14 hours of work, a bunch of coffee and a lot of dedication to making sure the addition is functional, attractive and offers balanced loot spawns to maximize the potential gameplay. It had been specifically designed for Epoch Chernarus in mind.
     
    What is it? 
     
    Well Tikhaya city (named so for its location above Bay Tikahaya on the SW corner of the map) is pretty much what it says on the tin, another city to add to the existing three; Chernogorsk, Electrovodsk and Berezino. It Contains:
     
    - Multiple lootable houses and pubs, 
    - Hospital, 
    - Fire station,
    - Large Railway station,
    - Railway car park with multiple salvageable vehicles,
    - Gas Station,
    - General store,
    - Church,
    - Large industrial area,  with more scattered around,
    - Farm houses scattered on the outskirts,
    - Hotel with 360 degree overview on the city,
    - Small military encampment.
     
    As mentioned the city is ideally positioned/built to accomodate for many different types of player game style to maximise potential gameplay, whether that be sniping into/out of the city. Close quarters combat in the narrow city streets, hit and run armed vehicle dashes to get supplies and get out quick and anything in between.
     
     
     
    Here is a link to the image album containing an overview of the city, and multiple screenshots showcasing the city at ground level so you can see the ridiculous amount of detail I pumped in to get this city perfect: 
    http://mechanistvideos.imgur.com/
    With code below:
    http://pastebin.com/hkGvYMRT
     
     
    For instructions on installation check out my other thread ----> http://dayzepoch.com/forum/index.php?/topic/2328-for-all-aspiring-dayz-architects-how-to-make-custom-map-content/ and skip to the end bit about publishing content, editing the exec VM where necessary.
     
     
    This is a large edit and may be worth adding a custom map marker indicating the location of the city so people know it is there, and please credit any use of the addition. I have taken so much from you guys as you help out me and so many others over the development of this mod, so thanks again guys. Hope you enjoy!  
  9. Like
    Anthraxx got a reaction from RipSaw in DZMS Epoch Additions   
    I'll update mine tonight (Running on Chernarus) and let you guys know if I encounter any issues!
  10. Like
    Anthraxx got a reaction from TheVampire in [Release] DayZ Mission System   
    Using it....Loving it.... :D
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