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Posts posted by stonXer
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Exporting the sqf from the editor puts it into the file like that, Saving will place it in like OP
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Using maca's 3d editor when you save it or export it, it gives you 2 different layouts. I use the one that has the top and bottom bits :) works fine, might be better ways..
private ["_objs"]; _objs = [ ["placeditem",[00000.0,00000.0,0],180,[[0.,-1,0],[-0,0,1]],false] ]; { private ["_obj"]; _obj = createVehicle [_x select 0, [0,0,0], [], 0, "CAN_COLLIDE"]; if (_x select 4) then { _obj setDir (_x select 2); _obj setPos (_x select 1); } else { _obj setPosATL (_x select 1); _obj setVectorDirAndUp (_x select 3); }; } foreach _objs;
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Thanks for the quickfix :D
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classic :)
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Install it proper, there's no performance drop ;)
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what items needed to build a rollcage?
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I'd really like a tophat :)
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i have a admin hunt script with a scroll that loads up, but now and again, or sometimes 90% of the time it doesn't work 20% of the time. any ideas ??
I'd post RPT, see if any errors at the time your calling it.
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_supplyHeli call EPOCH_server_vehicleInit;
_supplyHeli call EPOCH_server_setVToken;
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will just be delayed showing the proper mods
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item in the editor :)
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setting in your antihack?
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works sweet :)
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How much of Epoch will be configured for headless?
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NICE WAN!
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Look back over the install instructions, maybe you have to remove something :)
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Any plans for Headless toggle Kilo? :)
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Could we have more please? :)
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AH removing them?
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any fix to spawning back in same place with full gear? :/
A3 Epoch Headless Clients : Walkthrough UPDATED:Dec 22nd
in Scripts
Posted
Our HeadlessGent sits in the clone lab, assigned a custom face to him also :)