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EH_Chaser

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  1. Like
    EH_Chaser reacted to vbawol in 0.2.5.2 Changelog   
    In testing now on dev servers, if all goes well we should see a official and public release of 0.2.5.2 in about 5-7 days.
  2. Like
    EH_Chaser reacted to GasT in Paint group xml logo on walls.   
    Any possibility to make it possible to paint your group xml logo on constructible´s?
     
    I want to claim our territory and putting two walls with our logo on the roof would be so sweet.
  3. Like
    EH_Chaser reacted to axeman in AI MISSIONS?   
    These aren't going to be just race to the box and fight AI when you get there missions.. Think craftable storylines.. Saying no more :)
  4. Like
    EH_Chaser reacted to vbawol in infi**** continued - Command and control   
    MGT was removed from the official host list because none of us can connect to the server due to being blacklisted in their AH. Official servers are held to a higher standard and if we cannot join them how can we make sure everything functioning as it should.
     
    About unofficial/approved community servers, If we cannot connect to your server then we cannot validate the server to allow it to be advertised on our site.
  5. Like
    EH_Chaser reacted to vbawol in A3 Epoch Server, What can be changed?   
    I will be adding config vars for spawnchance of the antagonists soon and we have much more on the way for 0.3+. Also, we are adding support on our side for the AiA terrain pack with 0.3 so that will open up a lot of maps for use with Epoch. I and assure you it will not stay this way forever.
  6. Like
    EH_Chaser reacted to uniflare in Unofficial F.A.Q - Common Setup Problems   
    Just thought I would do a good deed and try get thread spam lower :).
     
    Here I will cover the most common problems for installing 0.2.5.1 on a Windows Server;
    START WITH VANILLA (NO CUSTOM MODS ETC). ONCE THE SERVER WORKS, THEN EDIT WHAT YOU WANT / ADD ADMIN ETC. ONE THING AT A TIME.
    Battleye: Public Variable Restriction #0 When a player joins they get kicked
    Check the RPT log, probably mentions something like SERVER VERSION MISMATCH or something. Client doesnt have the same version as the server.
    When using the admin tool you get kicked:
    Make sure you are using the latest server files and the latest BE Filters included in the SC/Battleye Folder.
    Check the Paths to your Battleye folder (in files @EpochHive/EpochServer.ini and BEC/Config/Config.cfg) point to the SC/BattlEye Folder.
    Check to make sure BEC has loaded the Watchdog plugin correctly (It should say in the BEC console window).
    If you still get kicked there may be a bug (unconfirmed) where your txt filters will be overridden with incorrect values every restart, If this is the case, be patient for a fix.
    Workarounds modifying publicvar.txt manually can cause security issues.
    (Could be the log rotator, need confirmation).
    Mission Read From Bank / Server Auto-Closes or Crash Upon Joining / Stuck at Server Initializing / Server not Ready (Error 02) This occurs when there is a problem loading the mod. This could be due to several causes:
    Redis Database Server Problems:
    Check Redis Database Server Issues below for the solution.
    Incorrect Configuration of Database:
    Check your DB/Redis.conf file and make sure the ip/port and the password you chose is correct;
    Then check your @EpochHive/EpochServer.ini file and make sure the ip/port and password are the same as in redis.conf.
    Incorrect Configuration of Server/Mod Files:
    Check that anything you modified in any of the following files didnt cause any syntax errors/problems (best to start fresh just to get it working):
    @EpochHive/epochAH.hpp
    @EpochHive/epochconfig.hpp
    SC/config.cfg
    SC/basic.cfg
    SC/Users/SC/SC.Arma3Profile
    Check that you have placed all the files (DB/SC/MPMissions/@EpochHive/Keys Folders etc) in the correct locations in the correct place etc, just copy the entire contents of the server file zip to your arma 3 main directory, where your arma3server.exe is located.
    Redis Database Server Issues Nothing is saving to the database:
    Either your configuration (ip/port/passsword) dont match (check Mission Read From Bank ->Incorrect Configuration of Database)
    or the redis-server.exe in not running. If the redis-server.exe is not in the process list then check below;
    Redis-Server.exe not in Process list/No Console window:
    There are two causes I know of for this, the first is to check if you have all the redistributables required (it is like extra Microsoft files that the program needs to work).
    To do this, check your event log (start menu->type event viewer. On the left pane click Windows Logs->Application). Look for "Side-By-Side" Errors, you need to find the part of the error description that gives you a package name, for ex. "Dependent Assembly Microsoft.VC90.CRT".
    Put that string in google and you should find the package you need quite easily.
    The second cause could be a low filespace/virtual memory/ram issue. To check this, Hold shift and right click in the redis-server.exe folder (DB folder) and select "Open Command Line Here". Type "redis-server.exe redis.conf". You should get and error or some kind of output stating a process fork failed due to space/memory issues.
    If this is the case you can either lower the "maxmemory" config in redis.conf (Minimum I would say 2gb, but personally I prefer the second option next) or you can increase your Paging File Size, You may need to experiment with this to get it stable, I currently have 16gb page file and it seems to run perfectly fine with maxmemory=4gb on a 3gb RAM machine.
    BEC Closes/Wont Connect/Scheduler Issues BEC Auto Closes when you try to run it
    Make sure you have the correct Visual C++ Redistributables, vc 2008 and vc 2003 should be sufficient, you can check your event log (windows->startmenu->type event viewer) under windows logs->applications and look for "side by side" errors for bec.exe. Google the description you find.
    BEC Wont connect to the server
    Make sure your ip from your command line is your actual IP address, also make sure the IP in the BEC/Config/Config.cfg file is correct.
    Or alternatively you can try omitting the -ip parameter from your command line and using the IP 127.0.0.1 in the BEC Config file.
    BEC Scheduler is not working, no messages/restarts/errors
    First thing to check is that you have un-commented the Scheduler Path line in your BEC Config. If not simply remove the # from start of the line
    If you setup your scheduler paths correct and it still will not work you should get some "error loading scheduler.xml" in the BEC Console window. If not, then maybe your timings are off? Consult the Scheduler Help File inside the BEC Config Directory.
    Some things to note: The scheduler must be in _precise_ format. eg,
    Id starts at 0 and increments by one for each new job.
    Older syntax from BEC prior to 1.6 will not work, they need to be modified (very simple)
    Data type none
    You might have forgotten to rename "example_BEServer.cfg" to "BEServer.cfg" in "Arma/SC/Battleye" folder. (Thanks to hogscraper)
     
     
    I can add some scheduler templates if people find it necessary though the scheduler has a very nice readme that explains everything you need to know.
    Admin Menu Wont Show/Spawn Menu Greyed Out etc No admin menu when F1 is pressed:
    Basically put - assuming you havn't disabled the anti-hack, your steamid64 is not in the admin list in epochAH.hpp
    You need to get your steamid64 (You can get your normal steam id here, you can then convert that to steamid64 here.
    Admin menu shows, but Spawn or other options are greyed out (Server is currently disabled)
    Looks like you put your steamid64 into the wrong admin slot, make sure you just put your id into the owner slot, once, that will give you full permissions. for ex;
    adminMenu_Owner[] = {{"7656xxxxxxxxxxx21","Any name you like (will go in admin log)"}}; Mission Select Screen Joining Server Server Files Is out of date
    If you have access to the server file system and can execute, update your server files using STEAMCMD.
    Plenty of tutorials online on updating dedicated arma 3 servers, same routine.
    ex. http://forums.bistudio.com/showthread.php?147537-Tutorial-How-to-run-ArmA3-on-a-dedicated-server
    Startup Command-line Incorrect (Not loading SC/Config.cfg File)/Servername not same as in config.cfg
    Either you have something wrong with your startup parameters, or
    A problem with your config.cfg file, or - more likely;
    Your command line parameters are setup incorrectly.
    To remedy this:
    Make sure you copied the SC folder from the zip file to your arma3 server directory. Then use this command line to start your server:
    arma3server.exe -mod=@Epoch;@EpochHive; -config=C:\Path\to\Arma3server\SC\config.cfg -ip=xxx.xxx.xxx.xxx -port=2302 -profiles=SC -cfg=C:\Path\to\Arma3server\SC\basic.cfg -name=SC
    Be sure to replace "C:\Path\to\Arma3server" with the correct path to your arma 3 server directory. (With arma3server.exe inside)
    Also replace "xxx.xxx.xxx.xxx" with the servers remote IP address. (The one the public see, not your lan/local address, you can use http://whatismyipaddress.com/).
    Note: You may omit the "-ip=xx... parameter completely if BEC still wont connect after reading the above tips.
    Note: You can also omit the full path to your config params, (Thanks to Scoo) eg
    -config=SC\config.cfg -cfg=SC\basic.cfg Feel free to post anything that I may have missed or that you would like to contribute to this faq.
    I can guaruntee there are spelling errors but this will do for now :).
     
    Good Luck!
  7. Like
    EH_Chaser got a reaction from Disabled in Mells House Bug Reporting Area   
    Group system is bugged a bit. A guy from my sqaud died and after respawn he is not in the group anymore.
     
    I also can´t invite him or kick another player from my group. Yes i have moderator rights.
     
    Chaser
  8. Like
    EH_Chaser got a reaction from Splin in Mells House Bug Reporting Area   
    Group system is bugged a bit. A guy from my sqaud died and after respawn he is not in the group anymore.
     
    I also can´t invite him or kick another player from my group. Yes i have moderator rights.
     
    Chaser
  9. Like
    EH_Chaser reacted to Osiris72 in Mells House Bug Reporting Area   
    Played a bit earlier, logged out.  Now getting this when trying to spawn:
     
    Loading player body...please wait
     
    then after I'm guessing a timeout
     
    Problem setting up player
     
    then
     
    You were kicked off the game Battleeye public variable restriction #0
     
    Guessing I have some missing or corrupted data in the DB?
  10. Like
    EH_Chaser reacted to Axle in Patch 0.2.5 RC testing.   
    It's getting close and we need some large scale testing. Mells House server will be hosting the RC patch.
     
    You can download the test client here.
     
    http://epochmod.com/downloads/Epoch_0.2.5_RC1.zip.torrent
     
    Once the RC files are tested and we pack the live version, server files will follow.
  11. Like
    EH_Chaser reacted to vbawol in Epoch 0.2.5 Patch Changelog   
    [New] Custom single seater "Mosquito" Light helicopter. [New] Consumables can now give the player multiple attributes on use. [New] Honey can now be consumed and an empty jar is returned. [New] Empty Food cooler added. To be used with food crafting. [New] Metal Scraps added and can be found in many places as well as crafted into Salvage Metal. [New] 3 new Soda cans some with unique attributes. [New] Player Krypto account added. Accessed by pressing the Inventory key next to a phonebooth or an ATM. Larger the transaction the longer it takes. [New] Custom Weapons: AK47, M14, m249, m107, m4a3 ported from Arma 2. [New] Camo version of female wetsuit. [New] Female Ghillie Suits Tan, Light Green, Dark Green. [New] SteamAPI support added for future features and VAC ban check system. [New] In-game Admin Panel cleanup and features added: Spawn Menu, 3D ESP, Map ESP, Basic Admin levels. [Changed] Removed all "Take" and "Rearm" actions to prevent taking items from locked vehicles. A new take option will be added soon to allow item access underwater. [Changed] Sledge Hammer damage increased 2x. [Changed] Loot now spawns more readily. [Changed] Loot table tweaks to increase building materials. [Changed] setTimeMultiplier 4x enabled by default. Can be changed with timeMultiplier in epochconfig. [Changed] Shelf, tipi, and Frequency Jammer are now built using the physx build mode. [Changed] Combat Logging: Players now leave a Doppelganger behind for 60 seconds after disconnect. This can be changed or disabled in epochconfig.hpp server side. [Changed] Death trigger now spawns shark if player is killed at sea. [Changed] Added Override vars to epochconfig that control object expiry. vehicle, building, storage (7 days), players (30 days). [Changed] Vehicle slots limit now based directly on total of per vehicle counts in allowed vehicles list. [Changed] Reworked backend of NPC trader mechanism to be more accurate and optimized. [Changed] Land vehicles now spawn in cities near roads instead of anywhere on roads. [Changed] Many performance and security changes server side. [Changed] Vehicle save queue system for better performance. [Changed] Seasonal items like Meeps and Halloween masks removed from loot tables. [Fixed] UAV's are no longer static and now move like they are supposed to. [Fixed] Fully disabled thermal equipment for all vehicles. [Fixed] Geometry of walls changed to help reduce glitching. [Fixed] Disallow Holster and GetOver action near base walls, to reduce wall glitching. [Fixed] Global setdamage event with Communication towers. [info] Reworked server configs. InstanceID is now set in EpochServer.ini and the rest in epochconfig.hpp now found in @EpochHive folder. [Known Issues] Weapon attachments get wiped when player to player trading. (workaround for now take the items off the weapon first). [Known Issues] Moving a painted corrugated wall causes it to lose its color.
  12. Like
    EH_Chaser reacted to Sequisha in What's the point of building when people can destroy your base with c4   
    ...and this is precisely the attitude that warrants our crispy replies.
    No different from standalone? Then go play Cod.
     
    2 posts.

    no face.
  13. Like
    EH_Chaser reacted to CrazyMike in duping bugs   
    Most duping bugs/glitches should be addressed in next patch. 
  14. Like
    EH_Chaser reacted to Sequisha in 3ds Max basics [All welcome]   
    Educational stream today on 3ds Max. Starting soon (5:30 EST).
    Uninstall your Sketti-cup and have your Max viewport ready. http://www.twitch.tv/sequisha 
  15. Like
    EH_Chaser got a reaction from ZENITHOVMAN in So finaly we can Preorder Epoch ?   
    i can understand your point very well...
    i´m not a friend of gsp´s  too and in the past most of us or a big part has made bad experience with such company´s.
    The point is..developing a mod like Epoch with such a small team is a hell of work. Think by your own...if u would create such a big project...with announced developing for the next years and a company contacts you and ask if they can get exclusive rights when they sponsor your work...work that is based on volunteer`s work...
     
    WHAT WOULD YOU DO?
     
    I understand both sides but i wrote it in the good old Origins times... Communication is everything.
     
    So i think the devs could be better in this way like positioning in the Trusted Community Hosting thing and find clear answers.
    And maybe there is one or another guy in here who wants to do public relations for them.
    A little status update every week like DayZSA for example...
     
    Have a nice day everyone
     
    Chaser
  16. Like
    EH_Chaser got a reaction from ehpolo in Global Reports   
    I think we need a GLOBAL reports of suspicious players.
    To keep this post serious please follow the rules in this topic.
     
    1. Which server
    2. Your name on the server
    3. Name of suspicious player(s)
    4. Discribe the situation
    5. Proof?
     
     
    I will start with my own first report
     
    1. EpochMod.com (0.2.0.1|1.32) VERT02 VertHosting.com
    2. Chaser
    3. Ujin Pulemet
    4. We where playing in a 5 man group and met the player above. He killed 3 of us trough walls without line of sight. One more player was wounded inside a "hotel" building while he was inside between walls on every side. Also no Line of sight. smells like ESP
    5. Screenshot attached Polo is one of my guys.

  17. Like
    EH_Chaser reacted to ehpolo in GPDE02 world limit reached   
    2 days after wipe ! :/ PLS set it a bit higher !
  18. Like
    EH_Chaser reacted to Daniel in GPDE02 world limit reached   
    Hi Epoch Dev´s,
     
    i am sorry to say, but on your GPDE02 server is the world limit reached.
     
    Can u please, please set the world limit higher? double it maybe ;) ?
    It would be also a good stress test!
    Until now for me (germany) this server had the best performance of all official servers.
     
    Best regards,
     
    Daniel
  19. Like
    EH_Chaser got a reaction from Shadow Moses in More custom weapons?   
    Simple answer Dafteris...the "EPOCH A3" Mod is developed under a special licence agreement with bohemia and the team takes part in the MakeArmaNotWar Contest. They create and distribute their mod as a Total Modification. So it is simply not allowed to use 3rd party addons in their mod.
     
    When server files are released with the 0.5 Build then private hosters can import custom content on their servers as much as they want but at the moment that is the reason while they re only some custom made weapons for Epoch
     
    Chaser
  20. Like
    EH_Chaser got a reaction from Splin in More custom weapons?   
    Simple answer Dafteris...the "EPOCH A3" Mod is developed under a special licence agreement with bohemia and the team takes part in the MakeArmaNotWar Contest. They create and distribute their mod as a Total Modification. So it is simply not allowed to use 3rd party addons in their mod.
     
    When server files are released with the 0.5 Build then private hosters can import custom content on their servers as much as they want but at the moment that is the reason while they re only some custom made weapons for Epoch
     
    Chaser
  21. Like
    EH_Chaser reacted to Axle in Patch 0.3.0.3 Server/Client files !!Now on Steam!!   
    Epoch launcher is out of date but you can still download the new patch. It will require you to manually extract and install the client files.
     
    Downloads:
     
    Client
    http://epochmod.com/download.php
     
    Server
    http://epochmod.com/download_server.php

    Changelogs:

     
    Report Bugs:
    http://epochmod.com/forum/index.php?/forum/53-bug-reports/
     
    Provide Feedback:
    http://epochmod.com/forum/index.php?/forum/54-feedback/
  22. Like
    EH_Chaser reacted to vbawol in Epoch 0.2 Patch Changelog   
    [Changed] "T" key action moved to Inventory Button. Use your inventory key (Default "I") once to smash trash piles and again to open gear. [New] Two halloween masks Pumpkin head and Warewolf. [New] Fireplace model. [New] Custom Anti Hack Framework by Skaronator. [New] Replacement First Aid Kit double click on the item and use. Heals other players or your self. [New] Wooden Ramp/Roof base object can be crafted with 6 lumber packs. [New] Three new food items: Snooters and Meeps Candy and Walk N' Sons Soda. [New] Electric Motorcycle has been added. [New] Car Jack added and has a chance to be found in freshly spawned vehicles. [New] New lootable furniture "Shoebox" added. [New] Military variant of the bed now spawns in specific military buildings. [New] Unisex vest called "side pack". All fresh spawns start with this item. [New] Group request menu, Group requests can now be accessed via the "Requests" button in the inventory. [New] Player trading now started with the inventory key (Default "I") and accepted with the "T" key. [New] Use paint cans to paint corrugated walls and use paint thinner to remove paint. [New] Wood stairs upgradable for additional landing area. [New] Circuit Parts found in the world to be used for crafting. [New] Lockable Cinder And Wood Doors upgrade with Circuit Parts. Ownership is controlled by frequency jammer group owner. [New] 9 more radios have been added and can be crafted using gems. [New] Many Inventory items now have proper icons instead of placeholder. [New] Give player energy if within 75m of a solar tower or wind tower. [New] Temp Lockable vehicles each time you lock a vehicle it will remain locked to you or your group for 30 minutes. [New] Base building objects get deleted after 7 days. Moving the object or Painting walls extends this for 7 more days. [New] Player Character are cleaned up after 30 days inactivity. [Fixed] Mineral veins now spawn at epicenters. [Fixed] Geometry changed on cinder wall to prevent phasing though it [Fixed] Lockbox can no longer be destroyed while open. [Fixed] Dump items on the ground if packed with items in lockbox. [Fixed] Overflow items to the ground if player does not have space when trading with another player. [Fixed] Added prices for Chainsaw so it is now possible to sell/buy to traders. [Fixed] It wasn't possible to snap the foundation to other foundations. [Fixed] Group Leader can no longer enter the commander vision. [Fixed] false PublicVariable Restriction on server start. [Fixed] Night Vision wasn't disabled when the player run out of energy. [Fixed] Added prices for Karts so it is now possible to sell/buy to traders. [Fixed] Shelf and Tipi storage devices are no longer indestructible and have limited storage space. [Fixed] Trader purchased vehicles should now look for a safer place to spawn vehicle within 120m. [Fixed] Text output from certain actions now show proper display names instead of classnames. [Fixed] Vehicles now persist exact position, angle, and direction so it should result in less damage at spawn. [Fixed] Some false BE kicks for base building. [Changed] Increased storage of all vests by 50% and reduced armor by half. [Changed] Building base objects from inventory kits now instantly forces build mode and consumes item. [Changed] P2p trading now more reliable, however now places traded items at your feet. [Changed] Reduced Dog and snake spawn chances. [Changed] Respawn button disabled. [Changed] Increased Building material spawns on trash piles. [Changed] Increased chances for Tools to spawn on Tool Rack. [Changed] Hunger and Thirst loss rates increased. [Changed] Increased purchase price of Ammo by a total of 100%. [Changed] Reduced Hunter armor levels by 50%. [Changed] Trader "Steal" option removed for now. [Changed] Traders now only wear uniforms that spawn in the world. [Removed] Hellcat Helicopter and and Nightstalker scope till balance issues are sorted. [Removed] Uniform storage space and selling of uniforms to traders removed due to dupe issues. [info] new bikey for 0.2 added remove any previous ones. [info] Improved backend DLL by Fank [Known Issues] Weapon attachments get wiped when player to player trading. (workaround for now take the items off the weapon first). [Known Issues] Moving a painted corrugated wall causes it to loose its color.
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