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Affraid

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Posts posted by Affraid

  1. Thank You @Waylon194 for posting that.

    Just So people Know , Unfortunately My friend   @Thug Passed away back in November. As of now I can't get access to His GitHub account to make the changes.But will be trying to do so.  Me and him did a lot of work together with TBsGaming.com  servers and building AI cities. I know he also helped a lot of other people out through the years. We still have an Active Arma 2 OverPock Chernarus server up and running in his Honor.  Server Ip: 107.173.81.134:3302 . 

  2. Has anyone got this to work with the latest version of Epoch 0.3.3.1 ?  When I install it my server won't come back up. Any idea's why this would be happening? I did not make any changes to the config files either.

    1.  placed  "a3_epoch_server_zcp.pbo" in the  @EpockHive/addons folder

    2.   Placed "zcp.sqf" in my main Mission.pbo

    3. Placed "execVM "zcp.sqf";" in my Init.sqf

     

    Thanks in Advance.

     

     

  3. TBsGaming.com Presents A3Wasteland MiniHattan.

    MiniHattan Features
     
    New Map
    Everything Saves (base,Vehicles
    31+ Unmarked ATM'S
    Lock Vehicles
    Vehicle & Helicopter Chop Shops
    Fast Roping
    Roaming AI from all 3 Factions
    Repair/Refuel Centers for Vehicles,Helicopters & Boats
    Start with 5k


    Server Details

    IP: 72.20.55.59:7802

    DownLoad  MOD Here

    Make sure you extract the folder to your Arma3 Main directory & Activate the Expansion in your config/expansion menu


    Help Make this MOD better and please post any problems &  suggestions

    Have Fun & Good Luck

    Affraid
    (aka BoxSmella)


    Check Out our Other Servers at  TBsGaming.com

  4. Yes I did that already LOL .. saves a lot of FPS .. dzai only spawn when players near, same for the others like that on my server .. was big performance increase

     

    Also moved some of the gunners around after watching players try to get in by heli .. fixed em RFLOL.. 2 rocket launcher on hill overlooking  the mansion, no more helis going that route.. and I move them from time to time lol

    You might want to check out the new files. I reworked the mansion area , you might like it .

  5. Ok I had Some Time so I put the new Updated files in my dropBox. Also link on first page is current.

     

    These files have the AI City updated and using Dynamic Spawns by using DZAI (files included) And WAI with gunners (also Included). Just follow instruction on how to install the files. Very easy to do.

    And the End Mansion part has been changed a bit.

     

    Download Link

    https://www.dropbox....j/AICITYWAI.rar

     

    Hope You all enjoy

  6. Affraid  , Cant get the AI to work with newest version on WAI. I have a Skalisty Mission using WAI it works fine .. cant see to get either Qdoba or AI city to spawn the AI, get the crates.. but no ai ..

    Using 1.05.1 and WAI  2.1.4 

    Have also tried using the working Skalicty AI mission file that is working, and moved your grid refs to it .. still get nothing

    I do have an updated version to post up. And I Also if anyone is interested , The AI are Dynamic spawned by DZAI. And the gunners using WAI. Once I'm done working on something I Post new link with the files As soon as I can,  Sorry  I havn't gotten back , been very busy in RL.

  7. Having a problem with the Banking.  When I deposit money in the bank the money goes there . When I log out and come back in the money is still in the bank and the money on me is back to the original amount.

     

    Examples

     

    Before deposit.

     

    persons : 4,000

    bank : 0

     

    deposit

     

    persons: 2000

    bank 2000

     

    log out and come back in

     

    persons : 4000

    bank: 2000

     

    Also I'm having a this problem the other way also ....

     

    Examples

     

    persons: 4000

    bank ; 4000

     

    withdraw

     

    persons 6000

    bank 2000

     

    Log out and come back in looks like this

     

    persons: 4000

    bank : 2000

     

    Any Help would be appreciated. 

    Thank You in advance

  8. @js2k6

     

    What file do I find this at?

     

    _positionarray = [[17380.426,5279.2412,0],[8467.2363,7764.6978,0],[15444.671,8667.6758,0],[8463.8125,5510.5239,0],[16104.994,15535.804,0],[7729.2627,7001.7979,0],[15078.381,15698.128,0],[5759.5493,9423.253,0],[13809.14,19294.951,0],[6098.1333,8610.5947,0],[10285.479,19396.813,0],[4265.5854,7978.0996,0],[8594.7168,19659.965,0],[2260.0608,6925.2681,0],[12143.011,14925.385,0],[4775.9395,6315.7642,0],[12676.353,12593.693,0],[14468.995,10629.646,0],[8412.1973,3045.4038,0],[10173.31,5819.1787,0],[9473.5557,2013.2627,0],[9421.4414,5169.317,0],[9845.7949,3310.0532,0],[10864.61,620.55743,0]];
    _position = _positionarray call BIS_fnc_selectRandom;

     

    .Or do I have to place that in every mission file in WAI and replace _Posion= in every place in the files ?

  9. I'm using WAI and DZMS both on server with a custom Map and the missions keep spawning on the outside of the map . Anyone know how to change that so they do spawn inside the Map area and not on the outside of the map?

     

    Also looking for a SafeZone script that I have to manually put the cords in ?

     

    Any help would be appreciated.

     

    Thank You in advance.

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