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Posts posted by Affraid
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hey great script i love it :D
One problem i seem to have is that the weapon crates (not the lottery or building caches) but the other ones seem to have 100 of each ammo in them, 5 of each gun, even some banned items on my server igla ammo at 80, and loads of other stuff at 100 + each, any ideas on how i can fix this?
Edit: Some of the class names of these boxes that are causing this problem are
TKBasicAmmunitionBox_EP1
TKVehicleBox_EP1
TKBasicWeapons_EP1
USVehicleBox
USBasicAmmunitionBox
UNBasicAmmunitionBox_EP1
UNBasicWeapons_EP1
Those crates can be edited in the WAI folder. Thats the basic config from The WAI mod
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If someone on my map has built a base where the location of this city is, would this be the reason the city has not shown up on my server?
I have godmode bases on.
thanks
It's located up by the NE Damn
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Hey can you put instruction on how to install on DZMS Mission please.
Got to the thread on how to install DZMS and then take the cords from my WAI file in customspawns.sqf and copy and past the cords to the DZMS custom spawn file. I don't have custom spawns set up on my DZMS script , Sorry
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Props for releasing the files, shame about the circumstances though :)
True .
I know the feeling @stollenwerk , We Lost alot of players on all our servers because of this also. Good luck with that ever you decide to do next.
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How do you access the admin powers in game?
Thank You
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No problem Buddy . And the chek is in the mail.
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That one ?
class Item7{position[]={11479,317.29391,11263};name="TheLastStand";text="The Last Stand";type="waypoint";colorName="ColorRed";};Edit ; I know how to add markers but i dont know the name of a marker which is big enough for the whole citySorrry I misunderstood your question. I just have it by the entrance . I don't think there is a marker big enough to cover whole city. And the cords i gave there are just one of where AI Spawn in.
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Hi where do u place the ai spawn in WAI WHERE PLEASE
It goes in your Server.PBO If you don't have access to it try putting it in your Mission.pbo . (Never tested it myself in mission.pbo)
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If you just take the file I have in the ZIP and use that . It should work .And if you already have custom set up , just copy and paste it below the ones you already have up . I can always send you my Custom Spawn File and you can use that one.
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How to add a map marker for the city ?
http://opendayz.net/threads/editing-the-in-game-map.7981/#post-23129
try that one
And add this as cords just the way I have it here
[4454.9053,0.00012207031,8333.1748]
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I just redit it again and still having that problem . Just keeps bringing me to Charnarus map. When I exit The Map I want is there in editor menu. I triple checked everything.
Thanks again
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Thanks for the reply .
I just checked it and it's set to the right mission instance folder I have set up. I used a custom instance #. I'm going to reinstall it from scratch and see what happens using a cherno mission folder .
Thank You
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Does anyone know how to MAP Port ? Want to use a custom map with Epoch.
Before The post comes up GOOGLE IT.. I did . Here is the problem i'm having
I have everything changed in mission folder / server.cfg / server.bat files to it points to -mod=@mymap;@DayZ_Epoch;@DayZ_Epoch_Server
When logging in it takes me to the Chernarus map. Is there another place I am missing on this? Everything I read does not say anything different.Any help will be appriciated .
Thank You in advance -
I would love to be a tester also . Had arma2 Epoch server since mod was released.
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Hi Affraid, I've followed the instructions but every time i put in
[] execVM "\z\addons\dayz_server\addons\ai.sqf";
[] execVM "\z\addons\dayz_server\addons\lottery.sqf";[] execVM "\z\addons\dayz_server\addons\buildingsupplys.sqf",my server will not authenticate, it tries several times and then just says you must be stuck beside a rock. I remove those 3 lines from the server_functions and it boots up without an issue.try loading it up with one at a time and see how it goes. they maybe a problem with one of the files. If you find out what one it is let me know. I'll look at the file again.
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Where is the WAI folder? It says in the instructions to copy everything from the ai spawn to the WAI folder but there is no folder named WAI? and how would i paste the text to a folder?
You need to download and instal this MOD . Or just use the cords from that file if You use another AI MOD .
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Hey Affraid.
Thanks for getting back to me so quick! I did get them to work except the para drops but i see your para drops dont have a start point so thats probably it. All i had to do is just had to add the full WAI folder and turn off the missions. unfortunatly all the static WAI spawns cut the servers frames in half so I may have to remove it for now. but i would love to try out any other citys you have made! (any links would be great!) your addons are great and keep up the great work!
Thanks again.
Here is a link to the other city I have done. There is an updated version of it if you want it . And Thank You
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Hey Affraid
Thanks for all your hard work with this addon, it looks so nice! i have everything working but the AI wont spawn, im running sarge on my server but i would not think that would affect the WAI spawns. have you heard of this problem or anyone run into this? just wondering if i may have missed something, i did use your tut and followed it to a T!
any help on this would be great.
Thanks Kidney.
EDIT: P.S. I only used the WAI folder you had with the RAR file. coud this be my problem?
I never used sarge AI , I would try just using the just the cords in the customspawn.sqf in the WAI folder. And use them to set up how ever you set up custom spawn points in the SARGE AI folder.
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Look at top on new version. If it has
If Server then
on top. take it out.
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Shows the player who are not logged in for 30 days and more,
SELECT * FROM `character_data` WHERE `LastLogin` <= date_sub(CURRENT_TIMESTAMP, INTERVAL 30 DAY)
Delete all players who have not logged it for over 30 days,
DELETE FROM `character_data` WHERE `LastLogin` <= date_sub(CURRENT_TIMESTAMP, INTERVAL 30 DAY);
Great . Thank You for the reply .
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I'm looking for the same thing. My reason is that it's easier to clean up abandoned bases. When looking at build items the Character ID chANGES everytime they die. So it's a real pain in the ass to see who's items they are.
HAMBEAST..
I like the way you can check live players in DB for up to certain days. How would you do that with just players who havn't logged in ? Example : i'm looking to just show up the players who havn't logged in 30 days.
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These would be awesome on Napf... Napf has a small airfield in the bottom right that a city would be great around...
Yea was going to do something there when I had my NAPF server up. But server wasn't getting any traffic. So after a month I changed it to Epoch Panthera And then server started to get some population. There isn't really any place good to build a city on Panthera so I just made the North West Island An AI Island with Weapon , Building & Lottery Crates with a Ton of AI.
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Did you put the file server side or client side? Also check the path to the file make sure it looks like this if its server side and you have it in a custome folder.
[] execVM "\z\addons\dayz_server\addons\aicity.sqf";
(Updated 7/24/14) Qdoba City with Ai's using WAI
in A2: Custom Bases (1.0.5.1)
Posted
Thanks for the heads up on that. I'll do A fix during the week.